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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Otto Weston
The TERRA Guardians of Serenity
42
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Posted - 2014.10.16 13:59:00 -
[91] - Quote
This makes no sense.... why does the Devoter have drones? Take away his drones and give them to the Phobos. Seriously, I hate this dilution of Amarrian Philosophy.
To be brutally honest, I believe Drone Proliferation has to stop. It should be rare that a ship even gets drones at all... with Gallenteans being the exception. Every fight, it's 100% sure there are going to be drones, regardless of race. Not only does the number of drones contribute to lag but I believe it's less lore friendly.
Imho, get rid of most of the drone bays for the other races, but to compensate increase their damage etc. Please make Drones rare for races that aren't Gallentean. Everything's Air Droppable at least once. |
Master Sergeant MacRobert
Space-Brewery-Association 24eme Legion Etrangere
141
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Posted - 2014.10.16 14:01:00 -
[92] - Quote
DON't SHOOTMEPLZ wrote:Make the focus point stop all ships from going through a stargate, will encourage people to bring hics and stop the stargate games.
Maybe also prevent docking?
Was also thinking this. All ships no jumping of gates or docking.
Maybe a problem on the docking with remote boosted camps but maybe not.
Will read on.... "Remedy this situation or you shall live out the rest of your life in a pain amplifier" |
Wild Things
The Suicide Kings Black Legion.
16
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Posted - 2014.10.16 14:02:00 -
[93] - Quote
Jayne Fillon wrote: Agreed. Why not make the HIC prevent stargate jumps for ALL ships, not just Capitals?
This kills the gatecrash. Awful idea. In this moment, I am euphoric. |
Phoenix Jones
Isogen 5
772
|
Posted - 2014.10.16 14:07:00 -
[94] - Quote
Oh I just got a funny idea :-).
My main issue with the hic is that many (and I mean many) people fit it for tank. It has offensive potential but it is overshadowed by the need to survive under all circumstances.
Instead of guns, why not fit bomb launchers. Balance the dps potential based on ship size, adjust explosion size (or remove it and make it single target only), and allow them to be used in lowsec.
You have a heavy interdictor bomber, that could potentially wreck capitals with single target bombing (if made single target), but do minimal damage against anything under a capital.
It's hardly fleshed out, the stats are wrong, but here is the reasoning.
There is no artillery platform against capitals and supercaps, and most hics aren't going to focus on dps over survival, so why not consider a type of bombing artillery platform against capitals via hics. Most definetely control how they do it, but giving supcaps an artillery platform to go against the definitive movement of caps and supercaps is needed.
Not hashed out, sounds like a interdicting heavy tackle bomber... But single target. I haven't hashed it out in any form though. Leave the bonuses to the hics as proposed, see about giving them the ability to focus bomb. This should not be a aoe wipe out all supcap with a hic, but an offensive option against caps and supers. Bombs have the potential to do enough damage to matter in larger ship fights.
Heck it would make that frigate wormhole a little more interesting. Yaay!!!! |
Krell Kroenen
The Devil's Shadow
218
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Posted - 2014.10.16 14:08:00 -
[95] - Quote
Jayne Fillon wrote:DON't SHOOTMEPLZ wrote:Make the focus point stop all ships from going through a stargate, will encourage people to bring hics and stop the stargate games.
Maybe also prevent docking? Agreed. Why not make the HIC prevent stargate jumps for ALL ships, not just Capitals?
I think it should be all or nothing, if you can keep caps from jumping the gate you should be able to keep anything from jumping the gate. It would also increase the use of Hic's in highsec. |
Phoenix Jones
Isogen 5
772
|
Posted - 2014.10.16 14:09:00 -
[96] - Quote
Wild Things wrote:Jayne Fillon wrote: Agreed. Why not make the HIC prevent stargate jumps for ALL ships, not just Capitals?
This kills the gatecrash. Awful idea.
i thought about that for wormhole space, but there is too much potential griefing. Yaay!!!! |
Mirta Vanderkill
Fweddit I Whip My Slaves Back and Forth
8
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Posted - 2014.10.16 14:13:00 -
[97] - Quote
Could you possibly extend the Infinipoint's new ability to all ships and make it block station docking as well?
It would be reasonable end to station games if players can't simply dock/redock if a HIC is on field. Also, it would allow a small gang fleet to pick off a blob's stragglers by catching one or two from the herd when the fleet jumps. |
AspiB'elt
Nod Industry. Goonswarm Federation
15
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Posted - 2014.10.16 14:14:00 -
[98] - Quote
Linus Shina wrote:AspiB'elt wrote:
Also, why only capital, that will be great for all ship and really also for wormhole. It's still to easy to pass the hole without risk.
That will be more difficult to collapse wormhole (more risk). Because now it's joke.
So you're saying, after slowboating 10km with my dreadnaught I now should also be prevented from jumping through?
Yep but you collapse with dread or carrier C5 and C6, but a lot of guy collapse C2 C3, with BS like machariel etc.
|
Darius Caliente
Precision Strike Brigade Easily Excited
92
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Posted - 2014.10.16 14:14:00 -
[99] - Quote
Zmikund wrote:why is devoter only one getting drones?
This is my question as well... The Phobos should have drones. |
elitatwo
Congregatio
350
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Posted - 2014.10.16 14:16:00 -
[100] - Quote
Jed Stevens wrote:This is a perfect time to change the Warp Disruption Field Generator II. Currently Hictor points do not stop MJD's. This makes little sense to me as the same point can prevent a supercapital ship from warping or jumping. I would like to see the Tech 2 Warp Disruption Field Generator be able to stop MJD's. That would give a purpose to the long training of Graviton Physics 5. Leaving the tech one variant unable to stop MJD's is perfectly fine.
So you are so bad at EVE that you need a Hictor to stop a Brutix or a Machariel?
DUDE, those ships are in a very bad place as it is. Do not try to make them useless at all times. signature |
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Vulfen
Snuff Box
151
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Posted - 2014.10.16 14:17:00 -
[101] - Quote
Mirta Vanderkill wrote:Could you possibly extend the Infinipoint's new ability to all ships and make it block station docking as well?
It would be reasonable end to station games if players can't simply dock/redock if a HIC is on field. Also, it would allow a small gang fleet to pick off a blob's stragglers by catching one or two from the herd when the fleet jumps.
Stations is a bad idea station games are fine. this would make it too easy to kill caps
If you do it for everything on a gate in means that camping pirate groups will just be able to sit there with no issues and get free kills basically as you wont get back to gate fast enough. Coming from a corp that does gate camps i think it should be possible to camp a gate but this change would make it too easy and therefore is a bad choice. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
545
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Posted - 2014.10.16 14:19:00 -
[102] - Quote
I think the WDFG focused point preventing the use of stargates by capitals is contrived. You're obviously worried about losec gate fights here where there is no non-targeted interdiction (i.e. no bubbles), as well you should be, so why not introduce a form of non-target interdiction to counter it?
Introduce a new script for WDFGs that puts up a bubble that only jams jump drives, not warp drives, an allow this script to be used in losec (in addition to nullsec and WH space). Keep a HIC on the other side of the gate with this bubble up and boom, problem solved. Not to mention making for some interesting gameplay opportunities at losec POSes, losec stations, etc.
EDIT: xttz wrote:Out of curiosity, did you consider the idea of a new WDFG script that generates a bubble preventing jump drive use, but not interdicting warp drives? This seems like a more elegant fix for lowsec.
Bah! Beat me to it.... CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
Suzuka A1
Multiplex Gaming The Bastion
38
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Posted - 2014.10.16 14:27:00 -
[103] - Quote
CCP Fozzie wrote: When a Rorqual, Dreadnaught, Carrier, Supercarrier or Titan is pointed by a focused point they will not be able to jump through gates.
Why not all ships? Never forget the battle of Z9PP-H-á What actually happened: http://www.youtube.com/watch?v=UgcUwTmHY74 Battle Report: http://www.kugutsumen.com/showthread.php?42836-They-Might-Be-Giants-The-Southwest&p=497626&viewfull=1#post497626 |
max scrotes
Aliastra Gallente Federation
16
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Posted - 2014.10.16 14:31:00 -
[104] - Quote
Zmikund wrote:why is devoter only one getting drones?
