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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Sigras
Conglomo
927
|
Posted - 2014.10.06 23:26:00 -
[7381] - Quote
Sgt Ocker wrote:Sigras wrote:how is it that you dont see this change as a buff? for any small fleet operating in a limited area, this change is fantastic news. Now you can deploy your caps in combat without it being hot drop o'clock 23.5/7
Sure your jump range may be a bit more limited, but did you miss the part where you can use gates?
im not sure what possible small gang low sec application you could possibly be using your caps for that would be worse after the change. Never said I lived in lowsec and if that is the option left to me, the result is the same.. Unsub capital toons. I did mention jumping capitals through gates and as i said, I don't want to have to travel with a lot of other carriers plus a support fleet to be able to go through gates. Small gang, where there may be 15 or 20 of us. 2 or 3 scouts, with cynos go out find us a target which we then jump on. Much of our time is spent doing Blops but when we can we like to use our caps. Jump fatigue is all but removing our style of play, it is by no means a buff. Our chances of being dropped by a larger group will increase with these changes as we would be FORCED to use gates in hostile territory. Sorry but I'm not seeing any positives here for small gangs. So right now you have 15-20 cap ships hugging a station with 2-3 scouts out there looking for a target that you can hot drop?
And you do this in 0.0 somehow? and you routinely travel a distance of more than 5 LY away from your cap staging system when you do this? (also you realize that a 5 LY operational envelope is the entire region of curse minus 3 systems plus about 1/5 of the great wildlands?)
Where in the hell do you operate?
additionally, it might call for a bit of a change in strategy, but I think that you could still reasonably play this way... no problem. |
t'raq mardon
Laminated Metals
7
|
Posted - 2014.10.06 23:39:00 -
[7382] - Quote
Panther X wrote:t'raq mardon wrote:Panther X wrote:I wonder if anyone has discussed being able to dock supers? If there's going to be a penalty, there should be a mitigating factor to the penalty, with skills and the ability to dock to "affect repairs" whatever. If the fatigue is going to run through downtime, then will a safe logoff be negated because of fatigue or jump timer? Is balance not de rigeur anymore?
If I can't log off safely, then in the immortal words of Russell Peters... "Someone's gonna get a hurt real baaaaad" yes, multiple times. As of right now they are NOT looking at it I haven't read all the pages, so I must have missed that. Heck I haven't seen any responses from CCP nor ISD other than editing for bad content and trolling. If we are getting hit with the major nerf bat, and yeah it looks like we are, it would be good to at least have a balancing or mitigating factor in it. Getting two penalties at one time for cyno travel seems a bit heavy handed. I'm not crying, or whining, just asking for them to slow down, let us get used to one mechanic at a time. At this point though, I'm not expecting much, and just going to wait it out, try to understand what it;s going to do to me personally, how it effects my personal game and how I will have to adjust for fleets. You only know what you know, and you don't know what you don't know. Or, its always darkest before it goes completely friggin black
no worries. you can find Greyscales comments here. He put a good effort into following the thread and responding for a while. pretty impressive actually considering he didn't stop until it hit like 200 pages
|
Samuel Wess
Stain Police Happy Cartel
69
|
Posted - 2014.10.06 23:41:00 -
[7383] - Quote
Opens opportunities for small groups. At this moment cant use caps for anything else than travel, every system has a logged off cyno alt ready to trap. Fix logofski traps also and its all good. Walk into the club like "What up? I got a big cockpit!" |
Marlona Sky
D00M. Northern Coalition.
5441
|
Posted - 2014.10.06 23:42:00 -
[7384] - Quote
Primary This Rifter wrote:Marlona Sky wrote:This thread still full of fear mongering and deception? Aren't you getting exactly what you wanted? No snark, I'm legitimately curious. I wonder if the result will be what you expect. To be frank, I am and then some. It pleases me the announcement of these changes alone is causing many players to come back to the game. Various non-bloc groups rubbing their hands and discussing how to finally be able to carve out a section of null for themselves.
We are all venturing into the unknown. Adventure has finally shown her face again and everyone is happy.
