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HerrBert
V0LTA Triumvirate.
523
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Posted - 2014.09.14 13:42:00 -
[1] - Quote
Frigate Command Ship! Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Rei Moon
Murderous Inc
62
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Posted - 2014.09.14 13:50:00 -
[2] - Quote
6000 AOE damage |
Axloth Okiah
Future Corps Sleeper Social Club
496
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Posted - 2014.09.14 13:52:00 -
[3] - Quote
yeah, more off-grid faggotry, thats exactly what we need... W-Space Realtor |
Rek Seven
Probe Patrol Ixtab.
1858
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Posted - 2014.09.14 13:57:00 -
[4] - Quote
... a way to get a T3 cruiser through. +1 |
Prophet Bathana
Task Force Proteus Protean Concept
19
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Posted - 2014.09.14 14:51:00 -
[5] - Quote
I actually wouldn't mind this.. |
HerrBert
V0LTA Triumvirate.
523
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Posted - 2014.09.14 14:58:00 -
[6] - Quote
Prophet Bathana wrote:I actually wouldn't mind this..
not uber links... just some SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEED Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Ktersida Nyn'Amanyn
Querschlaeger
6
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Posted - 2014.09.14 15:22:00 -
[7] - Quote
T2 Logistic Frigs! |
Kynric
Sky Fighters
174
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Posted - 2014.09.14 16:16:00 -
[8] - Quote
Axloth Okiah wrote:yeah, more off-grid faggotry, thats exactly what we need...
Unfortunately, the lack of frigate/destroyer sized link boats will not make for a link less fight. It just results in only the home team having links. The home team already has a tremendous advantage in what they can bring to the fight. As such a destroyer or frigate sized command boat would be appreciated. |
HerrBert
V0LTA Triumvirate.
523
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Posted - 2014.09.14 16:23:00 -
[9] - Quote
Kynric wrote:Axloth Okiah wrote:yeah, more off-grid faggotry, thats exactly what we need... Unfortunately, the lack of frigate/destroyer sized link boats will not make for a link less fight. It just results in only the home team having links. The home team already has a tremendous advantage in what they can bring to the fight. As such a destroyer or frigate sized command boat would be appreciated.
you understand me, i like you. Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Agatir Solenth
Servants of the Throne Worlds
21
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Posted - 2014.09.14 18:23:00 -
[10] - Quote
HerrBert wrote:Frigate Command Ship!
As some that spent the time to get the SP to fly a Command Ships and all the skills to support it, this is a terrible idea.
You don't give things to those that have less invested in this game. Let's get an idea that promotes vets to stay, rather than benefitting the noobs.
If you want frigates go to low-sec & try faction warfare. |
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kashkaisha
SnaiLs aNd FroGs
2
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Posted - 2014.09.14 21:50:00 -
[11] - Quote
to vanish...it was a terribad idea. |
Ruffio Sepico
Hidden Agenda Deep Space Engineering
29
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Posted - 2014.09.14 22:04:00 -
[12] - Quote
The novelity of the frig holes did wear out fast. If they only spawned to like kspace wouldn't been that terrible. But would be nice to know what the actual purpose behind them was. How CCP did envision them to work and be used?
If you have 2 active systems with a frig hole between, its very likely neither want to jump into the other, as the home field adventage would be to much. And if you find someone doing a site or whatever the number of frig sized ships you need to bring to actually be able to do something worth the while is annoying at best.
And to hunt PI haulers, salvagers, lone miners or what not, there no need for a own frig hole for that. It kinda feels like frig holes is more like a deterent that keep people away from doing stuff more than anything.
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O'nira
United System's Commonwealth
40
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Posted - 2014.09.15 01:33:00 -
[13] - Quote
Agatir Solenth wrote:HerrBert wrote:Frigate Command Ship! As some that spent the time to get the SP to fly a Command Ships and all the skills to support it, this is a terrible idea. You don't give things to those that have less invested in this game. Let's get an idea that promotes vets to stay, rather than benefitting the noobs. If you want frigates go to low-sec & try faction warfare.
no. eve has a problem retaining noobs. anything that helps them stay while not hurting the "vets" to much is good.
and this wouldn't hurt you at all, these would probably require the same leadership skills and provide less boosts.
i actually agree with that last part though
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Maduin Shi
Perkone Caldari State
104
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Posted - 2014.09.15 02:35:00 -
[14] - Quote
HerrBert wrote:Frigate Command Ship!
