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Thread Statistics | Show CCP posts - 6 post(s) |
Bronson Hughes
Prophets of Fear
433
|
Posted - 2014.09.18 20:15:00 -
[181] - Quote
Promiscuous Female wrote: also here is the big secret wrt interceptors
if your align is under 2 seconds
you can't be targeted on a gate, ever
your sig can be infinitely large and it won't matter because the mechanics of the game prevent you from ever being targeted
also the sig bloom you are receiving is just not that big of a deal -- base sig at all fives is 90, with 1/2 istabs it goes to 98.6/105 while you are going nearly 4000 m/s
If your only concern is getting locked on a gate, then yes, iStabs are great. This is why they're commonly used in travel fits. If you're concerned about actually speed-tanking damage once you have engaged, they usually end up hurting you because even 1-2m of sig can make a huge difference with applied damage. This is why I prefer Maledictions to Crows: lower sig offsets the lack of the EHP from a MSE. CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
scorchlikeshiswhiskey
interstellar initiative Incorporated
279
|
Posted - 2014.09.18 20:21:00 -
[182] - Quote
Arthur Aihaken wrote:scorchlikeshiswhiskey wrote:On a slightly more serious note, anyone know anything about the reasoning behind the surprise LML nerf? Because that has me a bit angry You mean the same reason any missile nerf is announced at the last possible minute? Because they're probably going to half-ass it like RLML's? Or because their hate boner is having ED problems and takes a little while to get to full strength? And for anyone else looking on, -6% RoF is a significant drop but not game breaking. It does equate to roughly 6.4% lower dps, but by itself it isn't huge, much like Hyperion and wormholes though, it is just one more straw added to the pile that shows a trend. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
445
|
Posted - 2014.09.18 20:25:00 -
[183] - Quote
Bronson Hughes wrote:Promiscuous Female wrote: also here is the big secret wrt interceptors
if your align is under 2 seconds
you can't be targeted on a gate, ever
your sig can be infinitely large and it won't matter because the mechanics of the game prevent you from ever being targeted
also the sig bloom you are receiving is just not that big of a deal -- base sig at all fives is 90, with 1/2 istabs it goes to 98.6/105 while you are going nearly 4000 m/s
If your only concern is getting locked on a gate, then yes, iStabs are great. This is why they're commonly used in travel fits. If you're concerned about actually speed-tanking damage once you have engaged, they usually end up hurting you because even 1-2m of sig can make a huge difference with applied damage. This is why I prefer Maledictions to Crows: lower sig offsets the lack of the EHP from a MSE. not being caught is always your primary concern
that is how interceptors are used today
taking slightly more damage while speed tanking is just not that big of a deal because your fit allows you to bugger off if you experience even remotely any danger due to the 36km engagement range (always heat your point, and god help your victim if you spring for an RF warp disruptor)
couple this with a physical inability to be interdicted (read: caught, not bubbles specifically) and you can see why they're a tad on the overtuned side atm
shifting the crow's damage potential from hull bonus to a fourth launcher without a commensurate increase in grid is a good way to make crows, in general, be more catchable because now you have to choose between fitting a full rack of LMLs, MSE, or 2s align |
Arthur Aihaken
X A X
3817
|
Posted - 2014.09.18 20:25:00 -
[184] - Quote
scorchlikeshiswhiskey wrote:while to get to full strength? And for anyone else looking on, -6% RoF is a significant drop but not game breaking. It does equate to roughly 6.4% lower dps, but by itself it isn't huge, much like Hyperion and wormholes though, it is just one more straw added to the pile that shows a trend. It's not the cuts I'm concerned with; it's the hemorrhaging with missiles in general. I am currently away, traveling through time and will be returning last week. |
Black Ambulance
5
|
Posted - 2014.09.18 20:35:00 -
[185] - Quote
Arc Tander wrote:A proper rebalance of interceptors (vs other platforms, and tbh what I was hoping for) would be one or more of: 1) Remove Bubble Immunity - let's face it, at 5000m/s getting through bubbles isn't a problem. 2) Remove point range bonus to prevent extreme range kiting, thus giving Light Drones a chance to catch the Interceptor to attempt to destroy/defield it. 3) Reduce sub warp velocity/agility to prevent extreme range orbiting to enable the same effect.
