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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Armaros Liwet
Dark Fusion Industries Limitless Redux
2
|
Posted - 2014.09.18 12:04:00 -
[61] - Quote
I'm assuming "Deploying MTC for corp/alliance" should be MTU's insted? |
Asayanami Dei
Adhocracy Incorporated Adhocracy
767
|
Posted - 2014.09.18 14:27:00 -
[62] - Quote
Armaros Liwet wrote:I'm assuming "Deploying MTC for corp/alliance" should be MTU's insted? Yes, typo. Fixed. I'm a leaf on the wind, watch how I-- THE CAPACITOR IS EMPTY Youtube: http://www.youtube.com/user/asayanami Twitter: https://twitter.com/Asayanami Twitch: http://www.twitch.tv/Asayanami
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Serendipity Lost
Repo Industries Chelonaphobia
479
|
Posted - 2014.09.18 16:27:00 -
[63] - Quote
Rek Seven wrote:Maduin Shi wrote:Okay so, on the deployable to extend wormhole lifetime. I also think its a not-so-great idea and unnecessary. But a deployable to increase the mass capacity of capital-ship capable wormholes (C5/6 to C5/6 and C5/6 to null/low) might be interesting. It would make it easier to go on the offensive with capitals, and would make an offensive fleet make-up harder to predict. I have no idea how popular this would be since I live in a C2 but there's an idea to try and improve on the original. I think a deployable that extends the life of a wormhole would be okay if balanced correctly. As long as someone could destroy it easily and only one could be placed within a certain time period, it would be okay. It would allow people to go through a eol hole without fear of it closing behind them. I agree with scorch that the ability to increase mass wouldn't be such a great idea.
Really? It would allow people to go through an eol hole w/out fear of it closing behind them? Let's just get rid of eol. Make a R-click pull down on the wh hole. When you're done w/ it you can sellect OK to close. I can usually keep my fingers off the keyboard and let other folks handle the silly ideas as appropriate (Thanks jack. I love you man... no 5hi7), but this one is just super silly.
You want to take the risk out of an eol wh? You're one of the guys that came up w/ the mass range thing aren't you? (read take the risk out of ganking a rolling party)
Just NO. |
Serendipity Lost
Repo Industries Chelonaphobia
479
|
Posted - 2014.09.18 16:33:00 -
[64] - Quote
Rek Seven wrote:Lowering the mass on a battleship would allow them to be used more easily in wormhole pvp, which could shake up the meta a bit.
Not sure about removing sleepers from relic sites but i think the number of sleepers should be reduced in C5/C6 relic/data sites to create solo/small-gang PVE options in higher class wormhole.
So you don't like time limits - so the eol extender module. [see above post]
Now you don't like mass limits - so the BS Dr Shrinker Ray
WH have 3 things: time limits, no local and mass limits. LEAVE THEM ALONE
[They used to have a 4th - Jump mechanics... I think there may be a post somewhere about recent changes to this one] |
Atum' Ra
Nomen-illis-Legio Legion of xXDEATHXx
0
|
Posted - 2014.09.18 20:36:00 -
[65] - Quote
[ Technical ] + [ Gameplay ] People needs in WH the ability to construct gates which can be destroyed. And "claim" wars will begin. Let people decide where to construct structures. Someone wants POS - okey... Someone wants stations... Someone wants turrets. Anywhere! If someone don't want a station there - they could try to destroy it... If they can. Give the ability, give us freedom. -ÿ -ü-+-Ç-+-ü-+-+ -¦-¦-+: -¦-¦-¦ -é-¦-¦-¦ -+-+-Å? -ÿ -+-+ -ü-¦-¦-+-¦-+ -¦ -+-é-¦-¦-é: -+-¦-¦-+-+-+ -+-+-Å -+-+-¦, -+-+-é-+-+-â -ç-é-+ -+-¦-ü -+-+-+-¦-+ (-£-¦, 5:9) |
scorchlikeshiswhiskey
interstellar initiative Incorporated
280
|
Posted - 2014.09.18 23:12:00 -
[66] - Quote
Atum' Ra wrote:[ Technical ] + [ Gameplay ] People needs in WH the ability to construct gates which can be destroyed. And "claim" wars will begin. Let people decide where to construct structures. Someone wants POS - okey... Someone wants stations... Someone wants turrets. Anywhere! If someone don't want a station there - they could try to destroy it... If they can. Give the ability, give us freedom. Give us Null sec!! |
umnikar
Fishbone Industries
44
|
Posted - 2014.09.19 12:49:00 -
[67] - Quote
scorchlikeshiswhiskey wrote:Atum' Ra wrote:[ Technical ] + [ Gameplay ] People needs in WH the ability to construct gates which can be destroyed. And "claim" wars will begin. Let people decide where to construct structures. Someone wants POS - okey... Someone wants stations... Someone wants turrets. Anywhere! If someone don't want a station there - they could try to destroy it... If they can. Give the ability, give us freedom. Give us Null sec!!
