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Animus Jackson
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.10.15 17:29:00 -
[1] - Quote
Hello,
I'm new and am still working my way through all the tutorials in game and reading beginner advice online.
I feel that ultimately towards end game I'd most want to engage in faction and or corporate warfare. The whole taking over planets, systems, expanding your empire and such is what I've enjoyed most in other space games.
My understanding is that to get anywhere in this game takes much time and planning which is hard to do when you done know what late game looks or plays like.
I would imagine that early on it would be better to pursue money making careers such as mining, other industry or business in order to get better implants to improve skills faster and afford expensive ships and such. Later on is when you use that to become a combat god.
However I've read it's not the best to mix careers like that and instead use an alt. I'm not sure I want to invest that much time to play multiple characters nor spend the extra money, (because it's monthly fee per character? or is that just diff accts?)
So i'm looking for general advice or suggestions regarding this. Can you make good money just going combat and doing missions thus making my difficulty deciding moot?
I'm sure worthing similar had been asked a million times but I'd still appreciate any help.
Thanks and,
May Your Ship Fly True |
Azda Ja
BUMP POW
312
|
Posted - 2014.10.15 17:36:00 -
[2] - Quote
Animus Jackson wrote:
I feel that ultimately towards end game I'd most want to engage in faction and or corporate warfare. The whole taking over planets, systems, expanding your empire and such is what I've enjoyed most in other space games.
I haven't done Faction Warfare myself, but it is supposed to be one of the more lucrative activities in game. It's also something you can start doing right away, all while learning valuable skills (player skills, not skill points). There is no "end game", you make your own end game.
Mine, if you WANT to mine, not because you feel you have to.
"I only lose ships when I fly with Azda." - Barry Cuttlefish |
L'ouris
Have Naught Subsidiaries
208
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Posted - 2014.10.15 17:44:00 -
[3] - Quote
Personal advice here, so throw out if so inclined:
Get into pvp as soon as you can, even it is just in cruisers or EWAR frigates. Join up with a player corp or two until you find a group of folk you like flying with as groups working to goals really is the end game in Eve.you ca be in end game from day 1.
Setting yourself up to make tons of ISK to preparer for anything sounds good, but the reality is you will spend time being broke before you feel you have enough anyways. ISK is just a tool to achieve goals. Set yourself some goals and make sure that milestones for those goals are within budget.
Example:
I took over three years before I even sat in a battleship. I am chronically poor Ingame. This never mattered to me because I was focused on frigate PVP in t1 hulls. A couple million went a looooooong way.
I only recently decided I wanted to fly bigger ships, so I had to go back and figure out how to make more ISK. Grinding standings for lvl 4s took time and soul out of me, and I already had all the skill points.
PvP is everywhere in game. Even if you find you don't like it, it drives everything else from market orders to industrial demand. Getting a handle on what PvP is like in the game gives you all the tools you need to achieve whatever goals you set for yourself later, and gives you the skills to protect your investments.
Find the draw of the game to you and start building your plan to achieve it. Then start working that plan even if your only in a frigate or shuttle. |
Animus Jackson
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.10.15 18:45:00 -
[4] - Quote
Thanks for the responses so far. Could someone explain a little more the differences in faction warfare vs corporate warfare. For instance i know corporations can be player owned but how does the factions work or how does taking out or taking over corporate stations/planets work vs taking stations/planets via factions?
Thanks again! |
Petre en Thielles
Center for Advanced Studies Gallente Federation
67
|
Posted - 2014.10.15 18:55:00 -
[5] - Quote
Animus Jackson wrote:Thanks for the responses so far. Could someone explain a little more the differences in faction warfare vs corporate warfare. For instance i know corporations can be player owned but how does the factions work or how does taking out or taking over corporate stations/planets work vs taking stations/planets via factions?
Thanks again!
