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AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 11:57:00 -
[1] - Quote
Spawn a new region of space for pacifists only: 10+ security status required to jump there, no ships with combat capabilities allowed, market only sells collectibles, agents in station are jove and only give random advice for leading a virtuous life in lieu of missions. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1573
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Posted - 2014.10.10 12:31:00 -
[2] - Quote
Nope |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 12:41:00 -
[3] - Quote
Akrasjel Lanate wrote:Nope
Local chat would be monitored by an AI, which would remove any scarcasm / flames / irony / trolling / spamming / foolishness / tears into an arbitrary number of heart symbols based on an obscure conversion formula.
Interestingly, "Nope" converts to exactly 1.5781 heart symbols, which is rounded up to 2. |
Omnathious Deninard
Novis Initiis
2478
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Posted - 2014.10.10 12:48:00 -
[4] - Quote
Lol, no
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" - |
shimiku
Black VooDoo Asassins The Kadeshi
22
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Posted - 2014.10.10 13:00:00 -
[5] - Quote
is your bhaalgorn and pod loss why you ask for this ?
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Lugh Crow-Slave
Guardians of the Morrigan
119
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Posted - 2014.10.10 13:04:00 -
[6] - Quote
it's just a troll |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 13:08:00 -
[7] - Quote
shimiku wrote:is your bhaalgorn and pod loss why you ask for this ?
I thought it was obvious - a place where we can send everyone complaining about highsec not being safe enough would give everyone some peace. Except if everyone goes there of course, then nobody would have anyone to kill anymore. |
Corraidhin Farsaidh
Farsaidh's Freeborn
687
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Posted - 2014.10.10 13:08:00 -
[8] - Quote
AeonOfTime wrote:Spawn a new region of space for pacifists only:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
If you make them all pink and fit cap batteries they'll simple become Somebody Else's Problem...
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AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 13:13:00 -
[9] - Quote
Lugh Crow-Slave wrote:it's just a troll
Ah, the times when you could have unconstrained fun on the internet without baseless accusations. It's a perfectly valid idea! At least it sounded like one before you guys started punching holes into it :) |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 13:15:00 -
[10] - Quote
Corraidhin Farsaidh wrote:AeonOfTime wrote:Spawn a new region of space for pacifists only:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
If you make them all pink and fit cap batteries they'll simple become Somebody Else's Problem...
Absolutely correct. Furthermore I suggest to make gate travel completely random in that region, so you never know which system you jump to. Pure, distilled fun. |
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Corraidhin Farsaidh
Farsaidh's Freeborn
687
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Posted - 2014.10.10 13:17:00 -
[11] - Quote
Only if you have a towel and a paranoid android in your hold though, otherwise the gate won't let you pass
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AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 13:30:00 -
[12] - Quote
Corraidhin Farsaidh wrote:Only if you have a towel and a paranoid android in your hold though, otherwise the gate won't let you pass
We will have to add those items to the market, but of course only in that new region. It should not be an issue, since the market there only sells collectibles. Categorizing a paranoid android as a collectivble should not be too much of a hurdle.
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Tahnil
Sirius Fleet
48
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Posted - 2014.10.10 13:40:00 -
[13] - Quote
AeonOfTime wrote:Spawn a new region of space for pacifists only:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
- Stargates jump you to a random system each time
Carebear heaven! You have my support, if we are allowed to kill such candidates in hisec without penalties. And they respawn over there. |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 13:48:00 -
[14] - Quote
Tahnil wrote:Carebear heaven! You have my support, if we are allowed to kill such candidates in hisec without penalties. And they respawn over there.
Now that is a very clever idea. I'll add it right away!
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Donnachadh
United Allegiance of Undesirables
37
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Posted - 2014.10.10 13:58:00 -
[15] - Quote
-1 |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
37
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Posted - 2014.10.10 14:10:00 -
[16] - Quote
Multiply that by -1 and we have a deal! |
Trii Seo
Sabotage Incorporated Executive Outcomes
667
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Posted - 2014.10.10 14:12:00 -
[17] - Quote
I find one of the points outlined impossible to agree with. Pink paintjob should be reserved only, and solely, for the Phobos heavy interdictor.
Rest seem valid, however - I propose that exiting this idyllic region should require typing "Yes I am sure, and I know what I'm doing. I will venture out into the harsh world and not complain." along with a 16 character security code.