Yeah, I wanna rent me a wh-system! |
Moloney
Faceless Men
161
|
Posted - 2014.09.19 14:25:00 -
[68] - Quote
Atum' Ra wrote:[ Technical ] + [ Gameplay ] People needs in WH the ability to construct gates which can be destroyed. And "claim" wars will begin. Let people decide where to construct structures. Someone wants POS - okey... Someone wants stations... Someone wants turrets. Anywhere! If someone don't want a station there - they could try to destroy it... If they can. Give the ability, give us freedom.
Null sec has enough systems, pfo. |
scorchlikeshiswhiskey
interstellar initiative Incorporated
285
|
Posted - 2014.09.19 18:24:00 -
[69] - Quote
What is the general opinion in regards to adding Sleeper "faction" ammo? I would imagine it being built using the "useless" sleeper loot, at least in part, and possibly even being oriented towards wormhole useage in that system effects would have secondary effects on sleeper ammo. Seriously, I'm actually asking for constructive opinions on the internet...
Edit: Uses existing materials, encourages "bearing" and site running, puts more ships in space for gankers, adds depth to PvP, and increases the reward from running sites |
Luft Reich
Magellan Corporation
47
|
Posted - 2014.09.20 17:36:00 -
[70] - Quote
For the love of bob, reduce spawn range of sleepers in C4 sites. They spawn almost as far away as CCP is from the playerbase. ISD Cyberdyne liked your forum post |
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Kyle Meshuggah
Dark Fusion Industries Limitless Redux
2
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Posted - 2014.09.21 02:06:00 -
[71] - Quote
We have lived in a C2 w/ C2/LS statics for years. Did a quick survey of my corpmates via mail, here's our Top 5 "Little Things"
1) Increased Profitability of lower class systems (more blue loot, more nano ribbons, Sleeper faction modules, escalations, whatever.) 2) Personal tabs for SMAs 3) DScan hot key OR seperate window for DScan 4) Corp/Alliance MTU 5) Roll back scan changes so ore anoms must be scanned down like the gas sites are
o7 |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1227
|
Posted - 2014.09.22 11:47:00 -
[72] - Quote
Kyle Meshuggah wrote:We have lived in a C2 w/ C2/LS statics for years. Did a quick survey of my corpmates via mail, here's our Top 5 "Little Things"
1) Increased Profitability of lower class systems (more blue loot, more nano ribbons, Sleeper faction modules, escalations, whatever.) 2) Personal tabs for SMAs 3) DScan hot key OR seperate window for DScan 4) Corp/Alliance MTU 5) Roll back scan changes so ore anoms must be scanned down like the gas sites are
o7 These are all so obviously a requirement, it is amazing that they have not been done years ago. Sometimes, it feels that we have to beg for something as simple as air to breathe.
Add to this list Being as we have so many more "things" to scan can we get away from that damn "beep beep beep, ok now I can slowly scan and swipe the indicator across the screen Sslooooowlly" with core probes. There is some sense with combat probes, but when each hole has 10+ sigs and 3 or 4 plus wormholes, it is taking a team forever to scan the chains down, and boredom is the main reason to stop now. NOT because we have found something.
Ps Fozzie, the law of unintended consequences, with so many holes we can now see for ourselves just how much of WH space is abandoned. There is one EvE. Many people. Many lifestyles. WE are EvE |
Phoenix Jones
Isogen 5
690
|
Posted - 2014.09.23 04:51:00 -
[73] - Quote
Kyle Meshuggah wrote:We have lived in a C2 w/ C2/LS statics for years. Did a quick survey of my corpmates via mail, here's our Top 5 "Little Things"
1) Increased Profitability of lower class systems (more blue loot, more nano ribbons, Sleeper faction modules, escalations, whatever.) 2) Personal tabs for SMAs 3) DScan hot key OR seperate window for DScan 4) Corp/Alliance MTU 5) Roll back scan changes so ore anoms must be scanned down like the gas sites are
o7
Pretty much this. I would add new ore anoms vs pushing the old ones back. Might as well have both scannable ore sites and no scanning needed ore sites. We all need a place to put the bait procurer. Yaay!!!! |
Saede Riordan
Alexylva Paradox Low-Class
6543
|
Posted - 2014.09.24 13:58:00 -
[74] - Quote
please fix the bugs in relic and data sites regarding sleeper spawns.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1233
|
Posted - 2014.09.24 15:09:00 -
[75] - Quote
Saede Riordan wrote:please fix the bugs in relic and data sites regarding sleeper spawns.
