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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Gospadin
School of Applied Knowledge Caldari State
201
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Posted - 2014.10.01 14:28:00 -
[61] - Quote
Jessica Duranin wrote:translation:"Hello, I'm a little bluesec pubbie. I have infinitely respawning sites that I can run 24/7 in a cheap BS for 100+mio isk/h without any risk unless I fall asleep."
Why does falling asleep matter? They have the afktar. |
Marox Calendale
Human League
29
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Posted - 2014.10.01 14:33:00 -
[62] - Quote
Jessica Duranin wrote:Marox Calendale wrote:And all those players will come back to wh when this balance has happened. It-¦s just a question how you adapt in the meantime. You still think they will fix this someday? Hyperion release was over a month ago... and what did they do to address the concerns that the players expressed? No " yes, there might be an issue" or "we'll look into that" but instead more nerfs to w-space. Just look at how Fozzie responded to this thread: No mention that they might look into the implications this has for w-space or even change anything about it - he just states that the nerf is intended. Hell, corbexx had to literally drag him in here to at least tell us that they nerfed w-space again. Don't be illusional. CCP doesn't give a sh*t about w-space. There won't be any fix for this mess. What has to get fixed? Hyperion changes? I say no. Mass Distance change doesn-¦t affect subcapital ship-¦s except orcas. So you have to close your holes with battleships. That isn-¦t a big deal. New connectivity? Great! Increases risk very much, but it-¦s a way better than those 5 - 6 system chains we had before hyperion. Today it-¦s pretty easy to get everywhere in K-Space without rolling your static several times. Wasted Wormhole Systems? This is what it used to be even before hyperion. You just didn't see it, because of the short chains. Sure some have left. But that aren-¦t so much as some want to make us believe. J-Space was already a waste land in the past months. K162 Spawns? Ok. I think it-¦s a good compromise between gankers and victims. Frig Holes? Useless, but not that bad at all.
And now those RR Fixing. Hell, what do you want? Doing C4/C5 Sites in a single tengu? You can still handle it in a marauder and if not, where is the problem to take a group of friends with you?
The only reason why we don-¦t do any C4 Sites at the moment is that its income is like you-¦re doing group mining in Highsec! (With a way more risk). And the only reason for that is, that you need a lot more people and time for preparing your hole.
Sorry but I can-¦t comprehend all that whine what was coming up in the past weeks. Hyperion was a big change to wh live, but the way J-Space works, is still great. It-¦s still a mostly randomized area and you always have to look behind you, if there isn-¦t someone who wants to stab you with his dagger right in your back.
From my point of view there are just 2 things that must be fixed in the future.
1) Comunication between CCP and their customers. The new changing period is good, but they have to inform us very, very faster about what they are changing!
2) Changing C1 - C4 (I don-¦t like to say low class, as there are no big differences in WH classes left) income abilities. The risk/reward ratio has to be right again. |
Sullen Decimus
Polaris Rising The Bastion
0
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Posted - 2014.10.01 14:36:00 -
[63] - Quote
La Nariz wrote:You wormhole pubbies are such entitled babies. Is working for your isk a foreign concept?
La Nariz wrote: Hah I actually have to risk things for my isk, you guys on the other hand basically get it freely handed to you. Hell even the incursion people have to deal with more risk than you do because of ganking.
You both have to be kidding right? One could hardly consider sitting in an afk Ishtar deep in the rectal cavity of Deklein as either A) work or B) risky.
ESPECIALLY when you consider there is local and an intel channel to inform you of any non blue within 20 jumps to your ratting system....
Ask me how I know.......
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Alundil
Isogen 5
694
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Posted - 2014.10.01 14:37:00 -
[64] - Quote
Jack Miton wrote:fk's sake. what IS it with the whiney BS attitude in WHs these days? back in my day, sleepers RRed and got bonused in cataclysmics. now THAT was a grind fest.
PS: these changes have actual zero impact on cap escalation income/difficulty though solo marauders are probably entering sad phase. As stated, more than once already in this gestational threadnaught, this will likely have little effect on cap escalation fleets.
Low class systems drive wspace population though. Longer site completion times for lower class systems will likely mean fewer people willing to do them/move in.
I'm right behind you |
Alundil
Isogen 5
694
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Posted - 2014.10.01 14:40:00 -
[65] - Quote
Andrew Jester wrote: I would like to take a moment to thank CCP for fueling the whining-bitching fire for another week or two while all these "hardened" players throw tantrums like sweets-deprived 5-year old. Talk about how "elite" you are and how much better you are than those casual k-spacers, but the moment something even remotely disturbs the equilibrium tear geysers just start erupting. Pls HTFU, it's embarrassing
I know your angle, but this isn't helpful overall. People whinging and trolling (and there are some and will likely be more) should largely get ignored. But those with valid/reasoned statements/question wind up getting lost in the back and forth shitshow created by the various types of trolls (00 trolls, bear trolls, etc etc etc ad nauseum). It's not helpful.
I'm right behind you |
Jack Branigan
Deadspace Knights Galactic Skyfleet Empire
7
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Posted - 2014.10.01 14:42:00 -
[66] - Quote
Going hardcore Golum style on my sleepr loot in 3......2.....1....... "my precious.....nanoribbons.." |
Andrew Jester
Origin. Black Legion.
708
|
Posted - 2014.10.01 14:43:00 -
[67] - Quote
BadAssMcKill wrote:La Nariz wrote:Jessica Duranin wrote:translation:"Hello, I'm a little bluesec pubbie. I have infinitely respawning sites that I can run 24/7 in a cheap BS for 100+mio isk/h without any risk unless I fall asleep." Hah I actually have to risk things for my isk, you guys on the other hand basically get it freely handed to you. Hell even the incursion people have to deal with more risk than you do because of ganking. You're trying too hard
badass pls
also my mutabal was delicious If thuggin' was a category I'd win a Grammy |
Senn Denroth
Lazerhawks
212
|
Posted - 2014.10.01 14:51:00 -
[68] - Quote
CCP Fozzie wrote:For some reason the patch note for this change incorrectly limits itself to mentioning the Mara Paleos. Quote:The Mara Paleo Incursion NPC now remote repairs correctly. The issue that had been breaking the remote reps in incursions was also breaking the remote reps from sleeper NPCs. For the past while sleepers have not been applying any of their remote reps (you were only seeing their local reps). They are now once again working at original spec. I'm sorry but you've used that card way too many times now, I'm sure by now everyone has begun to question CCP as game devs seeing most of wormhole space was "set up wrong". |
CivilWars
Rolled Out Triumvirate.
205
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Posted - 2014.10.01 14:52:00 -
[69] - Quote
Alundil wrote:Jack Miton wrote:fk's sake. what IS it with the whiney BS attitude in WHs these days? back in my day, sleepers RRed and got bonused in cataclysmics. now THAT was a grind fest.
PS: these changes have actual zero impact on cap escalation income/difficulty though solo marauders are probably entering sad phase. As stated, more than once already in this gestational threadnaught, this will likely have little effect on cap escalation fleets. Low class systems drive wspace population though. Longer site completion times for lower class systems will likely mean fewer people willing to do them/move in. Also as stated it has little/no effect on C1-3 space. The only people truly affected by this are C4 residents/farmers, but I'll be damned if the sky isn't falling yet again.
Rolled Out is re.... oh wait, better not say that again. We Re-Rolled. Stop by public channel Rolled Out to join the fun.
Hidden Fremen liked your forum post:... |
Aiyshimin
Imperial Collective Unsettled.
105
|
Posted - 2014.10.01 15:08:00 -
[70] - Quote
I run C4 sites currently for 200mil/hr average, and can probably negate this RR issue by switching to blasters for those anoms/waves. It might affect the completion times, but I don't think the change is dramatic.
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Jessica Duranin
Science and Trade Institute Caldari State
174
|
Posted - 2014.10.01 15:11:00 -
[71] - Quote
Marox Calendale wrote: What has to get fixed? ...
The only reason why we don-¦t do any C4 Sites at the moment is that its income is like you-¦re doing group mining in Highsec! (With a way more risk). ...
From my point of view there are just 2 things that must be fixed in the future.
1) Comunication between CCP and their customers. 2) Changing C1 - C4 (I don-¦t like to say low class, as there are no big differences in WH classes left) income abilities. The risk/reward ratio has to be right again.
It's always funny when people ask a question and then give the answer themselves a few sentences later.