Not B4 Fixing OGB to be OnGB 1st. Would rather have more dev resources to fix OGB and then, after that's done, a frig command ship would be a pretty sweet idea. |
Agatir Solenth
Servants of the Throne Worlds
21
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Posted - 2014.09.15 02:41:00 -
[15] - Quote
O'nira wrote:Agatir Solenth wrote:HerrBert wrote:Frigate Command Ship! As some that spent the time to get the SP to fly a Command Ships and all the skills to support it, this is a terrible idea. You don't give things to those that have less invested in this game. Let's get an idea that promotes vets to stay, rather than benefitting the noobs. If you want frigates go to low-sec & try faction warfare. no. eve has a problem retaining noobs. anything that helps them stay while not hurting the "vets" to much is good. and this wouldn't hurt you at all, these would probably require the same leadership skills and provide less boosts. i actually agree with that last part though
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Axloth Okiah
Future Corps Sleeper Social Club
499
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Posted - 2014.09.15 06:10:00 -
[16] - Quote
HerrBert wrote:Kynric wrote:Axloth Okiah wrote:yeah, more off-grid faggotry, thats exactly what we need... Unfortunately, the lack of frigate/destroyer sized link boats will not make for a link less fight. It just results in only the home team having links. The home team already has a tremendous advantage in what they can bring to the fight. As such a destroyer or frigate sized command boat would be appreciated. you understand me, i like you. The solution here is to fix the off-grid boosting first, not make even it more prevalent before it happens.
W-Space Realtor |
Aiyshimin
Imperial Collective Unsettled.
68
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Posted - 2014.09.15 07:57:00 -
[17] - Quote
Agatir Solenth wrote:O'nira wrote:Agatir Solenth wrote:HerrBert wrote:Frigate Command Ship! As some that spent the time to get the SP to fly a Command Ships and all the skills to support it, this is a terrible idea. You don't give things to those that have less invested in this game. Let's get an idea that promotes vets to stay, rather than benefitting the noobs. If you want frigates go to low-sec & try faction warfare. no. eve has a problem retaining noobs. anything that helps them stay while not hurting the "vets" to much is good. and this wouldn't hurt you at all, these would probably require the same leadership skills and provide less boosts. i actually agree with that last part though Um you joined in 2013... I don't think you know what keeps players. My hauler alt has more SP than your main. If you want the benefits skill up or get out! Not everyone gets the trophy for showing up.
Subscription time -based elitism, how extremely pathetic.
I have CS V on two characters and fully support small hull link ships as soon as OGB is patched out. |
Moloney
Faceless Men
152
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Posted - 2014.09.15 08:26:00 -
[18] - Quote
.... To be removed.
Finished it for you. Can close thread now. |
Pavel Sohaj
Anoikis Exploration
49
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Posted - 2014.09.15 09:53:00 -
[19] - Quote
Frig holes need an actual small wormhole that has 2 exits and only such smalls can fly in it. NO home advantage, system for purely frig fights. Otherwise its completely useless connection that only annoys people. |
Zappity
SUPREME MATHEMATICS A Band Apart.
1328
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Posted - 2014.09.15 10:37:00 -
[20] - Quote
...to let cruisers through. Zappity's Adventures for a taste of lowsec. |
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Eve The Charitable
A.A.A
3
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Posted - 2014.09.15 12:03:00 -
[21] - Quote
Small things are ****, not neat. Frig holes may as well be removed for all I care. |
HerrBert
V0LTA Triumvirate.
524
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Posted - 2014.09.15 12:51:00 -
[22] - Quote
Agatir Solenth wrote: Um you joined in 2013... I don't think you know what keeps players.
My hauler alt has more SP than your main.