Saede, whilst we may be thinking of the same thing, can you specify exactly which one you have in mind with a few details please? Otherwise it will just get lost as just another "weirdness". If it is clear then hopefully it can be fixed? And we can all report it as a bug whenever we encounter it. There is one EvE. Many people. Many lifestyles. WE are EvE |
Marox Calendale
Human League
29
|
Posted - 2014.09.25 12:49:00 -
[76] - Quote
[Gameplay/Industry/PVE] (I-¦m not sure wihich kind would be the best for it):
Decouple all Gas, Ore, Relic and Data Sites from Wormhole Classes as Saede already wrote in his blog.
[PVE]
Add T3 Burner Group Sites, so you would need a small group of well skilled and fitted T3-¦s to kill the 2 or 3 Burner Sansha-¦s (or Sleepers) in it. |
Rek Seven
Probe Patrol Ixtab.
1883
|
Posted - 2014.09.26 23:07:00 -
[77] - Quote
Serendipity Lost wrote:Rek Seven wrote:Maduin Shi wrote:Okay so, on the deployable to extend wormhole lifetime. I also think its a not-so-great idea and unnecessary. But a deployable to increase the mass capacity of capital-ship capable wormholes (C5/6 to C5/6 and C5/6 to null/low) might be interesting. It would make it easier to go on the offensive with capitals, and would make an offensive fleet make-up harder to predict. I have no idea how popular this would be since I live in a C2 but there's an idea to try and improve on the original. I think a deployable that extends the life of a wormhole would be okay if balanced correctly. As long as someone could destroy it easily and only one could be placed within a certain time period, it would be okay. It would allow people to go through a eol hole without fear of it closing behind them. I agree with scorch that the ability to increase mass wouldn't be such a great idea. Really? It would allow people to go through an eol hole w/out fear of it closing behind them? Let's just get rid of eol. Make a R-click pull down on the wh hole. When you're done w/ it you can sellect OK to close. I can usually keep my fingers off the keyboard and let other folks handle the silly ideas as appropriate (Thanks jack. I love you man... no 5hi7), but this one is just super silly. You want to take the risk out of an eol wh? You're one of the guys that came up w/ the mass range thing aren't you? (read take the risk out of ganking a rolling party) Just NO.
You're just bering stupid now. I could explain in detail why I think such an idea has a place in wormhole space but I think I would be wasting my time on you, as you're just a typical nay sayer.
Try not to get too carried away. I'm not shouting from the roof tops here and if you don't agree with what I say that's cool, there are no right or wrong answers with theory crafting.
+1 |
Hatshepsut IV
Cascading Failure Un.Bound
288
|
Posted - 2014.09.27 14:21:00 -
[78] - Quote
[Gameplay] ability for directors to flag certain bookmarks as undelete-able.
[Gameplay] ability to set a predefined pattern with how bookmarks sort themselves in the right click in space menu.
[Gameplay] have director level roles be a valid option for corp titles. (Also allow titles to be grant able without having director roles)
[Gameplay] option to use corp titles as the access level setting for pos mods. ( E.G. Random corp title 1 grants access to an sma to anyone holding it. You too can start failing today! Reddit-áad | Cascading Failure Public Channel | Aspiring Failure
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Asayanami Dei
Adhocracy Incorporated Adhocracy
787
|
Posted - 2014.10.05 16:52:00 -
[79] - Quote
If you have anything else to add to the list, post it soon. We will be moving forward with it in the coming weeks. I'm a leaf on the wind, watch how I-- THE CAPACITOR IS EMPTY Youtube: http://www.youtube.com/user/asayanami Twitter: https://twitter.com/Asayanami Twitch: http://www.twitch.tv/Asayanami
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1304
|
Posted - 2014.10.05 20:04:00 -
[80] - Quote
Asayanami Dei wrote:If you have anything else to add to the list, post it soon. We will be moving forward with it in the coming weeks. Most of the major points seem to have been covered, some good feedback from all concerned, it all boils down to removing the unbalanced areas of risk ie mining being an anomoly and the similar concerns, the pos side, I think we all realise seriously needs love, but probably more than a little thing, new content, doesnot need to ba jesus features, just more for small numbers or solo to do, and a serious need to revisit the sites, remove or repair the significant issues with some sites, and to make the rewards match the risks. Regarding clone swapping, what most of us want is actually the desire to swap implants,we don't really care about clones. whilst impossible in Kspace, being able to swap implants in a wormhole data site would be interesting and achieve our goals
I believe that If we have to go to KS to replace losses then wormholes are failing, we can only adapt and work with reasonable mechanisms, the impossible takes longer than we have. We don't mind a challange, but a well implemented and fair one is desireable. There is one EvE. Many people. Many lifestyles. WE are EvE |
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Silvonus
Future Corps Sleeper Social Club
66
|
Posted - 2014.10.09 18:18:00 -
[81] - Quote
- Repackage ships in SMAs or CHAs.
