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Thread Statistics | Show CCP posts - 41 post(s) |
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CCP Logibro
C C P C C P Alliance
461
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Posted - 2014.10.01 16:43:00 -
[1] - Quote
Changes are coming to how long distance travel works in EVE Online. If use jump drives, then this is an important dev blog for you. Find all the details from CCP Greyscale and the Nullsec working group here. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Greyscale
C C P C C P Alliance
2611
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Posted - 2014.10.01 16:50:00 -
[2] - Quote
Can supers use gates after this change? Yes.
Does this make it too difficult for new pilots to get out into 0.0? Yes, it probably does. We are going to look at this tomorrow to try and make this easier.
Is the balance for Black Ops final? No. Please give feedback!
The math about the minimum jump timer is inconsistent in the blog, right? Yes, it is, I'll fix it as soon as I have time, thread's moving too fast atm!
Very large fatigue values will take a loooong time to decay, is this too much? Possibly yes, we'll have a look at this. |
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CCP Fozzie
C C P C C P Alliance
11375
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Posted - 2014.10.01 16:54:00 -
[3] - Quote
Looking forward to getting this significant next step for Nullsec released!
Big thanks to the whole CSM for their help with this process so far and the good work I know they'll continue to do as we consult with them going forward. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Needmore Longcat
Dreddit Test Alliance Please Ignore
114
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Posted - 2014.10.01 16:57:00 -
[4] - Quote
Is today April 1? Capitals taking gates? Jump fatigue? These are some of the worst ideas.
How is a stagnant nullsec going to be fixed by making things take even longer than they do already? How does that make any sense at all?
Absolutely terrible. |
Mike Azariah
DemSal Corporation DemSal Unlimited
1556
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Posted - 2014.10.01 17:00:00 -
[5] - Quote
Gonna be a bumpy ride.
I will be collecting relevant comments in this small bag over here, tears in the tanker, over there.
m Mike Azariah-á CSM8 and now CSM9 |
Querns
GBS Logistics and Fives Support Goonswarm Federation
811
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Posted - 2014.10.01 17:01:00 -
[6] - Quote
I'm glad to see rorquals and JFs being less affected by jump fatigue. I was already preparing to harness lots of separate JF pilots to resume logistics as usual, having predicted a system that involved adding artificial limits to the number of jumps you can perform in a given time period (I mean, what other options were feasible?) but easing the fatigue for them obviates this plan somewhat. This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Domanique Altares
Rifterlings Point Blank Alliance
3115
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Posted - 2014.10.01 17:02:00 -
[7] - Quote
Needmore Longcat wrote:Is today April 1? Capitals taking gates? Jump fatigue? These are some of the worst ideas.
How is a stagnant nullsec going to be fixed by making things take even longer than they do already? How does that make any sense at all?
Absolutely terrible.
Because the tears will improve navigation through your stagnant pond of space. I predict enough that just riding the current of QQ will be faster than bridging. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3901
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Posted - 2014.10.01 17:03:00 -
[8] - Quote
A little of the reasoning, as far as I'm aware:
While big fights are nice and all, the ability to hot drop someone on the other side of New Eden leads to people avoiding fights, so they don't get dropped by, say, PL being bat phoned. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Makalu Zarya
Habitual Euthanasia Pandemic Legion
153
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Posted - 2014.10.01 17:04:00 -
[9] - Quote
o7 eve and thanks for all the fish, it's been fun. |
Sentinel Eeex
Thunderwaffe Goonswarm Federation
92
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Posted - 2014.10.01 17:06:00 -
[10] - Quote
Guys, it is October 1st, not April 1st. |
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Bekenel
Kite Co. Space Trucking Brave Collective
3
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Posted - 2014.10.01 17:06:00 -
[11] - Quote
Not so sure about this one.
I don't think suicide cloning is that much of a problem, it's the only work around that we have against a jump clone system that takes far too long. Will that be addressed this patch (it fits within the movement theme...)? |
Literally Space Moses
GoonWaffe Goonswarm Federation
87
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Posted - 2014.10.01 17:07:00 -
[12] - Quote
Have you considered the rather long distances between regions? I haven't actually checked the numbers, but I can imagine some regions being nigh impossible to assault, just because no capital ships can actually jump far enough to reach them, or can only reach one or two systems.
e: can caps even reach the drone regions via jump drives after this change? #T2013 |
Jassmin Joy
Sniggerdly Pandemic Legion
281
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Posted - 2014.10.01 17:07:00 -
[13] - Quote
RIP |
Sentient Blade
Crisis Atmosphere
1359
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Posted - 2014.10.01 17:08:00 -
[14] - Quote
Show me some maths...
Will jumping a capital into a fight for something like a 5 minute triage cycle now ground you in that system unable to get out agin (baring a gate, which is almost certainly suicide).
I also feel that such a significant reduction in range is, as usual, going to hurt the smaller guys who are reliant on individual carriers bringing their ships in and out. I've lost count of the amount of jumps I've done in my time just moving my corps / alliances ships back and forth from low to null.... and usually can't afford or protect extensive cyno chains in between.
Is this 5 LY before or after JDC V?
I also think that anything that involves timers is going to be hugely impacted by TIDI at the destination system. |
Chrono Eva
FinFleet Northern Coalition.
