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Marites Visande
Center for Advanced Studies Gallente Federation
8
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Posted - 2014.09.21 00:21:00 -
[1] - Quote
I am trying very hard to get into this game but it is not very new user friendly. For the 4th mining tutorial mission I have a mining craft that will not allow the increased cargo hold to go online because I do not have Hull Upgrade 1 skill. I consulted this forum and got a half page explanation on how to get this skill which I thank you for. Bottom line still could not get the skill. Decided to use my first spacecraft to go to the destination where I destroyed two enemy craft and filled my hull, returned and processed the ore. As I did not have enough I returned to the location to get more ore but there were no asteroids there to mine ?????? I ask the ship to approach but nothing in the area to mine, is the mission bugged or am I again missing something ? Can I abandon this quest if so how ?
By the way I must say this forum is the most helpful community I have encountered, another reason I want to stay with this game after the trial. |
Oraac Ensor
School of Applied Knowledge Caldari State
553
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Posted - 2014.09.21 01:15:00 -
[2] - Quote
Never quit a tutorial mission. That will lock you out of all subsequent missions in the tutorial. (And note that they are missions, not "quests".)
When you say that you have a "mining craft", I assume that you mean a Venture mining frigate, and yet you say that you used your "first spacecraft" for the mission. Why did you not use the Venture? That's why it was given to you - it has an ore hold which is plenty big enough for the task.
Are you sure the asteroids have vanished from the site? Gallente space can be pretty dark and asteroids hard to see. Make sure you have Veldspar selected under Types in your overview.
[Edit]If the asteroids have definitely vanished and you are sure that you have returned to the correct location, raise a support ticket and ask for the mission to be reset. |
Marites Visande
Center for Advanced Studies Gallente Federation
8
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Posted - 2014.09.21 02:09:00 -
[3] - Quote
When I accepted the mission with the mining craft as my ship it said cargo hold not big enough do you want to proceed ? Maybe I can get the extra ore from other asteroids ? Does it have to be at that location ? |
Oraac Ensor
School of Applied Knowledge Caldari State
553
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Posted - 2014.09.21 02:37:00 -
[4] - Quote
Just to clarify, you say you are doing the "mining tutorial" but there is no such thing. Do you mean the Industry Tutorial (Making Mountains of Molehills)? |
J'Poll
CDG Playgrounds
4491
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Posted - 2014.09.21 12:01:00 -
[5] - Quote
Venture's orehold is more enough for the tutorial. Mission does only see your normal hold and gives that useless warning.
cargohold expanders are useless on your venture.
hull upgrades is seeded in your station so why cant you buy and train it??? Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Junkiloton
Junk's Empire Welfare and Utilities
0
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Posted - 2014.09.21 14:13:00 -
[6] - Quote
Guys, new user. Treat them as if they actually do not know things and work from there. A Mining Frigate to a newbie is anything that can fit a mining laser. If he had a venture he would not be having this problem.... presumably.
That being said, 2 things: 1. It sounds like you need to go to your overview and click the + sign to start a new tab, then select the "Mining" preset for that one. You should be able to toggle between the default tab and the mining tab after this to find asteroids and gates/docks easier. Ferrying ore back and forth is a "thing" in mining, and while a venture would be a cheap and effective purchase, you can get the mission done with anything that has a cargo hold and a turret slot. Finding the asteroid(s) is usually the hard part.
2. As mentioned less tactfully, any of the starter systems should have any (if not all) skill books you'll need to train into ships and modules. If the game didn't deposit a "Hull Upgrades" book into your station inventory, look for it in the market and buy one from your station. The newbie skills are especially cheap, so this shouldn't be an issue. Wait about 8-10 minutes depending on stat distribution and you'll be able to fit cargo expanders, which, as was also noted, you don't actually need here.
With those two things done, this and future missions shouldn't actually be a problem beyond loadout and placement, since doing both of the things listed will also familiarize you with the interfaces you need to do... everything, really.
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J'Poll
CDG Playgrounds
4492
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Posted - 2014.09.21 14:52:00 -
[7] - Quote
Junkiloton wrote:Guys, new user. Treat them as if they actually do not know things and work from there. A Mining Frigate to a newbie is anything that can fit a mining laser. If he had a venture he would not be having this problem.... presumably.