If you want the benefits skill up or get out! Not everyone gets the trophy for showing up.
Where do I start with you... Oh I got an Idea. Verpiss dich. Okay thats covered. As you may know CCP is not really in the Business of "Rolling Back" stuff which given CCP, well lets just admit they would fix sov before rolling back to dominion. Although lots of Highranking asshats (those who control the 2 null faction) even admit that Eve is getting hard numbers wise (aka Eve is dying).
Many people have asked for a better "Progression" even for noobs and to some extend in Eve we have this with certain functions, as for example the EAF, which are legit. So you have a "minimal" skill requirments and ISK req. for training for the next stage which would be the Recon, since "EWAR" has alot of subset skills and later Widow (lol).
The same could be said for the Leadership skills as they are just "STUPID" in its current iteration for newcomers. The only valid option if you train leadership, is to train all of them, since the social attribution points are quite "useless" so you have 14m SP at a rate of lets 2.5k SP per hour. So after 233 Days you are done with that. GREAT! After 7months (ROUGH ESTIMATE). As you can see I see problems with Noobs dipping into Leadership and the idea of Learrning-drag skilling comes really close to mind.
Now a good friend of mine was concerned with "OFF-Grid" Boosting, which easily can be combated by certain limitations by the Frigate Class itself, as example would be that frigs get a 2% per T2 Level with an additional penalty of only being useful ON GRID.
So yeeeaaaah in terms of progression and making "Leaderships Skills" useful between 0 and Max SP ... a frigate would be nice. (T3 Frigate *HODOR*)[that would be alittle rough on subsystem skills xD]
Also "having" alts to deal with boosting is a pathetic thing in terms of mechanics... but thats another Issue
EDIT: T2 Logistics frigs would be AWESOME! Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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MooMooDachshundCow
Incertae Sedis
47
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Posted - 2014.09.15 13:48:00 -
[23] - Quote
People that are saying "just get rid of them" need to wake up. CCP will keep whatever it wants. Make positive suggestions to move it forward or GTFO.
To people that say we don't need to aim for newbies, I say you're wrong. Almost every other skill progression has multiple levels of usefulness, usually with points of mastery. Like generally when training guns someone will probably get T2 small before they move up. They don't HAVE to , but it's more common than not.
As such, I suggest that there be some sort of destroyer command ship option, but it should be maxed out with just the basic warfare skills, and maybe a mindlink. Don't allow the specializations to apply to the boat, and don't give it too much % bonus to skills on the hull. This would make something that people could use to enable frig fleets to be just a bit more competitive. Home field advantage will still be very steep, but this will help some.
What we should be aiming for, IMHO, is to help frig gangs realistically attack people who are running home sites, including capital escalations, without needing 100+ people. I'm not sure what a more realistic number would be, but it would be nice to buff frigs a bit.
Of course, this buff would also mean that roaming frig gangs would be much more powerful, assuming that they weren't using command ship links before. That said, most of K-space would just use command ships because they already are and they'd still be better. They command destroyer concept therefore would be strictly for high-mobility roams, newbies, and WH roams.
I think this idea might actually be quite reasonable and not upset too much of the rest of the game.
Oh, could you make this new ship be built with WH loot please? Maybe that would bump up prices a bit. Write some lore about "sleeper gang assistance technology found by bla bla bla Sleepers bla bla bla Talocan bla bla etc."
Just like, my opinion, man. |
HerrBert
V0LTA Triumvirate.
524
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Posted - 2014.09.15 13:58:00 -
[24] - Quote
MooMooDachshundCow wrote:People that are saying "just get rid of them" need to wake up. CCP will keep whatever it wants. Make positive suggestions to move it forward or GTFO.
To people that say we don't need to aim for newbies, I say you're wrong. Almost every other skill progression has multiple levels of usefulness, usually with points of mastery. Like generally when training guns someone will probably get T2 small before they move up. They don't HAVE to , but it's more common than not.
As such, I suggest that there be some sort of destroyer command ship option, but it should be maxed out with just the basic warfare skills, and maybe a mindlink. Don't allow the specializations to apply to the boat, and don't give it too much % bonus to skills on the hull. This would make something that people could use to enable frig fleets to be just a bit more competitive. Home field advantage will still be very steep, but this will help some.
