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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Ormarr Kai
GalSec Enterprises
3
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Posted - 2014.09.21 01:46:00 -
[1] - Quote
http://m.imgur.com/281OP8j
I've heard CCP has the tooling for this already and yet they are messing with pre-painted ship designs you have to build. This is something they could implement into the eve store and use it sort of like current character rescuplting. Is this feasible or are there technology barriers?
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Sibyyl
Gallente Federation
14563
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Posted - 2014.09.21 01:52:00 -
[2] - Quote
I think the way CCP is doing it right now is not bad. It lets them gauge long term demand for destructible customization (you get killed you lose it.. unlike character customization).
Pink one has CCP Punkturis's name all over it.
Capairkspia numver 3 . Hajahhahah -á-á-á[and later..] -á-áWe popded a russkie 2 day aho. \o/-á--Pepper the Penguin ~ And when the seasons change, will you stand by me? ~ |
Ormarr Kai
GalSec Enterprises
3
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Posted - 2014.09.21 02:00:00 -
[3] - Quote
They way I pictured it is you pay to get your already manufactured ship painted. When you loose your ship you have to repaint it for the same cost. I could see different base costs for each class and extra costs for special Add-ons. Sort of what they have except it's not done through bpcs and it is much more customizable. |
Ranger 1
Ranger Corp
5883
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Posted - 2014.09.21 02:26:00 -
[4] - Quote
Yes there is a tool they are working on that would allow a player to come up with custom paint jobs (as opposed to pre-existing paint schemes for NPC corps), however while it is technically possible it is far from being simple enough for someone who isn't experienced in Graphic design to use.
Once that hurdle is overcome, then comes the work of designing a practical and robust interface for it that will actually work within the game.
That's a lot of work and a lot of testing before we'll ever see it.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Ranger 1
Ranger Corp
5884
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Posted - 2014.09.21 02:38:00 -
[5] - Quote
Oh, and there should be a dev blog coming out soon I believe that might be relevant. It will discuss the new Space Object Factory (or something like that, I'm so feeble minded lately) which may be part of the groundwork for this to happen. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Ormarr Kai
GalSec Enterprises
4
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Posted - 2014.09.21 02:41:00 -
[6] - Quote
Ranger 1 wrote:Oh, and there should be a dev blog coming out soon I believe that might be relevant. It will discuss the new Space Object Factory (or something like that, I'm so feeble minded lately) which may be part of the groundwork for this to happen.
Thanks for the input. Good news that they are at least working it. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
6143
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Posted - 2014.09.21 02:47:00 -
[7] - Quote
Last I heard, ship painting is currently in the "experimental" phase of development. I think they are still trying to rework some legacy code to allow for easier ship painting (rather than the current method of creating an entirely unique database entry for each type of paint job).
edit: the pic you posted OP is a concept design made by a player. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
JC Anderson
State Protectorate Caldari State
1137
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Posted - 2014.09.21 03:00:00 -
[8] - Quote
ShahFluffers wrote:Last I heard, ship painting is currently in the "experimental" phase of development. I think they are still trying to rework some legacy code to allow for easier ship painting (rather than the current method of creating an entirely unique database entry for each type of paint job).
edit: the pic you posted OP is a concept design made by a player.
Yeah that is something T'Amber created and it isn't actually a tool already made. Purely concept art. Those pics have been circulating for a bit now. |
Scipio Artelius
The Vendunari End of Life
11559
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Posted - 2014.09.21 03:18:00 -
[9] - Quote
Ormarr Kai wrote:Thanks for the input. Good news that they are at least working it. There was a short section at Fanfest this year showing some of the results, but it was clearly explained that the UI around what they showed was fairly complicated, so it's still a way off, but something CCP want to provide. Come Win At Eve - Join The Vendunari
LAGL 4 LYF |
Seraph Essael
Devils Diciples League of Infamy
880
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Posted - 2014.09.21 03:26:00 -
[10] - Quote
I would literally just fly around all day in bright Orange ships... Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |
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Hiply Rustic
Aliastra Gallente Federation
172
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Posted - 2014.09.21 04:29:00 -
[11] - Quote
I'm going to go out on a limb and say that since SWG has customizable paint jobs for swoops/ground cars circa 2003/2004 and E&B had them for ships...and everyone else saw your paintjob...I'm just not going to buy the "wow this is complicated or would be a significant resource hit on people's rigs" argument.