Well.. almost everyone. The Paradox |
Mona Me
poon-tang
10
|
Posted - 2014.10.06 23:48:00 -
[7385] - Quote
I think a lot of the butthurt is more that ccp seems to have a plan/goal that were not privy to. It takes a LONG time to train cap pilots and to suddenly think you wont be able to use them to good affect anymore will drive some players to quit with good reason.
I would like to hear from the dev's more than we are at the moment. They knew the s**t would hit the fan when they released this news, (there not new at dealing with handing out bad news) yet on Monday, they didn't even bother to respond once to the concerns except to slap our hand about forum rules. Keeping the player base in the dark is just rude. (to me at least) Even a quick stop in to addresse some of the major concerns would help. No, I doubt they can tell us much more at this point, but at least say something. Then at least players might be able to blow off some steam without unsubbing. As for not bothering to read the posts after 200, it seems to me that some of the best ideas came after this benchmark. (I'm sure they do) Players had a chance to calm down, work out sulitions (adapt) and come up with some good posable alternitives. I know they are going in implement the changes stated (with some tweeks) and were going to be stuck with them. If they ever came out and said "That was a good idea, were going to try to implement it", even if in the end, they could not. I just might faint. Were all human (even the dev's) but it would show more flexablity than they have shown in the 6 years I've been playing. (that I have seen anyway)
Even a hint at what they might only want to do or see happen in the future can help me plan for the long term. Even if they cant come through on any of it, it would show that they do/did have a long term plan/goal in place. (best made schemes of mice and men?) Right now, I feel just left in a limbo till we hear more on the subject. Should I continue to train caps or move on, etc? Poeple will seem to swallow almost anything if its feed to them in the right mannor. No on wants to have something stuffed down their throats...
As someone else said, I might be wrong and probally am. |
SanDooD
Killing is Business Get Off My Lawn
30
|
Posted - 2014.10.06 23:53:00 -
[7386] - Quote
Incarna -> Summer of Rage Phoebe -> Winter of Rage
|
Doc Fury
Furious Enterprises
6688
|
Posted - 2014.10.07 00:00:00 -
[7387] - Quote
SanDooD wrote:Incarna -> Summer of Rage Phoebe -> Winter of Rage
Oceanus -> Autumn of Nullbear Tears
To all the goons and CFC still crying over the proposed power projection changes: CCP is not trying to ruin the game, they are trying to ruin your game. |
Alavaria Fera
GoonWaffe
6420
|
Posted - 2014.10.07 00:01:00 -
[7388] - Quote
Sigras wrote:Gwailar wrote:Tairon Usaro wrote:Sov warefare: How about deadspace shielded size limited skirmishes ? Think of two sets of "the maze" type accecel gates allowing size and number limited access to battle fields, where capture the flag games determine the outcome of a sov conflict for a system. lets say 5 battle fields with fleets sizes of 2x20 (max cuiser), 2x50 (max BS) 1x150 (all sizes) => 290 pilots each side max. Quality instead of quantity ..... => no need to blobb, no need to form coalitions. Holy cow that's a beautiful idea! Heck, you could even make point buys like, you know, the Alliance Tournament. I would love to see this implemented. Maybe not in every region, but in key regions scattered throughout null. I sincerely hope that you're being sarcastic. Just a simple explanation on why this is a terrible idea. Im a small 1000 man alliance and I want to defend 1 system from goonswarm. I get 290 of my people to sit in my complexes, and I get 290 people from a different alliance to play the "attackers" who all sit in my complexes and do nothing while my guys cap the flags. I have effectively made my system invulnerable to an attack force of unlimited size. Even better than defensive sbus ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
A1arica
From Our Cold Dead Hands The Kadeshi
0
|
Posted - 2014.10.07 00:04:00 -
[7389] - Quote
Would you please confirm the timing of this proposed change to Long-Distance Travel? As quoted on the dev blog
"Phase One contains the long-distance travel changes, as well as some other associated changes planned in Phoebe in November. These changes are not intended to be a silver bullet to fix all of NullsecGÇÖs issues in one fell blow. Instead, they represent a significant improvement to specific areas of concern for Nullsec (and Lowsec) while also setting the stage for the later changes."
However it is my understanding that Oceanus is scheduled to be released November 4th and Phoebe December 9th.
