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Prince Kobol
2324
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Posted - 2014.10.28 20:24:51 -
[31] - Quote
I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2872
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Posted - 2014.10.28 20:39:52 -
[32] - Quote
I Love Boobies wrote:Eve may not be dying because of PLEX prices, but it's definitely causing the subscription numbers to fall because people are ditching seldom used alts because it's not really worth 850M ISK a PLEX to keep them going. I ditched 3 myself.
And I subbed new account (3rd one) and PLEX second training queue on my 1st one since January. Some people see loss of value, some see gain - at the end of the day reality is not as horrible as some would love to see it.
With that being said I would love to not need alts at all but that is hardly to happen unless CCP really goes deep into "questioning old truths".
For example: if I can trade shares on markets in Japan and US and Russia and Poland using primitive means of current communications via internet why can't I check prices in Jita while hunting ratters in Great Wildlands? I know RL is RL, Eve is Eve but... WHY? I can fly hundreds of AU in matter of minutes and but can't send GET request from my ship to specific market place via market network? Meh...
Getting rid of trading alts would probably shrunk number of accounts by "few" percents but maybe real people would play more?
Maybe my example is wrong and/or naive but reality is there's hefty amount of alts dedicated just to market stuff.
Invalid signature format
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Ranger 1
Ranger Corp
5954
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Posted - 2014.10.28 20:56:57 -
[33] - Quote
Ralph King-Griffin wrote:http://i.imgur.com/LtCk4fY.jpg Ralph, you are my hero.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
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La Nariz
GoonWaffe Goonswarm Federation
2876
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Posted - 2014.10.28 21:00:12 -
[34] - Quote
Prince Kobol wrote:I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting
However take this with a grain of salt because for the most part people remember the negative more than the positive and are more motivated by negative events than positive.
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Prince Kobol
2324
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Posted - 2014.10.28 21:16:38 -
[35] - Quote
La Nariz wrote:Prince Kobol wrote:I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting However take this with a grain of salt because for the most part people remember the negative more than the positive and are more motivated by negative events than positive.
Have you read any of the reviews?
None of them come across angry at all and many point out the positives of working for CCP, however the same issues keep coming up time and again.
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Marsha Mallow
1629
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Posted - 2014.10.28 22:34:00 -
[36] - Quote
Prince Kobol wrote:Have you read any of the reviews?
None of them come across angry at all and many point out the positives of working for CCP, however the same issues keep coming up time and again. I have. There's no way to counter the reviews of former colleagues without being publically obnoxious and/or spiteful. And tbh why bother anyway; they're the ones handling it badly, but who cares, you just fired em so v0v it'll pass. It's understandable former employees have issues on leaving but it begs the question(s); why are they so bent on making these accusations after the fact? And why in such a public and potentially damaging setting? Hint, it's not constructive
To be fair to CCP their long term staff retention rates look reasonably solid. Disputes break out after the people in question move on - which suggests communication/cultural problems rather than massive daily drama, or a serious degree of ignorance/delusion at the employee level. If the WoD staff didn't realise they were at risk after Incarna and start making exit plans, regardless of the assurances of management, their failure to do so is on them. There appears to be a degree of genuine regret when cuts have to be made, and from a finance perspective - some of the culls could have been done far sooner.
One thing that strikes me is the instability of the gaming industry in general. Working at CCP might be a massive career step for those located near offices, but sometimes people either just want to move on or go home. I'm not sure the argument presented elsewhere that relocating the entire company ~because Iceland is a cold, dark island~ is valid. These aren't life appointments, and shouldn't be treated as such. Perhaps that's unfair to people who live elsewhere who are more talented. Er, tough? If the untapped talent in question has the drive, perhaps they should be prepared to move for a bit?
Seeing long term devs leave last year sparked concern; but I'm not sure it was worth the hysteria it was tagged with. In the first place, if they have a better offer - they should move for career progression; in the second, if they were bitter 'don't let the door hit you on the way out' seems an appropriate tag. Along with 'grow up, nerd' - because tbh the nerds ingame lack all social skills, so gawd only knows what the devs are like. Actually the more I read the more it becomes apparent how unrealistic the expectations are of devs and players in terms of sustaining a viable business model that can satisfy everyone to the degree they feel they deserve.
