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Thread Statistics | Show CCP posts - 2 post(s) |
Soratah
Amarr Ubiqua Seraph Aegis Militia
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Posted - 2006.08.07 23:25:00 -
[1]
Just curious really but playing the races just doesnt seem to have any particular impact to what ships you may end up flying. I'd like to see something like a racial bonus employed that will only apply to flying the ships of their faction.
What would you like to see? This could be faction in general (e.g Caldari, Amarr, Gallente, or Matari
Or specific to the bloodlines involved This could also be a per level attached to a skill (say Spaceship command) or just a set bonus.
These are a few ideas Amarr: 10% reduction in cap per level (the ships which have this bonus already change to 5% resistances per level)
Caldari: Reduce cap cost of shield modules 5% per level
Matari: Reduce cap cost of AB/MWD by 5% per level OR speed increase
Gallente: Either Increase drone hitpoints/speed by 5% per level Or Reduce CPU/GRID/CAP usage of drone modules by 5% per level.
suggestions, alternatives?
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Kitty O'Shay
Tharsis Security
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Posted - 2006.08.07 23:38:00 -
[2]
Well, tying a racial bonus to a random skill's level would be a coding nightmare, I would guess. Mainly because we don't have character levels.
Now, a flat 5% bloodline bonus wouldn't be too unbalancing. IF it was to something like non-weapons module range, or a fitting bonus.
From the char creation screen, these are the racial starter skills (other than [race] frigate & [race] turret):
Deteis: Engineering Civire: Missile Launcher Operation Achura: Science
Sebiestor: Mechanic Brutor: Navigation Verherokior: Industry
Amarr: Engineering Ni-kunni: Trade Khanid: Gunnery
Gallente: Drones Intaki: Electronics Jin-Mei: Leadership
So if some sort of bloodline bonus could be worked out along those lines, it'd make a lot of sense. --
[THARS] is recruiting 1 ebil pirate. Be the one! |
chillz
Minmatar
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Posted - 2006.08.07 23:42:00 -
[3]
Rather than everyone being Caldari, they'd all be Civire. ----------------------------------- A gun and a packet of sandwiches.
"When the going gets weird, the weird turn pro." - Hunter S Thompson
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Zenst
Gallente Reikoku Band of Brothers
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Posted - 2006.08.07 23:43:00 -
[4]
Racial bonus's would limit peoples feilds, and with what you propose, EVERYBODY will create a caldari char who hasn't already.
How about we give the ships bonus's and let people train for what they want. Could add in some implants that also effect things and by doing it that way we maintain balance as everybody is equal too specialise in the path they chose. Whats more if thy want to change to train a new path, they can.
Geee wizzzz....we have that now.
Adding anothe bonus along the lines of what you say to characters would be bad. Now that said, how about system bonus's per race; Which would be along the lines of - caldari space, caldari chars get a bonus, min....etcetcetc. That would negate balance, unless your amarr and then you get lots of low sec to play in :o).
That said, I'm Intaki. I demand some from Column A and also Column B :).
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Tamu Vos
Gallente Guardians of Hell's Gate
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Posted - 2006.08.07 23:47:00 -
[5]
I like the idea, more power to drones! ____________________
Your ego is too large! Please resize it according to the forum guidelines. Tamu Vos |
Humble Voh
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Posted - 2006.08.07 23:52:00 -
[6]
I'd like to see no bonuses. None whatsoever. Sorry, but that's a fantasy thing. I love fantasy, but I love that this game is more free, more open. Not race time class equals character - WOW etc do that just fine.
I'd be happy if there were more in-character options, such as missions or modules or ships that were only available to one race (like getting faction ships, but more so). Of course Kali will be bringing the factional warfare, and I don't know exactly how your character race will relate to that.
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Kitty O'Shay
Tharsis Security
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Posted - 2006.08.07 23:56:00 -
[7]
Well, 5% as a racial bonus would be too much, but 2% would seem fine if it didn't inrease damage. Something like this:
Deteis: +2% powergrid Civire: -2% missile laucner CPU need Achura: -2% ME research speed
Sebiestor: +2% hull HP Brutor: +2% ship speed Verherokior: -2% manufacturing time
Amarr: +2 Powergrid Ni-kunni: -2% transaction tax Khanid: -2% turret cpu need
Gallente: -2% drone module cpu need Intaki: +2% CPU Jin-Mei: -2% gang module cpu need
So your bloodline would give you a little bonus, but not overwhelming.
Meh, it won't happen, but it was fun to think about while dinner's cooking. --
[THARS] is recruiting 1 ebil pirate. Be the one! |
Kate Darieux
Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.08 00:00:00 -
[8]
Originally by: Kitty O'Shay Well, 5% as a racial bonus would be too much, but 2% would seem fine if it didn't inrease damage. Something like this:
Deteis: +2% powergrid Civire: -2% missile laucner CPU need Achura: -2% ME research speed
Sebiestor: +2% hull HP Brutor: +2% ship speed Verherokior: -2% manufacturing time
Amarr: +2 Powergrid Ni-kunni: -2% transaction tax Khanid: -2% turret cpu need
Gallente: -2% drone module cpu need Intaki: +2% CPU Jin-Mei: -2% gang module cpu need
So your bloodline would give you a little bonus, but not overwhelming.