At least based on the Fanfest presentation of the scheduled releases. http://puu.sh/c2iml.jpg Hyperion - Sept 23 Oceanus - Nov 4 Phoebe - Dec 9 Rhea - Jan 20 Thethys - Feb 7 Theia - Mar 17 Themis - April 4 |
Alavaria Fera
GoonWaffe
6420
|
Posted - 2014.10.07 00:04:00 -
[7390] - Quote
SanDooD wrote:Incarna -> Summer of Rage Phoebe -> Winter of Rage More like Winter of Fatigue ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|
Sisohiv
Center for Advanced Studies Gallente Federation
257
|
Posted - 2014.10.07 00:16:00 -
[7391] - Quote
We figured bittervet syndrome would be the demise of EVE.
Lets have some bitterdev syndrome to compare it to. |
t'raq mardon
Laminated Metals
7
|
Posted - 2014.10.07 00:19:00 -
[7392] - Quote
Sigras wrote:Sgt Ocker wrote:Sigras wrote:how is it that you dont see this change as a buff? for any small fleet operating in a limited area, this change is fantastic news. Now you can deploy your caps in combat without it being hot drop o'clock 23.5/7
Sure your jump range may be a bit more limited, but did you miss the part where you can use gates?
im not sure what possible small gang low sec application you could possibly be using your caps for that would be worse after the change. Never said I lived in lowsec and if that is the option left to me, the result is the same.. Unsub capital toons. I did mention jumping capitals through gates and as i said, I don't want to have to travel with a lot of other carriers plus a support fleet to be able to go through gates. Small gang, where there may be 15 or 20 of us. 2 or 3 scouts, with cynos go out find us a target which we then jump on. Much of our time is spent doing Blops but when we can we like to use our caps. Jump fatigue is all but removing our style of play, it is by no means a buff. Our chances of being dropped by a larger group will increase with these changes as we would be FORCED to use gates in hostile territory. Sorry but I'm not seeing any positives here for small gangs. So right now you have 15-20 cap ships hugging a station with 2-3 scouts out there looking for a target that you can hot drop? And you do this in 0.0 somehow? and you routinely travel a distance of more than 5 LY away from your cap staging system when you do this? (also you realize that a 5 LY operational envelope is the entire region of curse minus 3 systems plus about 1/5 of the great wildlands?) Where in the hell do you operate? additionally, it might call for a bit of a change in strategy, but I think that you could still reasonably play this way... no problem.
assuming they are making two or three jumps, instead of the one they are now they could be looking at a fairly significant delay between when they lock down a target and when they can drop on them. even if it is only two jumps you are talking a several minute delay in getting to the target so little to no chance of the tackler surviving. then you have an even longer delay in being able to gtfo so plenty of time for reinforcements to arrive and tackle and kill them. So no, it wouldn't really wouldn't be possible after the changes unless you are within 5AU, and even then it would be a pretty big risk |
Banjo String
Aliastra Gallente Federation
11
|
Posted - 2014.10.07 00:26:00 -
[7393] - Quote
I havent seen anyone mention this yet, but I'm pretty interested to see how and where new market hubs spring up to deal with the difficulty of rapidly pulling in supplies from Jita and friends. |
Christopher Mabata
Dominion Tenebrarum Reverberation Project
250
|
Posted - 2014.10.07 00:39:00 -
[7394] - Quote
Banjo String wrote:I havent seen anyone mention this yet, but I'm pretty interested to see how and where new market hubs spring up to deal with the difficulty of rapidly pulling in supplies from Jita and friends.
odds are you wont see that happen in soverign null sec due to the docking restrictions, and the majority of NPC null will be difficult to reach with the range changes, not to mention the extreme danger of the systems being camped or being stuck in station by a dictor or an anchored bubble. Risk more likely than not outweighs the rewards.
