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Amy Farrah FowIer
School of Applied Knowledge Caldari State
0
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Posted - 2014.09.30 19:59:00 -
[1] - Quote
Sorry I cant understand you put work into, what does not need to be changed?
The new cloaking effect is in my view a lot to conspicuous, flashy and kitschy. In short - it looks frightening from bad.
It looks like water, after every jump it reminds me of an submarine.
Really scary CCP! |
Frostys Virpio
The Mjolnir Bloc The Bloc
1263
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Posted - 2014.09.30 20:07:00 -
[2] - Quote
Amy Farrah FowIer wrote:Sorry I cant understand you put work into, what does not need to be changed?The new cloaking effect is in my view a lot to conspicuous, flashy and kitschy. In short - it looks frightening from bad. It looks like water, after every jump it reminds me of an submarine. Really scary CCP!
Didn't you know your ship is underwater anyway? |
Amy Farrah FowIer
School of Applied Knowledge Caldari State
0
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Posted - 2014.09.30 20:11:00 -
[3] - Quote
the new cloaking effect:
see here |
Discomanco
We pooped on your lawn Resonance.
48
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Posted - 2014.09.30 20:11:00 -
[4] - Quote
The art/fx team needs something to do, right? |
Rivr Luzade
Coreli Corporation Ineluctable.
733
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Posted - 2014.09.30 20:16:00 -
[5] - Quote
This is a stealth cloak nerf. More to come in that regard. |
Komi Toran
Paragon Trust The Bastion
264
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Posted - 2014.09.30 20:29:00 -
[6] - Quote
I've been waiting for them to bring the old cloaking animation back for years...
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Alvatore DiMarco
Capricious Endeavours Ltd
2814
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Posted - 2014.09.30 20:38:00 -
[7] - Quote
Komi Toran wrote:I've been waiting for them to bring the old cloaking animation back for years...
They still haven't. |
Alundil
Isogen 5
679
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Posted - 2014.09.30 22:08:00 -
[8] - Quote
Rivr Luzade wrote:This is a stealth cloak nerf. More to come in that regard. huh? How so?
I'm right behind you |
Gadget Helmsdottir
Gadget's Workshop
31
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Posted - 2014.09.30 22:16:00 -
[9] - Quote
I like the new cloaking effect.
-100
--Gadget |
Mag's
the united
17883
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Posted - 2014.09.30 22:54:00 -
[10] - Quote
Alundil wrote:Rivr Luzade wrote:This is a stealth cloak nerf. More to come in that regard. huh? How so? Wondered that myself tbh.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
119
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Posted - 2014.09.30 23:00:00 -
[11] - Quote
Stop living in the past and move on with the new. As said when Rubicon was released "There's no turning back" not now, not later... We are going straight forward without looking back. |
Jean Luc Lemmont
Federal Navy Academy Gallente Federation
7
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Posted - 2014.10.01 00:14:00 -
[12] - Quote
Oh no something changed that has absolutely no effect on game play (yet) but I don't like it. Quick, to the ***** and whine mobile! A bitter vet trying to start anew. |
Jack Carrigan
Order of the Shadow The Revenant Order
1584
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Posted - 2014.10.01 00:52:00 -
[13] - Quote
You cannot be ****ing serious. It doesn't affect anything, and neither does this thread. Can we get on with life and let this die now? "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |
Athryn Bellee
Concordiat Spaceship Samurai
22
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Posted - 2014.10.01 01:44:00 -
[14] - Quote
It's easier to tell which direction your ship is facing with the new effect. There is literally no reason to like the previous over the new version. |
Jatok Reknar
The Legion of Spoon Curatores Veritatis Alliance
4
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Posted - 2014.10.01 03:18:00 -
[15] - Quote
Supported. This new effect looks really ugly at least for me. I am not certain if this is a bug - I am filing one as well to track.
Details:
I am running a high end system with GTX Titan and fairly recent 340 series NVIDIA driver. The new cloaking effect is quite ingenious, but unfortunately there is a graphical bug here that makes it game-breakingly ugly for me. I have shaders (and all settings) maxed.
The problem seems to be that the hexagons are rendered sometimes in very large size compared to the ship making it look more like graphics corruption rather than a pretty effect. These then pop back to a finer hexogonal mesh which looks fairly fine (though I would personally prefer if it was even finer, or not have these hexagons at all). Occasionaly (say on moving or warping back or decloaking) the shaders pop back sometimes to the large hexagons which is really disruptive and ugly.