That being said, 2 things: 1. It sounds like you need to go to your overview and click the + sign to start a new tab, then select the "Mining" preset for that one. You should be able to toggle between the default tab and the mining tab after this to find asteroids and gates/docks easier. Ferrying ore back and forth is a "thing" in mining, and while a venture would be a cheap and effective purchase, you can get the mission done with anything that has a cargo hold and a turret slot. Finding the asteroid(s) is usually the hard part.
2. As mentioned less tactfully, any of the starter systems should have any (if not all) skill books you'll need to train into ships and modules. If the game didn't deposit a "Hull Upgrades" book into your station inventory, look for it in the market and buy one from your station. The newbie skills are especially cheap, so this shouldn't be an issue. Wait about 8-10 minutes depending on stat distribution and you'll be able to fit cargo expanders, which, as was also noted, you don't actually need here.
With those two things done, this and future missions shouldn't actually be a problem beyond loadout and placement, since doing both of the things listed will also familiarize you with the interfaces you need to do... everything, really.
Thenproblem is that when using his venture (his mining frigate) he got a warning that his caroghold isnt big enough.
This is because CCP doesnt fix that obvious bug that missions that require a certain cargohold space to haul something dont see any specialized cargoholds a ship can have (Ore hold / mineral hold / etc.).
Now for vets this doesnt matter, they know this. But a new player just sees the warning and believes it.
Same issue with cargo expanding modules and rigs, they should mention that special cargoholds arent affected by it. Old guys know it, new players dont.
As for the skill buying Q, the tutorial already explained how to do it. Hwnce why its weird he cant find it out Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Oraac Ensor
School of Applied Knowledge Caldari State
553
|
Posted - 2014.09.21 14:56:00 -
[8] - Quote
Junkiloton wrote:Guys, new user. Treat them as if they actually do not know things and work from there. A Mining Frigate to a newbie is anything that can fit a mining laser. If he had a venture he would not be having this problem.... presumably. Yes, he would.
As J'Poll has pointed out, the tutorial looks only at the cargo capacity of the active ship. It has to do this because there is no guarantee that the newbie will be using his Venture (provided in an earlier mission).
What the OP has lost sight of is the fact that when he switched to his rookie ship the "insufficient cargo capacity" warning did not appear, meaning that it was quite capable of carrying the required amount of ore (70m3) and he was therefore able to complete the mission in one trip.
I suspect that he has actually completed the mission (hence no asteroids remaining at the mission location) and is fretting unnecessarily. |
Marites Visande
Center for Advanced Studies Gallente Federation
8
|
Posted - 2014.09.22 01:14:00 -
[9] - Quote
Junkiloton wrote:Guys, new user. Treat them as if they actually do not know things and work from there. A Mining Frigate to a newbie is anything that can fit a mining laser. If he had a venture he would not be having this problem.... presumably.
That being said, 2 things: 1. It sounds like you need to go to your overview and click the + sign to start a new tab, then select the "Mining" preset for that one. You should be able to toggle between the default tab and the mining tab after this to find asteroids and gates/docks easier. Ferrying ore back and forth is a "thing" in mining, and while a venture would be a cheap and effective purchase, you can get the mission done with anything that has a cargo hold and a turret slot. Finding the asteroid(s) is usually the hard part.
2. As mentioned less tactfully, any of the starter systems should have any (if not all) skill books you'll need to train into ships and modules. If the game didn't deposit a "Hull Upgrades" book into your station inventory, look for it in the market and buy one from your station. The newbie skills are especially cheap, so this shouldn't be an issue. Wait about 8-10 minutes depending on stat distribution and you'll be able to fit cargo expanders, which, as was also noted, you don't actually need here.
With those two things done, this and future missions shouldn't actually be a problem beyond loadout and placement, since doing both of the things listed will also familiarize you with the interfaces you need to do... everything, really.
The mining preset does nothing ??? It shows no asteroids only a few other players ????? How can I find some asteroids this is becoming so frustrating surely this is something simple to do ? |
Archibald Thistlewaite III
574
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Posted - 2014.09.22 01:31:00 -
[10] - Quote
Marites Visande wrote:
The mining preset does nothing ??? It shows no asteroids only a few other players ????? How can I find some asteroids this is becoming so frustrating surely this is something simple to do ?
Select your mining overview and then warp to an asteroid belt (undock and then r-click in space and select an asteroid belt and choose the warp to option). If no asteroids appear on your overview it means someone else has already mined them.
Try a different asteroid belt. If you still can not find any asteroids you mat need to try a different star system. You need to warp to a gate (use the default overview to see them, or the r-click menu) and try looking in the asteroid belts in another system.