0
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Posted - 2014.10.01 17:08:00 -
[15] - Quote
**** no. Just no. This is the worst set of ideas I have heard for years. |
Aakkonen
The 0rigin Illusion of Solitude
66
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Posted - 2014.10.01 17:09:00 -
[16] - Quote
bwhahahah I can hear the cries of the cap pilots Bad Jokes since -09.... Fly Safe! o7 |
Querns
GBS Logistics and Fives Support Goonswarm Federation
813
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Posted - 2014.10.01 17:09:00 -
[17] - Quote
Literally Space Moses wrote:Have you considered the rather long distances between regions? I haven't actually checked the numbers, but I can imagine some regions being nigh impossible to assault, just because no capital ships can actually jump far enough to reach them, or can only reach one or two systems. This is why capital ships can take gates in the new system -- to obviate geography. This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
lolcorpholder alt
ebil piwates inc.
48
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Posted - 2014.10.01 17:09:00 -
[18] - Quote
Why tell about this now and not 1 week before the change? What is different in here as compared to the language channels situation? |
X ATM092
Clan Shadow Wolf Fatal Ascension
376
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Posted - 2014.10.01 17:09:00 -
[19] - Quote
JFs and Rorqs are getting a 90% reduction to fatigue for obvious reasons, they're logistical ships not a part of power projection which are likely to be doing a lot of back and forth. However you need to add regular freighters to that list because you don't need a jump drive to get jump fatigue, being bridged gets it too. Please add, I'm reasonably sure it's an oversight but if it's not then it needs some explaining. |
Gizan
Lom Corporation Brothers of Tangra
89
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Posted - 2014.10.01 17:10:00 -
[20] - Quote
As a now casual player, i will be moving all my capitals to lowsec, selling them off, giving my isk to my friends, and quitting the game, because a change like this is the straw that breaks this camels back and stops him from returning to the game.
If you want smaller battles, or less travel, reduce the number of ships or mass that can be used with a cyno. This change limits the small players more than the large players. Coalitions have the time to travel across the galaxy to get to a large fight becasue the TIDI!!!!
20 mins to get across the galaxy is nothing when the system you're trying to get to is under 10% tidi.... |
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Dersen Lowery
Drinking in Station
1216
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Posted - 2014.10.01 17:11:00 -
[21] - Quote
1) Marlona Sky, take a bow!
2) I disagree strenuously with bullet point #2 of the "What's Next?" category. It will destroy EVE.
3) Having travel time scaled by the TiDi of max(departing system, arriving system) would also go a long way toward discouraging huge, server-crushing pileups. Perhaps a nice warning that someone is about to take a 7-hour jump would be appreciated by the affected pilots. Proud founder and member of the Belligerent Desirables. |
Adrie Atticus
Shadows of Rebellion The Bastion
395
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Posted - 2014.10.01 17:11:00 -
[22] - Quote
Arbitrary limits are apparently the easy way out of a non-trivial changes.
I expected more. |
Gizan
Lom Corporation Brothers of Tangra
89
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Posted - 2014.10.01 17:11:00 -
[23] - Quote
Sentient Blade wrote:
Is this 5 LY before or after JDC V?
I also think that anything that involves timers is going to be hugely impacted by TIDI at the destination system.
thats 5 LY MAX range after skills....
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Retar Aveymone
GoonWaffe Goonswarm Federation
849
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Posted - 2014.10.01 17:12:00 -
[24] - Quote
I need to do the math on this, but the range change to Rorqs/JFs seems like a massive nerf if they're also getting the 5LY max treatment (which does not make sense given the blog says the intent is not to nerf them). Are they? |
Capqu
Love Squad Pasta Syndicate
696
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Posted - 2014.10.01 17:12:00 -
[25] - Quote
should shake things up i like it https://www.youtube.com/watch?v=yNpMiT5qpyI |
Querns
GBS Logistics and Fives Support Goonswarm Federation
813
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Posted - 2014.10.01 17:12:00 -
[26] - Quote
Has any thought been given to effect these changes will have on the utilization of ice? Even if there is no chilling effect (HAH GET IT ICE) on isotope usage post-change, the hard limitations on jumps are going to continue to drive isotope usage down. We're already seeing a massive decrease in isotope usage due to Crius' change to POS modules de-emphasizing the number of highsec POS needed, and ice is a significant portion of the ability for low- and null-sec inhabitants to utilize their space. I'm hoping that buttressing isotope usage is part of your plans in the future. This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Thead Enco
Radio New Vegas
221
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Posted - 2014.10.01 17:12:00 -
[27] - Quote
Does this **** include BLOPS?
-á"A Lannister always pays his debts."
-áTyrion Lannister |
Obsidian Hawk
RONA Corporation RONA Directorate
971
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Posted - 2014.10.01 17:12:00 -
[28] - Quote
I only use my cap for moving ships around so........ this doesnt bother me.
However, I can see the tears of hotdroppers and super cap pilots all around me. We needed a big nerf to super caps and this will do it! |
Fonac
Imperial Academy Amarr Empire
54
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Posted - 2014.10.01 17:13:00 -
[29] - Quote
I want to see changes, and i want to see the instant travel around eve nerfed...
But this... Not sure i agree. I hate logistics, it's possible the worst part of eve, yet still a complete necessity. This makes that part even more painfull. Alot of people use their carrier for moving between 0.0 and high-sec, for gathering supplies and / or sell stuff.. This will now be a very big timesink and who want to use 45 mins just getting to high-sec?
I dont understand why you dont make cyno's limited on numbers? - Like a given cyno can only sustain it's beacon for a limited amount of jumps.
This seems overly complicated.
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Mangala Solaris
Red Federation RvB - RED Federation
1144
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Posted - 2014.10.01 17:13:00 -
[30] - Quote
lolcorpholder alt wrote:Why tell about this now and not 1 week before the change? What is different in here as compared to the language channels situation?
Phoebe is in like November. RvB Ganked: EVE's Number One Public Roam |
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