Any other changes to Interceptors are frankly meaningless.
here we go , renters crying because they lost many ships to ceptors.
RIP [/quote]
Um - no. Just pointing out that playing around with the fitting is missing (in my opinion) the OP nature of all the bonuses added togeher. I normally have fun playing with Interceptors both flying them and fighting them - had a gudfite the other night. Crying would be;
WAAAAAA! ZOMG, Ceptors are too OP. WAAAAAA!.
Ahem.[/quote]
you do that "Waaaaa!" in other words. |
Bronson Hughes
Prophets of Fear
435
|
Posted - 2014.09.18 20:38:00 -
[186] - Quote
Promiscuous Female wrote:not being caught is always your primary concern
that is how interceptors are used today
taking slightly more damage while speed tanking is just not that big of a deal because your fit allows you to bugger off if you experience even remotely any danger due to the 36km engagement range (always heat your point, and god help your victim if you spring for an RF warp disruptor)
couple this with a physical inability to be interdicted (read: caught, not bubbles specifically) and you can see why they're a tad on the overtuned side atm
shifting the crow's damage potential from hull bonus to a fourth launcher without a commensurate increase in grid is a good way to make crows, in general, be more catchable because now you have to choose between fitting a full rack of LMLs, MSE, or 2s align I agree with your take on the changes to the Crow. The Crow is currently able to do too much at once without having to choose. I still think a 4/3/3 slot layout instead of the 4/4/2 it's getting would make more sense while still limiting it, but overall I think we're on the same page.
My take on how to fit them is colored by my experience, which is primarily in small-ish hisec and losec gangs where getting caught on a gate isn't really an issue. This is nice because it lets me fit more for speed than 2-sec align time, which mitigates damage nicely. I can see where you're coming from in terms of nullsec though: point well taken (no pun intended). CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
Faren Shalni
Future Corps Sleeper Social Club
62
|
Posted - 2014.09.18 20:38:00 -
[187] - Quote
Promiscuous Female wrote: shifting the crow's damage potential from hull bonus to a fourth launcher without a commensurate increase in grid is a good way to make crows, in general, be more catchable because now you have to choose between fitting a full rack of LMLs, MSE, or 2s align
First up the crows "damage" was pathetic to begin with. Second Having to chose between weapons and a tank Is bad. Dont believe me then Lets bring back the Old Omen. Thirdly, you had to gimp your fit anyway to get 2 second align times. to the point that you cant really tackle and survive enemy drones with a fast aligning fit.
I feel the crow changes and the mal changes are too heavy handed. and are more likely to send them to the dustbin than actually used. So Much Space |
Feyrin
Unforeseen Consequences. The Unthinkables
35
|
Posted - 2014.09.18 20:40:00 -
[188] - Quote
Arthur Aihaken wrote:scorchlikeshiswhiskey wrote:while to get to full strength? And for anyone else looking on, -6% RoF is a significant drop but not game breaking. It does equate to roughly 6.4% lower dps, but by itself it isn't huge, much like Hyperion and wormholes though, it is just one more straw added to the pile that shows a trend. It's not the cuts I'm concerned with; it's the hemorrhaging with missiles in general.
Except missiles are not one homogenous lump, each individual type needs balance. Just because other missiles are not to your liking currently does not mean that light missiles should be over tuned to compensate so that you feel your skill points in missile skills was not wasted.
Again, get it back on topic discuss the interceptor changes not the LML changes the changes to LML were not made specifically to address your crow/malediction issues they are a balance issue across many other hulls and are being addressed for that reason not just for the interceptors. |
PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
2119
|
Posted - 2014.09.18 21:00:00 -
[189] - Quote
Lol @ all the CFC and renter dudes crying of bad people violencing their pve boats with intys in this thread. For Example.
Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it.