On a more general point, you really need to read all text that appears during the tutorials. I would also recommended joining the help channel, which will be quicker way to get help than the forums.
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Marites Visande
Center for Advanced Studies Gallente Federation
8
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Posted - 2014.09.22 02:11:00 -
[11] - Quote
There are no asteroids showing up anywhere ? The mining preset shows nothing just other players or scammers. I tried going to another stargate but still no asteroids show up. Help channel no one answers. |
Archibald Thistlewaite III
574
|
Posted - 2014.09.22 02:44:00 -
[12] - Quote
Marites Visande wrote:There are no asteroids showing up anywhere ? The mining preset shows nothing just other players or scammers. I tried going to another stargate but still no asteroids show up. Help channel no one answers.
Did you go through the stargate?
Did you then warp to an asteroid belt?
How many asteroid belts have you tried so far?
How many systems have you checked?
Not all systems have asteroid belts in them and those that do might have had them mined out by other players, keep looking they are out there.
If you are asking in Rookie Help then questions can get missed. Rookie help opens automatically for new players. For the more general Help channel you need to open it. Opening channels |
Marites Visande
Center for Advanced Studies Gallente Federation
8
|
Posted - 2014.09.22 03:02:00 -
[13] - Quote
I went through one stargate but was afraid I would get lost as I have no idea what I am doing yet. So I came back. There was no asteroid belt to warp too. I have only tried one asteroid belt, the one in the mission but that location has no asteroids left.
How can I search for asteroid belts ? Surely there is some way of finding them without bspending day after day on the forum ? Does EVE want new players or not ? |
Diophantus Barviainen
State War Academy Caldari State
4
|
Posted - 2014.09.22 03:21:00 -
[14] - Quote
Asteroid belts are easy to find, just hover your mouse over a celestial body and it will show a drop down list of the objects in that vicinity. Boxes are sations [ ], Circles are planets O, circles with a dot on them are moons O*, Solid circles are stars, stargates are a circle with a arrow in them >O, and asteroids are upside down triangles V.
Though I'm not sure if the tutorial needs you to mine the asteroids it asks you to find, or just any old asteroid. |
Archibald Thistlewaite III
574
|
Posted - 2014.09.22 04:20:00 -
[15] - Quote
I typed a detailed solution but the forum ate it.
Short answer because I'm on a phone.
The mission has bugged on you because of downtime. Try completing the mission by talking to the agent again. If it won't let you. File a petition (F12 menu) and a helpful GM should reset it for you.
Don't give up. Eve is a great game once you get the hang of it. |
Marites Visande
Center for Advanced Studies Gallente Federation
9
|
Posted - 2014.09.22 04:45:00 -
[16] - Quote
Yes I sense this game could be great after the first few hurdles and I will not give up yet. Thanks for all your answers this community is the best ! |
Tau Cabalander
Retirement Retreat Working Stiffs
4159
|
Posted - 2014.09.22 07:00:00 -
[17] - Quote
Note that for mining missions, you have to mine the ore in the location given. You just can't do it in any random asteroid belt.
The agent info-panel should help you find the place. The agent info-panel has an icon to the left of it of a man wearing a hat. The info-panel my be collapsed; there is an icon for the man-in-a-hat at the very top edge of the screen on the left, and the icon is grey when the agent info-panel is already open, and white when the info-panel is closed.
The agent info-panel will have buttons for the stuff you need to know: * Shortcut to mission briefing. * Location of where the agent is. [Right-click to set destination.] * Location of where the mission system is. [Right-click to set destination.]
General EVE-UI rules: 1. Left-click to select things. 2. Right-click to open a context-sensitive menu for many more options. Nearly everything has one! 3. Left-click and hold to open a radial menu (personally, I hate this and never use it).
I beg you don't get frustrated and give-up! Do read the tutorials carefully; yes, they are boring, but they tell you all you need to know.
Feel free to ask as many questions as you need to! You can even petition a GM for help if you get stuck; they try to be very helpful to new players.
TIP: How to never lose your "home": leave something in the hangar, then the location will always appear in your assets, and you can always right-click set destination to get there. I typically leave a rookie ship (they are free), but anything will do. |
J'Poll
CDG Playgrounds
4502
|
Posted - 2014.09.22 07:14:00 -
[18] - Quote
For normal mining you have to warp to an asteroid belt which are found in the radial menu / right click menu in space (or in your default overview setting).