- Increase distance to change ship in a SMA.
- Open Cans that are in a SMA (so you don't have to move to ship's cargohold to open)
- Have ships that self destruct in a POS that are inside a bubble generate a KM (for the bubble owner).
- Add filter to overview or add some way to find POS mods that are "online", "anchored" or "incapacitated".
- Not WH specifically but allow whose with the corp role "Trader" change any order that is set to corp, not just those personally made.
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Silvonus
Future Corps Sleeper Social Club
73
|
Posted - 2014.10.09 18:18:39 -
[82] - Quote
- Repackage ships in SMAs or CHAs.
- Increase distance to change ship in a SMA.
- Open Cans that are in a SMA (so you don't have to move to ship's cargohold to open)
- Have ships that self destruct in a POS that are inside a bubble generate a KM (for the bubble owner).
- Add filter to overview or add some way to find POS mods that are "online", "anchored" or "incapacitated".
- Not WH specifically but allow whose with the corp role "Trader" change any order that is set to corp, not just those personally made.
|
Samsara Nolte
Sternenschauer AG Random Thinking
20
|
Posted - 2014.10.10 12:27:00 -
[83] - Quote
I would really love to be able to, display and fully interact with Bookmarks in the overview - But reading this one here https://forums.eveonline.com/default.aspx?g=posts&m=5105517#post5105517 i don-¦t think it-¦s gonna happen in the near future. Despite that, the improments of the sensor overlay is a step in the right direction.
Apart from that - already mentioned in this thread - I-¦m hoping for alliance Bookmarks - and as most likely every other w-dweller does some improvements to acces rights within a pos, especially the ship hangar will be welcomed. |
Samsara Nolte
Sternenschauer AG Random Thinking
20
|
Posted - 2014.10.10 12:27:34 -
[84] - Quote
I would really love to be able to, display and fully interact with Bookmarks in the overview - But reading this one here https://forums.eveonline.com/default.aspx?g=posts&m=5105517#post5105517 i don-¦t think it-¦s gonna happen in the near future. Despite that, the improments of the sensor overlay is a step in the right direction.
Apart from that - already mentioned in this thread - I-¦m hoping for alliance Bookmarks - and as most likely every other w-dweller does some improvements to acces rights within a pos, especially the ship hangar will be welcomed. |
Phoenix Jones
Isogen 5
762
|
Posted - 2014.10.10 15:01:00 -
[85] - Quote
1) instead of just asking to revert ore sites to anomalies, do both. Have both ore sites and ore anomalies 2) ... The whole Sma stuff. Yaay!!!! |
Phoenix Jones
Isogen 5
805
|
Posted - 2014.10.10 15:01:35 -
[86] - Quote
1) instead of just asking to revert ore sites to anomalies, do both. Have both ore sites and ore anomalies 2) ... The whole Sma stuff.
Yaay!!!!
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Kynric
Sky Fighters
196
|
Posted - 2014.10.11 14:20:00 -
[87] - Quote
A ton of these just got worked. Thank you ccp & csm. |
Kynric
Sky Fighters
198
|
Posted - 2014.10.11 14:20:47 -
[88] - Quote
A ton of these just got worked. Thank you ccp & csm. |
corbexx
eXceed Inc. No Holes Barred
792
|
Posted - 2014.10.11 14:25:00 -
[89] - Quote
still keeping a eye on here. Is some cool stuff on sisi, hoping to get some more stuff ticked off soon Corbexx for CSM 9 - Wormholes deserve better |
corbexx
eXceed Inc. No Holes Barred
817
|
Posted - 2014.10.11 14:25:14 -
[90] - Quote
still keeping a eye on here. Is some cool stuff on sisi, hoping to get some more stuff ticked off soon
Corbexx for CSM 9 - Wormholes deserve better
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