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Mephice
Wolfsbrigade
6
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Posted - 2011.11.25 18:14:00 -
[1] - Quote
Currently any player in a player corporation can aggress another corp. member in high sec space and kill their ship without repercussions from concord. I prepose that the CEO have the ability to allow or disallow aggression between corp. members by the protection of concord. This would be similar to the mechanics of a war dec as it would change after a 24 hour period and it would notify all players in the corporation my eve-mail. It would also show up under info for the corp. that is it a allowed or disallowed. This gives a new control of the CEO to govern his corporation but allows for a chaos factor when preferable by the CEO. |
Major Kim
The Night Wardens Viro Mors Non Est
0
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Posted - 2011.11.28 22:02:00 -
[2] - Quote
Hi, Your proposal implies that in 1.0-0.1 security space that at a station, or a gate the aggressor could be shot by gate guns (Concorded in HS) and incur a security status penalty, but in 0.0 would have no documented occourance, and therefore no official impact.
The only thing I could think of that could affect this outcome, would be forcing same corp ships from shooting each other with weapons. This may cause a problem with logistics, especially if it was accidental, such as being hit with an AOE weapon /bubbles.
Not sure if this change would be welcomed, but I don't see a problem with trying. |
mxzf
Shovel Bros
172
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Posted - 2011.11.28 22:11:00 -
[3] - Quote
Or just don't join corps if you're afraid that they might shoot at you ...
Seriously though, this is working as intended, it's not an issue. |
Grumpy Owly
Royal Amarr Institute Amarr Empire
34
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Posted - 2011.11.28 22:17:00 -
[4] - Quote
The inclusion of the aggression warning message here could remove incidents of accidental freindly fire
It could be potentially abused however, as if an individual who has the ability to control it, makes use of a status just prior to swap in aggression mechanics they could use it to their advantage. As unlike external corp war decs and agression there is supposed to be an element of trust internally within a corp which could be manipulated.
e.g. 23 hrs and 55 mins after a notification to change a person kills a corp member for whatever reason and then 5 mins later has the inter corporation umbrella protection from concord it not only doesnt prevent the situation but gives sufficient extra "protection" to the aggressor and more suffcient time to kick them for corp (even with roles) under this "protection" also so as to revert the status back if need be at their choosing later after the 24hrs.
("protection" as a disincentive than prevention) |
Mag's
the united Negative Ten.
2385
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Posted - 2011.11.28 22:29:00 -
[5] - Quote
Why is this change needed? It only adds confusion to a simple mechanic.
Not supported, it's working fine as is and has done for years.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Baaldor
Sin Factory Anarchy Unlimited
57
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Posted - 2011.11.28 22:52:00 -
[6] - Quote
OP,
Firstly it goes against the whole spirit of the game. You are trying to cram something artificial into the game because it makes you go all jelly.
Secondly, if you join a corp and you get podded back to an alpha clone or get your pretty Golem Ganked...well tough *****, and welcome to eve.
Mag's wrote:Not supported, it's working fine as is and has done for years.
This.
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Velicitia
Open Designs
130
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Posted - 2011.11.28 23:50:00 -
[7] - Quote
counter proposal:
1. You give me whatever you have left. 2. You join the boimass queue 3. Biomass yourself.
+1 Mag's |
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