The system you run that tutorial agent in has 7 asteroid belts but those are often mined out completely quickly after downtime, so you might have to move a couple of systems around to find a belt. You can always find your way back using either your assets window or using F12 > career agents menu.
But for most mining missions, you MUST mine in a specific mission pocket to fulfil the mission objectives. Likely yours didn't respawn after downtime, which means you already have all the ore mined in there and should be able to complete the mission, if not, first make sure that all ores are in your station hangar (so make sure you unloaded your ship each time) and make sure you have it all in 1 stack (for some reason in EVE 1 stack of 100 units isn't the same as 2 stacks of 50 - right click in your inventory and select stack all). Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Oraac Ensor
School of Applied Knowledge Caldari State
556
|
Posted - 2014.09.22 08:04:00 -
[19] - Quote
Archibald Thistlewaite III wrote:The mission has bugged on you because of downtime. Try completing the mission by talking to the agent again. If it won't let you. File a petition (F12 menu) and a helpful GM should reset it for you. The mission didn't "bug out" - he completed the mission.
The mission completes when both objectives are met:
1. Kill the rogue drones 2. Mine 70m3 of Veldspar
OP says he killed the drones and filled his Velator's hold with Veldspar - that's 135m3, almost double the amount required to satisfy the mission objective. |
Archibald Thistlewaite III
577
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Posted - 2014.09.22 12:34:00 -
[20] - Quote
Oraac Ensor wrote:Archibald Thistlewaite III wrote:The mission has bugged on you because of downtime. Try completing the mission by talking to the agent again. If it won't let you. File a petition (F12 menu) and a helpful GM should reset it for you. The mission didn't "bug out" - he completed the mission. The mission completes when both objectives are met: 1. Kill the rogue drones 2. Mine 70m3 of Veldspar OP says he killed the drones and filled his Velator's hold with Veldspar - that's 135m3, almost double the amount required to satisfy the mission objective.
and yet
Marites Visande wrote:Decided to use my first spacecraft to go to the destination where I destroyed two enemy craft and filled my hull, returned and processed the ore. As I did not have enough I returned to the location to get more ore but there were no asteroids there to mine ??????
So both mission objectives have been met yet he still didn't have enough. Sounds like a bug to me.
Its also a well known bug with missions that they can 'bug out' as you put it, when the mission complete triggers are met but you don't collect the item and then downtime resets the mission.
Edited for coffee. |
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Shiloh Templeton
Center for Advanced Studies Gallente Federation
175
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Posted - 2014.09.22 13:43:00 -
[21] - Quote
OP:
1) Are you mining in a Venture, or some other ship? (The venture has a special cargohold to store a LOT of ore) 2) Do you know how to pull up the Agent/Mission conversation window? (It will use checkmarks to show when mission objectives are complete)
Tips: - in starter systems sometimes you can ask your question in local and someone will answer - in the help channel don't be afraid to ask your question again after it has rolled off the top of the screen. - dotlan.net has a wonderful system map feature to help you figure out where you are and where you want to go (look under the 'universe' tab) - The Industry & Business mission agents give out related items. Sometimes it helps to bounce between the two agents. - Sometimes you can just buy what you need in the marketplace to complete a mission - You can find asteroid belts, stations, etc. by right clicking in open space when you are outside the station.
Edit: Darn, just saw in another post that OP is moving on to something else after typing all this. |
Galen Dnari
Damage Unlimited
17
|
Posted - 2014.09.23 00:08:00 -
[22] - Quote
Things a new player should know:
1. You start with a rookie ship (Velator for Gallente). This ship is equipped with 1 civilian mining laser and 1 civilian blaster or railgun, I forget which (or other appropriate civilian gun for other races). This ship is perfectly capable of doing most, if not all of the tutorial missions.
2. As you do the tutorial missions, you will get ships and skill books. The ships will be more capable than your rookie ship, but also more specialized (you can mine in a combat or other frigate, but you'd be better off in a Venture, the dedicated mining frigate, of which you get two (eventually) from the tutorials.
3. If you need to train a particular skill, but don't have it yet, buy the skill book in your local station. Make sure you pay the lowest prices (under "sell orders"). Look at the duration of the sell order. If it's very much longer than 90 days (I think NPC sell orders are a year, but maybe half a year) it should be an NPC order, and usually lowest price, but if you find a better deal, go for it.