If CCP wants to say "meh, we just don't feel like it" that's one thing. Saying "oh boy this is hard" is something else entirely. Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.
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Nico Laitanen
Federal Navy Academy Gallente Federation
16
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Posted - 2014.09.21 04:47:00 -
[12] - Quote
It would still be a cool feature, even if we could only see our own custom skins at first and work out how to see other player's down the road.
Oh, and please don't let Fozzie anywhere near this... |
DeMichael Crimson
Republic University Minmatar Republic
29114
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Posted - 2014.09.21 04:58:00 -
[13] - Quote
Ormarr Kai wrote:Why is this not a thing? Your thread title reminded me of an Item Commodity that use to be in game called "Device".
Item Description :
Quote:This is a thing. It does stuff. I searched Evelopedia's Item Database but couldn't find it. Guess it's probably no longer active in game.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
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CCP Darwin
C C P C C P Alliance
0
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Posted - 2014.09.21 05:03:00 -
[14] - Quote
Hiply Rustic wrote:I'm going to go out on a limb and say that since SWG has customizable paint jobs for swoops/ground cars circa 2003/2004 and E&B had them for ships...and everyone else saw your paintjob...I'm just not going to buy the "wow this is complicated or would be a significant resource hit on people's rigs" argument.
If CCP wants to say "meh, we just don't feel like it" that's one thing. Saying "oh boy this is hard" is something else entirely.
It's not hard to do in principle, but when you have a large, complex system that's designed to work a different way, engineering such a feature requires proceeding deliberately and taking great care not to break anything.
What finished features regarding player ship customization end up looking like is a game design question that's out of my area, but (as that Fanfest presentation indicated) the engineering to allow it to happen is certainly in progress. CCP Darwin -áGÇó-á-áSenior Technical Artist, EVE Online -áGÇó-á-á@mark_wilkins |
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Hiply Rustic
Aliastra Gallente Federation
174
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Posted - 2014.09.21 05:09:00 -
[15] - Quote
CCP Darwin wrote:Hiply Rustic wrote:I'm going to go out on a limb and say that since SWG has customizable paint jobs for swoops/ground cars circa 2003/2004 and E&B had them for ships...and everyone else saw your paintjob...I'm just not going to buy the "wow this is complicated or would be a significant resource hit on people's rigs" argument.
If CCP wants to say "meh, we just don't feel like it" that's one thing. Saying "oh boy this is hard" is something else entirely. It's not hard to do in principle, but when you have a large, complex system that's designed to work a different way, engineering such a feature requires proceeding deliberately and taking great care not to break anything. What finished features regarding player ship customization end up looking like is a game design question that's out of my area, but (as that Fanfest presentation indicated) the engineering to allow it to happen is certainly in progress.
Darwin,
I am completely in favor of not breaking things :) Take your time. Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.
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Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
813
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Posted - 2014.09.21 05:10:00 -
[16] - Quote
Just a personal opinion here. There are a lot of game play mechanics and re-balancing to be done for the game. At Fanfest reworking Recons was mentioned, for example. As a covops/recon pilot I got very excited. The Pilgrim was specifically mentioned, and it does indeed need work.