You want to be safe? Don't be semi-afk and keep a couple of dudes in cerbs alert and ready to go in system. |
scorchlikeshiswhiskey
interstellar initiative Incorporated
279
|
Posted - 2014.09.18 21:02:00 -
[190] - Quote
Feyrin wrote:Arthur Aihaken wrote:scorchlikeshiswhiskey wrote:while to get to full strength? And for anyone else looking on, -6% RoF is a significant drop but not game breaking. It does equate to roughly 6.4% lower dps, but by itself it isn't huge, much like Hyperion and wormholes though, it is just one more straw added to the pile that shows a trend. It's not the cuts I'm concerned with; it's the hemorrhaging with missiles in general. Except missiles are not one homogenous lump, each individual type needs balance. Just because other missiles are not to your liking currently does not mean that light missiles should be over tuned to compensate so that you feel your skill points in missile skills was not wasted. Again, get it back on topic discuss the interceptor changes not the LML changes the changes to LML were not made specifically to address your crow/malediction issues they are a balance issue across many other hulls and are being addressed for that reason not just for the interceptors. And they decided to break the news of a completely uncalled for 6% RoF nerf in an Interceptor balance thread. If they nerfed Beam laser RoF, or Arty RoF, if such a significant way this thread would have exploded. If they wanted us to stay on topic, they should have done a better job revealing the nerf. As such, I choose to get upset about Fozzie's 1-line reveal of an unannounced nerf to every hull that would ever use LML's, you can bicker about the Inty's and I'll bicker about this. |
|
Lady Rift
What Shall We Call It
79
|
Posted - 2014.09.18 21:08:00 -
[191] - Quote
Feyrin wrote:Arthur Aihaken wrote:scorchlikeshiswhiskey wrote:while to get to full strength? And for anyone else looking on, -6% RoF is a significant drop but not game breaking. It does equate to roughly 6.4% lower dps, but by itself it isn't huge, much like Hyperion and wormholes though, it is just one more straw added to the pile that shows a trend. It's not the cuts I'm concerned with; it's the hemorrhaging with missiles in general. Except missiles are not one homogenous lump, each individual type needs balance. Just because other missiles are not to your liking currently does not mean that light missiles should be over tuned to compensate so that you feel your skill points in missile skills was not wasted. Again, get it back on topic discuss the interceptor changes not the LML changes the changes to LML were not made specifically to address your crow/malediction issues they are a balance issue across many other hulls and are being addressed for that reason not just for the interceptors.
As this is the only place that that change -6% ROF for LML is stated this is the place it should be discussed. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
447
|
Posted - 2014.09.18 21:13:00 -
[192] - Quote
Faren Shalni wrote:Promiscuous Female wrote: shifting the crow's damage potential from hull bonus to a fourth launcher without a commensurate increase in grid is a good way to make crows, in general, be more catchable because now you have to choose between fitting a full rack of LMLs, MSE, or 2s align
First up the crows "damage" was pathetic to begin with. Second Having to chose between weapons and a tank Is bad. Dont believe me then Lets bring back the Old Omen. Thirdly, you had to gimp your fit anyway to get 2 second align times. to the point that you cant really tackle and survive enemy drones with a fast aligning fit. I feel the crow changes and the mal changes are too heavy handed. and are more likely to send them to the dustbin than actually used. choosing between tank and damage is something everyone should have to do
by your logic i should be able to fit a drake tank on a tornado
you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir)
with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle)
this is unironically a good thing |
Arthur Aihaken
X A X
3817
|
Posted - 2014.09.18 21:14:00 -
[193] - Quote
Feyrin wrote:Again, get it back on topic discuss the interceptor changes not the LML changesGǪ The interceptor changes suck, too. I am currently away, traveling through time and will be returning last week. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
447
|
Posted - 2014.09.18 21:15:00 -
[194] - Quote
PotatoOverdose wrote:Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it. do they not have covert cynos where you live
oh yeah that's right, you guys refused to drop on our guys ever
literally had all of deklein covered with covert cynos and then refused to take the easy kills because there was a modicum of risk involved with covert drops compared to interceptors |
Brother Mercury
Fire on the Mountain
11
|
Posted - 2014.09.18 21:24:00 -
[195] - Quote
I'm failing to grasp the point of the nerfs.
The Devs want to nerf the DPS because it's just too much damage at that range.