However low sec hubs may be a thing, perfect midpoint from null leading towards highsec, far less dangerous overall since you cant be bubbled or really camped into station if you plan accordingly but on the same token it could end up like the CONCORD sec status reclaiming centers with people just using tornados to alpha haulers and rob their goods. should be interesting though, who knows what could happen If you don't keep up to date on the upcoming changes, you may as well be living under a rokh.I would even Venture to say that was a good pun on my partStay beautiful o7 |
Christopher Mabata
Dominion Tenebrarum Reverberation Project
250
|
Posted - 2014.10.07 00:42:00 -
[7395] - Quote
Hagika wrote:Christopher Mabata wrote:Hagika wrote:SFM Hobb3s wrote:Marlona Sky wrote:This thread still full of fear mongering and deception? And Glorious tears. Being an optimist I always prefer to see it as the cup being half full. But no. Its damned full and overflowing. It's gonna be soo much fun... It doesnt matter if your glass is half full or empty when it is filled with ****. Sincerely, A Realist.... Depending on how much fiber is in your diet you actually could have an issue getting it in the cup, So it leaves the is it half full or full open to interpretation especially if theres air pockets Sincerely A former Nutritionist The word was p i s s =) No issue getting that into a cup. For the other substance, i just need 2 girls
I don't get nightmares very often but i know that now i will be seeing that shiet in my sleep again also either way that was a four letter word with no hints, kinda like playing forum hangman for all i know it could have been MOTD
If you don't keep up to date on the upcoming changes, you may as well be living under a rokh.I would even Venture to say that was a good pun on my partStay beautiful o7 |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
286
|
Posted - 2014.10.07 00:42:00 -
[7396] - Quote
t'raq mardon wrote:
maybe. or more likely the major alliances will build another few thousand caps an station them more frequently around the map making it impossible for anyone who isn't just as big to take them on anywhere they decide is their space. As for low sec, you will all become pets for the purpose of logistics for the major power blocks or you will be steamrolled by said capitals and replaced with someone more domesticated. Frankly, that will be the first thing that happens since alliances can't make isk without logistics and a secure logistics chain will be worth whatever it takes to squash wanna be pirates like you.
Nah, we'll just steal your junk when you bring it through. |
t'raq mardon
Laminated Metals
8
|
Posted - 2014.10.07 01:01:00 -
[7397] - Quote
Arsine Mayhem wrote:t'raq mardon wrote:
maybe. or more likely the major alliances will build another few thousand caps an station them more frequently around the map making it impossible for anyone who isn't just as big to take them on anywhere they decide is their space. As for low sec, you will all become pets for the purpose of logistics for the major power blocks or you will be steamrolled by said capitals and replaced with someone more domesticated. Frankly, that will be the first thing that happens since alliances can't make isk without logistics and a secure logistics chain will be worth whatever it takes to squash wanna be pirates like you.
Nah, we'll just steal your junk when you bring it through.
lol, no you won't. |
Reboot It
Duct Tape Mafia Dead Space inc Alliance
0
|
Posted - 2014.10.07 01:01:00 -
[7398] - Quote
EVE was a lot better in the old days before Caps / Supers.
Get rid of them.
You are trying to make EVE feel bigger like it used to be when the biggest thing out there was a BS.
I know you can't do this because the cat is already out of the bag so all you can do is try and fix it a bit. But no matter what you do a lot of the player base won't like it. They will cry and threaten to quit but they won't and you know that. They will learn to live with whatever you come up with and even go around it in some way you haven't thought of.
EVE should feel huge and it doesn't. Logistics should be a pain the rear. After all that is what makes this more than just an arcade game and makes it feel more "real". Taking somebody's home away from them should never be stopped. But it needs to be damn hard to do. Super's should never be allowed out of null sec.
When they gave us the ability to buy a Titan with a credit card there should have been a public hanging for whomever came up with that stupid idea. |
Sigras
Conglomo
930
|
Posted - 2014.10.07 01:01:00 -
[7399] - Quote
t'raq mardon wrote:Sigras wrote:Sgt Ocker wrote:Sigras wrote:how is it that you dont see this change as a buff? for any small fleet operating in a limited area, this change is fantastic news. Now you can deploy your caps in combat without it being hot drop o'clock 23.5/7
Sure your jump range may be a bit more limited, but did you miss the part where you can use gates?
