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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
El Space Mariachi
Love Squad Pasta Syndicate
126
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Posted - 2014.09.18 01:10:00 -
[31] - Quote
CCP Fozzie wrote:Hey everyone! As CCP Seagull mentioned in her coming in Oceanus dev blog, we're following up with Interceptors and Interdictors this release to apply some more polish. The most significant bits in this set of Interceptor changes are the adjustments to the Crow and Malediction (which are a bit too good in their light missile configurations currently) and the Raptor (which has been struggling to meaningfully distinguish itself from the venerable Taranis). One important module tweak that applies significantly to these ships (we'll be discussing it in more detail in an upcoming module balance blog) is that in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%. Crow:Replace the 10% per level kinetic damage bonus with a 5% per level missile explosion radius bonus. -1 Lowslot +1 Highslot +1 Launcher +5 CPU Malediction:Restrict the missile RoF bonus to only apply to Rocket Launchers -0.1 Inertia Raptor:-1 Highslot +1 Midslot +5 CPU +51000 Mass +0.05 Inertia Ares:Increase Small Hybrid tracking bonus from 7.5% to 10% per level -40000 Mass +0.1 Inertia +40 Capacitor +30s Capacitor Recharge Time Stiletto:-10000 Mass Taranis:-10000 Mass
gay gamers for jesus |
Powers Sa
1371
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Posted - 2014.09.18 01:16:00 -
[32] - Quote
Capqu wrote:following up on why the malediction restriction really isn't needed: http://puu.sh/bDlY8/7bdd0cf571.jpgcurrent top ships on zkb stiletto is even on the list despite it's current state but malediction is not. the lml nerf alone nerfs the ship enough if you really think it needs one, but honestly it isn't seeing widespread use for a reason. the range bonus on the crow is one of the reasons it excels and lacking it puts the malediction at a distinct disadvantage in a lot of situations. the tank bonus on the malediction is often irrelevant and the end result in restricting it would be a ship with half a bonus that never sees any use i personally love the current malediction, and used to use it all the time to kill ratters with a friend - which would not be possible or even close to possible with rockets. the sole reason a crow could not do it was being locked into a damage type, which is going to be removed post patch. sure it's going to need creative fitting but the role will remain the current malediction also does not overlap with the crow at all, the difference between a 30km range armor lml ceptor and a 60km shield lml ceptor is huge it just feels like a change aimed at making rockets viable, as opposed to a tweak for the malediction - rockets currently are in a very bad state for this role in particular and i can't see the malediction being used with anything but 125mm gattling autos if this change went through. unless you are planning significant rocket fitting adjustments it just doesn't make sense to fit them over lmls and removing the lml bonus is not the solution to that problem tldr plz dont nerf the malediction for no reason
:^) you can still kill ratters with a malediction, only downside is now you have to fully commit and open yourself to getting **** on.
lol |
Unsuccessful At Everything
The Troll Bridge
16858
|
Posted - 2014.09.18 01:17:00 -
[33] - Quote
Crow and Malediction can both go cuddle with the Drake to recover from this Nerf bat beating.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
El Space Mariachi
Love Squad Pasta Syndicate
126
|
Posted - 2014.09.18 01:17:00 -
[34] - Quote
Powers Sa wrote:Capqu wrote:following up on why the malediction restriction really isn't needed: http://puu.sh/bDlY8/7bdd0cf571.jpgcurrent top ships on zkb stiletto is even on the list despite it's current state but malediction is not. the lml nerf alone nerfs the ship enough if you really think it needs one, but honestly it isn't seeing widespread use for a reason. the range bonus on the crow is one of the reasons it excels and lacking it puts the malediction at a distinct disadvantage in a lot of situations. the tank bonus on the malediction is often irrelevant and the end result in restricting it would be a ship with half a bonus that never sees any use i personally love the current malediction, and used to use it all the time to kill ratters with a friend - which would not be possible or even close to possible with rockets. the sole reason a crow could not do it was being locked into a damage type, which is going to be removed post patch. sure it's going to need creative fitting but the role will remain the current malediction also does not overlap with the crow at all, the difference between a 30km range armor lml ceptor and a 60km shield lml ceptor is huge it just feels like a change aimed at making rockets viable, as opposed to a tweak for the malediction - rockets currently are in a very bad state for this role in particular and i can't see the malediction being used with anything but 125mm gattling autos if this change went through. unless you are planning significant rocket fitting adjustments it just doesn't make sense to fit them over lmls and removing the lml bonus is not the solution to that problem tldr plz dont nerf the malediction for no reason :^) you can still kill ratters with a malediction, only downside is now you have to fully commit and open yourself to getting **** on.
powers please you can't kill a ratting ishtar by getting close to it in a frigate, i've tried gay gamers for jesus |
Jason Ozran
Screaming Hayabusa Neo-Bushido Movement
13
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Posted - 2014.09.18 01:19:00 -
[35] - Quote
CCP Fozzie wrote:Dr Jihad Alhariri wrote:CCP Fozzie wrote:One important module tweak that applies significantly to these ships (we'll be discussing it in more detail in an upcoming module balance blog) is that in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%.
Does this RoF reduction include Rapid Light Missile Launchers? No, just the frigate sized LMLs.
I understand the 6% ROF nerf for the inty and interdictors, makes sense, but why applying this nerf to ships like the breacher or the kestrel that are good at the moment? I suggest this nerf applies to interceptors and interdictors only, not to everything fitting a LML. |
Ikslagor
Garoun Investment Bank Gallente Federation
0
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Posted - 2014.09.18 01:42:00 -
[36] - Quote
I really think your changes to LML are ill-conceived and wrong. You are nerfing one of the few remaining weapon systems that allows smaller gangs to engage larger ones and not be immediately overwhelmed. This is especially challenging to frigate on frigate warfare at the solo level, where active tanked brawlers on local rep bonused hulls may now be able to perma-tank LML kiting frigates.
That said, it's good to see the Raptor get some love, may not be the worst ship ever now. Also nice to see that the Ares may actually be able to point something, and shoot it at the same time. |
Capqu
Love Squad Pasta Syndicate
647
|
Posted - 2014.09.18 02:14:00 -
[37] - Quote
Powers Sa wrote:Capqu wrote:following up on why the malediction restriction really isn't needed: http://puu.sh/bDlY8/7bdd0cf571.jpgcurrent top ships on zkb stiletto is even on the list despite it's current state but malediction is not. the lml nerf alone nerfs the ship enough if you really think it needs one, but honestly it isn't seeing widespread use for a reason. the range bonus on the crow is one of the reasons it excels and lacking it puts the malediction at a distinct disadvantage in a lot of situations. the tank bonus on the malediction is often irrelevant and the end result in restricting it would be a ship with half a bonus that never sees any use i personally love the current malediction, and used to use it all the time to kill ratters with a friend - which would not be possible or even close to possible with rockets. the sole reason a crow could not do it was being locked into a damage type, which is going to be removed post patch. sure it's going to need creative fitting but the role will remain the current malediction also does not overlap with the crow at all, the difference between a 30km range armor lml ceptor and a 60km shield lml ceptor is huge it just feels like a change aimed at making rockets viable, as opposed to a tweak for the malediction - rockets currently are in a very bad state for this role in particular and i can't see the malediction being used with anything but 125mm gattling autos if this change went through. unless you are planning significant rocket fitting adjustments it just doesn't make sense to fit them over lmls and removing the lml bonus is not the solution to that problem tldr plz dont nerf the malediction for no reason :^) you can still kill ratters with a malediction, only downside is now you have to fully commit and open yourself to getting **** on.
if you go within 15~ you dont have a wide enough orbit to avoid heavy drones, and heavy drones 1 shot ceptors if they are in range
i think the new crow will actually be really good for killing ratters tho, im not really concerned about that https://www.youtube.com/watch?v=yNpMiT5qpyI |
Talvorian Dex
Repercussus RAZOR Alliance
33
|
Posted - 2014.09.18 02:19:00 -
[38] - Quote
CCP Fozzie wrote:Hey everyone! As CCP Seagull mentioned in her coming in Oceanus dev blog, we're following up with Interceptors and Interdictors this release to apply some more polish. The most significant bits in this set of Interceptor changes are the adjustments to the Crow and Malediction (which are a bit too good in their light missile configurations currently) and the Raptor (which has been struggling to meaningfully distinguish itself from the venerable Taranis). One important module tweak that applies significantly to these ships (we'll be discussing it in more detail in an upcoming module balance blog) is that in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%. Crow:Replace the 10% per level kinetic damage bonus with a 5% per level missile explosion radius bonus. -1 Lowslot +1 Highslot +1 Launcher +5 CPU Malediction:Restrict the missile RoF bonus to only apply to Rocket Launchers -0.1 Inertia Raptor:-1 Highslot +1 Midslot +5 CPU +51000 Mass +0.05 Inertia Ares:Increase Small Hybrid tracking bonus from 7.5% to 10% per level -40000 Mass +0.1 Inertia +40 Capacitor +30s Capacitor Recharge Time Stiletto:-10000 Mass Taranis:-10000 Mass
So... you're making it even safer for interceptors to travel by reducing the mass? Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |
Capqu
Love Squad Pasta Syndicate
649
|
Posted - 2014.09.18 02:23:00 -
[39] - Quote
Talvorian Dex wrote:
So... you're making it even safer for interceptors to travel by reducing the mass?
no. the fastest aligning ceptor now aligns slower (malediction) https://www.youtube.com/watch?v=yNpMiT5qpyI |
Cordo Draken
ABOS Industrial Enterprises The Marmite Collective
90
|
Posted - 2014.09.18 02:47:00 -
[40] - Quote
You peeps at CCP seemed to have ignored the Giant Elephant in the Room! Is this really ALL that you're doing? Afterall you guys "Claim" to read the forums and "pay attention" to your clients, erm I mean player base... Right? eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
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Not Orious
Origin. Black Legion.
0
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Posted - 2014.09.18 03:33:00 -
[41] - Quote
Damn you missiles! Damn you kiting ships! Real pilots brawl at zero. |
Aliventi
Adversity. Psychotic Tendencies.
768
|
Posted - 2014.09.18 03:44:00 -
[42] - Quote
I wish you could keep the crow and malediction at their current bonuses and such. There really isn't anything wrong with the hulls themselves. I believe the issue is that light missile launchers are too easy to fit compared to rocket launchers. This is very noticeable when you compare the fitting of short ranged small weapon systems to their longer range counterparts. With hybrids, projectiles, and lasers the difference fitting wise between the close range and long range weapon systems is enough that it is frequently difficult to fit a rail/arty/beam inty. If LMLs were to follow that same fitting difference then it would be much harder to fit LMLs on a crow and prevent a massive amount of LML crows and maledictions. |
Catherine Laartii
Providence Guard Templis CALSF
284
|
Posted - 2014.09.18 04:43:00 -
[43] - Quote
So in addition to shifting my relic hunting boat from the raptor to the crow, I can ACTUALLY kill stuff in it now? Wow this is gonna be fun; making money in null while blapping people. :D |
Jaysen Larrisen
13
|
Posted - 2014.09.18 04:55:00 -
[44] - Quote
Honest question from a newer player...
What does the exchange of kinetic damage bonus for the explosion radius bonus achieve?
If they were trying to address DPS directly why not give it a bonus to a more versatile support skill aspect. Explosion radius buffs generally are of much higher value to larger missiles (Hvy, HAM, Torp, Cruise).
On a note about LML RoF being nerfed generally...what is the specific issue trying to be addressed by this? I don't recall seeing a bunch of folks clamoring that missiles are "OP" and my understanding is that they are fairly broadly considered to already be inferior to turret based weapon systems for PVP, correct? |
Milton Middleson
Rifterlings Point Blank Alliance
490
|
Posted - 2014.09.18 05:38:00 -
[45] - Quote
Not Orious wrote:Damn you missiles! Damn you kiting ships! Real pilots brawl at zero.
Ship rebalancing has been a real ***** for kiters thus far. It's pretty much all brawlers, all the time now, and anyone who wants to kite and fight outnumbered has **** for choices. |
Altrue
Exploration Frontier inc Brave Collective
1289
|
Posted - 2014.09.18 06:03:00 -
[46] - Quote
Ok so did you just nerf the crow in a way that was only taking into account light missile users?
What about rocket users?? I don't want this stupid explosion radius bonus. Caldari navy scourge rockets already have 20m of explosion radius BEFORE skills. So what's the point? You could at least leave some ship bonus for rocket crows. Maybe a 5% per level to rockets missile velocity? Pleeeaaasssse? xD
How can you ever dare to nerf the ishtar so little and then go full.. full ANGRY on the interceptors, one of the more fun ship class to play.
Its a frigate god damit, nobody cares if its slightly more powered than you'd like it to be, it cannot stand against most ships anyway (including drones), and a single damp will usually ruin its life. What's the point of all this? Make sure people don't enjoy too much flying interceptors because they'd realize how boring other ships are to fly?
Really, really dissapointed on this one. Signature Tanking - Best Tanking
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Skyler Hawk
The Scope Gallente Federation
21
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Posted - 2014.09.18 06:53:00 -
[47] - Quote
The fourth mid on the raptor is good, but it seems to need a good deal more fitting room as well to be competitive. Compare this cookie cutter taranis to the new raptor:
[Taranis, SAAR DP] Small Ancillary Armor Repairer, Nanite Repair Paste Micro Auxiliary Power Core II Damage Control II
Limited 1MN Microwarpdrive I Faint Epsilon Warp Scrambler I Limited 1MN Afterburner I
Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S [empty high slot]
Small Hybrid Collision Accelerator II Small Auxiliary Nano Pump I
Hobgoblin II x2
Top tier guns, decent tank, and only one fitting mod. Now look at the raptor fit in a roughly similar way:
[Raptor, gong] Magnetic Field Stabilizer II Pseudoelectron Containment Field I Micro Auxiliary Power Core I
Limited 1MN Microwarpdrive I Medium Ancillary Shield Booster, Navy Cap Booster 50 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S [empty high slot]
Small Anti-EM Screen Reinforcer I Small Hybrid Collision Accelerator II
This is 12 CPU over before doing anything with the new midslot and already has one fitting mod on it. IMO it needs a substantial buff to its fitting room unless you only intend it to fit 75mm rails and/or electron blasters. |
Longdrinks
Love Squad Pasta Syndicate
99
|
Posted - 2014.09.18 07:03:00 -
[48] - Quote
really good changes :yes:
Looking forward to maybe seeing some other frigs then crows in nullsec while im roaming |
Falah Louvre
Trojan Legion Fidelas Constans
16
|
Posted - 2014.09.18 08:07:00 -
[49] - Quote
Hey Fozzie,
Heres a thought, how about you remove the immunity to interdiction bubbles from interceptors because it makes them nearly impossible to catch? Honestly, who thought that was a good idea? It's not like interceptors had a hard time burning out of bubbles before you added that. These changes are meaningless until you fix that mess. |
Rek Seven
Probe Patrol Ixtab.
1869
|
Posted - 2014.09.18 08:16:00 -
[50] - Quote
Still virtually unstoppable and therefore OP? Yeah great change, just what people have been waiting for! +1 |
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Faren Shalni
Future Corps Sleeper Social Club
56
|
Posted - 2014.09.18 08:29:00 -
[51] - Quote
CCP Fozzie wrote:
One important module tweak that applies significantly to these ships (we'll be discussing it in more detail in an upcoming module balance blog) is that in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%.