Prince Kobol wrote:Why.. why do game developers shout as loud as they can to anybody who will listen when there numbers are going up and suddenly fall silent? Why do players hop up and down over numbers they can barely understand? The PCU/Sub debate is generally just used by someone doing that awful nails grinding over blackboard sound over some pet peeve. Don't even get me started on the analysis of the finstats. All the finger-wiggling-vodoo that accountants can do masks a really obvious trend. Someone else is in charge and is making financial decisions (ohgawd, there, there, here's a mansize kleenex).
If you want a game run purely for profit, bring in the accountants. They would kill Eve within 18 months. If you want an edgy niche game run by semi competent gamers (who may occasionally misstep); take it or leave it.
DON'T BE RIDICULOUS!
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Ulon Naus
BSE Protection Agency.
7
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Posted - 2014.10.28 23:20:47 -
[37] - Quote
Doc Fury wrote:Xavier Holtzman wrote:Ulon Naus wrote:Eve died a frew years ago... What we are going to see now is a sloow decent of subscribers over a long period. "happens to all games."
Lack of content for endgame players. Lack of proper NPE. and a game where funds have been funneled into other projects. Will ultimatley neglect the game it self.
Its not really a bad thing it happens. CCP is really pushing for changes. and its badley needed.
without more and harder endgame content for bored vets. they stop. If it where to me.. id give players a new mutch harder thing to skill for. Not space coffins. but actualley useful stuff.
I could see eve exist forever.. but it requires constant change and new goals. It might be a sandbox where we make our own content.. but that is just not enough to keep it alive.
All IMO.. ofc.
And ofc.. EvE is hoarding assholes. and they are allowed to do whatever they want. personnaley i dont have a problem with this. but its no suprise to see bad player rewievs of a game where the players take pride in destrying the fun of others. What is this ... "endgame" ... you speak of? It's a hallucinatory side effect of someone experiencing Sudden Player Entitlement Derangement Syndrome (SPEDS).
Or its 150m+ skill points later and nothing new to get...
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DaReaper
Net 7
1164
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Posted - 2014.10.28 23:50:39 -
[38] - Quote
Prince Kobol wrote:I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting
I did, a lot of the post were from Atlanta, and its clear now that CCP had ZERO clue what the hells to do with WoD. So you have to take that with a grain of salt
OMG Comet Mining idea!!! Comet Mining!
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2404
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Posted - 2014.10.29 00:07:18 -
[39] - Quote
How dare the op question the first law of eve. Blasphemy, blasphemy most foul. |
Caleb Seremshur
The Atomic Fallout Kids
386
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Posted - 2014.10.29 09:50:56 -
[40] - Quote
Schmata Bastanold wrote:People who say Eve is dying because of PLEX prices are idiots. People who say Eve is dying because of suicide ganking are idiots. People who say Eve is dying because of incoming changes are idiots.
People are idiots.
Only time I see < 20k pilots online is shortly after DT. During EU evenings and weekends it rarely drops below 35k and seeing > 40k is not unusual as well.
If only people who pay so much attention to CCP subscription numbers would apply 1/10th of this effort to their own business...
In uchomida there is a guy who multiboxes 51 accounts. Don't take every figure you see so literally. After plex prices really started taking off and isboxing became more well known individuals running literally dozens of accounts started springing up more and more.
These people are a detriment to the game as they take activities for many genuine human players and consolidate them into one players pocket. Not to be a luddite but this causes a great deal of devaluation and displacement to the populace. Since killing other players doesn't actually kill their character it creates this kind of interest based economy where technical debt drives commodities and assets up in value at a disproportionate rate to the value of labour. This is why people turn to massive isboxing industry campaigns because that degree of automation is exactly what facilitates their capacity to keep operating.
The "red queen effect" so famously plaguing null has arrived in highsec and the result is inevitably a large portion of tye player base finding their economic viability slowing down, stopping and eventually reversing as they simply cannot compete against the degree of financial power that botting and isboxing are allowing their owners
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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War Kitten
Panda McLegion
5411
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Posted - 2014.10.29 11:46:07 -
[41] - Quote
Caleb Seremshur wrote: In uchomida there is a guy who multiboxes 51 accounts. Don't take every figure you see so literally. After plex prices really started taking off and isboxing became more well known individuals running literally dozens of accounts started springing up more and more.