Let me get this straight. CURRENTLY, you're going to see an average Malediction's DPS be somewhere around ~ 75 dps, if he/she wants to keep the agility and speed favorable. A solo Malediction could get more DPS but loses warp speed, agility, and top speed (all sacrifices already in existence which Devs want to pin down).
SEVENTY FREAKING FIVE. That's what we are worried about here!?
If a ceptor catches a lonesome ratter and is able to kill the ship with a whopping ~75 dps then the ship is screwed no matter what, and a lower dps ceptor will STILL do the same thing and the problem WON'T CHANGE.
However, forcing the Malediction to rockets in order to obtain any semblance of damage application makes the hull worthless and forces it to compete against better short ranged ships. It will also make it extremely vulnerable to drones.
And to whoever posted the crow fit with inertia stab |
Xorth Adimus
Blackwater USA Inc. Pandemic Legion
44
|
Posted - 2014.09.18 21:27:00 -
[196] - Quote
Nice little nerf there, would be nice if this was an actual rebalance and focus on role instead (fast interception/tackle)?
So are you going to make rockets actually work now? 10km rocket range for terrible applied damage is not a very good trade off, especially when going within 10km is a pretty big risk vs quite a few targets.
Soo. are you planning to have one long range and one short range ceptor for each race and set them up so they actually achieve this in some fashion or would this make too much sense?
|
Alp Khan
GoonWaffe Goonswarm Federation
149
|
Posted - 2014.09.18 21:28:00 -
[197] - Quote
PotatoOverdose wrote:Lol @ all the CFC and renter dudes crying of bad people violencing their pve boats with intys in this thread.For Example.Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it. You want to be safe? Don't be semi-afk and keep a couple of dudes in cerbs alert and ready to go in system.
Yeah, no. With the current iteration of Maledictions, an agility fit Malediction is untouchable except for pilot error or for a very lucky pipebombing arrangement by ratting boats. They outrun light scouts, no matter how many Drone Navs you have fit and in many cases, they even outrun light missiles fired at them. A Cerberus or anything else for that matter cannot engage a kiting, agility fit Malediction.
I hope you guys enjoyed exploiting a broken ship, you will not be able to do so any more. Now, any engagement with a ratting boat that carries drones is going to mean risk for Maledictions as they will have to be close to the ratting boat which put them at drone's engagement range (drones will be able to blap Maledictions, as they should) and any webs/point/neuts fitted on the ratting boat will have a chance for the ratter to stop you dead in your tracks. Moreover, you will have a pretty good chance of getting caught at gates.
Fights in EVE require commitment as a general rule. Now the odds are matched. |
Corin Nebulon
Eternity INC. Goonswarm Federation
0
|
Posted - 2014.09.18 21:33:00 -
[198] - Quote
Imho, these changes don't really adress the problems with interceptors but just try to nerf the powerful and buff the weaker inties ( and completly fail to achive balance in this).
There are imho threemain problems with these ships atm:
1. Travelling inties are almost invulnerable (besides smartbomb camps). You just need to get them to less then 2 sec align time. Even with an align time slightly over 2sec you will travel very, very save, since it requires a special setup gatecamp to catch you. On the other hand inties belong to the fastest and most agil ships in eve. Together with the bonus to warp disruptor range makes them great kiting ships that can also easily break away from a fight.
This means that inties can in 99.8% of the time choose weather or not to engage. A couple of years back, this was considered very bad game design an a number of nerfs on how max speed was calculated at that time leaded to an end of the nano-area.
2. Some interceptors are clearly better than others. Thanks to its 4th mid the crow was able to contest the place the stiletto had before: as dedicated tackler in fleets. Especially thanks to the Crows great missile range ( 60km) it was soon favored over the stiletto, even it the stilettos scanres is higher and its sig-radius is a lot lower than the crows. The malediction on the other hand has less range than a crow, cannot fit the prefered tackle setup in its mids (That would be mdw, point, sensorboost and medium shield extender OR mdw, point, scram, medium shield extender). The high agility and good dmg projection made the malediction into a great ship for roaming hostile space.