Increasing risk is fine. Increasing risk while at the same time decreasing the rewards (which where already in a poor state to begin with) is not. |
Nash MacAllister
Anomalous Existence Low-Class
169
|
Posted - 2014.10.01 15:12:00 -
[72] - Quote
CivilWars wrote:The only people truly affected by this are C4 residents/farmers,
The end result really will depend on the fleet comp you run. I don't expect much difference post "fix" TBH. I do expect the days of solo Marauders, which are a rare find as it is (usually 2x per site), will be coming to an end though. I hope to do some testing tonight and see what the real result is... Yes, if you have to ask yourself the question, just assume we are watching you... |
Alundil
Isogen 5
694
|
Posted - 2014.10.01 15:30:00 -
[73] - Quote
Andrew Jester wrote:Alundil wrote:I know your angle, but this isn't helpful overall. People whinging and trolling (and there are some and will likely be more) should largely get ignored. But those with valid/reasoned statements/question wind up getting lost in the back and forth shitshow created by the various types of trolls (00 trolls, bear trolls, etc etc etc ad nauseum). It's not helpful. So far I haven't seen any valid/reasoned statements... Just complaining. The facts are that something that was once broken is fixed, for better or for worse, and that sites will take longer now. Agreed that something that once was broken is now fixed. The concern that I bring up (and that I believe is in line with corbexx's efforts) is what does this potentially do to population growth/retention. That is the concern. Seemingly little attention is paid to downstream effects of changes and that, imo, is a problem regardless of the area of space that it occurs in. I'm not attempting to make a mountain out of a molehill but rather simply draw attention to, what I believe, has possibly/plausibly been overlooked.
I'm right behind you |
Erien Rand
The Dark Space Initiative Scary Wormhole People
24
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Posted - 2014.10.01 15:36:00 -
[74] - Quote
La Nariz wrote:You wormhole pubbies are such entitled babies. Is working for your isk a foreign concept?
Yes, because collecting that rent must be Sooooooo much work. Slum lord |
corbexx
eXceed Inc. No Holes Barred
765
|
Posted - 2014.10.01 15:42:00 -
[75] - Quote
Sullen Decimus wrote:La Nariz wrote:You wormhole pubbies are such entitled babies. Is working for your isk a foreign concept? La Nariz wrote: Hah I actually have to risk things for my isk, you guys on the other hand basically get it freely handed to you. Hell even the incursion people have to deal with more risk than you do because of ganking.
You have to be kidding right? One could hardly consider sitting in an afk Ishtar deep in the rectal cavity of Deklein as either A) work or B) risky. ESPECIALLY when you consider there is local and an intel channel to inform you of any non blue within 20 jumps to your ratting system.... Ask me how I know.......
He shoots, He scores. Bastion 1 Goons 0 Corbexx for CSM 9 - Wormholes deserve better |
Judas Lonestar
Stryker Industries
84
|
Posted - 2014.10.01 15:54:00 -
[76] - Quote
captain foivos wrote:haha wormholers got screwed
goback2highsec and get in line to run incursions with everyone else you poors
If you saw how effectively we can clean out high class wormhole sites you'd fall over dead if we decided to come run Incursions.
Be careful what you wish for. |
corbexx
eXceed Inc. No Holes Barred
765
|
Posted - 2014.10.01 15:55:00 -
[77] - Quote
maybe next week I'll go run all the sites again on sisi and put in new numbers so we can see what the effect will potentially be. Corbexx for CSM 9 - Wormholes deserve better |
Alundil
Isogen 5
694
|
Posted - 2014.10.01 16:27:00 -
[78] - Quote
CivilWars wrote:Alundil wrote:Jack Miton wrote:fk's sake. what IS it with the whiney BS attitude in WHs these days? back in my day, sleepers RRed and got bonused in cataclysmics. now THAT was a grind fest.
PS: these changes have actual zero impact on cap escalation income/difficulty though solo marauders are probably entering sad phase. As stated, more than once already in this gestational threadnaught, this will likely have little effect on cap escalation fleets. Low class systems drive wspace population though. Longer site completion times for lower class systems will likely mean fewer people willing to do them/move in. Also as stated it has little/no effect on C1-3 space. The only people truly affected by this are C4 residents/farmers, but I'll be damned if the sky isn't falling yet again. Rolled Out is re.... oh wait, better not say that again. Sigh....
Downstream effects. Those are the things that we should all be paying attention to when talking about/thinking about either proposed CCP changes or realized CCP changes as this appears to be. That's my point.