So, tbh I get kinda angry when I see stuff like this. IDGAF about eye candy. Even if it were free I wouldnt bother painting my ships, especially my half-assed Pilgrim that didnt get rebalanced yet...but oh boy I can make it a dfferent color
Now some yahoo players is gonna come in here and say that it's different people workign on the ship painting, the art department. Well theyre part of it of course, but as the Dev post here demonstrated, theres a lot of coding going in to it as well.
tl;dr Ship rebalancing > fookin paint jobs on our ships. teh ssabat does not approve. /m\ Dio gives it 2 horns DOWN
\m/ O.o \m/ We may never never never come home but the magic that we'll feel is worth a lifetime. \m/ RIP Ronnie James Dio \m/ |
Hiply Rustic
Aliastra Gallente Federation
174
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Posted - 2014.09.21 05:13:00 -
[17] - Quote
Ssabat Thraxx wrote: Dio gives it 2 horns DOWN
Pretty sure the Mad Elf doesn't give a shlt about this. Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.
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CCP Darwin
C C P C C P Alliance
3
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Posted - 2014.09.21 05:15:00 -
[18] - Quote
Hiply Rustic wrote:I am completely in favor of not breaking things :) Take your time.
Thanks. I would not be surprised to see more information released about how this work is going fairly soon. CCP Darwin -áGÇó-á-áSenior Technical Artist, EVE Online -áGÇó-á-á@mark_wilkins |
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Hiply Rustic
Aliastra Gallente Federation
174
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Posted - 2014.09.21 05:17:00 -
[19] - Quote
CCP Darwin wrote:Hiply Rustic wrote:I am completely in favor of not breaking things :) Take your time. Thanks. I would not be surprised to see more information released about how this work is going fairly soon.
Excellent news, I'll look forward to it Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.
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Angeal MacNova
LankTech
203
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Posted - 2014.09.21 05:18:00 -
[20] - Quote
Considering that EvE has the best character creator I've ever seen, just to make something you rarely see...
...and yet, we see our ships in a closer fashion as we see our characters in other games...
To have anything less than cosmetic customization found in Armored Core For Answer would be an absolute let down. |
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Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
818
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Posted - 2014.09.21 05:40:00 -
[21] - Quote
CCP Darwin wrote:Hiply Rustic wrote:I am completely in favor of not breaking things :) Take your time. Thanks. I would not be surprised to see more information released about how this work is going fairly soon. Ssabat Thraxx wrote:Now some yahoo players is gonna come in here and say that it's different people workign on the ship painting, the art department. Well theyre part of it of course, but as the Dev post here demonstrated, theres a lot of coding going in to it as well. I'm an EVE player too, and I too care about gameplay changes. That said, our graphics developers are graphics developers, and our gameplay developers are gameplay developers. I can say with certainty that none of the infrastructure work going on for these features have any impact on gameplay advances.
Thats good to know, man. Thank you!
(can ya maybe, you know like on lunch break or something with the other guys, be like "sooooo..... how bout them recon changes?")
Peace to Ya o/
\m/ O.o \m/ We may never never never come home but the magic that we'll feel is worth a lifetime. \m/ RIP Ronnie James Dio \m/ |
Seneca Auran
Imperial Academy Amarr Empire
33
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Posted - 2014.09.21 06:47:00 -
[22] - Quote
Sibyyl wrote:I think the way CCP is doing it right now is not bad. It lets them gauge long term demand for destructible customization (you get killed you lose it.. unlike character customization).
Pink one has CCP Punkturis's name all over it.
I'd be happy if in the meantime they'd just release all those corp skins they've had since at least Fanfest 2012
Though I'm dubious as to whether 'demand for destructible customization paid for with real money' is going to pan out well for them. |
Ormarr Kai
GalSec Enterprises
5
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Posted - 2014.09.21 07:07:00 -
[23] - Quote
CCP Darwin wrote:Hiply Rustic wrote:I'm going to go out on a limb and say that since SWG has customizable paint jobs for swoops/ground cars circa 2003/2004 and E&B had them for ships...and everyone else saw your paintjob...I'm just not going to buy the "wow this is complicated or would be a significant resource hit on people's rigs" argument.