3. Light missiles: Basically outranges while still outdamages most of the small long range weapons. While the range seems ok-ish for ships that use rapid light missile launchers, it seems a bit over the top for most small ships. Especially on ships like the crow and malediction
So why not just do this:
-15% light missile Flighttime AND a flight time bonus to rapid light missile launchers to compensate for this (basically for rapid lights, all will stay the same).
For all ships in eve cap the minimum allign time at 2.1sec. While i hate hard limits such as this one, the fact that everything faster than 2sec allign time is nearly invulnerable is based on the server architektur and servertick and never was inteded gamedesign. In such an situation a hard limit should be reasonable.
And then:
Crow:
Scan resolution - 80 (puts it into a worse spot compared with the stiletto but doesn't really change much else)
First bonus: 7,5% Kinetic damage per level (thats 2,5% less than before) Second bonus: 100% Increase missile flight speed - 50% decreased in missile flight time (basically same as the gramur BUT resulting in no range bonus) Targeting range: -2km to 30,5km
Malediction: - 0.1 inertia maybe even -0.15
Stietto: +2km targeting range to 31,5km -10000 Mass
Ares: ( just ass CCP Fozzie suggested) Increase Small Hybrid tracking bonus from 7.5% to 10% per level -40000 Mass +0.1 Inertia +40 Capacitor +30s Capacitor Recharge Time
For the Raptor and Taranis i would follow Fozzies suggestions. Crusader could use a bit more cap recharge rate.
With this, we won't have uncatchable inties anymore and:
The crow is suddenly much less special. The better targeting range and speed of the stiletto should make it an viable alternative especially for catching fast moving ships (like ceptors) on gates. The crow might still be better as a general fleet interceptor thanks to its better damage projection, the stiletto will be great at catching ships in gatecamps etc.
The malediction becomes a lot easier to catch what should balance it already. No further nerf to the weaponsystem needed. For the ares I am not sure if this will be enough but we could still see. Also i would like to see how the other Interceptors would fit in with this. Especially Claw, Taranis, Crusader and raptor. |
Rivr Luzade
Coreli Corporation Ineluctable.
706
|
Posted - 2014.09.18 21:36:00 -
[199] - Quote
Alp Khan wrote:Fights in EVE require commitment as a general rule. Now the odds are matched.
So, where is your commitment to fights? I haven't seen any good and big fights in ages. Do you hold your own words true or do you just blob on smaller entities and beat your chest about it? |
Jamir Von Lietuva
LDK Sorry We're In Your Space Eh
23
|
Posted - 2014.09.18 21:36:00 -
[200] - Quote
Promiscuous Female wrote:Faren Shalni wrote:Promiscuous Female wrote: shifting the crow's damage potential from hull bonus to a fourth launcher without a commensurate increase in grid is a good way to make crows, in general, be more catchable because now you have to choose between fitting a full rack of LMLs, MSE, or 2s align
First up the crows "damage" was pathetic to begin with. Second Having to chose between weapons and a tank Is bad. Dont believe me then Lets bring back the Old Omen. Thirdly, you had to gimp your fit anyway to get 2 second align times. to the point that you cant really tackle and survive enemy drones with a fast aligning fit. I feel the crow changes and the mal changes are too heavy handed. and are more likely to send them to the dustbin than actually used. choosing between tank and damage is something everyone should have to do by your logic i should be able to fit a drake tank on a tornado you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir) with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle) this is unironically a good thing
link the fit that does all of this |
|
PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
2120
|
Posted - 2014.09.18 21:44:00 -
[201] - Quote
