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Thomas Hurt
Future Methods
320
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Posted - 2014.09.17 19:53:00 -
[1] - Quote
The last few days I ran a few invention jobs on marauder BPCs. They claimed to have a 75% success rate, but only 11 out of 20 succeeded. Would a Dev or GM come in here and care to explain how they managed to f*ck the math up this bad? I don't know if it's a coding problem or what, but something obviously needs to be fixed. |
Tau Cabalander
Retirement Retreat Working Stiffs
4148
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Posted - 2014.09.17 20:01:00 -
[2] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=4907650#post4907650 |
Ginger Barbarella
2012
|
Posted - 2014.09.17 20:10:00 -
[3] - Quote
Thomas Hurt wrote:The last few days I ran a few invention jobs on marauder BPCs. They claimed to have a 75% success rate, but only 11 out of 20 succeeded. Would a Dev or GM come in here and care to explain how they managed to f*ck the math up this bad? I don't know if it's a coding problem or what, but something obviously needs to be fixed.
Who is "they" and why are "they" claiming 75% success? That's really INSANE given what you're inventing, but I'm curious to see the justification.
Edit: can we start the pool now? I've got 100mil on "didn't do the math right"... "Blow it all on Quafe and strippers." --- Sorlac |
Asheava
Darwinbots
3
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Posted - 2014.09.17 21:23:00 -
[4] - Quote
Shall we let Wolfram Alpha do some math?
How likely is it that we'll only get 11 or fewer successes? 4%.
Let's suppose there was an invention job with a 96% success rate. You ran it once and it failed. Would you conclude that invention jobs are broken? Or that you had a bad beat? |
Shoogie
Serious Pixels
155
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Posted - 2014.09.17 22:01:00 -
[5] - Quote
The invention formula is: Base * (1+ 0.02*(Science Skill 1* Science Skill 2) + 0.01*(Encryption Methods Skill)) * Decryptor Modifier.
The Base success rate for inventing battleships is 20%. Assuming you have perfect skills, the formula is: 0.2 *(1+(0.02*10)+(0.01*5))* Decryptor Modifier =0.2 * 1.25 * Decryptor Modifier = 25% * Decryptor Modifier
The optimized attainment decryptor gives the best success rate with a 1.9 modifier. 25% * 1.9 = 47.5%, which is the very best success rate currently possible in game for inventing Marauders. Who told you that you should be getting 75%?
So it looks like your 11/20 success rate is actually rather lucky. |
Ginger Barbarella
2012
|
Posted - 2014.09.17 22:05:00 -
[6] - Quote
Shoogie wrote:The invention formula is: Base * (1+ 0.02*(Science Skill 1* Science Skill 2) + 0.01*(Encryption Methods Skill)) * Decryptor Modifier.
The Base success rate for inventing battleships is 20%. Assuming you have perfect skills, the formula is: 0.2 *(1+(0.02*10)+(0.01*5))* Decryptor Modifier =0.2 * 1.25 * Decryptor Modifier = 25% * Decryptor Modifier
The optimized attainment decryptor gives the best success rate with a 1.9 modifier. 25% * 1.9 = 47.5%, which is the very best success rate currently possible in game for inventing Marauders. Who told you that you should be getting 75%?
So it looks like your 11/20 success rate is actually rather lucky.
Math is hard... "Blow it all on Quafe and strippers." --- Sorlac |
Thomas Hurt
Future Methods
320
|
Posted - 2014.09.17 22:06:00 -
[7] - Quote
Shoogie wrote:The invention formula is: Base * (1+ 0.02*(Science Skill 1* Science Skill 2) + 0.01*(Encryption Methods Skill)) * Decryptor Modifier.
The Base success rate for inventing battleships is 20%. Assuming you have perfect skills, the formula is: 0.2 *(1+(0.02*10)+(0.01*5))* Decryptor Modifier =0.2 * 1.25 * Decryptor Modifier = 25% * Decryptor Modifier
The optimized attainment decryptor gives the best success rate with a 1.9 modifier. 25% * 1.9 = 47.5%, which is the very best success rate currently possible in game for inventing Marauders. Who told you that you should be getting 75%?
So it looks like your 11/20 success rate is actually rather lucky.
The success rate is supposed to be 75%, but mine was 55%. No amount of Liberal Ivory Tower Math will change that fact. |
Ginger Barbarella
2012
|
Posted - 2014.09.17 22:09:00 -
[8] - Quote
Thomas Hurt wrote: The success rate is supposed to be 75%
Source, please. "Blow it all on Quafe and strippers." --- Sorlac |
Thomas Hurt
Future Methods
320
|
Posted - 2014.09.17 22:22:00 -
[9] - Quote
Ginger Barbarella wrote:Thomas Hurt wrote: The success rate is supposed to be 75%
Source, please.
It said 75% on my screen... |
Nevyn Auscent
Broke Sauce
1544
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Posted - 2014.09.17 23:03:00 -
[10] - Quote
Thomas Hurt wrote: It said 75% on my screen...
Screenshot source please? Also even if it was 75% chance, 4% is still a significant chance to be likely in the overall thing. RNG dictates how many actually make the chance. If you make 10,000 BPC's it will even out to whatever the correct number actually is.
Finally, read Dev Blogs, Invention is all changing anyway, so no point getting uptight about it now. |
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Derrick Miles
EVENumbers
7443
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Posted - 2014.09.18 00:23:00 -
[11] - Quote
Thomas Hurt wrote:The success rate is supposed to be 75%, but mine was 55%. No amount of Liberal Ivory Tower Math will change that fact. Liberal Ivory Tower Math.
Also known as math. |
RubyPorto
RubysRhymes
5584
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Posted - 2014.09.18 00:41:00 -
[12] - Quote
Ah yes, Thomas Hurt returns. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
Paranoid Loyd
1910
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Posted - 2014.09.18 01:13:00 -
[13] - Quote
Sample set too small, keep inventing until your success rate is 75% then you will have a large enough sample set. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
Wopasi
Wicoti
1
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Posted - 2014.09.18 01:17:00 -
[14] - Quote
"No amount of Liberal Ivory Tower Math will change that fact."
I am going to use this phrase a minimum of three times at work tomorrow. |
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ISD LackOfFaith
ISD Community Communications Liaisons
1628
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Posted - 2014.09.18 15:03:00 -
[15] - Quote
Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.
Thread locked. ISD LackOfFaith Commander Community Communication Liaisons (CCLs) Interstellar Services Department I do not respond to Eve Mail or anything other than the forums. |
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