Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 .. 275 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 41 post(s) |
CAPITAN PROHuH
AirGuard LowSechnaya Sholupen
0
|
Posted - 2014.10.01 20:29:00 -
[1111] - Quote
this is the worst idea of all, many of the players then just walk away from the game, instead of correcting the existing problems you want to spoil the game completely. can not think of anything interesting, then At least do not spoil what is |
EarthQuake51a
Pwn 'N Play Nulli Secunda
0
|
Posted - 2014.10.01 20:30:00 -
[1112] - Quote
Right... Cyno Jammers will be useless (making titan/super production very risky), capitals and supers can go trough gate...
Wait...
Does that mean a completely "mobile"wrecking ball fleet can just burn sov in any region in eve in less than 3 days? (no wonder the TIDI it would generate)
I can't imagine EVE like that... |
MASSADEATH
MASS A DEATH Mordus Angels
35
|
Posted - 2014.10.01 20:30:00 -
[1113] - Quote
Jump fatigue affects people taking bridges from what I understood.
Yup.
THIS IS PURE GOLD JERRY
use your precious JB network..and suck up some jump fatigue.... NO MORE JB hopping ahead of subcaps fleets ..you are gonna have to chase us gate to gate....
the permutations are endless....
or maybe you get trapped near locals and cant bring any more support ..
or maybe JB in subcaps only to be crushed by locals using their carriers..... that would be pure GOLD!!!!
OHHH the goonie tears are so awesome....
|
bp920091
Black Aces Against ALL Authorities
55
|
Posted - 2014.10.01 20:30:00 -
[1114] - Quote
CCP Greyscale wrote:Makari Aeron wrote:As it stands, I believe this plan, while interesting is going to kill off T2 production in EVE, especially nullsec. There is no possible way to move large quantities of moongoo easily anymore. It's going to have a significant impact, to be sure, and that's something we need to keep an eye on. At the same time, though, people built T2 ships and modules before jump freighters existed, so we're somewhat skeptical of the argument that that T2 construction is impossible without JFs.
You do realize that back then, there either was little to no T2 producton before carriers (remember the days of 110m covert cloaks) or people used carriers with industrial ships in them to get 200k m3 or so in cargo.
This will kill the T2 industry, the ONLY way around that is to reshuffle moons, especially R8/32 moons, so you dont have to go ACROSS EVE to get the components you need, as it's going to be dramatically diffiuclt now.
It wont make supply impossible, it'll simply cut supply by 75%+ on key materials (carbide components). Any economist will tell you that a drop in supply and an inelastic demand will give you a drastic increase in the costs of materials (depending on how inelastic the demand is, the price will just keep increasing) |
Etienne Picard
Macabre Votum Northern Coalition.
7
|
Posted - 2014.10.01 20:30:00 -
[1115] - Quote
This will alienate a lot of elite pvp'ers and veterans from the game. I'm all for making it easier for small alliances to exist - but what about those that have invested literally YEARS into skills for capitals?
For some of us, the only real 'buzz' we get from EVE any more is when we fly capitals.
I think this is a very poor decision that needs to be reversed at the earliest opportunity. |
AssandTits
University of Caille Gallente Federation
29
|
Posted - 2014.10.01 20:31:00 -
[1116] - Quote
Thalesia wrote:Excellent changes CCP Dev team, I am really pleased that such a large number of cockroaches from large null-sec alliances have comitted themselves to leaving eve already.
This will: a) Open up eve to players not wishing to participate in the insane large null-sec alliance hiearchy.
b) spark a massive amount of local capital fights on a more even playing field without one side being bailed out from the the other side of the galaxy by someone without a stake in the fight.
c) get ridd of an enormous amount of human garbage from PL and Goonswarm, both bloated and rotten alliances that hold way too much sway in too much of the game's content.
d) take away alot of the options to circumvent confrontations, and by extension creating more content for everyone.
I sincerly hope you manage to withstand the massive lobbying effort being undertaken by the large null-sec alliances wishing to controll game design.