Alp Khan wrote:PotatoOverdose wrote:Lol @ all the CFC and renter dudes crying of bad people violencing their pve boats with intys in this thread.For Example.Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it. You want to be safe? Don't be semi-afk and keep a couple of dudes in cerbs alert and ready to go in system. Yeah, no. With the current iteration of Maledictions, an agility fit Malediction is untouchable except for pilot error or for a very lucky pipebombing arrangement by ratting boats. They outrun light scouts, no matter how many Drone Navs you have fit and in many cases, they even outrun light missiles fired at them. A Cerberus or anything else for that matter cannot engage a kiting, agility fit Malediction. I hope you guys enjoyed exploiting a broken ship, you will not be able to do so any more. Now, any engagement with a ratting boat that carries drones is going to mean risk for Maledictions as they will have to be close to the ratting boat which put them at drone's engagement range (drones will be able to blap Maledictions, as they should) and any webs/point/neuts fitted on the ratting boat will have a chance for the ratter to stop you dead in your tracks. Moreover, you will have a pretty good chance of getting caught at gates. Fights in EVE require commitment as a general rule. Now the odds are matched. Right, maledictions where the only inty we used, and we're totally gonna fight in scram range now, instead of using crows with em/explosive light missiles. Thanks for proving my point. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
447
|
Posted - 2014.09.18 21:51:00 -
[202] - Quote
Jamir Von Lietuva wrote:Promiscuous Female wrote: choosing between tank and damage is something everyone should have to do
by your logic i should be able to fit a drake tank on a tornado
you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir)
with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle)
this is unironically a good thing
link the fit that does all of this sorry the tank is 3.8k EHP, looks like I just got 0wned
[Malediction, Pre-Oceanus] Inertia Stabilizers II Inertia Stabilizers II Micro Auxiliary Power Core II Caldari Navy Ballistic Control System
Limited 1MN Microwarpdrive I Medium Azeotropic Ward Salubrity I Warp Disruptor II
Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile
Small Low Friction Nozzle Joints II Small Low Friction Nozzle Joints II
http://i.imgur.com/ezzQ28v.jpg |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
447
|
Posted - 2014.09.18 21:59:00 -
[203] - Quote
actually it looks like I goofed up that fit, I forgot local hull conversion inertial stabilizers I were a thing
this drops the signature radius to 95.6 with the MWD on, compared to 99.6 |
Black Ambulance
5
|
Posted - 2014.09.18 21:59:00 -
[204] - Quote
Promiscuous Female wrote:Jamir Von Lietuva wrote:Promiscuous Female wrote: choosing between tank and damage is something everyone should have to do
by your logic i should be able to fit a drake tank on a tornado
you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir)
with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle)
this is unironically a good thing
link the fit that does all of this sorry the tank is 3.8k EHP, looks like I just got 0wned [Malediction, Pre-Oceanus] Inertia Stabilizers II Inertia Stabilizers II Micro Auxiliary Power Core II Caldari Navy Ballistic Control System Limited 1MN Microwarpdrive I Medium Azeotropic Ward Salubrity I Warp Disruptor II Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile Small Low Friction Nozzle Joints II Small Low Friction Nozzle Joints II http://i.imgur.com/ezzQ28v.jpg
did you lost your ratting ishtar to malediction ? looks like lot of goons did , that's why they whine.
|
Caesius Tyrr
EVE University Ivy League
0
|
Posted - 2014.09.18 21:59:00 -
[205] - Quote
Per my comments on the TMC article, the explosion radius bonus seems nearly useless on the Crow. If you guys want to nerf the Crow's DPS while making it effective on small, fast targets, give it a 5% per level bonus to explosion velocity instead, or even alongside the exp. radius bonus.
Promiscuous Female wrote:actually it looks like I goofed up that fit, I forgot local hull conversion inertial stabilizers I were a thing
this drops the signature radius to 95.6 with the MWD on, compared to 99.6
Always compare the Meta 4s to the T2s to make sure you're getting the best deal! |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
447
|
Posted - 2014.09.18 22:01:00 -
[206] - Quote
Black Ambulance wrote: did you lost your ratting ishtar to malediction ? looks like lot of goons did , that's why they whine.
nah
ratting is beneath me |
Alp Khan
GoonWaffe Goonswarm Federation
149
|
Posted - 2014.09.18 22:08:00 -
[207] - Quote
Rivr Luzade wrote:Alp Khan wrote:Fights in EVE require commitment as a general rule. Now the odds are matched. So, where is your commitment to fights? I haven't seen any good and big fights in ages. Do you hold your own words true or do you just blob on smaller entities and beat your chest about it?
At peacetime, if a neutral or a neutral gang shows up in where we live, we always engage them. Personally, I'd like to iterate that you can always come to Deklein and get a fight from us. |
Alp Khan
GoonWaffe Goonswarm Federation
149
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Posted - 2014.09.18 22:24:00 -
[208] - Quote
PotatoOverdose wrote:Alp Khan wrote:PotatoOverdose wrote:Lol @ all the CFC and renter dudes crying of bad people violencing their pve boats with intys in this thread.For Example.Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it. You want to be safe? Don't be semi-afk and keep a couple of dudes in cerbs alert and ready to go in system. Yeah, no. With the current iteration of Maledictions, an agility fit Malediction is untouchable except for pilot error or for a very lucky pipebombing arrangement by ratting boats. They outrun light scouts, no matter how many Drone Navs you have fit and in many cases, they even outrun light missiles fired at them. A Cerberus or anything else for that matter cannot engage a kiting, agility fit Malediction. I hope you guys enjoyed exploiting a broken ship, you will not be able to do so any more. Now, any engagement with a ratting boat that carries drones is going to mean risk for Maledictions as they will have to be close to the ratting boat which put them at drone's engagement range (drones will be able to blap Maledictions, as they should) and any webs/point/neuts fitted on the ratting boat will have a chance for the ratter to stop you dead in your tracks. Moreover, you will have a pretty good chance of getting caught at gates. Fights in EVE require commitment as a general rule. Now the odds are matched. Right, maledictions where the only inty we used, and we're totally gonna fight in scram range now, instead of using crows with em/explosive light missiles. Thanks for proving my point.
I haven't run the new changes through EFT, but I'm fairly certain that you will not be able to have meaningful DPS and untouchable on gate agility with the new Crow. If my guess is correct, we should be able to get Crows and Maledictions on gates now.
Besides, Crows are amongst the slowest of all interceptors, unless you bling your fit considerably, you will not be flying as fast as a Malediction can with a T2 agility fit. This should make a Crow vulnerable against light scouts and light missiles. Therefore, solo or duo Crows will be fairly exposed while holding point on a ratting pilot who knows what he is doing.
What we wanted was fair odds and a fix to a boat (current Malediction) that could evade light scouts and even light missiles, not commit to a fight while holding point and dealing damage and evade bubbles at the same time. Now, it seems we are getting it. Meanwhile, you have actually proven our point that your alliance is very risk averse, and you are only interested in flying a ship that can point and kill things without an actual commitment. |
Ranamar
Valkyries of Night Of Sound Mind
69
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Posted - 2014.09.18 22:26:00 -
[209] - Quote
Caesius Tyrr wrote:Per my comments on the TMC article, the explosion radius bonus seems nearly useless on the Crow. If you guys want to nerf the Crow's DPS while making it effective on small, fast targets, give it a 5% per level bonus to explosion velocity instead, or even alongside the exp. radius bonus.
I would even go so far as to say that the explosion radius bonus is largely only useful for the LML Crows. Now you can load fury and apply fantastically to everything... and pull out faction if you decide you need to brawl with other interceptors... and you don't even need to wonder if perhaps you should put a painter on for purely selfish (lol I fire fury light at destroyers) reasons.
Fits with a DC or BCS in the lows didn't have enough CPU to put much in the fourth mid even with an overclock, and now you can take that off and trade the overclock for an ACR. Yes, it's a raw DPS and tank nerf, but we got better application and selectable damage out of it. You do have to accept that the Crow is never going to get you that sub-2s align time, though.
I don't think the 15-20% DPS and tank nerf here is going to kill the Crow wolfpack, at this point, but I will say that nobody flies them through my home at times when I'm online, as it is. |
Piraal
Noir. Suddenly Spaceships.
4
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Posted - 2014.09.18 23:24:00 -
[210] - Quote
Malediction nerf seems be pretty heavyhanded, and not well thought out if it's intention is to push people into fitting rockets. People will just fit auto's if they want to go short range(like they always have). If you want people to use rockets, you shouldn't nerf light missile and hurt all the other light missile platforms that that don't need a nerf, you should make make rockets a viable weapon. People don't use rockets because they are awful, not because light missiles are so good. |
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