Because it is the only one that still needs a cap bonus to fire its primary weapons efficiently, therefore losing a useful bonus |
47Magnum
Sniggerdly Pandemic Legion
56
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Posted - 2014.10.16 14:34:00 -
[105] - Quote
As others have already said before me, I too am chiming in to say that being able to stop just capital ships from taking a gate is a little strange. Especially if you look at it from a mechanics perspective.
As I understand it, ships do not use their jump or warp drive when taking a gate, it is the gate literally launching the ship. So as it stands now it would make more sense for a hic to inf point a gate and stop all things from jumping. (This is a terrible idea don't do it)
A likely solution would be to add some sort of text to the script pointing out that it blocks all interactions with gates, for ALL ships, not just capitals. Better yet though, would be to remove all this change altogether. If you have capitals on a gate its not exactly hard to bump them away. |
Arkon Olacar
Bearded BattleBears Brave Collective
426
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Posted - 2014.10.16 14:36:00 -
[106] - Quote
The onyx changes are... odd. Still keeping the long outdated kinetic missile bonus? Still has a significant HP bonus over the other HICs? Warping to zero |
Drak Fel
Blackwater USA Inc. Pandemic Legion
94
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Posted - 2014.10.16 14:36:00 -
[107] - Quote
As others have said, it should stop all ships from jumping through a gate or none. Not only certain classes of ships, that doesn't even make any sense. And a scripted focus points should kill an MJD/MWD just like a scram does. |
Steadly Sol
Steadly Sprockets
2
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Posted - 2014.10.16 14:41:00 -
[108] - Quote
nice bubble changes.
no drones is bad. the damage on all of the ships is still horribad.
the ships are still gimped. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
546
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Posted - 2014.10.16 14:43:00 -
[109] - Quote
Kagura Nikon wrote:Fozzie. CAn I ask you to rethink this nonsense you guys have been doing when balancing Minamtar shield tanked ships when comapred to caldari? The clear example is here, Broadsword is a clear shield tanker as the onix. BUT the broadsword gets MASSIVELY less shiedl HP because it gets more armor EHP. THat is NOT balanced. The armorHP on the broadsword is IRRELEVANT because it is a shield tanker.
BY makign minmatar so much averagish on everythign you make them STRICTLY worse on a realistic scenario.
There is NO logical reason why the onix shoudl have that MUCH more shield HP than the broadsword.
On other hand.. the natural GOOD sides of minmar you have been pretty happy at murderign since the start of tiercide ( as their mobility advantage have been reduced on almsot every single isntance of a tiercide balance pass). Don't forget that The Onyx, like all Caldari T2 ships, has a gaping hole where it's EM resist should be, a hole the Broadsword, like all Minmatar ships, doesn't have. An EM hardener that is all but mandatory on an Onyx can be swapped out for an Invul field on a Broadsword, giving it a better overall resist profile and, quite possibly, more EHP overall. CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
loquacious7
Pawnstars INC The Obsidian Front
7
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Posted - 2014.10.16 14:45:00 -
[110] - Quote
Do you just dislike Capital pilots in general? Over a year in skills and expensive skill books and month of making the parts. Feel like that was a year plus of wasted time in EVE? Can you put astricks beside ships that look nice now but once you buy the skill books and spend time in the skills they will be nerfed? :) fatigue you! :) |
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Bienator II
madmen of the skies
2889
|
Posted - 2014.10.16 14:45:00 -
[111] - Quote
siege should give you a weapon timer just like bastion gives you one. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Syrias Bizniz
Zebra Corp The Bastion
354
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Posted - 2014.10.16 14:49:00 -
[112] - Quote
Bienator II wrote:siege should give you a weapon timer just like bastion gives you one.
... can sieged dreads still jump through gates? |
Davader
Space Cleaners The Gorgon Empire
56
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Posted - 2014.10.16 14:51:00 -
[113] - Quote
If you give drones to Amarr hic, why don't you give them to Gallente hic as well? Phobos should have at least 5 lights if Devoter has 5 meds (!!).
The idea of not letting a super to jump though gate under the hic beam sounds perfect. No option for safe pvp at zero from the lowsec gate. |
wheniaminspice
Love Squad Pasta Syndicate
0
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Posted - 2014.10.16 14:53:00 -
[114] - Quote
cool changes i like it |
Aliventi
Adversity. Psychotic Tendencies.