Faction warfare is extremely PvP heavy, focused on killing people. I haven't done much of it, but I have done more than a lot of fighting in player-controlled, nullsec space, so that's what I will focus on. Corporate warfare can mean a few different things:
Highsec: you can "wardec" another player's corp, you pay a few million ISK and can attack that corp without Concord interfering, so you can fight other corps in high sec, but you cannot actually take out/take over stations.
Nullsec (systems with a 0.0 and lower security status) are controlled by players, not by Concord. This means you can take control (read this, it is a guide to how a corporation 'controls' a system https://wiki.eveonline.com/en/wiki/Sovereignty_guide). Corporate warefare in null takes two forms. The first is actually forming up fleets to fight other corps, destroy their structures, etc. The second (and honestly, more effective) form of corporate warfare is spying/awoxing. In EVE, spying, lying and conning other people is 100% allowed, so a lot of corporate warfare is getting a second (or third, or fourth, etc.) character of yours to be accepted into a rival corporation, gain intel and report it back to gain an advantage. Nullsec corporate warfare has a lot of politics attached to it.
Either way, a great place to start is getting decent at PvP. Faction warfare is actually a pretty decent place to start, because you can find a corp that will accept you and train you into fighting. |
J'Poll
CDG Playgrounds
4706
|
Posted - 2014.10.15 19:19:00 -
[6] - Quote
Animus Jackson wrote:Hello,
I'm new and am still working my way through all the tutorials in game and reading beginner advice online.
I feel that ultimately towards end game I'd most want to engage in faction and or corporate warfare. The whole taking over planets, systems, expanding your empire and such is what I've enjoyed most in other space games.
My understanding is that to get anywhere in this game takes much time and planning which is hard to do when you done know what late game looks or plays like.
I would imagine that early on it would be better to pursue money making careers such as mining, other industry or business in order to get better implants to improve skills faster and afford expensive ships and such. Later on is when you use that to become a combat god.
However I've read it's not the best to mix careers like that and instead use an alt. I'm not sure I want to invest that much time to play multiple characters nor spend the extra money, (because it's monthly fee per character? or is that just diff accts?)
So i'm looking for general advice or suggestions regarding this. Can you make good money just going combat and doing missions thus making my difficulty deciding moot?
I'm sure something similar has been asked a million times but I'd still appreciate any help.
Thanks and,
May Your Ship Fly True
Who ever told you that you can't mix careers...kick them in the nuts and never listen to them.
Sure, mixing careers (specially polar opposites) may mean you are not as effective as a fully specialized person or it will take longer. But it is possible.
Also, plenty of careers do go hand in hand with each other:
Missions and PvP - They both need you to train your ship skills, some guns and a tank. Sure fits and tactics will be different but they can be mixed.
Some mining ships are actually "decent" in PvP (either as bait or for fun).
So, only use an alt, when YOU want and need one. BUt you can do as much with 1 character as you can with 100.
As for combat vs ISK making. Yes it is possible, but don't make it your only ISK income, in general you should consider PvP as an ISK sink, not an ISK generator...specially when you are new to the game.
As for missions, higher level (or FW missions) will be a nice and stable income.
And above all, NEVER ever wait for "x" SP and/or ISK...You can do what ever you want, when you want. Personal channel: Crazy Dutch Guy Help channel: Help chat - Reloaded Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar |
J'Poll
CDG Playgrounds
4706
|
Posted - 2014.10.15 19:25:00 -
[7] - Quote
Animus Jackson wrote:Thanks for the responses so far. Could someone explain a little more the differences in faction warfare vs corporate warfare. For instance i know corporations can be player owned but how does the factions work or how does taking out or taking over corporate stations/planets work vs taking stations/planets via factions?
Thanks again!
In retrospect ot corporate wars: Those are ALWAYS player corp vs player corp.
NPC corps can't wardec (exception below with FW), you also are "fixed" to 2 NPC corps you can "join" (again, see exception in FW section).
You can NOT take over planets in EVE. The only 2 things you can take over:
* SOV (ownership) of a system in null-sec * Conquerable stations / outposts in null-sec.