4. If you're not sure what to train at any given time, look at the skills section of your character sheet, and find the "certificates" tab. In there, find under "Engineering" the "Core Ship Operation" and "Core Weapon Fitting" certificates. Train up to level 1 at least, and then go on to levels 2 and 3 if you have nothing else you want to train. After these certiicates, you can train armor (Gallente or Amarr) or shields (Caldari or Minmatar) or gunnery or missiles or whatever you like. The certificates aren't perfect, but they give you a place to start.
5. You end up, after you do all the tutorials, with multiple ships. You can keep them, anticipating that you might lose one, or you can sell the ones you don't immediately need.
6. When you get an implant from a tutorial mission, install it immediately (unless you've already got that implant in your head, in which case sell it).
7. I suspect the OP's problem might be that she "processed" the ore. If by that she meant she turned it into minerals, that would explain the problem with the mission, which as I recall wants ore, not minerals. If the mission agent asks for minerals, then yeah, you have to reprocess the ore. Another possibility is that she started the mission, but didn't finish it before downtime, and then the mission would have reset and she wouldn't have been able to mine the rest of the ore she didn't get the day before. Fixing that requires a petition (F12 in-game). CCP are usually pretty quick to fix stuff like that. http://eveboard.com/ub/1939472205-31.png |
J'Poll
CDG Playgrounds
4506
|
Posted - 2014.09.23 07:50:00 -
[23] - Quote
Galen Dnari wrote:Things a new player should know:
1. You start with a rookie ship (Velator for Gallente). This ship is equipped with 1 civilian mining laser and 1 civilian blaster or railgun, I forget which (or other appropriate civilian gun for other races). This ship is perfectly capable of doing most, if not all of the tutorial missions.
2. As you do the tutorial missions, you will get ships and skill books. The ships will be more capable than your rookie ship, but also more specialized (you can mine in a combat or other frigate, but you'd be better off in a Venture, the dedicated mining frigate, of which you get two (eventually) from the tutorials.
3. If you need to train a particular skill, but don't have it yet, buy the skill book in your local station. Make sure you pay the lowest prices (under "sell orders"). Look at the duration of the sell order. If it's very much longer than 90 days (I think NPC sell orders are a year, but maybe half a year) it should be an NPC order, and usually lowest price, but if you find a better deal, go for it.
4. If you're not sure what to train at any given time, look at the skills section of your character sheet, and find the "certificates" tab. In there, find under "Engineering" the "Core Ship Operation" and "Core Weapon Fitting" certificates. Train up to level 1 at least, and then go on to levels 2 and 3 if you have nothing else you want to train. After these certiicates, you can train armor (Gallente or Amarr) or shields (Caldari or Minmatar) or gunnery or missiles or whatever you like. The certificates aren't perfect, but they give you a place to start.
5. You end up, after you do all the tutorials, with multiple ships. You can keep them, anticipating that you might lose one, or you can sell the ones you don't immediately need.
6. When you get an implant from a tutorial mission, install it immediately (unless you've already got that implant in your head, in which case sell it).
7. I suspect the OP's problem might be that she "processed" the ore. If by that she meant she turned it into minerals, that would explain the problem with the mission, which as I recall wants ore, not minerals. If the mission agent asks for minerals, then yeah, you have to reprocess the ore. Another possibility is that she started the mission, but didn't finish it before downtime, and then the mission would have reset and she wouldn't have been able to mine the rest of the ore she didn't get the day before. Fixing that requires a petition (F12 in-game). CCP are usually pretty quick to fix stuff like that.
1. is not true. Now a days (for the last 1.5 years or so) the rookie ship you get from the tutorial does NOT have the civilian equipment fitted.
Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
DeMichael Crimson
Republic University Minmatar Republic
29169
|
Posted - 2014.09.23 08:26:00 -
[24] - Quote
This app will show you Ore Locations : http://eve-online.itemdrop.net/eve_db/universe/search/
This app will show you Mineral Content : http://ore.cerlestes.de/index.html#site:ore
Good luck to you and don't get discouraged.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Galen Dnari
Damage Unlimited
17
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Posted - 2014.09.23 14:06:00 -
[25] - Quote
J'Poll wrote: 1. is not true. Now a days (for the last 1.5 years or so) the rookie ship you get from the tutorial does NOT have the civilian equipment fitted.
True. Instead, you go get the ship, fly back to the station, and then they give you equipment and walk you through how to fit it. http://eveboard.com/ub/1939472205-31.png |
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