772
|
Posted - 2014.10.16 14:55:00 -
[115] - Quote
CCP Fozzie wrote: Devoter
Amarr Cruiser Bonuses: 10% bonus to Medium Energy Turret capacitor use 5% bonus to Medium Energy Turret damage
Heavy Interdictor Bonuses: 10% bonus to Medium Energy Turret optimal range 5% bonus to range of Warp Disruption Fields
Role Bonus: 20% bonus to all Armor Resists Can fit Warp Disruption Field Generators
Slot layout: 6H, 3M, 7L; 5(+1) turrets, 0 launchers Fittings: 1265 PWG, 368 CPU Defense (shields / armor / hull) : 1100(-293) / 2400(+312) / 1800(+112) Capacitor (amount / recharge / cap per second) : 1625 / 335s / 4.85 Mobility (max velocity / agility / mass / align time): 215(+12) / 0.51(-0.084) / 16,200,000(+1,000,000) / 11.45s(-1.07) Drones (bandwidth / bay): 25(+25) / 50(+50) Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+10) / 250(-10) / 6(-1) Sensor strength: 15 Signature radius: 140 Cargo Capacity: 375(+95)
I thought we were getting rid of the cap use bonuses on Amarr ships? |
Vulfen
Snuff Box
151
|
Posted - 2014.10.16 14:58:00 -
[116] - Quote
Aliventi wrote:CCP Fozzie wrote: Devoter
Amarr Cruiser Bonuses: 10% bonus to Medium Energy Turret capacitor use 5% bonus to Medium Energy Turret damage
Heavy Interdictor Bonuses: 10% bonus to Medium Energy Turret optimal range 5% bonus to range of Warp Disruption Fields
Role Bonus: 20% bonus to all Armor Resists Can fit Warp Disruption Field Generators
Slot layout: 6H, 3M, 7L; 5(+1) turrets, 0 launchers Fittings: 1265 PWG, 368 CPU Defense (shields / armor / hull) : 1100(-293) / 2400(+312) / 1800(+112) Capacitor (amount / recharge / cap per second) : 1625 / 335s / 4.85 Mobility (max velocity / agility / mass / align time): 215(+12) / 0.51(-0.084) / 16,200,000(+1,000,000) / 11.45s(-1.07) Drones (bandwidth / bay): 25(+25) / 50(+50) Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+10) / 250(-10) / 6(-1) Sensor strength: 15 Signature radius: 140 Cargo Capacity: 375(+95)
I thought we were getting rid of the cap use bonuses on Amarr ships?
It's kinda needed on the devoter due to it's relatively poor cap cap compared to other amarr ships. And due to the point it needs more naturally |
Bienator II
madmen of the skies
2890
|
Posted - 2014.10.16 15:05:00 -
[117] - Quote
why can't a capital interdict a capital? The only danger to caps is a HIC and they can even jump in siege once the HIC is dead. A carrier with geckos can kill a dictor in seconds. A phoenix can probably two shot it. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Bienator II
madmen of the skies
2891
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Posted - 2014.10.16 15:06:00 -
[118] - Quote
Syrias Bizniz wrote:Bienator II wrote:siege should give you a weapon timer just like bastion gives you one. ... can sieged dreads still jump through gates?
last time i checked, yes. Since it is not mentioned in the thread i assume it is still the case. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1072
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Posted - 2014.10.16 15:07:00 -
[119] - Quote
CCP Fozzie wrote: When a Rorqual, Dreadnaught, Carrier, Supercarrier or Titan is pointed by a focused point they will not be able to jump through gates.
Good idea! |
Tex Bloodhunter
DEFCON. The Initiative.
12
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Posted - 2014.10.16 15:18:00 -
[120] - Quote
Phobos should have drones too. Also why can Rorquals be prevented from jumping through gates? It's not like they are combat ships (so no danger of them being in a cap fight and escaping to low sec anyway). But please add the ability to disable MWDs with that focussed Point Script. If it can tackle a titan it sure as hell should be able to do what a T1 Frig with the cheapest Scram can do. |
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