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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4042
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Posted - 2014.10.19 01:08:00 -
[61] - Quote
The best way to think about the ships, is as if they had a built in seige/bastion module (or similar)
Hit a button, get one set of bonuses, hit another, get a different set. (I don't actually know how the UI will handle it. But conceptually, it's about what happens)
Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5861
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Posted - 2014.10.19 01:11:00 -
[62] - Quote
Steve Ronuken wrote:The best way to think about the ships, is as if they had a built in seige/bastion module (or similar)
Hit a button, get one set of bonuses, hit another, get a different set. (I don't actually know how the UI will handle it. But conceptually, it's about what happens)
.... =]I[= |
Nevyn Auscent
Broke Sauce
1601
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Posted - 2014.10.19 01:27:00 -
[63] - Quote
Kaarous Aldurald wrote: No, I said that I could not possibly care less if you label it "OP" because you take exception to the number following the T.
I want it to fill a niche that is currently not well served, to be able to reasonably defeat an interceptor.
Consider that Sniper Mode says it gives a weapon range bonus, lock range bonus and lock speed bonus, it looks like CCP agrees.
No, it looks like CCP wants the sniper mode to be a quick dash mode so to speak. Until we see the numbers we won't see if CCP agrees with you that it should defeat an interceptor solo, or if it's simply a useful tool for a gang to defeat an interceptor. I've got nothing against that sort of role bonuses. But 1v1 if it's defeating Inti's in that mode with no problems, then there could be significant power balance issues. If it's simply acting as part of a gang and getting the initial tackle in that role to pin it while the heavies then get onto the inty, or in a gang of numbers, no problems at all. P.S. You really need to stop trying to label people as carebears any time they disagree with you. It makes your arguments much weaker since you are resorting to attacking the person. |
Nysandra Khashour
Syn Interstellar
5
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Posted - 2014.10.19 01:28:00 -
[64] - Quote
How sweet, another do everything ship. With any luck we're only going to have like 5 used ships left in the game when they're done with all t3 classes .
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2380
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Posted - 2014.10.19 03:27:00 -
[65] - Quote
Some of the people in this thread should read before posting. |
Silverdaddy
Ourapheh Holdings
26
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Posted - 2014.10.19 05:07:00 -
[66] - Quote
Nysandra Khashour wrote:How sweet, another do everything ship. With any luck we're only going to have like 5 used ships left in the game when they're done with all t3 classes .
Given that there's only 3 modes for a tactical destroyer, rather than the permutations of 5^4 subsystems, I wouldn't exactly call these new ships "do everything".
And yeah, what the guy above me said.... reading FTW. The problem with slavery is that only half of the manacles are visible. The Holder, supposed master, is equally bound by the gilded chains of privilege and wealth. Sorrowful is the state of humanity, which shall never be free until all share equally in Liberty.
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Rain6637
GoonWaffe Goonswarm Federation
23163
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Posted - 2014.10.19 05:08:00 -
[67] - Quote
dude I want a gundam ship so bad President of the Commissar Kate Fanclub | Twitter | mk.III | Imgur-á | Evening Games Club: the EVE casino concept redefined | |
Serene Repose
1548
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Posted - 2014.10.19 05:37:00 -
[68] - Quote
Ama Scelesta wrote:Xuixien wrote:Garbage, absolute garbage.
They should balance the existing tech3's before introducing more wonky crap. No they shouldn't. If we wait for everything to be rebalanced before we get new cool stuff, we're never going to get anything new. This is why the list of wonky crap gets longer and longer...appealing to "oh look! shinies!"
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |
Ama Scelesta
23
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Posted - 2014.10.19 05:51:00 -
[69] - Quote
Serene Repose wrote:Ama Scelesta wrote:Xuixien wrote:Garbage, absolute garbage.