Crow: Replace the 10% per level kinetic damage bonus with a 5% per level missile explosion radius bonus. -1 Lowslot +1 Highslot +1 Launcher +5 CPU
Malediction: Restrict the missile RoF bonus to only apply to Rocket Launchers -0.1 Inertia
Ouch the crow just got axed in the face. Seriously though the crow only needed tweaking to bring it in line with the other intys. removing a low hurts its ability to do its primary job....tackling stuff. to fit the LML's or rockets with a MSE and prop I need a MAPC now I might need two to get the extra launcher in (need to eft it to see) But this removes the ability to use overdrives and nano's to help my orbiting velocity which is needed to kite off drones and survive. I feel the crow will be worse than the other inties at this now
Looks like i am going back to using auto's on my mal cuz rockets suck. :( So Much Space |
Eva Peacemaker
Brave Newbies Inc. Brave Collective
1
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Posted - 2014.09.18 08:44:00 -
[52] - Quote
The crow is bad at power grid, why are you adding a new high but not compensating the PG like you do with CPU?
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Lidia Caderu
Harbingers of Chaos Inc Gentlemen's.Club
37
|
Posted - 2014.09.18 08:44:00 -
[53] - Quote
bye Crow. |
Lidia Caderu
Harbingers of Chaos Inc Gentlemen's.Club
37
|
Posted - 2014.09.18 08:52:00 -
[54] - Quote
Longdrinks wrote:really good changes :yes: Looking forward to maybe seeing some other frigs then crows in nullsec while im roaming Yes, people will still fly interceptors because they invulnerable to bubbles. Do you see people still fly BCs much? |
Jamir Von Lietuva
LDK Sorry We're In Your Space Eh
23
|
Posted - 2014.09.18 09:38:00 -
[55] - Quote
by nerfing the malediction you confirm that ccp is run by goons
gj |
Diivil
Magellanic Itg Goonswarm Federation
287
|
Posted - 2014.09.18 10:06:00 -
[56] - Quote
You should make all interceptors (and all ships for that matter) have a minimum align time of 2.1s which would be as low as you can go so that they could actually be caught. It's kinda boring to have ships in the game that can run any gate camp except a smartbombing one. And when those uncatchable ships can also fit a cyno and warp speed rigs to at 11 au/s and only cost 20 mil it's just stupid. |
Shizoku Tian
Ship Trading Company Fidelas Constans
0
|
Posted - 2014.09.18 10:07:00 -
[57] - Quote
As someone who catches interceptor on a daily base i think the ships and there bonuses are not that much of a problem, of course a buff for the less used ones is good.
The real problem in my opinion is that its impossible to catch interceptors when they do fleetwarps and are fitted for max agility. You can and will get them alone, but because of serverlag its impossible to catch them if they fleetwarp....CCP should not nerf maleditions. I like how they kill all the AFK-Ratters =P (and get all the loot when we catch them ;) ) |
Duchess Starbuckington
Starbuckington Manor
299
|
Posted - 2014.09.18 10:10:00 -
[58] - Quote
No complaints about these changes really. I like the Crow but think it is a little OTT, and I'm very happy indeed to see the Raptor buff (off to buy a few of those as soon as I get online, actually.)
Nice ideas CCP, and thanks for not sledgehammer-nerfing. LMLs arguably do need to be toned down a bit but breaking them completely would remove one of the last decent missile systems in-game. |
Darth Yayo
Veritas Theory Fidelas Constans
0
|
Posted - 2014.09.18 10:23:00 -
[59] - Quote
No mention of the Crusader makes me sad.
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Faren Shalni
Future Corps Sleeper Social Club
57
|
Posted - 2014.09.18 10:33:00 -
[60] - Quote
Eva Peacemaker wrote:The crow is bad at power grid, why are you adding a new high but not compensating the PG like you do with CPU?
This ^
The crow barely has enough PG for 3 launchers, Tank and a prop mod which quite frankly should be standard on any pvp ship.
This extra launcher is a stupid Idea as now I have to use 2 fitting mods to fit a crow which on an interceptor is seriously gimping its ability's
Gone are the days you could suitcase tank a inty. you need a tank of some kind to survive. So now you either lose mobility (bad) lose tank (bad) lose out on your anti drone weapons (also BAD) So Much Space |
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