What we should be aiming for, IMHO, is to help frig gangs realistically attack people who are running home sites, including capital escalations, without needing 100+ people. I'm not sure what a more realistic number would be, but it would be nice to buff frigs a bit.
Of course, this buff would also mean that roaming frig gangs would be much more powerful, assuming that they weren't using command ship links before. That said, most of K-space would just use command ships because they already are and they'd still be better. They command destroyer concept therefore would be strictly for high-mobility roams, newbies, and WH roams.
I think this idea might actually be quite reasonable and not upset too much of the rest of the game.
Oh, could you make this new ship be built with WH loot please? Maybe that would bump up prices a bit. Write some lore about "sleeper gang assistance technology found by bla bla bla Sleepers bla bla bla Talocan bla bla etc."
Just like, my opinion, man.
Tech 2 Talwar: The Scarabeus Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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HerrBert
V0LTA Triumvirate.
524
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Posted - 2014.09.15 14:08:00 -
[25] - Quote
Saw this and had to think of Frigate holes Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Ruffio Sepico
Hidden Agenda Deep Space Engineering
29
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Posted - 2014.09.15 14:42:00 -
[26] - Quote
MooMooDachshundCow wrote:What we should be aiming for, IMHO, is to help frig gangs realistically attack people who are running home sites, including capital escalations, without needing 100+ people. I'm not sure what a more realistic number would be, but it would be nice to buff frigs a bit.
Of course, this buff would also mean that roaming frig gangs would be much more powerful, assuming that they weren't using command ship links before. That said, most of K-space would just use command ships because they already are and they'd still be better. They command destroyer concept therefore would be strictly for high-mobility roams, newbies, and WH roams.
I think this idea might actually be quite reasonable and not upset too much of the rest of the game.
Oh, could you make this new ship be built with WH loot please? Maybe that would bump up prices a bit. Write some lore about "sleeper gang assistance technology found by bla bla bla Sleepers bla bla bla Talocan bla bla etc."
Just like, my opinion, man.
So if frig holes already scare people from do stuff in the system, why would increase the danger possible coming through such holes make that situation better? Last time I checked people sitting at pos playing WOT or whatever, doesn't increase content in wspace.
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HerrBert
V0LTA Triumvirate.
524
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Posted - 2014.09.15 14:46:00 -
[27] - Quote
I refer you to this topic http://redd.it/2gfy6n
or as I would put it:
Content creation in eve is the worst discussion ever. Its called "playing" the GAME! Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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MooMooDachshundCow
Incertae Sedis
48
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Posted - 2014.09.15 15:28:00 -
[28] - Quote
People who are too scared to come out of their POS are people who I don't care about. Choosing to not play makes you irrelevant.
Herrbert, that's a fun idea, but then I'd just jump my T3 "boosting ship" fleet in, and then refit inside back to DPS murder. Not a good fix. Love the out of the box thinking though. |
HerrBert
V0LTA Triumvirate.
525
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Posted - 2014.09.15 15:33:00 -
[29] - Quote
MooMooDachshundCow wrote:People who are too scared to come out of their POS are people who I don't care about. Choosing to not play makes you irrelevant.
Herrbert, that's a fun idea, but then I'd just jump my T3 "boosting ship" fleet in, and then refit inside back to DPS murder. Not a good fix. Love the out of the box thinking though.
make it a rig xD or worse ... add it to the "boosting" subsystem... XD Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx
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Ruffio Sepico
Hidden Agenda Deep Space Engineering
29
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Posted - 2014.09.15 15:45:00 -
[30] - Quote
MooMooDachshundCow wrote:People who are too scared to come out of their POS are people who I don't care about. Choosing to not play makes you irrelevant..
Tbh I dont think we can afford to rate anyone as irrelevant, because last time I checked wspace isn't flowing over of active players. Imho players need to be encouraged to play in wspace. More active players playing, more interaction between them.
The food chain need all kinds to thrive.
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