They should balance the existing tech3's before introducing more wonky crap. No they shouldn't. If we wait for everything to be rebalanced before we get new cool stuff, we're never going to get anything new. This is why the list of wonky crap gets longer and longer...appealing to "oh look! shinies!" No. It's the reason you can't wait before doing new things. New issues and imbalances always crop up even with rebalanced/fixed ships and features. New demands to go over already rebalanced ships. It's an endless cycle. The frustration caused by this leads some people to the delusional conclusion, that if you ignore everything else and just run hard enough, the running in the hamster wheel will finally come to an end. It won't, so putting it as precondition to doing new stuff is an act of idiocy. |
Matcha Mosburger
Manu Fortius Bleak Horizon Alliance.
6
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Posted - 2014.10.19 06:28:00 -
[70] - Quote
Ama Scelesta wrote:They can also change their ship bonuses in space on the fly with a cooldown. I guess sort of like subsystem change on demand.
Wait - what? I can fly through space and press a button to activate an ability which buffs a specific aspect of my play and it has a cooldown timer....
Hmmm how long before i have a "ability" bar across the bottom of my screen for all these cool downs, and when are they going to add more, and the bring me 25 wolf pelts quest?
Are they trying to go all WoW on us or is this an attempt to appease my girat transforming japanese robot fetish?
If it's the first one - **** off, do not want. Swapping subsystems in station isnt bad and gives you chance to adjust your fit tot he new bonuses at same time. Just use current system and remove the SP loss.
If it's second one - Me love you long time, please make the Megathron convert to giant gun wielding Gundam. P.s. see number one, I still dont want WoW cool downs. Just give me the changy shapy ships. |
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Petri Palokarki
Center for Advanced Studies Gallente Federation
1
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Posted - 2014.10.19 06:39:00 -
[71] - Quote
How about we split eve in two, and the other server can have only drakes and archons for the old farts to fly?
You don't like when eve gets new ships, then uninstall and give me your stuff. |
Neesa Corrinne
Sanctuary of Shadows
77
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Posted - 2014.10.19 06:46:00 -
[72] - Quote
The ability to swap between three different modes on the fly. What could possibly go wrong trying to balance these? |
Obsidian Hawk
RONA Corporation RONA Directorate
1220
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Posted - 2014.10.19 06:55:00 -
[73] - Quote
Neesa Corrinne wrote:The ability to swap between three different modes on the fly. What could possibly go wrong trying to balance these?
Switching to the wrong mode at the wrong time and going boom? You know like clicking jump instead of bridge, or removing yourself out of squad leader role and losing your bonuses and ship. |
Oxide Ammar
173
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Posted - 2014.10.19 07:00:00 -
[74] - Quote
T3 destroyers will melt burner missions...just a thought. Lady Areola Fappington: -áSolo PVP isn't dead!-á You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing. |
sereneabt
3
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Posted - 2014.10.19 07:03:00 -
[75] - Quote
I am more curious to see the price of this ship once it hits the server. I remember when T3 hulls where first introduced. I think no one in their right mindset will by T3 Desi hull for 2 Billion Love me... Hate me...
...as long as you pay me
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Syn Shi
School of Applied Knowledge Caldari State
9
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Posted - 2014.10.19 08:18:00 -
[76] - Quote
The fact that these ships will be pre-fit removing having the player think about how to fit the ship has me scratching my head.
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Eugene Kerner
TunDraGon Cynosural Field Theory.
1403
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Posted - 2014.10.19 08:53:00 -
[77] - Quote
PotatoOverdose wrote:Some of the people in this thread should read before posting. see...8 shots in 0.5 before concord ;-) You can gank 3 targets now with your lil fleet. TunDraGon is recruiting! "Also, your boobs " -á CCP Eterne, 2012 "When in doubt...make a di++k joke."-áRobin Williams - RIP
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Baneken
Arctic Light Inc. Arctic Light
328
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Posted - 2014.10.19 09:02:00 -
[78] - Quote
Not that one, the one before that one that labelled the features of T3 destroyers. |
Erin Crawford
312
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Posted - 2014.10.19 09:26:00 -
[79] - Quote
PotatoOverdose wrote:Some of the people in this thread should read before posting. Hah! Awesome! Looking forward to more new ships!