And how pray tell will the attacking force arrive at said battlesite? Through the magic of wishful thinking and lack of intelligent analysis perhaps?
Hai gais can youz waitz fo uz, we iz trappez cause we got 44 days till we can haz jump again
Seriously READ what is being proposed before verbally crapping yourself next time |
Glasgow Dunlop
The Dark Space Initiative Scary Wormhole People
203
|
Posted - 2014.10.01 20:31:00 -
[1117] - Quote
Eigenvalue wrote:VFK by ... oh wait, jump fatigue calculations... ... hmmm.... uhm..... ok never
by traversing a wormhole to get there . . .
twitter: @glasgowdunlop-á TDSIN Recruitment Director : Join 'TDSIN pub' Glasgow Meet Organiser
|
Duckius
9
|
Posted - 2014.10.01 20:31:00 -
[1118] - Quote
Overall, the changes are a bit extreme, but should be interesting at juggling things up. Fatigue seems like a very over-complex system and Ive seen a suggestion that I like about a cyno beacon's strength growing the longer it is lit (as the strength grows, capitals farther away can lock onto it)
Otherwise, a good idea to save blopsing and drops and such would be resetting fatigue if you return/jump back to the same system from where you jumped.
Also, I don't understand what is going to be gained by removing death clones but v0v.
PS. If titan tracking isnt going to get buffed to where it is usable (the modifier to titans that say guns fitted to this ship do reduced damage to smaller than capital ships is plenty imo), then DDs should be usable on subcaps also.
Also, allow super/titan docking. If we have pilots tied up in giant space coffins that can't move around the universe freely anymore, they should definitely be able to dock. |
Scarlet Intelis
Wrecking Shots Black Legion.
10
|
Posted - 2014.10.01 20:31:00 -
[1119] - Quote
The way to fix all of this tedious game's problems is apparently by introducing more tedium. |
flakeys
Caldari Provisions Caldari State
2449
|
Posted - 2014.10.01 20:32:00 -
[1120] - Quote
Retar Aveymone wrote:The abolition of podjumping makes it massively difficult for our newbies to join us in Deklein. Has any thought been put into that?
The removal of language channels was a harder hit on ''newbies'' but then no one gave a damn about newbs in general as the amount of posts in it shows.Offcourse you care about ''your newb '' but then he has the same easy acces as we all had in the old days to deklein , a shuttle after DT does the trick every time and if he's a few months old noob he can enjoy the bubble-immune interceptor changes.We used to fly badgers solo down to feyth without scouts daily and survive , i'm sure a newb can manage half the amount of jumps in a frig/shuttle/ceptor/covops .
As much as it astounded me no one gave a crap about the removal of those channels as they impact newbs -and no they don't impact me as i haven't been in my native language channel for years- i oddly enough was hoping it now would be the vets turn for some changes ... guess i got what i asked for.
Now let's intensely enjoy this thread shall we ...
We are all born ignorant, but one must work hard to remain stupid.
|
|
ulililillia
Deep Core Mining Inc. Caldari State
44
|
Posted - 2014.10.01 20:32:00 -
[1121] - Quote
Koppite wrote:been playing since 2006...dont think ill be seeing much more after this stupidity can i have youre le stuff? |
Pesadel0
the muppets DARKNESS.
97
|
Posted - 2014.10.01 20:32:00 -
[1122] - Quote
EarthQuake51a wrote:Right... Cyno Jammers will be useless (making titan/super production very risky), capitals and supers can go trough gate...
Wait...
Does that mean a completely "mobile"wrecking ball fleet can just burn sov in any region in eve in less than 3 days? (no wonder the TIDI it would generate)
I can't imagine EVE like that...
Good luck doing that in SUpers... ANd not getting ass raped on the other side of the gate in a camp full of carriers. |
Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
3505
|
Posted - 2014.10.01 20:32:00 -
[1123] - Quote
CCP Greyscale wrote:That logic also suggests that giving ships a 10% chance to explode every minute would be a good change. I don't wholly trust that logic. Allow people to jump while they still have a cooldown, but with a chance of the ship blowing up based on the cooldown remaining.
