Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Storm Mage
Amarr Forgotten Souls
|
Posted - 2006.08.06 06:43:00 -
[1]
Going by the text on Frontline Intelligence (Target ship that is not attacking may activate its commands), does that mean if I have an Arbitrator in my home region and attack the enemy starbase with 2 Executioners and play Frontline Intelligence, the Arbitrator can use its ability (same goes if I have an Omen, BB or Crucifier and their sensor dampen/warpscraming/jamming) on any ship in the enemy home region?
Let the lightning be your warning and the thunder your battlecry!
|
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.08.06 07:16:00 -
[2]
I was going to ask this as well.
Would I be able to use frontline intel and wtfbbq someone I'm attacking (or defending against) with my Caracal's Ambush 8 while he's sitting back in my home region?
Or does this only apply to 'non-tap' command, like dampen, scram, and jam?
|
Storm Mage
Amarr Forgotten Souls
|
Posted - 2006.08.06 08:35:00 -
[3]
Originally by: Malthros Zenobia I was going to ask this as well.
Would I be able to use frontline intel and wtfbbq someone I'm attacking (or defending against) with my Caracal's Ambush 8 while he's sitting back in my home region?
Or does this only apply to 'non-tap' command, like dampen, scram, and jam?
Imagine the omgwtfbbq doing that with a tempest on a defending BS
Let the lightning be your warning and the thunder your battlecry!
|
Hoshi
Blackguard Brigade Curse Coalition
|
Posted - 2006.08.06 11:01:00 -
[4]
If I understand it correctly the arbitors ability is that, an ability not a command. Commands are the text on a yellow background, like patrol and ambush.
Normaly these commands would not be availble to the attacker as you can't warp to the opponents region and set it "Ships that are docked or attacking cannot activate their commands", just the defender but with this card you can make it possible for the attacker to use at the cost of using your normal attack. --------------------------------------------------------------------------------
|
Hunters Presence
Amarr
|
Posted - 2006.08.06 13:23:00 -
[5]
I concur with Hoshi, it doesn't say abilities, only commands. Commands are thigns like patrol/ambush. -----
Me! |
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.08.06 17:23:00 -
[6]
Edited by: Malthros Zenobia on 06/08/2006 17:23:44
Originally by: Storm Mage
Originally by: Malthros Zenobia I was going to ask this as well.
Would I be able to use frontline intel and wtfbbq someone I'm attacking (or defending against) with my Caracal's Ambush 8 while he's sitting back in my home region?
Or does this only apply to 'non-tap' command, like dampen, scram, and jam?
Imagine the omgwtfbbq doing that with a tempest on a defending BS
And that's why I have 4 outmanuvered's in my deck.
edit: And a martial law.
|
Storm Mage
Amarr Forgotten Souls
|
Posted - 2006.08.06 18:38:00 -
[7]
Ok the Arb was a bad example (shoot me I was posting @ 2am my time), but the question still hasn't been answered if you can use the commands of another ship in a different region when your attacking..
Let the lightning be your warning and the thunder your battlecry!
|
Cailais
|
Posted - 2006.08.06 23:03:00 -
[8]
As I understand it Storm, you can set any of your commands in your Management phase. Once the Battle pahse has been entered you can't (as you are in the next phase).
Frontline Intelligence means you can say swap a ship from mining to ambush for example even though you are defending aand its not your turn.
Out-manouvered allows you to turn off a cards command (for example on an ambush set ship) - so you might want to play this after the defender has played Frontline Intelligence.
|
Hunters Presence
Amarr
|
Posted - 2006.08.06 23:55:00 -
[9]
Edited by: Hunters Presence on 06/08/2006 23:56:07
Originally by: Storm Mage Ok the Arb was a bad example (shoot me I was posting @ 2am my time), but the question still hasn't been answered if you can use the commands of another ship in a different region when your attacking..
Basically, no. Remember there's a distinction between abilities and commands though. You seem to be asking about abilities, not commands, in which case: It depends on the ability. -----
Me! |
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.08.06 23:57:00 -
[10]
Thinking on this, it sounds more like you'd be able to set a defending ship to an active command.
Like a counter to the card, outmanuvered.
Tallest, where are you? This needs your help!
|
|
|
Tallest
|
Posted - 2006.08.07 05:54:00 -
[11]
Hoshi is right about abilities and commands. All commands are accompanied by a yellow tab.
You can't use it on an attacking ship. It says so right there on the card.
Activating a command means that you turn the ship so that the command you want it to be on faces up. This doesn't mean that if you activate an ambush command you get to do the damage right away. It only means that now the ship is set on ambush and if it gets involved in a battle, it can deal ambush damage at the beginning of the withdraw step. Ships that aren't in the region where the battle takes place do not get to use their commands in that battle.
Frontline Intelligence is a pretty narrow card, but it can omfgpwn nevertheless. It basicly trumps outmanuevered and you can use it to change the command on ships with multible commands, such as tristan or atron, outside of your management phase. And don't forget the surprise value... you can "forget" to put your ship on ambush and then when your opponent warps in to take advantage of it... *bam*! Frontline Intelligence.
|
|
Storm Mage
Amarr Forgotten Souls
|
Posted - 2006.08.07 17:32:00 -
[12]
OK, so its main value is to change commands during combat then?
Let the lightning be your warning and the thunder your battlecry!
|
|
Tallest
|
Posted - 2006.08.07 20:23:00 -
[13]
I wouldn't say that any card has a "main value". In all the card games i've played, players have found unusual interractions between cards that the developers never thought of. We just make the cards, it's up to you guys to figure out how they work together.
Say you have a ship mining in an outer region and your opponent attacks that region with all his ships. You are forced to withdraw with your mining ship and therefore its command is deactivated. Now you can use Frontline Intelligence in your opponents end step and set the ship on mining in the region it withdrew to.
There are of course many other ways to use it, but It's up to you what you do with it.
|
|
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.08.07 21:06:00 -
[14]
Damn, there goes my dreams of wtfbbqing with my caracal from the home region.
|
Sarleena
Gallente BIG
|
Posted - 2006.08.08 03:03:00 -
[15]
Originally by: Malthros Zenobia Damn, there goes my dreams of wtfbbqing with my caracal from the home region.
Not if it stays in your home region, but if you attack with it?
[Quote]This doesn't mean that if you activate an ambush command you get to do the damage right away. It only means that now the ship is set on ambush and if it gets involved in a battle, it can deal ambush damage at the beginning of the withdraw step.
If you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge. Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth |
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.08.08 03:30:00 -
[16]
Originally by: Sarleena
If you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge.
You cannot use it on attacking ships.
|
Genasi
Amarr Federation of Freedom Fighters
|
Posted - 2006.08.09 01:27:00 -
[17]
Originally by: Malthros Zenobia
Originally by: Sarleena
If you play frontline intelligence after you warp it to your opponent's home region, but before the first withdrawl phase, when that withdrawl phase starts, it will give you that ambush damage. Very nice for the caracal, and can let you quite an edge.
Maybe Im mistaken, but even if you COULD use it on an attacking caracal (which you can't), it still wouldn't matter, since ambush only applies for defending ships, right? Ambush says you can deal damage to an "attacking ship", which means unless you want to shoot your own ships, ambush does not apply to you. So no edge. "Have we sent the 'don't shoot us we're pathetic' transmission yet?" - John Crichton
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |