Pages: [1] 2 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
145
|
Posted - 2014.09.25 18:53:00 -
[1] - Quote
I was rather exited for the module tiericide when I heard of the plan during Fanfest. Actually making modules with strengths and weaknesses instead of a siding scale of power is a great idea that could ad a lot of diverse fits to the world of Eve.
But as far as I'm concerned, this isn't the way to go about it.
Nanoelectrical Co-Processor -> Basic Co-Processor
Nanomechanical CPU Enhancer -> Basic Co-Processor
Quantum Co-Processor -> Basic Co-Processor
Photonic CPU Enhancer -> Basic Co-Processor
If you had to use a T1 missile launcher, which would you go with? An "Experimental TE-2100 Light Missile Launcher", or an "Ample Light Missile Launcher"? A "150mm 'Scout' Accelerator Cannon", or an "150mm Ample Railgun"? A "200mm Prototype Automatic Cannon", or an "200mm Ample Autocannon"?
The named T1 modules just straight up sound better.
Goodbye interestingly named stuff. Goodbye adding environment to the game. Hello dumbing down of the feel and spirit of what gives Eve flavor and character.
I guess a rich amount of choices and an interesting complexity just isn't in the future for Eve. There's so many different ways they could have chosen to do this. I have faith that you guys can honestly do better than this.
Instead of just whitewashing the entire thing , we should be diversifying. We've got races, we've got race-specific descriptions, why not tie that crap into actual mechanics? Nanomechanical is Minmatar, Photonic is Gallente, ect.
Say you had four race types of modules, and a basic type. Or maybe four NPC corp modules, and one basic one. With the basic Co-Processor, you would get the straight stat bonus. With the race specific one, they're optimized for their race's ships, thereby giving you a small bonus if you use it in the race's ship, but if you fit it to a different race of ship then you get a small penalty instead.
That adds flavor. That adds choices. What is being done right now is just... unimaginative.
I could go into depth. Make T2 invention matter, instead of kicking out the same modules. Make it so you can actually invent instead of just replicate. Here's an idea; a corporation comes out with their own type of module, named and everything, that has much the same stats as X basic module but has certain bonuses/penalties unique to that module's blueprint. Say only one of those blueprints can exist at once, so that it actually matters who controls it and who doesn't. Think back to when one corp owned all the BPOs for covert cloaks. So as to not inundate the entire game with an absurd amount of variations, make actually getting ot the point of the that type of invention hard. Make it a skill that needs a good amount of SP to train into, such as carriers, or command ships, or black ops. Make it a specialization for the industry minded people, just like training for those types of ships is a specialization for the pvp minded people.
Just think about that. How awesome would it be to know that you, as an industrialist, have a product out there that is unique to your corp? It's got your name slapped on it instead of some generic T2 launcher. An alliance builds a fit that will only work with the bonus your module gives, and now you're in demand. Not only that, but now that there's a market for your type of module, there's gonna be people out there who're trying to invent a module that does the same thing, or maybe better, to try and win your market away from you.
There you go. There's just two ideas that add depth, scope and imagination to the game instead of ripping that depth away. Do both of the ideas need a lot of work to impliment, and need a lot of refinement and balancing? Sure. But lets build up and out instead of tearing down and pulling back.
I'm sure there's a lot of people out there who don't care at all about what the module on their ship is named. But there's still people out there who do. Just like people who care what color their ship is, and what logo their alliance has.
The lore of Eve has taken blow after blow lately. Live Events, In World news, wormhole and sleeper lore, NPC roleplayers... looks like this is just one more bit of Eve's character that's going to die. |
Priscilla Project
Custom Clothing Productions
77
|
Posted - 2014.09.25 18:55:00 -
[2] - Quote
I agree with the fact that names are turning ... bland. Another satisfied customer! https://forums.eveonline.com/default.aspx?g=posts&t=374461 Check out the attractive miiral in her new 'Avenue' short dress! More to come soon! |
Doc Fury
Furious Enterprises
6529
|
Posted - 2014.09.25 19:01:00 -
[3] - Quote
The dumbing-down of EVE beatings shall continue until morale improves.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Crumplecorn
Eve Cluster Explorations
1406
|
Posted - 2014.09.25 19:05:00 -
[4] - Quote
I knew this thread was coming. I agree with the names getting too bland.
But I'm not sure how we went from "Module Tiericide is Awesome" to "Module Tiericide is Dumbing Down The Game" based on module labels alone.
As to your example of adding choices... one module for each race, and you get a penalty if you use the wrong one? Not much of a choice there. I guess that's why this game design stuff is hard.
And finally a proposal to bring back the T2 BPO lotterly, as best as I can tell.
You really would have been better off just posting "name too bland". [witty image] - Stream |
Priscilla Project
Custom Clothing Productions
78
|
Posted - 2014.09.25 19:13:00 -
[5] - Quote
Well ... blanding of the names pretty much equals "dumbing down the game" ... ... because people do not have to actually put thought into it anymore ... ... and instead can just simply "identify".
The cost for this intentional removal of conscious thought: One more piece of character of the game.
Who CCP should hire is a psychotherapist and a neurolinguistic programmer, really .... Another satisfied customer! https://forums.eveonline.com/default.aspx?g=posts&t=374461 Check out the attractive miiral in her new 'Avenue' short dress! More to come soon! |
Thead Enco
Radio New Vegas
198
|
Posted - 2014.09.25 19:18:00 -
[6] - Quote
Mass exodus to Riot = Lack of creativity left at CCP.
-á"A Lannister always pays his debts."
-áTyrion Lannister |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
146
|
Posted - 2014.09.25 19:21:00 -
[7] - Quote
Crumplecorn wrote:I knew this thread was coming. I agree with the names getting too bland.
But I'm not sure how we went from "Module Tiericide is Awesome" to "Module Tiericide is Dumbing Down The Game" based on module labels alone.
As to your example of adding choices... one module for each race, and you get a penalty if you use the wrong one? Not much of a choice there. I guess that's why this game design stuff is hard.
And finally a proposal to bring back the T2 BPO lotterly, as best as I can tell.
You really would have been better off just posting "name too bland". Eh, they were just ideas meant to add flavor. Perhaps you can only get the racial modules like that from NPC corps using LP, or perhaps they require special materials like the storyline modules do, just not as expensive as the storyline ones are. There's lots of different ways you could take the idea.
As to the T2 BPO, I'm thinking more of how meta and T2 is right now, but taken a level up. Anyone can make meta 0 modules, but you need to train a bunch to produce T2. A whole lot of people can make T2, but you need to train a bunch to produce T2 Modified, or T2 Specialized, or whatever you want to call it.
Like I said, just an idea. I almost didn't add that speculation part in there, but decided it was harmless enough. |
Mixu Paatelainen
Brutal Deluxe.
104
|
Posted - 2014.09.25 19:24:00 -
[8] - Quote
I still miss my cold-gas arcjet thrusters :( |
Ocih
Space Mermaids Somethin Awfull Forums
761
|
Posted - 2014.09.25 19:24:00 -
[9] - Quote
The lore needs to be modified to support the lore.
An Amarr fleet is gimped when fighting Caldari fleets because they are seen as alliance members. A Gallente fleet is gimped against Minmatar (Gallente Exp resist) because they are allies. Yet each empire has a pirate faction and if the Gallente wanted to support the Minmatar in an operation to purge Angel Cartel it would be ritual suicide. Caldari supporting Amarr in an effort to purge Blood Raiders would have a similar effect.
As for true tiericide, I have little faith in the ability or willingness to do it. Tachon Beam with Gleam T2 crystal Heavy Pulse With Conflag
The Tachon are 40% more PG to fit, you lose 20% dps, you lose tracking and it's all for 2km of Optimal. (10%) That's the case for all 3 of the ranged weap/ ammo in the T2. They nerf stuff so hard it becomes garbage.
I'd have more faith in tiericide if there wasn't so much play style manipulation in the game. The example used was to stop 220km battleship fleets and it worked. The question is, why was there a need to stop them and why was it CCP's job to stop it? |
Cartheron Crust
Matari Exodus
111
|
Posted - 2014.09.25 19:35:00 -
[10] - Quote
I await the day when I can pilot a spaceship called:-
Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I
Or the T2 variants.
Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II
Spaceship tiericide coming soon(tm). |
|
Subsparx
Crimson Serpent Syndicate Heiian Conglomerate
32
|
Posted - 2014.09.25 19:41:00 -
[11] - Quote
Cartheron Crust wrote:I await the day when I can pilot a spaceship called:- Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I Or the T2 variants. Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II Spaceship tiericide coming soon(tm).
This is a truly frightening thought. CEO of Crimson Serpent Syndicate --áwww.crimsonserpent.com Chairman of Heiian Conglomerate --áwww.heiian.com Owner of FWC - www.factionwarfare.com |
Summer Isle
Autumn Industrial Enterprises
72
|
Posted - 2014.09.25 19:41:00 -
[12] - Quote
Please don't rename the "PWN" line... |
Lord Ra
Section XII
16
|
Posted - 2014.09.25 19:48:00 -
[13] - Quote
i dont like the mod changes |
Caviar Liberta
Moira. Villore Accords
689
|
Posted - 2014.09.25 19:49:00 -
[14] - Quote
Cartheron Crust wrote:I await the day when I can pilot a spaceship called:- Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I Or the T2 variants. Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II Spaceship tiericide coming soon(tm).
Gallente Blaster Cruiser I --->Thorax Gallente Drone Cruiser I --> Vexor Gallente Damping Cruiser I --> Celestis Gallente Remote Repair Cruiser I --> Exequror
Gallente Blaster Cruiser II --> Deimos Gallente Drone Cruiser II --> Ishtar Gallente Damping Cruiser II --> Lachesis Gallente Remote Repair Cruiser II --> Oneiros |
Mixu Paatelainen
Brutal Deluxe.
104
|
Posted - 2014.09.25 19:53:00 -
[15] - Quote
Caviar Liberta wrote:
Gallente Blaster Cruiser I --->Thorax Gallente Drone Cruiser I --> Vexor Gallente Damping Cruiser I --> Celestis Gallente Remote Repair Cruiser I --> Exequror
Gallente Blaster Cruiser II --> Deimos Gallente Drone Cruiser II --> Ishtar Gallente Damping Cruiser II --> Lachesis Gallente Remote Repair Cruiser II --> Oneiros
Yes, that was the joke.
|
Dorian Wylde
Imperial Academy Amarr Empire
489
|
Posted - 2014.09.25 20:24:00 -
[16] - Quote
Losing useless complexity? Losing wasted time trying to remember a thousand different names that serve no purpose? Losing modules that never get used and serve no purpose other than to confuse new players?
Yeah, we are losing some things. And good riddance. These 'the old ways are better because I shouldn't have to adapt!" threads are really getting tiresome and pathetic. There is no choice in the current system. All they're doing is making the market interface easier to sort through. |
Hicksimus
Torgue
327
|
Posted - 2014.09.25 20:32:00 -
[17] - Quote
Can't tell if thread is full of really old people or trolls. Do you have it? |
Icarus Able
Revenant Tactical
485
|
Posted - 2014.09.25 20:37:00 -
[18] - Quote
When they first mentioned this i understood it as they would make all the named modules useful or at least different in some way, rather than the meta 4 just being plain better in every way.
That would be awesome. This just is kinda rubbish. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
455
|
Posted - 2014.09.25 21:25:00 -
[19] - Quote
I really like the concept of how they're doing away with the "named" meta levels, so that all named items will have some usefulness.
This stuff about consolidating the names though just smacks of 1984 NewSpeak though. Double plus bad. CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
148
|
Posted - 2014.09.25 21:27:00 -
[20] - Quote
Dorian Wylde wrote:Losing useless complexity? Losing wasted time trying to remember a thousand different names that serve no purpose? Losing modules that never get used and serve no purpose other than to confuse new players?
Yeah, we are losing some things. And good riddance. These 'the old ways are better because I shouldn't have to adapt!" threads are really getting tiresome and pathetic. There is no choice in the current system. All they're doing is making the market interface easier to sort through. Refer to Mixu Paatelainen's post.
If you want to make things easier to sort through, there you go. |
|
J'Poll
CDG Playgrounds
4544
|
Posted - 2014.09.25 21:37:00 -
[21] - Quote
Thead Enco wrote:Mass exodus to Riot = Lack of creativity left at CCP.
So, Grrr LoL??? Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
J'Poll
CDG Playgrounds
4544
|
Posted - 2014.09.25 21:39:00 -
[22] - Quote
Caviar Liberta wrote:Cartheron Crust wrote:I await the day when I can pilot a spaceship called:- Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I Or the T2 variants. Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II Spaceship tiericide coming soon(tm). Gallente Blaster Cruiser I --->Thorax Gallente Drone Cruiser I --> Vexor Gallente Damping Cruiser I --> Celestis Gallente Remote Repair Cruiser I --> Exequror Gallente Blaster Cruiser II --> Deimos Gallente Drone Cruiser II --> Ishtar Gallente Damping Cruiser II --> Lachesis Gallente Remote Repair Cruiser II --> Oneiros
Please put Sarcasm to 1 in front of your skillqueue Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Mixu Paatelainen
Brutal Deluxe.
116
|
Posted - 2014.09.25 21:47:00 -
[23] - Quote
Would just like to add, the only acceptable use of the word "ample" is in reference to a milkmaid's bosoms. |
Hal Morsh
Exodus Mining Corp
146
|
Posted - 2014.09.25 21:49:00 -
[24] - Quote
These items were used ccp >.> Not EVERYBODY has gone down the "super epic pro elite must fit cap boosters" way. Those core agumentations were also important. You could get a few mills if one dropped at a random site, so not only did you manage to dumb them down, but you managed to nerf the loot at sites and the market behind them. Death by a thousand cuts anyone? When I was a newbie and I got one of those core augmentations I made myself 3 mill...
I guess it doesn't actually matter though, if they start doing this to everything I might worry. I just prefer they not get rid of the meta system, and I think that is the reason people are freaking out about such a small change. Just having meta items gives the game complexity, the market is more rich and people looting anything from pve to pvp wrecks get to look forward to certain types of items, and mix up their fits a bit.
It just doesn't seem right to be ridding of the meta items, and with them gone off invention then this. Well.. I'm done typing lol. I enjoy a good session of mining. |
Zel Juk
Reproduction Inc.
2
|
Posted - 2014.09.25 22:05:00 -
[25] - Quote
Not sure why everyone's mad. The names, which aren't final, have only been discussed in relation to a very limited range of items.They will test the player response and gather feedback for more important modules such as guns and tank.
Talk about picking your battles.
As for the dumbing down argument, purposely putting obstacles between the players and information available to them isn't the sign of a complex game, its a sign of bad design. Its not dumbing down if the information is already there but is just hidden behind a arbitrary system of info boxes. If CCP come up with a naming system that amply describes the potency of the module while maintaining some level of creativity, then the game will be all the better for it. |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
149
|
Posted - 2014.09.25 22:08:00 -
[26] - Quote
Zel Juk wrote:Not sure why everyone's mad. The names, which aren't final, have only been discussed in relation to a very limited range of items.They will test the player response and gather feedback for more important modules such as guns and tank.
Talk about picking your battles.
As for the dumbing down argument, purposely putting obstacles between the players and information available to them isn't the sign of a complex game, its a sign of bad design. Its not dumbing down if the information is already there but is just hidden behind a arbitrary system of info boxes. If CCP come up with a naming system that amply describes the potency of the module while maintaining some level of creativity, then the game will be all the better for it. Missile launchers are, contrary to what CCP seems to think, important modules. |
Jon Joringer
Zero-K
141
|
Posted - 2014.09.25 22:15:00 -
[27] - Quote
Module teircide is a great idea -- having different modules of the same type actually have uses is awesome. But I do agree that the naming convention is just going to be bland. Surely there is a way to work these new 'catch words' into the existing, more interesting and unique names.
Example: Focused Fleeting Propulsion Inhibitor, as opposed to Focused Stasis Webifier (along side a whole slew of other 'Stasis Webifiers'). One remains interesting, one does not. Shouldn't be too hard not to rip the unique module names out of the game. |
Tippia
Sunshine and Lollipops
24631
|
Posted - 2014.09.25 22:20:00 -
[28] - Quote
The loss of something pointless (or even detrimental) is generally called a gain. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Tara Ro
School of Applied Knowledge Caldari State
0
|
Posted - 2014.09.25 22:22:00 -
[29] - Quote
I don't know, I kind of liked all the different modules. Having to decide which one to fit, sell or reprocess was kind of fun for me.
But, it's still too complex. I'm sure that we will eventually end up with three modules (to avoid confusion).
1. Engine - makes your ship go 2. Weapon - for pew pew 3. Defense - makes your ship last a few seconds longer
This also has the side benefit of fitting in line with other games, i.e. Stamina/Mana/Health. So it's a win win. |
Crumplecorn
Eve Cluster Explorations
1409
|
Posted - 2014.09.25 22:30:00 -
[30] - Quote
Jennifer Maxwell wrote:A "200mm Prototype Automatic Cannon", or an "200mm Ample Autocannon"? Now that I think about it, shouldn't that thing be out of the prototype stage by now? [witty image] - Stream |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |