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WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
300
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Posted - 2014.10.17 19:05:14 -
[31] - Quote
+1 to the OP
A.K.A Hodor Von Grootenberg
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Silverdaddy
Ourapheh Holdings
31
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Posted - 2014.10.17 21:59:49 -
[32] - Quote
+1 to Obsidian Hawk for the thread.
+9000 for the return of the pleasure hub interior!!!
I miss much of what we used to have as well, like the tornados in Recon 3 of 3 and the construction signs. Its these little things that give life to what can be a monotonous environment.
The problem with slavery is that only half of the manacles are visible. The Holder, supposed master, is equally bound by the gilded chains of privilege and wealth.
Sorrowful is the state of humanity, which shall never be free until all share equally in Liberty.
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Solecist Project
I'm So Meta Even This Acronym
11131
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Posted - 2014.10.17 23:16:21 -
[33] - Quote
If they reintroduced the pleasure hub ...
... I'D FINALLY HAVE A PROPER HOME STATION TO BE IN!! \o/ :D
OMG ALL THE POR*coughcoughCOUGHCOUGHCOUGH*
Damn, almost chocked to death on that one .........
> I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin.
Random ASCII Image Thread in OOPE
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Anabella Rella
Gradient
1771
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Posted - 2014.10.18 06:37:15 -
[34] - Quote
It's been a while since I thought about the old pleasure hubs interiors, the toxic clouds and other details that made Eve something wondrous back when I started playing nearly 7 years ago. Sadly many features like the toxic clouds, the old style engine trails, the bright nebulae, etc were axed in the name of better graphical performance at the demand of players. Although it would be awesome to see them return I'm afraid that we won't see that happen, at least not anytime soon. CCP seems to be running in austerity mode lately and only working on the basic, core stuff.
To those who posted screenshots from "the old days", thanks for the memories.
When the world is running down, you make the best of what's still around.
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Solecist Project
I'm So Meta Even This Acronym
11131
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Posted - 2014.10.18 07:12:10 -
[35] - Quote
Well ... they ruined explosions ... ... but they brought back engine trails.
They made new stars, at least from the distance ... ... and they said they'll make nebulae brighter ... ... and maybe even increase the resolution.
They said they did so with the wormhole nebulae ... ... but I am unable to verify that claim.
I want collars.
> I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin.
Random ASCII Image Thread in OOPE
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marVLs
663
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Posted - 2014.10.18 10:25:45 -
[36] - Quote
Yup eve isnt the same :/ the best feel, climat it has in times of old nebulas, and jukebox, that music makes everything |
Silverdaddy
Ourapheh Holdings
31
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Posted - 2014.10.18 15:40:10 -
[37] - Quote
Hal Morsh wrote:OK first off when was the pleasure hub removed?? I never heard of it being removed.
I always wanted space tornadoes, please gimmie space tornadoes? Meh. I used to rant about them because I never got to see them.
As for that sign? I once got a mission with nothing in the site but a bunch of pirate frigates orbiting that sign, pretty sure that one is still around somewhere.
They removed the pleasure hubs when they re-did the station interiors. I don't remember precisely when that was, but it was quite some time ago... perhaps when Incarna was deployed? Or maybe even earlier...
All station interiors are now exactly identical for each faction, there is no variety. I loved that variety.
The problem with slavery is that only half of the manacles are visible. The Holder, supposed master, is equally bound by the gilded chains of privilege and wealth.
Sorrowful is the state of humanity, which shall never be free until all share equally in Liberty.
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2398
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Posted - 2014.10.18 18:18:17 -
[38] - Quote
I support this. +1 To OP. |
Obsidian Hawk
RONA Corporation RONA Directorate
1226
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Posted - 2014.10.18 21:12:50 -
[39] - Quote
Thanks for the support guys. I will do my best to help bring back the much needed immersion we need in this game. |
WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
300
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Posted - 2014.10.21 13:44:31 -
[40] - Quote
A.K.A Hodor Von Grootenberg
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WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
300
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Posted - 2014.10.21 13:46:32 -
[41] - Quote
Silverdaddy wrote:Hal Morsh wrote:OK first off when was the pleasure hub removed?? I never heard of it being removed.
I always wanted space tornadoes, please gimmie space tornadoes? Meh. I used to rant about them because I never got to see them.
As for that sign? I once got a mission with nothing in the site but a bunch of pirate frigates orbiting that sign, pretty sure that one is still around somewhere. They removed the pleasure hubs when they re-did the station interiors. I don't remember precisely when that was, but it was quite some time ago... perhaps when Incarna was deployed? Or maybe even earlier... All station interiors are now exactly identical for each faction, there is no variety. I loved that variety. IIRC the Gallente station interior that had the pleasure hub neon sign in it was removed by Apocrypha if not earlier.
A.K.A Hodor Von Grootenberg
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WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
300
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Posted - 2014.10.21 13:50:59 -
[42] - Quote
Solecist Project wrote:they brought back engine trails. current engine thrust trails are vastly inferior to the old ones due to the fact that they are cylindrical and remain fixed in relation to the ship. the old ones were somewhat more real and when you warp you'd clearly see the trails pointing out that your ship is warping in a slightly different angle than where your ship was going prior to entering warp.
A.K.A Hodor Von Grootenberg
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Ruskarn Andedare
Lion Investments
573
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Posted - 2014.10.21 17:16:31 -
[43] - Quote
+1 to more immersive stuff - EVE needs more wierd and whacky, more WTF??? moments.
More fluff, less efficient austerity |
Yolandar
Estrogen Industrial Enterprises
12
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Posted - 2014.10.22 02:04:30 -
[44] - Quote
+1
I miss the old stuff, and I never even got to see it Thx for the pics OP!
I got into Eve cause I always loved looking up at stars and wondered what it be like to actually see them from space. Out in the country where I live you lose count at thousands. Can even see the webs of the galaxies, and the meteor showers during the lunar eclipse were stellar.
Maybe it could be a game setting, set graphics option to "freakin awesome" (instead of "pew-pew faster"). Can always it change back.
I do like the look of some of the planets and moons, big thanks to ccp for spending some time on those.
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Erin Crawford
319
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Posted - 2014.10.22 09:01:43 -
[45] - Quote
Although the visuals seem a bit old they still look amazing!
Pity CCP has not only removed the more 'wondrous' elements of the universe, but it seems that they haven't even replaced it with something else or even added anything new at all - looks like the process has simply watered the environment down to make it blander... Maybe that's the intention - to make space seem more empty and cold..? |
Ruskarn Andedare
Lion Investments
574
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Posted - 2014.10.22 12:10:57 -
[46] - Quote
WhyYouHeffToBeMad IsOnlyGame wrote:Solecist Project wrote:they brought back engine trails. current engine thrust trails are vastly inferior to the old ones due to the fact that they are cylindrical and remain fixed in relation to the ship. the old ones were somewhat more real and when you warp you'd clearly see the trails pointing out that your ship is warping in a slightly different angle than where your ship was going prior to entering warp.
Actually they don't remain fixed - try making sharp turns in a fast ship |
Reactoni Mishi
Hedion University Amarr Empire
0
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Posted - 2014.10.22 19:21:45 -
[47] - Quote
One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.
We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.
There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.
Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.
EVE didn't go easy-mode. It went mega-mode. It became absurd.
The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.
Shrug..... |
Herzog Wolfhammer
Sigma Special Tactics Group
5578
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Posted - 2014.10.22 19:57:55 -
[48] - Quote
Reactoni Mishi wrote:One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.
We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.
There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.
Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.
EVE didn't go easy-mode. It went mega-mode. It became absurd.
The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.
Shrug.....
Go back to Eve Online.
Oh wait.
Bring back DEEEEP Space!