Please see the screenshots below:
Just on cloak up - hexagons are huge and ugly on my viator : http://prntscr.com/4rykyi After cloak animation completes - size drops and looks better : http://prntscr.com/4ryl4m On moving to a station : http://prntscr.com/4rylgp <- this one is really bad!!!
Please help. Please consider providing an option to disable this specific effect without me having to turn down my shader setting for everything else while it is being looked at? |
Arthur Aihaken
X A X
3830
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Posted - 2014.10.01 03:53:00 -
[16] - Quote
Jatok Reknar wrote:Supported. This new effect looks really ugly at least for me. I am not certain if this is a bug - I am filing one as well to track. At least you got hexagons; mine displays as a 2D grid of "u"-shaped squares. I am currently away, traveling through time and will be returning last week. |
Barton Breau
University of Caille Gallente Federation
77
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Posted - 2014.10.01 04:20:00 -
[17] - Quote
Arthur Aihaken wrote:Jatok Reknar wrote:Supported. This new effect looks really ugly at least for me. I am not certain if this is a bug - I am filing one as well to track. At least you got hexagons; mine displays as a 2D grid of "u"-shaped squares.
Yes, it looks quite crude, and stupid in the regard that the squares stay the same size regardless of zoom...
Shouldnt the art team be redesigning the domi or something? Maybe station interior recolor finally so that we have more than four? |
Tabyll Altol
Breaking.Bad Circle-Of-Two
18
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Posted - 2014.10.01 05:53:00 -
[18] - Quote
I like the new effect.
-1 |
Amy Farrah FowIer
School of Applied Knowledge Caldari State
0
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Posted - 2014.10.01 06:09:00 -
[19] - Quote
Celthric Kanerian wrote:Stop living in the past and move on with the new. As said when Rubicon was released "There's no turning back" not now, not later... We are going straight forward without looking back.
It does not make sense (in my view) to use this homicide argument. To make something new does not mean, its now better. Okay, the new cloaking effekt is clearly a matter of taste - for me its a huge step backward, for me is the new cloaking effekt the past.
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Aakkonen
The 0rigin Illusion of Solitude
66
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Posted - 2014.10.01 12:52:00 -
[20] - Quote
Well this didnt take long... Whining started bit more earlier than the jump animations... This is good addition and ppl likes it. I dont like gallente ships but I havent posted any threads in forums about that (yet) Anyways, I dont like the thing in new cloaking that first its big hexes then its small but we cant get all we want cant we? Bad Jokes since -09.... Fly Safe! o7 |
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Richard Feynmann
SKULL AND B0NES Greater Western Co-Prosperity Sphere
2
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Posted - 2014.10.01 13:14:00 -
[21] - Quote
Aakkonen wrote:Well this didnt take long... Whining started bit more earlier than the jump animations... This is good addition and ppl likes it. I dont like gallente ships but I havent posted any threads in forums about that (yet) Pirate Anyways, I dont like the thing in new cloaking that first its big hexes then its small but we cant get all we want cant we? P
Its a sandbox game, right? And if you read the dev-blogs, it seems CCP wants a feedback from the community, right?
To criticism new features or content is not automatically an "whining threat"
And I can understand the frustration, because it looks really cheap. The polygons does not circle or scale. It looks like an 2d skin - jumping back and forth uncontrolled and chaotic. It looks like it isnt part of the ship - more like a fault between the ship and my eyes. Die Bundeswehr ist dazu da, um den Feind an der Grenze solange aufzuhalten, bis Millit+ñr kommt. |
SocialDamage
HAN.del.SOLO
0
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Posted - 2014.10.02 05:32:00 -
[22] - Quote
Me as a miner...
the new cloak effect is ugly as fck but..can i pls get it permanent? cause the new usefull recolor of exhumers is even more ugly to watch than the ugly new cloak animation no one needs |
Toxic Avanger
Republic University Minmatar Republic
0
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Posted - 2014.10.02 14:10:00 -
[23] - Quote
was there an issue with the old effect? |
Jatok Reknar
The Legion of Spoon Curatores Veritatis Alliance
6
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Posted - 2014.10.11 22:07:00 -
[24] - Quote
Looks like the good folks at CCP has iterated over the cloaking effect and improved it quite a bit from the Oceanus release version. The effect on Singularity now looks great to me! :) No more popping in and out of big hexagons to small hexagons. And no more giant hexagons as far as I can tell. Thanks CCP! :)
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