im not sure what possible small gang low sec application you could possibly be using your caps for that would be worse after the change. Never said I lived in lowsec and if that is the option left to me, the result is the same.. Unsub capital toons. I did mention jumping capitals through gates and as i said, I don't want to have to travel with a lot of other carriers plus a support fleet to be able to go through gates. Small gang, where there may be 15 or 20 of us. 2 or 3 scouts, with cynos go out find us a target which we then jump on. Much of our time is spent doing Blops but when we can we like to use our caps. Jump fatigue is all but removing our style of play, it is by no means a buff. Our chances of being dropped by a larger group will increase with these changes as we would be FORCED to use gates in hostile territory. Sorry but I'm not seeing any positives here for small gangs. So right now you have 15-20 cap ships hugging a station with 2-3 scouts out there looking for a target that you can hot drop? And you do this in 0.0 somehow? and you routinely travel a distance of more than 5 LY away from your cap staging system when you do this? (also you realize that a 5 LY operational envelope is the entire region of curse minus 3 systems plus about 1/5 of the great wildlands?) Where in the hell do you operate? additionally, it might call for a bit of a change in strategy, but I think that you could still reasonably play this way... no problem. assuming they are making two or three jumps, instead of the one they are now they could be looking at a fairly significant delay between when they lock down a target and when they can drop on them. even if it is only two jumps you are talking a several minute delay in getting to the target so little to no chance of the tackler surviving. then you have an even longer delay in being able to gtfo so plenty of time for reinforcements to arrive and tackle and kill them. So no, it wouldn't really wouldn't be possible after the changes unless you are within 5AU, and even then it would be a pretty big risk Sure, as I said, their operational envelope shrinks quite a bit, but 5 LY is actually a pretty large area when going system to system (like I said the entire region of curse can be covered in 5 LY).
Also, if scouts confirm that there is nobody to engage within 5 LY every direction, it's probably safe to jump the darn gates and fly to a new location.
That plus the decreased risk of a counter drop I call a cumulative buff. |
Nazri al Mahdi
Federal Navy Academy Gallente Federation
101
|
Posted - 2014.10.07 01:04:00 -
[7400] - Quote
Edisonn Trent wrote:I just resubbed this account, just to say I support these changes. If you follow through with this, I'll resub the rest. Call me trusting if you like, but for these kind of changes, CCP can have my stuff.
That's it, that's what I resubbed for. That and the blobber's tears. Seriously, if they're crying, you must be doing something right. I for one think it's brilliant to prioritize ex-customers over current ones.
These changes are good, but the JF range nerf is way, way too severe to preserve the diverse resource landscape. One or the other must give. |
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t'raq mardon
Laminated Metals
8
|
Posted - 2014.10.07 01:04:00 -
[7401] - Quote
Mona Me wrote:... As for not bothering to read the posts after 200, it seems to me that some of the best ideas came after this benchmark...
not really... if you read his posts the new idea stop coming pretty quickly and he continues to respond to the same things over and over. also, I'm not saying no one is reading all these post, just that greyscale put in a good effort to keep up with the thread for like 12 hours and it was impressive |
Hagika
Hipsters In Space
269
|
Posted - 2014.10.07 01:09:00 -
[7402] - Quote
Marlona Sky wrote:Primary This Rifter wrote:Marlona Sky wrote:This thread still full of fear mongering and deception? Aren't you getting exactly what you wanted? No snark, I'm legitimately curious. I wonder if the result will be what you expect. To be frank, I am and then some. It pleases me the announcement of these changes alone is causing many players to come back to the game. Various non-bloc groups rubbing their hands and discussing how to finally be able to carve out a section of null for themselves. We are all venturing into the unknown. Adventure has finally shown her face again and everyone is happy. Well.. almost everyone.
Many more leaving or cutting off their cyno alts to jump their caps or run their freighters.
The loss is far more than gain, easily...
I cancelled my main and my alts. Quite a few accounts.
|
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
286
|
Posted - 2014.10.07 01:11:00 -
[7403] - Quote
t'raq mardon wrote:Arsine Mayhem wrote:t'raq mardon wrote:
maybe. or more likely the major alliances will build another few thousand caps an station them more frequently around the map making it impossible for anyone who isn't just as big to take them on anywhere they decide is their space. As for low sec, you will all become pets for the purpose of logistics for the major power blocks or you will be steamrolled by said capitals and replaced with someone more domesticated. Frankly, that will be the first thing that happens since alliances can't make isk without logistics and a secure logistics chain will be worth whatever it takes to squash wanna be pirates like you.