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WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
857
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Posted - 2014.10.26 15:23:38 -
[49] - Quote
think back to 2005...
back when Minmatar ships had REAL RUST. the vagabond was a pirate undead zombie dragon and not a nice and shiny dragon. back then people feared the very sight of a rupture because it looked like a ghost pirate ship.
turrets were bigger on a rifter back then. back when the wolf had turret slots near the middle of the ship.
and ishtars were FUK'N HAPPY!
A.K.A Hodor Von Grootenberg
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Mixu Paatelainen
Eve Refinery
171
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Posted - 2014.10.26 17:55:34 -
[50] - Quote
Reactoni Mishi wrote:One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.
We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.
There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.
Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.
EVE didn't go easy-mode. It went mega-mode. It became absurd.
The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.
Shrug.....
Read this, felt sad :(
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Obsidian Hawk
RONA Corporation RONA Directorate
1232
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Posted - 2014.10.27 02:51:40 -
[51] - Quote
I'm working on a long winded immersion proposal ranging from simple things that can be done in the art dept to more complex things.
it's going to be long road to bring immersion back but we can do it.
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
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Herzog Wolfhammer
Sigma Special Tactics Group
5589
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Posted - 2014.10.28 17:25:40 -
[52] - Quote
Obsidian Hawk wrote:I'm working on a long winded immersion proposal ranging from simple things that can be done in the art dept to more complex things.
it's going to be long road to bring immersion back but we can do it.
Seems like the only "immersion" we get now is bored nullsec cartel members "burning" highsec and ganking AFK haulers. And the only people outside of the ganker and gankee who know about it are the ones who read about it in the forums and do a few eye rolls.
There are times though when some players do something good for immersion. Some of those players who were involved in the Sansha live events back when they were live events are still out there doing things. Not as many as there used to be (like 2 or 3 now).
Bring back DEEEEP Space!
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WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
1283
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Posted - 2014.10.29 05:23:23 -
[53] - Quote
Mixu Paatelainen wrote:Reactoni Mishi wrote:One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.
We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.
There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.
Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.
EVE didn't go easy-mode. It went mega-mode. It became absurd.
The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.
Shrug..... Read this, felt sad :( so am I. this guy knows nothing about what he's talking about. why do people have to be so bad??
A.K.A Hodor Von Grootenberg
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WhyYouHeffToBeMad IsOnlyGame
3485
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Posted - 2014.11.16 13:04:24 -
[54] - Quote
I can't shake the feeling that the Incursus variants are a missed shot...(couldn't think of a better term)
A.K.A Hodor Von Grootenberg
I'm a Snaper - imgur.com/8EHPPWU
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mad? ( -í° -£-û -í°)
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Mag's
the united
18164
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Posted - 2014.11.16 13:15:52 -
[55] - Quote
Speaking of old vs new. Do you recall the old Helios based on the Maulus hull. It was beautiful. Then they said because of tiers, they needed to change it to the Imicus hull and it became ugly as sin.
As tiers now mean nothing, please change it back to the Maulus hull. So I can fly one again.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Obsidian Hawk
RONA Corporation RONA Directorate
1254
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Posted - 2014.11.16 22:03:40 -
[56] - Quote
Mag's wrote:Speaking of old vs new. Do you recall the old Helios based on the Maulus hull. It was beautiful. Then they said because of tiers, they needed to change it to the Imicus hull and it became ugly as sin.
As tiers now mean nothing, please change it back to the Maulus hull. So I can fly one again.
They should switch the keres and helios hulls. The Keres hull looks more like an exploration ship than the helios does now.
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
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Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
173
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Posted - 2014.11.17 10:24:33 -
[57] - Quote
Since I can only fly Gallente ships I occasionally find myself in a Helios.
I find myself with an icky feeling every time I step out of it and it's not because of the pod goo!
Edit: grrr! |
MidnightWyvern
Night Theifs DamnedNation
63
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Posted - 2014.11.17 13:46:50 -
[58] - Quote
Herzog Wolfhammer wrote:Obsidian Hawk wrote:The other major lroblem is the game is run by the 0.0 people. They dont care about anything in the game as long as it doesnt affect their ability to rat in supers. But their csm members keep getting voted in.