Risk-reward FTW Private Citizen GÇó CSM in recovery |
DaOpa
Static Corp
38
|
Posted - 2014.10.01 20:32:00 -
[1124] - Quote
I would say to delete all of the current plans and create a new way for 'jumping' to long distances.
Create a Hyperspace "Instance" to the destination, with the chance for interdiction of other parties.
The farther away the longer the time in the instance of hyperspace.
Use EVE Valkyrie as a option to disrupt fleets in hyperspace.
Keep things simple!
DaOpa's EVE Fansite ||Wormhole Database / Wormhole Systems Lookup Tool ||Live Streamer at twitch.tv/daopa |
Bort Malice
VINING ENGINEERING AND SALVAGE TEAM
28
|
Posted - 2014.10.01 20:32:00 -
[1125] - Quote
Its pretty much going to push any but the big alliances OUT of null, not the opposite. |
Drak Fel
Blackwater USA Inc. Pandemic Legion
69
|
Posted - 2014.10.01 20:32:00 -
[1126] - Quote
ArmyOfMe wrote:Can all NC., PL and goon members that are leaving the game contract their stuff to me, i promise i will put it to good use, and not to create a big blue donut.
Its not really a reason to leave the game for me. But I will only need half as many accounts now. |
Jessica Duranin
Science and Trade Institute Caldari State
186
|
Posted - 2014.10.01 20:32:00 -
[1127] - Quote
Etienne Picard wrote:This will alienate a lot of elite pvp'ers and veterans from the game. lol @ calling dropping more supers than the other guy "elite pvp"
|
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
825
|
Posted - 2014.10.01 20:32:00 -
[1128] - Quote
CCP Greyscale wrote: If you're attacking a dread sitting sieged on top of a gate and you don't have tackle in place on the other side by the time his cycle is over, I'm not sure you really deserve the kill tbh.
Its not something I've huge experience with but a few times after undocking from a station and/or jumping out of a wh into lowsec with a capital I've managed to jump to a cyno before anyone could point me and I assume it would be even easier on a gate jump with the spread out range. |
NotTheSmartestCookie
New Order Logistics CODE.
63
|
Posted - 2014.10.01 20:33:00 -
[1129] - Quote
Kendepp wrote:Have 11 accounts now. If CCP will apply these changes, i'll cancel all my subsciprions, and i'm sure thousands of people will do the same. It woun't be a game i'd like to pay for.
Oh No. How will EVE be able to survive without masses of Russians botters?
|
Nagarisai
Little Willies Out of Sight.
2
|
Posted - 2014.10.01 20:33:00 -
[1130] - Quote
bp920091 wrote:Congratulations CCP, you've made Stain and just about every single NPC 0.0 region uninhabitable.
Good job, I couldnt have created a faster way to kill smaller groups if i tried.
totally agree from your brothers in venal!, you will cut us off logistically from the rest of new eden.........i just dont know what to say.........theres gotta be a better way that this?? |
|
AssandTits
University of Caille Gallente Federation
29
|
Posted - 2014.10.01 20:33:00 -
[1131] - Quote
MASSADEATH wrote: Jump fatigue affects people taking bridges from what I understood.
Yup.
THIS IS PURE GOLD JERRY
use your precious JB network..and suck up some jump fatigue.... NO MORE JB hopping ahead of subcaps fleets ..you are gonna have to chase us gate to gate....
the permutations are endless....
or maybe you get trapped near locals and cant bring any more support ..
or maybe JB in subcaps only to be crushed by locals using their carriers..... that would be pure GOLD!!!!
OHHH the goonie tears are so awesome....
Mass you are generally one of the more intelligent sperglords in MOA. Do you seriosuly not realise that the only fleet that will be able to attack sov with any success will be bombers? There are no goon tears, the realization that just by being in a region you now have a massive force advatage. Jump your caps 4 times, hey guys we need to jump one .. bam and done.