These people are a detriment to the game as they take activities for many genuine human players and consolidate them into one players pocket. Not to be a luddite but this causes a great deal of devaluation and displacement to the populace. Since killing other players doesn't actually kill their character it creates this kind of interest based economy where technical debt drives commodities and assets up in value at a disproportionate rate to the value of labour. This is why people turn to massive isboxing industry campaigns because that degree of automation is exactly what facilitates their capacity to keep operating.
The "red queen effect" so famously plaguing null has arrived in highsec and the result is inevitably a large portion of tye player base finding their economic viability slowing down, stopping and eventually reversing as they simply cannot compete against the degree of financial power that botting and isboxing are allowing their owners
I disagree that they are a detriment to the game. Look at all the wonderful content they provide...
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Mike Adoulin
Adolescent Radioactive Pirate Hamsters
963
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Posted - 2014.10.29 11:53:05 -
[42] - Quote
Eve is dying.
Please contract me all your stuffs and send me all your ISK, I'll be sure to turn out the lights.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
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bobs nightmare
Starship Crusaders.
0
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Posted - 2014.10.29 12:17:17 -
[43] - Quote
since I am new and zillions to learn and do, perhaps a black hole for the top pilots to venture in with the big ships rst you decide |
La Nariz
GoonWaffe Goonswarm Federation
2898
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Posted - 2014.10.29 12:43:48 -
[44] - Quote
Prince Kobol wrote:La Nariz wrote:Prince Kobol wrote:I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting However take this with a grain of salt because for the most part people remember the negative more than the positive and are more motivated by negative events than positive. Have you read any of the reviews? None of them come across angry at all and many point out the positives of working for CCP, however the same issues keep coming up time and again.
Yes I have, its a general guideline for that site.
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La Nariz
GoonWaffe Goonswarm Federation
2898
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Posted - 2014.10.29 12:51:52 -
[45] - Quote
Marsha Mallow wrote: One thing that strikes me is the instability of the gaming industry in general. Working at CCP might be a massive career step for those located near offices, but sometimes people either just want to move on or go home. I'm not sure the argument presented elsewhere that relocating the entire company ~because Iceland is a cold, dark island~ is valid. These aren't life appointments, and shouldn't be treated as such. Perhaps that's unfair to people who live elsewhere who are more talented. Er, tough? If the untapped talent in question has the drive, perhaps they should be prepared to move for a bit?
I can only take issue with this part, sometimes other factors prevent relocation. Lack of money, support systems, a family, and many other things can make relocation in-country impossible let alone outside of the country. Telecommuting seems like a good solution to this, for coders at least; CCP can get the talent but, the talent won't have to move to Iceland.
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Caleb Seremshur
The Atomic Fallout Kids
387
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Posted - 2014.10.29 13:55:18 -
[46] - Quote
War Kitten wrote:Caleb Seremshur wrote: In uchomida there is a guy who multiboxes 51 accounts. Don't take every figure you see so literally. After plex prices really started taking off and isboxing became more well known individuals running literally dozens of accounts started springing up more and more.
These people are a detriment to the game as they take activities for many genuine human players and consolidate them into one players pocket. Not to be a luddite but this causes a great deal of devaluation and displacement to the populace. Since killing other players doesn't actually kill their character it creates this kind of interest based economy where technical debt drives commodities and assets up in value at a disproportionate rate to the value of labour. This is why people turn to massive isboxing industry campaigns because that degree of automation is exactly what facilitates their capacity to keep operating.
The "red queen effect" so famously plaguing null has arrived in highsec and the result is inevitably a large portion of tye player base finding their economic viability slowing down, stopping and eventually reversing as they simply cannot compete against the degree of financial power that botting and isboxing are allowing their owners
I disagree that they are a detriment to the game. Look at all the wonderful content they provide...
This hardly qualifies as content. I made a thread in GD asking what content was and ganking miners was iirc pretty consistently stated not to be content really. While CODE might publicly state they have a higher purpose or something they only thing they're really doing is smashing someone else's isk printing press.
As for the borg guy it's really only a matter of time before he turns to outright botting I think because he probably won't be persecuted for it. The amount of botting that already occurs in game is of such a magnitude we can only roughly guess. To CCP as a business this borg guy is a very good customer. Why damage that? Until the event horizon is reached this situation will probably only get worse.
The only way to fix it realistically is to make resource generation through belts and anoms suffer diminishing returns. Systems that are farmed won't regenerate minerals and the belts or sites will spawn in other systems in the regionm as most regions include some lowsec that will force people to mine there instead of highsec alone. Creating a scenario where resources won't despawn until mined out will ensure that the highsec isboxers and bots don't simply take a 3 day reprieve.. in order to work they will HAVE to move to lower sec systems where the threat of CODE and company becomes much more real.
But I'm sure you think the system is fine as it is. Of course. For all the claims that EVE simulates real world economics the mining industry in eve is certainly very unrealistic. Invalidating the efforts of many through ignorance is purely a status quo measure. The last remaining caveat is that the EULA of EVE doesn't allow macros or automated inputs from clients meaning that theoretically most of the isboxer fleets should be self rectifying. If that EULA was more rigorously enforced maybe people wouldn't burn out so fast trying to chase the inflation.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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War Kitten
Panda McLegion
5411
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Posted - 2014.10.29 16:38:55 -
[47] - Quote
Caleb Seremshur wrote: This hardly qualifies as content. I made a thread in GD asking what content was and ganking miners was iirc pretty consistently stated not to be content really. While CODE might publicly state they have a higher purpose or something they only thing they're really doing is smashing someone else's isk printing press.
Sure it does - other players are all content for each other. The guy mining with all his isboxer glory is content for CODE and anyone else that likes a relatively easy killboard boost with a mass ganking.
I'm surprised - you don't like isboxing, but you don't seem to like the player-driven solution of smashing the isk printing press either.
I bet you'd have more fun in the game if you played it instead of looking for a soap box to stand on in the forums and dragging out that poor dead horse again.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Caleb Seremshur
The Atomic Fallout Kids
387
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Posted - 2014.10.29 17:23:24 -
[48] - Quote
Nice ad hominem. I live in lowsec 6/7 days a week. CODE doesn't affect me in any significant way. I just see them for what they are. A low grade predator that has risen up in response to a sudden spike in easily farmable kills from doe-eyed quasi-botting operations.
I'll say it again. I don't have a vested interest either way. My killboard can confirm that.
If you want to talk about content then maybe you should ask the community for an actual definition of the word. I did. Results are murky at best.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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War Kitten
Panda McLegion
5411
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Posted - 2014.10.29 17:47:29 -
[49] - Quote
Caleb Seremshur wrote:Nice ad hominem. I live in lowsec 6/7 days a week. CODE doesn't affect me in any significant way. I just see them for what they are. A low grade predator that has risen up in response to a sudden spike in easily farmable kills from doe-eyed quasi-botting operations.
I'll say it again. I don't have a vested interest either way. My killboard can confirm that.
If you want to talk about content then maybe you should ask the community for an actual definition of the word. I did. Results are murky at best.
My first comment was about the isboxer creating content. CODE just happened to be the benefit of that content, not the topic of discussion.
If you have a beef with them, that's not any of my interest.
As for content in a pvp game, other players are it.
If you want opinions on semantics of definitions of the word content, sure, you can ask all the forum dwellers you like and get eleventy-three different answers.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Break Bad
Republic Military School Minmatar Republic
0
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Posted - 2014.10.29 17:55:16 -
[50] - Quote
EVE is a game, games do not die, as they are not alive
People that play games Die, just as YOU are Dying, one day at a time, right now, a little a a time.
When you Die, can I has your stuff?
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ISD Ezwal
ISD Community Communications Liaisons
2554
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Posted - 2014.10.29 18:19:10 -
[51] - Quote
Abrazzar wrote:What Is Dead May Never Die Indeed.
Thread locked.
The Rules: 17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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