Brimg back immersion! I would not put that entirely on the denizens of nullsec though. The root of the problem is the obsession with ISK or stats (or both). Anything new to the game that is not directly and with laserbeam focus fueling the min/maxer tendency to improve ISK or stats is demonized and denigrated with the usual rage about the game catering to carebears, going the way of WoW, etc. Everything to these people is "muh stats". And if their influence could be accounted for, I would not say they entirely win. Certainly the graphics of the game ship-wise have improved, though the "feel" of space suffered somewhat. Ship trails for example was something a lot of players, even the "muh stats/ISK" crowd wanted, so it's not all one-sided. Few people will cheer the removal of the Pleasure Hubs. I don't know what SJW (old school religionist or modern day misandrist) move caused that to happen. Meanwhile, that old trailer of the capsuleer exiting his pod with the narrative saying something like "sometimes you have to do things yourself" (paraphrasing here) is gone, because the min/max crowd screamed about space Barbie. The depth of that and the potential is gone. And finally, the chronicles, which added further depth to the game, are fewer and far between. The live events are now scheduled, planned and canned, and more about stats than backstory. Yeah better times are behind us. These days I'm reading the works of Poe rather than playing. I was here for the science fiction (Poe actually and in great detail has a story describing a moon flight using a balloon that I could not put down) but I fear I may leave sooner than later in disappointment. If all I wanted was a game, or a scoreboard, I would have played something else for 8 years. This I actually agree with.
Part of the reason people always call this game Excel in Space these days is because that's kind of what it is.
The only problem is that enough of the community is consistently conveying to CCP that that is indeed what they want.
I mean, sometimes I feel like I'm the only person that went to go see EVE when I first got into the game. I'd seen screenshots, but I really wanted to see it with my own eyes. I even flew back out to a University station, bought Anchoring and a Secure Container, and then flew back to put one farther out than all the others I could see.
I don't agree that CCP is killing the game, but I do agree that the focus in recent years has been entirely on game mechanics and balance that seems to have come at the expense of what I guess I would call the "magic". I'm not surprised that that was a reaction to what happened in 2011, but I wish CCP would go back to doing some of the cool stuff they did before then.
Hell, I'm still hoping to see Walking-in-Stations someday, and imagine having that feature with a nice big window in the central hub of a station looking out onto some of the beautiful scenery like in the OP. Watching ships undock and warp off with that slick new warp effect.
Ship balance is all fine and good, but I want to feel like going on a long trip around New Eden again just to see the sights.
EDIT: I somehow missed the part about the Chronicles.
CCP has been saying that they don't want Chronicles anymore because they want the story to be present in the game rather than requiring you to go to their website to read about it. If you look at what they've said so far about Rhea, the discovery of Thera, the shattered wormholes, the Sleepers coming into New Eden, and all the other elements won't be explained in blogs or have Chronicles written about them.
Rather, you'll have to read the in-game news reports or go and experience them for yourself. I see that as a step forward, honestly, a way to make New Eden feel more real and alive.
http://www.youtube.com/watch?feature=player_detailpage&v=eaUaJUhTZfw#t=148s
An excellent example of why pod killmails are the best feature to be implemented in EVE Online since warping at zero.
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Bagrat Skalski
Poseidaon
6355
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Posted - 2014.11.17 15:11:41 -
[59] - Quote
MidnightWyvern wrote: Rather, you'll have to read the in-game news reports or go and experience them for yourself. I see that as a step forward, honestly, a way to make New Eden feel more real and alive.
Like when you log in, sit on a couch in CQ and read recent news about the universe? Or you fly towards the gate, see a bliboard and watch a quafe commercial and after that, some breaking news flash?
Living universe.
Recon makes them stronger
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WhyYouHeffToBeMad IsOnlyGame
4992
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Posted - 2014.12.06 15:46:03 -
[60] - Quote
bumping for attention.
*meows*
I'm a Snaper - imgur.com/8EHPPWU
mad? ( -í° -£-û -í°)
Hengle Teron > v(t) = dp / dt
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