Ongoing apathy towards things under "Well it doesn't affect me." is largely how the various areas in the game have devolved into the circlejerk of "This is ****** or that is ****** or that is free intel, riskless isk, etcetc" and is frankly disappointing to see.
But too, isn't something you and I haven't beaten to death over drinks and/or G+Talk.
TTYL
I'm right behind you |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
823
|
Posted - 2014.10.01 16:55:00 -
[79] - Quote
Aiyshimin wrote:I run C4 sites currently for 200mil/hr average, and can probably negate this RR issue by switching to blasters for those anoms/waves. It might affect the completion times, but I don't think the change is dramatic.
Blasters would give you the DPS for those waves but you might find range an issue in some cases, also there are 1-2 waves like the last one on the outpost where you might not be able to apply enough effective dps from a single marauder to break the RR though. |
Adarnof
Free Trade Monopoly You Are Being Monitored
40
|
Posted - 2014.10.01 17:13:00 -
[80] - Quote
La Nariz wrote:You wormhole pubbies are such entitled babies. Is working for your isk a foreign concept?
Your turn for a nerf.
Please post tears here for ease of consumption. |
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Mr Macus
Bad Investment Choices
0
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Posted - 2014.10.01 17:27:00 -
[81] - Quote
corbexx wrote:maybe next week I'll go run all the sites again on sisi and put in new numbers so we can see what the effect will potentially be.
im fine with group content but this really puts the hurt on the smaller corps, 1 dude in a marauder clearing sites in a blinged out ship not being able to run sites anymore for completely dumb isk is fine. However this really puts the hurt on dudes trying to clear c5's in 4-5 man groups before we could do 3 but it'd be slow till more corp mates showed up. After this change we cant attempt a site in tengu's at all anymore even with 5 people, as all but the worst site will approach a total slog to clear. Domi's have faired a bit better but can still run into issues.
This change hasnt effected our capital clearing at all since we basically volley the BS off the field, its a straight kick in the nads to our lower sp and non capital using members. As i said before if its intended fine thats life we will adjust just as we did to the apparently broken mechanics but if the intention was to destroy non capital using worm-hole groups living in higher tier wormhole space thats going to cause quite a few wh corps to close up shop.
Now incursion runners will complain that they need 10 people to run a site but if you cram 10 people into a c5 and run a site you are splitting 200m 10 ways the amount of time and lack of sites would cause that group to make hardly any isk. |
Aiyshimin
Imperial Collective Unsettled.
105
|
Posted - 2014.10.01 17:57:00 -
[82] - Quote
Rroff wrote:Aiyshimin wrote:I run C4 sites currently for 200mil/hr average, and can probably negate this RR issue by switching to blasters for those anoms/waves. It might affect the completion times, but I don't think the change is dramatic.
Blasters would give you the DPS for those waves but you might find range an issue in some cases, also there are 1-2 waves like the last one on the outpost where you might not be able to apply enough effective dps from a single marauder to break the RR though.
Yep, I need to test it. Rails are more convenient, but MJD+bastion+blasters worked well enough for complete anoms.
If switching to blasters doesn't work, I'm afraid it's time for me personally to forget C4s for money making. At 200mil/hr it's well balanced for the risks and investment, but if I need to split that, I'd be better be running C3s in a Domi duo. Or running DEDs in lowsec.
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Nash MacAllister
Anomalous Existence Low-Class
169
|
Posted - 2014.10.01 18:07:00 -
[83] - Quote
La Nariz wrote:Jessica Duranin wrote:translation:"Hello, I'm a little bluesec pubbie. I have infinitely respawning sites that I can run 24/7 in a cheap BS for 100+mio isk/h without any risk unless I fall asleep." Hah I actually have to risk things for my isk, you guys on the other hand basically get it freely handed to you. Hell even the incursion people have to deal with more risk than you do because of ganking.
Lol Suck it null-scrub... Welcome to the party.
https://community.eveonline.com/news/dev-blogs/long-distance-travel-changes-inbound/ Yes, if you have to ask yourself the question, just assume we are watching you... |
corbexx
eXceed Inc. No Holes Barred
770
|
Posted - 2014.10.01 18:20:00 -
[84] - Quote
La Nariz wrote:You wormhole pubbies are such entitled babies. Is working for your isk a foreign concept?
I don't normally troll but.