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Nevyn Auscent
Broke Sauce
1604
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Posted - 2014.10.19 09:49:00 -
[80] - Quote
Syn Shi wrote:The fact that these ships will be pre-fit removing having the player think about how to fit the ship has me scratching my head.
Details on the pre fitting? The only thing I've seen was no subsystems. Removing the horrible combination possibilities that broke T3 Cruisers so badly. Might still be breakable of course. |
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Plug in Baby
Crouching Woman Hidden Cucumber
237
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Posted - 2014.10.19 10:04:00 -
[81] - Quote
Carribean Queen wrote: T1 < T2 < T3
Obvious troll is obvious. This is not a forum alt, this is a forum main. |
alenotna
Gravity Mining and Manufacturing Inc Storm of Souls
2
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Posted - 2014.10.19 10:10:00 -
[82] - Quote
New ships are good. Anything that keeps the game fresh is very welcome!! |
Alstevar Eastern
State War Academy Caldari State
2
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Posted - 2014.10.19 10:21:00 -
[83] - Quote
Hi all, choose models before CCP take the one you dislike.
Amar models picture
- Adapt the A concept for Gallente
- The D is perfect for Amarr
- Adapt the F for Caldari
Caldari models picture
I think a new topic for what's wrong with all the 12 can be interesting. |
Mag's
the united
18050
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Posted - 2014.10.19 10:21:00 -
[84] - Quote
PotatoOverdose wrote:Some of the people in this thread should read before posting. Thanks for the link.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Mag's
the united
18050
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Posted - 2014.10.19 10:24:00 -
[85] - Quote
Steve Ronuken wrote:The best way to think about the ships, is as if they had a built in seige/bastion module (or similar)
Hit a button, get one set of bonuses, hit another, get a different set. (I don't actually know how the UI will handle it. But conceptually, it's about what happens)
As long as we have tool tips covering all the important parts, we'll be fine.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Kaivar Lancer
Little Rat Company
562
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Posted - 2014.10.19 10:59:00 -
[86] - Quote
As a pilot that specialises in destroyers / frigates, this sounds sweet. :D |
Elisk Skyforge
Night Raven Task Force Night Raven Alliance
42
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Posted - 2014.10.19 11:14:00 -
[87] - Quote
They should've been called T2.5 rather than T3 I think.
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Jandice Ymladris
Aurora Arcology
951
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Posted - 2014.10.19 11:21:00 -
[88] - Quote
The Tech 3 destroyers look like they'll shake up things in smaller engagements. It also seems CCP is going for a new route for tech 3 ships? Transformation central instead of subsystem usage?
Still from all the info released on the Vegas stream about the tech 3 destroyers, there's still plenty of questions left, like slot layout, specific faction bonuses etc.
The result of the YC116 Sleeper data research race! A summary of the ancient civilizations of New Eden |
Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
5777
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Posted - 2014.10.19 11:27:00 -
[89] - Quote
I only have one word for T3 destroyers.
Sploosh. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Xuixien
The Dark Space Initiative Scary Wormhole People
1845
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Posted - 2014.10.19 12:20:00 -
[90] - Quote
Mister Tuggles wrote:Xuixien wrote:Carribean Queen wrote:
What is wrong with you.
T1 < T2 < T3
working as intended.
Incorrect. That is not the way the game is balanced at all. Have you ever read a single devblog about balance? Have you ever read a single devblog about balance? They are all bullshit, and balance is non-existent. Live with it. Also t3's are balanced in the sense that they are A) More expensive to purchase than their t2 counterpart, B) Have a skill loss on destruction, and C) don't really outperform their t2 counterparts in their specific role. Yes, you can get a t3 to do multiple roles at once, but it will not be as effective in a single role as their t2 counterpart. T3's are the Swiss Army knife where as t2's are specifically designed to fulfill one role.
I'm not going to repeat myself by pointing out over and over that cost is not a balancing factor, so I'm just going to start hiding the posts from people who say that.
Epic Space Cat |
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