Nah, we'll just steal your junk when you bring it through. lol, no you won't.
You're new here aren't you. |
Alavaria Fera
GoonWaffe
6422
|
Posted - 2014.10.07 01:13:00 -
[7404] - Quote
Reboot It wrote:They will cry and threaten to quit but they won't and you know that. Definitely, this is never an issue for CCP and they know that ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Burl en Daire
M.O.M.S. Corp
57
|
Posted - 2014.10.07 01:15:00 -
[7405] - Quote
Alavaria Fera wrote:SanDooD wrote:Incarna -> Summer of Rage Phoebe -> Winter of Rage More like Winter of Fatigue
I was thinking more like monsoon season. Lots of threats but probably very little action or follow through. Yesterday's weirdness is tomorrow's reason why. Hunter S. Thompson
|
Christopher Mabata
Dominion Tenebrarum Reverberation Project
250
|
Posted - 2014.10.07 01:16:00 -
[7406] - Quote
Hagika wrote:Marlona Sky wrote:Primary This Rifter wrote:Marlona Sky wrote:This thread still full of fear mongering and deception? Aren't you getting exactly what you wanted? No snark, I'm legitimately curious. I wonder if the result will be what you expect. To be frank, I am and then some. It pleases me the announcement of these changes alone is causing many players to come back to the game. Various non-bloc groups rubbing their hands and discussing how to finally be able to carve out a section of null for themselves. We are all venturing into the unknown. Adventure has finally shown her face again and everyone is happy. Well.. almost everyone. Many more leaving or cutting off their cyno alts to jump their caps or run their freighters. The loss is far more than gain, easily... I cancelled my main and my alts. Quite a few accounts.
Can i have your stuff? Please? If you don't keep up to date on the upcoming changes, you may as well be living under a rokh.I would even Venture to say that was a good pun on my partStay beautiful o7 |
Alavaria Fera
GoonWaffe
6422
|
Posted - 2014.10.07 01:21:00 -
[7407] - Quote
t'raq mardon wrote:Mona Me wrote:... As for not bothering to read the posts after 200, it seems to me that some of the best ideas came after this benchmark... not really... if you read his posts the new idea stop coming pretty quickly and he continues to respond to the same things over and over. also, I'm not saying no one is reading all these post, just that greyscale put in a good effort to keep up with the thread for like 12 hours and it was impressive Basically all these posts are just a bunch of people echoing trolls and is of minimal value ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
raz1980
Into the Ether Fatigue.
33
|
Posted - 2014.10.07 01:24:00 -
[7408] - Quote
What a bone way to nerf caps |
t'raq mardon
Laminated Metals
9
|
Posted - 2014.10.07 01:30:00 -
[7409] - Quote
Alavaria Fera wrote:t'raq mardon wrote:Mona Me wrote:... As for not bothering to read the posts after 200, it seems to me that some of the best ideas came after this benchmark... not really... if you read his posts the new idea stop coming pretty quickly and he continues to respond to the same things over and over. also, I'm not saying no one is reading all these post, just that greyscale put in a good effort to keep up with the thread for like 12 hours and it was impressive Basically all these posts are just a bunch of people echoing trolls and is of minimal value
if by trolls you mean the vast majority of anyone who has ever tried to maintain the logistics necessary to supply a group of people more than 3 jumps out of highsec then ya. It is of pretty minimal value at this point though, not a lot of new comments being made |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
287
|
Posted - 2014.10.07 01:45:00 -
[7410] - Quote
t'raq mardon wrote:Alavaria Fera wrote:t'raq mardon wrote:Mona Me wrote:... As for not bothering to read the posts after 200, it seems to me that some of the best ideas came after this benchmark... not really... if you read his posts the new idea stop coming pretty quickly and he continues to respond to the same things over and over. also, I'm not saying no one is reading all these post, just that greyscale put in a good effort to keep up with the thread for like 12 hours and it was impressive Basically all these posts are just a bunch of people echoing trolls and is of minimal value if by trolls you mean the vast majority of anyone who has ever tried to maintain the logistics necessary to supply a group of people more than 3 jumps out of highsec then ya. It is of pretty minimal value at this point though, not a lot of new comments being made
She means you. |
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