You can "take over" moons by destroying an enemy POS and plant your own after that.
** Alliance vs Alliance wars work the same as Corp vs Corp (or Alliance vs Corp / Corp vs Alliance).
Faction Warfare (FW):
Basically similar between Alliance vs Alliance...the only difference is that they involve NPC factions:
Amarr vs MInmatar
Caldari vs Gallente
Amarr and Caldari are allies / GAllente and MInmatar are allies.
So if you are in Amarr FW, you can legally shoot Gallente and Minmatar FW people anywhere in EVE without CONCORD giving a ****.
You can join FW in 2 ways:
* Join a player corp that is enlisted in FW * Join the NPC FW corp for that faction through the Militia Office. Personal channel: Crazy Dutch Guy Help channel: Help chat - Reloaded Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1712
|
Posted - 2014.10.15 20:11:00 -
[8] - Quote
One of the important things to note about Faction Warfare is that the conflict is not player created, it is a contrivance of the game itself and all of the participants enter into it entirely willingly. In that way it is entirely unlike the other types of warfare in the game (RvB is similar though).
In other cases, the conflicts are player driven. People typically fight because of economic or territorial reasons, or out of rivalry, or to punish a particular group for a transgression.
The important questions in my opinion is who do you want to kill and why do you want to kill them?
For example: There is a particular variety of player I have a personal vendetta against; carebears, I like to kill them because they lead themselves to it so readily but protest so loudly, and because the best thrones are built from the skulls of the unwitting.
I'll also shoot anyone else if someone pays me sufficient money for it. |
Animus Jackson
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.10.15 22:09:00 -
[9] - Quote
Thanks for all the help everyone. From your explanations I think I want to ultimately go the route of null sec corp vs corp or alliance vs alliance fighting.
It also seems that initially though it may be best to do some faction warfare to earn ISK, gain faction standing, and in general hone my combat skills. |
flaming phantom
T.R.I.A.D Ushra'Khan
35
|
Posted - 2014.10.16 10:08:00 -
[10] - Quote
Animus Jackson wrote:Thanks for all the help everyone. From your explanations I think I want to ultimately go the route of null sec corp vs corp or alliance vs alliance fighting.
It also seems that initially though it may be best to do some faction warfare to earn ISK, gain faction standing, and in general hone my combat skills.
A good sounding plan to me :-) |
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Petre en Thielles
Center for Advanced Studies Gallente Federation
67
|
Posted - 2014.10.16 15:04:00 -
[11] - Quote
Animus Jackson wrote:Thanks for all the help everyone. From your explanations I think I want to ultimately go the route of null sec corp vs corp or alliance vs alliance fighting.
It also seems that initially though it may be best to do some faction warfare to earn ISK, gain faction standing, and in general hone my combat skills.
One more point, corporations make up alliances, groups of alliances make up coalitions
Here are the current alliances as well as what nullsec systems they hold http://go-dl1.eve-files.com/media/corp/verite/influence.png
and here are the current coalitions as well as what nullsec systems they hold http://go-dl1.eve-files.com/media/corp/coalitionsov/Coalitioninfluence.png
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ergherhdfgh
Imperial Academy Amarr Empire
202
|
Posted - 2014.10.17 16:57:00 -
[12] - Quote
The quickest fastest way to make isk in this game is off of other players meaning playing the market. However it takes a fair amount of knowledge and understanding of the game to do that. So for a newer player it's probably not advisable to jump right into that from the get-go.
As far as making isk in your ship meaning non-market related income I don't think anything compares to combat. It's not difficult to make over 80 million isk per hour worth of bounties alone running anomalies in null sec. I'm sure you can get close to that if you are smart with mission running. Wormholes and incursions likewise can be very profitable. Minning on the other hand I think best case scenario from what I've seen is at best around 30-35 million isk per hour. Those numbers are old but I don't think minning profit as changed all that much recently.
Bottom line is focus on what's fun because in eve you can make isk doing anything. |
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