Meh, it won't happen, but it was fun to think about while dinner's cooking.
Nice, but Sebiestor get a really crappy bonus, don't they?
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Merv Tring
GeoTech
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Posted - 2006.08.08 00:05:00 -
[9]
Originally by: Kate Darieux Nice, but Sebiestor get a really crappy bonus, don't they?
They're Minmatar, what do you expect? Sig removed due to no Eve-related content - Cathath ([email protected]) |
Tamu Vos
Gallente Guardians of Hell's Gate
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Posted - 2006.08.08 00:08:00 -
[10]
If the bonus isnt too huge then I recon it could work fine, it would make such a small difference that anyone could still do anything just as well as anyone else. ____________________
Your ego is too large! Please resize it according to the forum guidelines. Tamu Vos |
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Kitty O'Shay
Tharsis Security
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Posted - 2006.08.08 00:08:00 -
[11]
Originally by: Kate Darieux Nice, but Sebiestor get a really crappy bonus, don't they?
Guess you're never looked at the low hull HP on minnie ships?
Add 2% hull hp and a damage control, and that's a nice buffer for when stuff hits the fan. --
[THARS] is recruiting 1 ebil pirate. Be the one! |
Hoshi
Blackguard Brigade Curse Coalition
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Posted - 2006.08.08 00:10:00 -
[12]
Personaly I would rather see none at all. No need to limit what ships people are able to fly. --------------------------------------------------------------------------------
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Tamu Vos
Gallente Guardians of Hell's Gate
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Posted - 2006.08.08 00:14:00 -
[13]
Originally by: Hoshi Personaly I would rather see none at all. No need to limit what ships people are able to fly.
It would'nt limit anything, I've got better drone skills than gunnery skills, that does'nt mean I always fly a vexor instead of a thorax because it has a better drone bonus, and that I should use guns as little as possible because I'm worse with them. 2% CPU is'nt going to force everyone to fly ships of only their own race. ____________________
Your ego is too large! Please resize it according to the forum guidelines. Tamu Vos |
Brisi
Sniggerdly
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Posted - 2006.08.08 00:19:00 -
[14]
Originally by: Hoshi Personaly I would rather see none at all. No need to limit what ships people are able to fly.
I agree with this, imposing racial bonuses at this point in the game would screw over everyone who's specialised outside of their race (myself included).
I am Brisi, I am as One. Resistance is fertile.
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Tamu Vos
Gallente Guardians of Hell's Gate
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Posted - 2006.08.08 00:32:00 -
[15]
like I said before, not if the bonuses were small enough, its not like every gallente who flies a gallente ship will be 10 times better than a gallente flying any other ship, +2% to CPU would make such a small difference it would probably not even notice on many ship setups, I hardly get anywhere near using all of my ships CPU a lot of times. ____________________
Your ego is too large! Please resize it according to the forum guidelines. Tamu Vos |
Maya Rkell
Sebiestor tribe
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Posted - 2006.08.08 00:35:00 -
[16]
The idea to die and go away.
If it was in from day 1, MAYBE. Otherwise it's a plain penalty on a large numner of players.
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Tamu Vos
Gallente Guardians of Hell's Gate
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Posted - 2006.08.08 00:41:00 -
[17]
Originally by: Maya Rkell The idea to die and go away.
If it was in from day 1, MAYBE. Otherwise it's a plain penalty on a large numner of players.
well I think we all knew it was never going anywhere, when was the last time something suggested like this on the forums was implemented ____________________
Your ego is too large! Please resize it according to the forum guidelines. Tamu Vos |
Klaryssa
Caldari Evolution Band of Brothers
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Posted - 2006.08.08 00:45:00 -
[18]
I like the idea of making the bloodlines/race matter, however i dont think a flat bonus would work. Maybe a range of implants that only work for a certain bloodline or race, could be put down to genetics or something.
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AlienBreed
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Posted - 2006.08.08 00:51:00 -
[19]
hmmm not talking about a little bit of role playing are we ?
but yes the races should have differences, not just bonuses but perhaps even penaltys too
its the differences that make things interesting, and the closer together all the races become, the less interesting the game becomes
but as things stand your talking about a universe reset to impliment this kind of thing or else there would be whining on a huge scale
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tiewan
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Posted - 2006.08.08 01:39:00 -
[20]
I don't think there should be any sort of racial bonus.
There is a nice black fellow down the road from me who drives a nice car. I ride a bicycle.
So long as I pick up Motor Vehicle Operation I from the DMV we can switch vehicles and there would be no difference granted between our races in operating the vehicles.
I don't see why it would be different in space. For example, people of different races piloting the space shuttle have recieved no interesting bonuses.
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Incub
Minmatar DarkStar 1 Ascendant Frontier
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Posted - 2006.08.08 01:50:00 -
[21]
Actually there is a nice Racial bonus already.
your race/bloodline determines your attributes, thus which skills you favor to train and gain a faster advantage in. i think this is more then enough to be honest.
and to be short, if you give racial bonusses now, every person that has a char thats older then 6 months is going to scream their butts off that they get a ****ty bonus they can't use.
its a nice idea... for a beta version of a game
250's are definitely more versatile, but All the cool kids are using 280's. |
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.08.08 01:57:00 -
[22]
Edited by: Dark Shikari on 08/08/2006 01:57:20
Last time this was proposed it was flamed to death by a swarm of "NOOOOOOOO" posts.
I guess I'll do my part again.
NOOOOOOOOOOOOOOOO.
NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.
Bad idea, very bad idea, limits versatility, introduces massive possible imbalance, adds more "OMG GET ACHURA ITS UBER", etc....
--Proud member of the [23]--
-WTS Heavy Electron II, 100mn AB II |
nahtoh
Caldari Bull Industries
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Posted - 2006.08.08 02:13:00 -
[23]
Yup I sign on for the idea to be killed by torture and dumped in a ditch somewhere.... ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |
Pepperami
Art of War
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Posted - 2006.08.08 02:20:00 -
[24]
Originally by: Dark Shikari NOOOOOOOOOOOOOOOO.
NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.
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Montero
Black Omega Security E.R.A
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Posted - 2006.08.08 02:32:00 -
[25]
This idea is terrible and should never happen or be mentioned again.
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Scrapheap Challenge |
AlienBreed
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Posted - 2006.08.08 02:32:00 -
[26]
Quote: Last time this was proposed it was flamed to death by a swarm of "NOOOOOOOO" posts
because it was flamed and people can then type no with many os after it in big letters does not make it a bad idea
some people are just set in their ways, others fear the loss of their skill points advantage and others are just retarded
it would make the game better over all tbh people say... oh not enough in 0.0 and blah blah but if you cam into the game in a situation where your race already mattered, imagine how the game would be faction wars ? your allies and enemies already layed out b4 you ( but only as a guide there would always be room for the adventurous to rebel) a real living galaxy where the politics actually mattered?
compared to the bland rubbish of "we have more isk so we win" that it seems to be now
lets be honest, for a noob that signs up this moment, who cares what race he chooses? they are all the same in the end and the only thing that really affects the way said noob moves thru the game is what corp/alliance he joins and what space they own
the whole thing is stagnant and boring is you ask me
just my opinion tho so maybe im wrong..
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Clementina
God's of Eve
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Posted - 2006.08.08 02:40:00 -
[27]
Edited by: Clementina on 08/08/2006 02:41:23 The problem with this is that we don't have all the races we would need if this was implemented. We would need three more.
Nefander / Ammatar Mandate Intaki / Mordus Legion Brutor / Gallente Federation
We would need them because the Nefanders tend to fly Amarr, Mordus legion people tend to fly Caldari and immigrants to the Gallente federation tend to fly Gallente. So their "racial" bonuses would need to actually conform to their culture, rather than their race.
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Mtthias Clemi
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.08 02:57:00 -
[28]
Edited by: Mtthias Clemi on 08/08/2006 02:57:39 Anything that limits freedom in eve should be flamed to death, it deserves to be flamed to death, freedom is EVE, if you want racial restrictions (thats all they are) go and play a game that has them...
To answer that someone said tht 2% cpu would only make a small difference? Ive been .15 cpu short of an AMAZING set up before, belive me a bonus like that can make a difference.
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AlienBreed
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Posted - 2006.08.08 03:07:00 -
[29]
Quote: Anything that limits freedom in eve should be flamed to death, it deserves to be flamed to death, freedom is EVE, if you want racial restrictions (thats all they are) go and play a game that has them...
thats sarcasm right ? yeah must be, i mean...
if i dropped you in the middle of a desert you would be free to walk in any direction you liked
all you would find is sand tho
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Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2006.08.08 03:21:00 -
[30]
I do not agree with racial bonuses to ships / mods. The ability for a character to use a ship or module is based on their training, not their genetics.
Starting stats are affected by race and that makes sense. eyond that you ca train for anything which is great. If you are a role-player you will temper what you fly to in chracter preferences, for instance an Amarr loyalist shouldn't be see dead in a 'Phoon except in the brig. If you are not a role-player or if you just don't have any IC restrictions you put on what ships your character can fly then you can train for whatever you want and fly it as well as anyone else which is great.
For such a slow burning game as Eve having any in-game mechanic affected by the character selection process would be bad in my opinion. It's not like we can hit lvl60 in a month then roll another class.
That aside it would be interesting to see race play a bigger part beyond what the role players do with it. The only realistic one I can think of would be maybe affecting NPC trade based on your trade skills, standings and race. Therefore a Matari in good standing with the Republic might get cheaper NPC goods from a Six Kin Station than an Amarr and visa versa. It would be a pig to balance nicely and since the market that matters is player driven it would hardly be noticed by the big ISK but it's an idea.
>> RECRUITING << |
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