Those measures are, of course, for their own safety - even carebears get intoxicated once in a while and get ideas... Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |
Petre en Thielles
Center for Advanced Studies Gallente Federation
60
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Posted - 2014.10.10 14:21:00 -
[18] - Quote
AeonOfTime wrote:Spawn a new region of space as pacifists/carebear heaven:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
- Stargates jump you to a random system each time
- Residents that venture out to high/low/null (*gasp*) respawn safely back there (suggested by Tahnil)
If there is a 10% chance of a character being permanently biomassed when jumping in, you have a deal. |
Lugh Crow-Slave
Guardians of the Morrigan
119
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Posted - 2014.10.10 14:22:00 -
[19] - Quote
Trii Seo wrote:I find one of the points outlined impossible to agree with. Pink paintjob should be reserved only, and solely, for the Phobos heavy interdictor.
Are you kidding i want my hello kitty widow |
Barbara Nichole
Cryogenic Consultancy
646
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Posted - 2014.10.10 15:14:00 -
[20] - Quote
AeonOfTime wrote:Spawn a new region of space as pacifists/carebear heaven:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
- Stargates jump you to a random system each time
- Residents that venture out to high/low/null (*gasp*) respawn safely back there (suggested by Tahnil)
I don't mean to be snarky as some no doubt will take that role up immediately... but my thought is why not just have the Jove mine for you and move the stuff into your hangers at record pace while you are free to resume play elsewhere? This haven idea does seem just a tad unrealistic.. almost like you are trying to illustrate the absurdity of some requests by being absurd. I like that this is a completely new idea so props for that .. but the only reason it's new is because no one in the past would have dared ask for something so game breaking. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
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AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
38
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Posted - 2014.10.10 16:04:00 -
[21] - Quote
Barbara Nichole wrote:AeonOfTime wrote:Spawn a new region of space as pacifists/carebear heaven:
- 10+ security status required to jump there
- No ships with combat capabilities allowed
- Market only sells collectibles
- Agents in station are jove and only give random advice for leading a virtuous life in lieu of missions
- A special nebula effect makes all ship hull colors not entirely unlike pink
- Stargates jump you to a random system each time
- Residents that venture out to high/low/null (*gasp*) respawn safely back there (suggested by Tahnil)
I don't mean to be snarky as some no doubt will take that role up immediately... but my thought is why not just have the Jove mine for you and move the stuff into your hangers at record pace while you are free to resume play elsewhere? This haven idea does seem just a tad unrealistic.. almost like you are trying to illustrate the absurdity of some requests by being absurd. I like that this is a completely new idea so props for that .. but the only reason it's new is because no one in the past would have dared ask for something so game breaking.
Something tells me the Jove would not be susceptible to slavery, but it was a fine idea nonetheless. However, did you notice that there are very few ways of actually earning isk in the golden paradise I envisioned? I am pretty sure you can make a living on selling collectibles, but as long as you stay there you can only spend your hard earned isk on... more collectibles.
You are quite right, I am trying to make a point against absurdity with even more absurdity. Joking aside, I tried to imagine a region of space where you could not be hurt by other players, which seems to be the main theme around people asking to make highsec safer. But the thing is, following EVE's philosophy, if there is no risk there should be no (or at least very little) reward. I think that definitely makes sense if you want to maintain the game's balance. Following that philosophy, a really safe haven would be a place where you would quickly be bored out of your skull, because there *should* not be anything meaningful to do there.
Ironically your station hangar already has most of the characteristics of a conflict free zone. Minus the cool effects like hull color, but otherwise just fine. You can even engage in isk generation activities in all impunity. Except being holed up in there is just as fun as a dangerless region of space would be (a few permanent market hub residents may disagree on that).
So, in my utterly humble opinion, balancing difficulty in a complex game like EVE looks like it can be the stuff nightmares are made of.
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Wolf Incaelum
Federal Defense Union Gallente Federation
31
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Posted - 2014.10.10 18:06:00 -
[22] - Quote
Barbara Nichole wrote:almost like you are trying to illustrate the absurdity of some requests by being absurd.
I think that might actually be exactly what this is. Lol. +1 just for s**ts and giggles. The deer can get it right. What's YOUR problem? |
Count Szadek
The Clown Shoe Crew I Know Right
8
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Posted - 2014.10.11 14:57:00 -
[23] - Quote
I do understand that this is sarcasm but Okay, but make it impossible to make isk there. |
Jack Carrigan
Order of the Shadow The Revenant Order
2391
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Posted - 2014.10.11 17:15:00 -
[24] - Quote
Not even once. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |
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