If CCP wants to say "meh, we just don't feel like it" that's one thing. Saying "oh boy this is hard" is something else entirely. It's not hard to do in principle, but when you have a large, complex system that's designed to work a different way, engineering such a feature requires proceeding deliberately and taking great care not to break anything. What finished features regarding player ship customization end up looking like is a game design question that's out of my area, but (as that Fanfest presentation indicated) the engineering to allow it to happen is certainly in progress.
This is what I needed to hear ... I applaud CCP for taking this on at the very least I understand it is not easy. I just hope it is indeed in the future for eve online as no other game on the radar seems to fit the bill. |
Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
818
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Posted - 2014.09.21 07:25:00 -
[24] - Quote
Hiply Rustic wrote:Ssabat Thraxx wrote: Dio gives it 2 horns DOWN
Pretty sure the Mad Elf would not have given two shlts about this.
Dude, he no doubt had to fly a recon ship to sneak in to the Temple of the King, so he could Kill the King.
Do you ever think about the way he caught the rainbow?
He is No Longer The Last In Line
...but a Rainbow in the Dark.
Props for knowing about his Elf days, most ppl dont.
RIP Ronnie 1942 - 2010 The Rightful King of Rock and Roll.
\m/ O.o \m/ We may never never never come home but the magic that we'll feel is worth a lifetime. \m/ RIP Ronnie James Dio \m/ |
Prince Kobol
2199
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Posted - 2014.09.21 08:50:00 -
[25] - Quote
The more interesting question is if this ever does become available will it require us to spend aurum? |
Eugene Kerner
TunDraGon Cynosural Field Theory.
1373
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Posted - 2014.09.21 09:05:00 -
[26] - Quote
Most times my zoom just allows me to recognise my Moros as a little shoe in space...everything that is smaller is object of imagination and maybe brackets.
TunDraGon is recruiting! "Also, your boobs " -á CCP Eterne, 2012 "When in doubt...make a di++k joke."-áRobin Williams - RIP
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Solecist Project
I'm So Meta Even This Acronym
10115
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Posted - 2014.09.21 09:50:00 -
[27] - Quote
Hell, why does this guy get a devtag so fast ... Meta Portrait: umm, looks like youre 'busy', young love, sexual and sensual, soft&warm, OMG naked???, are you kissin or blo..., so much feels, most sexually suggestive pic I've seen. I make it feel real... The universe ... is sexy ...... https://forums.eveonline.com/default.aspx?g=posts&m=5036238#post5036238 |
JC Anderson
State Protectorate Caldari State
1138
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Posted - 2014.09.21 10:08:00 -
[28] - Quote
Solecist Project wrote:Hell, why does this guy get a devtag so fast ...
Title of the thread begs one to learn more about what it contains. :P |
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CCP Darwin
C C P C C P Alliance
16
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Posted - 2014.09.21 10:18:00 -
[29] - Quote
Solecist Project wrote:Hell, why does this guy get a devtag so fast ...
I like to think it's representative of the efficiency I'll bring to the rest of the job. CCP Darwin -áGÇó-á-áSenior Technical Artist, EVE Online -áGÇó-á-á@mark_wilkins |
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Solecist Project
I'm So Meta Even This Acronym
10115
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Posted - 2014.09.21 10:30:00 -
[30] - Quote
CCP Darwin wrote:Solecist Project wrote:Hell, why does this guy get a devtag so fast ... I like to think it's representative of the efficiency I'll bring to the rest of the job. Nice... and I think that's a really good attitude.
Can't you poke others to do the same? :/
I have a thread full of sexyness that begs for attention .... ... and is actually related to skin customisation ......
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=374461
Almost done with the next update ..... *cough*
;)
Yes, I'm totally shameless .... :p Meta Portrait: umm, looks like youre 'busy', young love, sexual and sensual, soft&warm, OMG naked???, are you kissin or blo..., so much feels, most sexually suggestive pic I've seen. I make it feel real... The universe ... is sexy ...... https://forums.eveonline.com/default.aspx?g=posts&m=5036238#post5036238 |
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