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Max Skillz
1
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Posted - 2014.10.21 20:55:33 -
[1] - Quote
Hello,
Perhaps I have not found the function in game already, or perhaps it doesn't exist. However, I would like to propose an "Unlock All Targets Except..." function that would unlock all currently targeted targets except the one you click on. It could be used for all different purposes; namely for easier targeting with logistics and the like.
Thoughts? Am I just doing it wrong currently? |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
186
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Posted - 2014.10.21 23:46:37 -
[2] - Quote
A hot key and/or addition to the right click menu to "unlock all targets but this" would be a nice addition. I've had situations where that would be useful. |
elitatwo
Congregatio
375
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Posted - 2014.10.22 00:06:29 -
[3] - Quote
Ha! I know that would make a ton if not all logi pilots very happy.
But to answer op's question, nope wasn't proposed before (like ever), nope isn't in the game and yes it's a good idea.
Right now you only "manually" unlock targets with CTRL+SHIFT+Mouse 1 (front left click).
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Alvatore DiMarco
Capricious Endeavours Ltd
2942
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Posted - 2014.10.22 01:43:50 -
[4] - Quote
Hmmmm.
This is interesting. I think it gets a +1 and a like. |
Inkunen Makanen
The Blind Eyes
2
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Posted - 2014.10.22 06:25:04 -
[5] - Quote
elitatwo wrote:Ha! I know that would make a ton if not all logi pilots very happy.
But to answer op's question, nope wasn't proposed before (like ever), nope isn't in the game and yes it's a good idea.
Right now you only "manually" unlock targets with CTRL+SHIFT+Mouse 1 (front left click). Thanks for that shortcut.. I've always used right click to unlock, lol.. +1, I like this idea. |
James Baboli
Ferrous Infernum
142
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Posted - 2014.10.22 07:37:36 -
[6] - Quote
Since I am forum-posting on everything else, massive +1 from me. Easier on logi, easier on PvE if you shoot a trigger and need to swap targets right after the next shot, etc.
That crazy bag FC with the silly things on the hull that shouldn't but just did.
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FireFrenzy
Satan's Unicorns
66
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Posted - 2014.10.22 07:47:05 -
[7] - Quote
+100000000
That will be all |
elitatwo
Congregatio
376
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Posted - 2014.10.22 08:27:15 -
[8] - Quote
Inkunen Makanen wrote:elitatwo wrote:Ha! I know that would make a ton if not all logi pilots very happy.
But to answer op's question, nope wasn't proposed before (like ever), nope isn't in the game and yes it's a good idea.
Right now you only "manually" unlock targets with CTRL+SHIFT+Mouse 1 (front left click). Thanks for that shortcut.. I've always used right click to unlock, lol.. +1, I like this idea.
Sure thing!
I found that out by accident
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Swiftstrike1
Swiftstrike Incorporated
794
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Posted - 2014.10.22 11:02:13 -
[9] - Quote
I posted something similar a while back so you've got my vote! :D
Targeting, Sensors and ECM Overhaul
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Max Skillz
7
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Posted - 2014.10.22 14:12:10 -
[10] - Quote
Thanks for the positive replies so far. Was running some incursions with a screen full of locks and wanted them all gone immediately. Realized I wasted a bunch of valuable time doing that instead of locking and saving.
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Daoden
The Scope Gallente Federation
91
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Posted - 2014.10.22 14:17:44 -
[11] - Quote
definitely a +1 from me for this |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2862
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Posted - 2014.10.22 15:32:09 -
[12] - Quote
Yep, +1 OP.
Invalid signature format
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Alundil
Isogen 5
726
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Posted - 2014.10.22 15:34:32 -
[13] - Quote
elitatwo wrote:Ha! I know that would make a ton if not all logi pilots very happy.
But to answer op's question, nope wasn't proposed before (like ever), nope isn't in the game and yes it's a good idea.
Right now you only "manually" unlock targets with CTRL+SHIFT+Mouse 1 (front left click). This. But very good idea op. +1
I'm right behind you
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5980
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Posted - 2014.10.22 15:49:43 -
[14] - Quote
Happens more than I'd like to admit
"Get ready for the pod!"
"frigates ready, pull dps from the drones"
"15% Structure lads, next volley"
"Pre activate your points"
*points drones*
*ship asplodes *
*pod zips away *
*raspberry's are blown in local*
" The next frigate pilot that does that will have to eat their ****ing ship before there allowed back in fleet!"
+1
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Stellar Tycoon
Krannon of Sherwood Carthage Empires
0
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Posted - 2014.10.22 16:57:47 -
[15] - Quote
Since you can have rows of targets. I think an 'Unlock Row' button would be more practical.
This way, you can have your vital targets on row 2, and keep your hot swapping targets on row 1. You can cleanse row 1 when you want by clicking an unlock row button on the left or right of it.
Just my 2 cents. |
CockNme
School of Applied Knowledge Caldari State
0
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Posted - 2014.10.22 17:18:20 -
[16] - Quote
I likie |
Wolf Incaelum
Sebiestor Tribe Minmatar Republic
36
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Posted - 2014.10.22 19:27:53 -
[17] - Quote
I won't give it a -1, but I won't give it a +1 either. It would be convenient to have, but at the same time, it seems to me that this would remove a certain potential for player error. Also, I feel like if there was an "Unlock All Except..." function, that there would consequently need to be a "Lock All" function. Personally, I'm content with using the Ctrl+Left Click shortcut for targeting. I wasn't aware of the Ctrl+Shift+Left Click shortcut for unlocking. I usually just pay close attention to my locked targets; which locked target is being actively targeted at the time (i.e. which target is going to be receiving the weenie). I don't really see an "Unlock All Except..." feature as being necessary. But that's just me.
The deer can get it right. What's YOUR problem?
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elitatwo
Congregatio
380
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Posted - 2014.10.22 21:43:05 -
[18] - Quote
Wolf Incaelum wrote:I won't give it a -1, but I won't give it a +1 either. It would be convenient to have, but at the same time, it seems to me that this would remove a certain potential for player error. Also, I feel like if there was an "Unlock All Except..." function, that there would consequently need to be a "Lock All" function. Personally, I'm content with using the Ctrl+Left Click shortcut for targeting. I wasn't aware of the Ctrl+Shift+Left Click shortcut for unlocking. I usually just pay close attention to my locked targets; which locked target is being actively targeted at the time (i.e. which target is going to be receiving the weenie). I don't really see an "Unlock All Except..." feature as being necessary. But that's just me.
Not necessarly no, and we have a module for that purpose - behold the auto-targetting array I and II.
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