GG MOA, never let reality get in the way of your unbridled shitness at EVE |
Sof0s
Parental Control Triumvirate.
1
|
Posted - 2014.10.01 20:34:00 -
[1132] - Quote
Ty for liberating players from playing skill online . |
Etienne Picard
Macabre Votum Northern Coalition.
7
|
Posted - 2014.10.01 20:34:00 -
[1133] - Quote
Scarlet Intelis wrote:The way to fix all of this tedious game's problems is apparently by introducing more tedium.
Couldn't of said it better myself. |
Gizznitt Malikite
Agony Unleashed Agony Empire
4147
|
Posted - 2014.10.01 20:34:00 -
[1134] - Quote
Do you feel this will eliminate access to much of the content available to supercaps? Are there any plans to help them utilize their flying coffins in "local" content, as the pilots are mostly stuck in those ships!
Do you feel these changes will negatively impact regions like Stain, Fountain, and Catch, to which logistics to/from empire will be forced to utilize Sov territory?
|
Vhaine Vhindiscar
Wildly Inappropriate Goonswarm Federation
26
|
Posted - 2014.10.01 20:34:00 -
[1135] - Quote
Sion Kumitomo @siggonK -+ 2 min
The 0.0 CSM do not support all these changes. Some were discussed at the summit, the rest, only had one day to look at. #tweetfleet #csm9
I thought ccp had learned from this (insert previous gates here)
What's the point of the CSM? To tell you that you're being dumb. STOP BEING DUMB. Run your 'ideas' by the CSM before you basically cede the north to the CFC forever. |
Ackbarre
GoonWaffe Goonswarm Federation
27
|
Posted - 2014.10.01 20:34:00 -
[1136] - Quote
This devblog has to be the dumbest thing I've read in a very long time. You should just leave it the way it is right now and make no changes. If you continue with this course of action it's no wonder why so many CCP employees are jumping ship so to speak for other game companies. I predict Monoclegate and all the other issues brought about by Incarna. Will pale in comparison to the outrage this is going to generate. |
Tenguboi
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.10.01 20:34:00 -
[1137] - Quote
CCP Greyscale can you confirm this will affect anchroed jumpbridges too? |
Uriel Paradisi Anteovnuecci
Jovian Labs Jovian Enterprises
2940
|
Posted - 2014.10.01 20:34:00 -
[1138] - Quote
CCP Greyscale wrote:Uriel Paradisi Anteovnuecci wrote:@ CCP GREYSCALEI love all of this- but one qualm I have with it is the length fatigue can extend to- I feel like there should be some hard limit to prevent players from having to wait absurd amounts of time to use a jump drive again- nothing of significande, maybe maye the maximum a week or around there. Still- I love all of this! Keep it comin'- this will be great Yup, this is a thing we might end up doing. Awesome- thanks for responding
"A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams...is built in heaven." GÖâ-áJovian Proverb-áGÖâ |
Azami Nevinyrall
Red Federation RvB - RED Federation
2041
|
Posted - 2014.10.01 20:35:00 -
[1139] - Quote
Ib4 "Oh yeah, we're shuffling moons around again." EVE needs more Pssshhhh |
Gillia Winddancer
Aliastra Gallente Federation
396
|
Posted - 2014.10.01 20:35:00 -
[1140] - Quote
Nagarisai wrote:bp920091 wrote:Congratulations CCP, you've made Stain and just about every single NPC 0.0 region uninhabitable.
Good job, I couldnt have created a faster way to kill smaller groups if i tried. totally agree from your brothers in venal!, you will cut us off logistically from the rest of new eden.........i just dont know what to say.........theres gotta be a better way that this??
Thought that there were lots of ways already. Interceptors, deep space transports, convoys....you know, all the things that the stone-age players from around 2006 used? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 .. 275 :: one page |
First page | Previous page | Next page | Last page |