Where is your god now https://forums.eveonline.com/default.aspx?g=posts&m=5070339#post5070339 Corbexx for CSM 9 - Wormholes deserve better |
Levina Windstar
Mekalon Industry
11
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Posted - 2014.10.01 18:23:00 -
[85] - Quote
This...
This is...
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Jez Amatin
Enso Corp
27
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Posted - 2014.10.01 18:31:00 -
[86] - Quote
i'm willing to forget bout the RR derp for the fabulous fallout THAT thread will cause.
:popcorn: |
Bhane Celesto
Hole Violence
3
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Posted - 2014.10.01 18:42:00 -
[87] - Quote
Quote: C4 SpaceHuge nerf to soloability and site time of the 2 most common sites Barracks The final wave is an RR nightmare, there is as much as 965-1126dps in reps. All the ships spawn hundreds of K off and will try to stay at range. This is also a pretty common site.
Command Post Stupid 1000+dps in reps in the final wave, another huge nerf
Is that highsec incursion drama over? I need a new isk faucet. I'm quite looking forward to 0 risk 150m/hour. ISN's fits aren't even that expensive. |
Andrew Jester
Origin. Black Legion.
708
|
Posted - 2014.10.01 19:22:00 -
[88] - Quote
It's not that bad. Nerfing LY is dumb, rest is fine.
Corbexx, if you need "trolling" lessons, PM me pls. I'll cut you a discount for being a good CSM If thuggin' was a category I'd win a Grammy |
Luft Reich
Magellan Corporation
51
|
Posted - 2014.10.01 21:16:00 -
[89] - Quote
Greetings greater wormhole community,
It seems everytime a really poorly thought out CCP idea comes out I decide to write a long reply to some thread, followed by maybe Copy pasting it into my own thread because #relevence. So here it goes...
CCP, What were you thinking? You were probably thinking oh Sleepers aren't actually remote repping, we should probably fix that because it says on EVE-Survival they do. I could harp on how you completly ignore the community for an entire 5000 Characters like I did last threadnought, but I shall spare you the criticism for the most part as your absolute blindness to the issue you keep time and time again putting yourselves into is apparent, and if it is not by now, you should rethink your business model.
Onto the game play that you have so generously added. I am the CEO of a very small C4 Corp, we run sites every so often, more often than we want to because the sites are so abysmal and mind numbingly boring (see Sleepers spawning off the grid in Data Relic Sites). This change once again hurts smaller groups as you have already done with the Hyperion change in the previous update. I will be running C4 Sites tonight to try and provide some numbers behind this, but we shall see if that actually happens. I would be 100% OK with this change if and only if you increased the rewards from lower class sites. For the love of bob, I can now 100% make more whacking off and pressing F1 with some "FC" raging on comms running incursions. This is unacceptable.
I have 2 more points before I'll let you ignore my post competly. 1) Time and time again you make changes without consulting the community and backing your reasoning up with evidence. 2) There has been more responses in a few hours to the nullsec jump range change than there have been on this current issue AND on the Jump Spawn Distance released in Hyperion.
Let that last one sink in members of WH space.
-Luft Reich Willing to have a forum war with a CCP Member, come at my law degree. ISD Cyberdyne liked your forum post |
Aiyshimin
Imperial Collective Unsettled.
113
|
Posted - 2014.10.01 21:19:00 -
[90] - Quote
Aiyshimin wrote:Rroff wrote:Aiyshimin wrote:I run C4 sites currently for 200mil/hr average, and can probably negate this RR issue by switching to blasters for those anoms/waves. It might affect the completion times, but I don't think the change is dramatic.
Blasters would give you the DPS for those waves but you might find range an issue in some cases, also there are 1-2 waves like the last one on the outpost where you might not be able to apply enough effective dps from a single marauder to break the RR though. Yep, I need to test it. Rails are more convenient, but MJD+bastion+blasters worked well enough for complete anoms. If switching to blasters doesn't work, I'm afraid it's time for me personally to forget C4s for money making. At 200mil/hr it's well balanced for the risks and investment, but if I need to split that, I'd be better be running C3s in a Domi duo. Or running DEDs in lowsec.
Well I ran a Frontier Command Post and it took almost twice as long as before, even if I derped a bit with gun swapping it's still not really worth it. (3 magstab Kronos, max gunnery, Marauders V)
Unfortunately this does indeed look like C4 marauding is no longer that well balanced risk/ISK wise.
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