Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yvarelle Drezn
Perimeter Peripherals
0
|
Posted - 2014.10.29 10:33:02 -
[1] - Quote
Hello
I'm at the point in my hauler career where I have to pick a deep space transport and blockade runner. This isn't an easy choice to make seeing how it's something like a two week training session, and I don't know whether to go with a shield or an armor tank. This question pertains to the DST the most, which I'm intending to use for high sec ATK hauling.
I really love Gallente ships, but I'm sort of wary of having to put stabilizers etc. and armor in the same low slots on the Occator. The Caldari Bustard has loads of medium slots for shields, but are more limited on the lows... That sort of thing really has me confused to no end since I still have only two months of playing experience!
Does anyone have some experience with these ships who might want to chime in with some advice? Any help would be appreciated, thanks a lot in advance!
Drezn |
McChicken Combo HalfMayo
The Happy Meal
0
|
Posted - 2014.10.29 12:18:22 -
[2] - Quote
Go Amarr or go home, or so they say.
The Impel is the best in class. It fits the highest tank and can do the cloak MWD maneuver without sacrificing any tank slots. The Prorator is also arguably the best Blockade Runner.
Here is a fitting. Pumps out 284,000 EHP against blasters - 452,000 EHP with a full set of Slave implants. Numbers only rise against other weapon types. The modules will set you back 120 million ISK.
[Impel, High-Sec]
Improved Cloaking Device II
Small Capacitor Booster II (Navy Cap Booster 400) 10MN Microwarpdrive II
800mm Reinforced Steel Plates II True Sansha Armor Thermic Hardener Armor Thermic Hardener II 2x True Sansha Armor EM Hardener Core B-Type Armor Kinetic Hardener Armor Explosive Hardener II
2x Medium Trimark Armor Pump II
500x Nanite Repair Paste 19x Navy Cap Booster 400
It should be mentioned you can get to 900,000 EHP (with Slave implants) by using the most expensive deadspace armor hardeners. |
Notorious Fellon
347
|
Posted - 2014.10.29 13:10:57 -
[3] - Quote
I agree with McChicken on which ships to use, but I would not put anything beyond T2 fittings in. There is simply no need.
Crime, it is not a "career", it is a lifestyle.
|
Jacob Holland
Weyland-Vulcan Industries
324
|
Posted - 2014.10.29 13:20:36 -
[4] - Quote
I would go with the Impel.
With a rainbow of T2 Hardeners overheated (and IIRC a Thermic Membrane and EM rig) you're looking at something like 95% resists across the board overheated and still having 3 lows to play with. All of the DSTs can be made to align in 7.5 sec with an AB so Agility is barely a consideration. The Occator is much harder to omni-tank in the same way, although it does have very good Catalyst and Talos resists, and somewhat less utility.
For Shield I would go for the Mastadon for much the same reasons - although overheated Invulns are a significant advantage on the shield ships. |
Yvarelle Drezn
Perimeter Peripherals
0
|
Posted - 2014.10.29 14:22:33 -
[5] - Quote
Thanks for the feedback! That really gives me something more reliable to go on!
I was hoping someone would jump in here to stand up for the shield tankers a bit as well though, just to highlight a few good points from the other end of the scale of high vs low slots... But maybe there are no real perks to it apart from the overheated invulns mentioned? |
Fenris Orion
Rapid Withdrawal
21
|
Posted - 2014.10.29 21:52:48 -
[6] - Quote
Just started looking at getting into a DST for my own logistics, so I'm curious on the subject as well.
I typically prefer Gallente hardware, but I've been using a Bestower over the Iteron because the extra low slot affords more room for cargo. Finding, though, that the DST's corporate hanger isn't effected by mods or rigs, nagates that difference. And the Occator is supposed to move and align faster, which seems to be a deciding factor for me. Also, since the vast majority of gatecamps seem to equip everyone with disruptors, I think the Medium Micro-Jump Drive looks to be pretty useful.
I wonder: is it possible to align, activate MJD, cloak, and then decloak just before the MJD fires? I'd love to test that out.
Since plates slow your align time and speed, I worked up an active repping Occator with 90%+ across the board, 75k ehp, and 4,000dps reps with a cloak and MMJD. An AB would be better for burning back to gates if you expect to get scrammed, and would probably leave enough grid for a cap booster and a third rep. Fit linked below. Thoughts?
https://o.smium.org/loadout/14018 |
Paranoid Loyd
2447
|
Posted - 2014.10.29 22:21:29 -
[7] - Quote
Fenris Orion wrote: I've been using a Bestower over the Iteron because the extra low slot affords more room for cargo. Watch listed.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite
|
Paranoid Loyd
2448
|
Posted - 2014.10.29 23:10:10 -
[8] - Quote
Notorious Fellon wrote:I agree with McChicken on which ships to use, but I would not put anything beyond T2 fittings in. There is simply no need.
*Unless you run out of CPU. True Sansha armor hardeners are cheap when comparing them to the relative cost of the hull.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite
|
Fenris Orion
Rapid Withdrawal
21
|
Posted - 2014.10.30 00:11:14 -
[9] - Quote
Paranoid Loyd wrote:Fenris Orion wrote: I've been using a Bestower over the Iteron because the extra low slot affords more room for cargo. Watch listed.
Bring it! Bait-Bestower best bait. What time is it? Hot-Drop-O'Clock! |
McChicken Combo HalfMayo
The Happy Meal
2
|
Posted - 2014.10.30 08:21:58 -
[10] - Quote
The True Sansha hardeners have been correctly assessed as being used due to a lack of available CPU for T2. The B-Type Kinetic resist is to put the kinetic resist closer to par with the others.
The former is necessary, the latter is arguably not and would save you about 60m on the fitting. |
|
Yvarelle Drezn
Perimeter Peripherals
0
|
Posted - 2014.11.03 17:11:56 -
[11] - Quote
I see that the impel is the ship of choice here, so I'm pretty sure I'll go for one of those. I've always had a love for Gallente ships though, so I have to ask about one thing...
Seeing how the Occator has one more medium slot instead of a low, what do people typically use that for? I'm thinking one for afterburner and one for micro jump drive, but what do people use the last one for? I'm assuming putting shield on there would be pretty useless as the base shield of an Occator is low?
Thanks again =) |
ShahFluffers
Ice Fire Warriors Late Night Alliance
6469
|
Posted - 2014.11.03 17:49:26 -
[12] - Quote
Yvarelle Drezn wrote:I see that the impel is the ship of choice here, so I'm pretty sure I'll go for one of those. I've always had a love for Gallente ships though, so I have to ask about one thing...
Seeing how the Occator has one more medium slot instead of a low, what do people typically use that for? I'm thinking one for afterburner and one for micro jump drive, but what do people use the last one for? I'm assuming putting shield on there would be pretty useless as the base shield of an Occator is low?
Thanks again =) The Occator is good for "baiting" PvP ships because it can fit "full tackle" with its three mid-slots.
In all seriousness though... don't fit an afterburner. It won't really help you (even if you overload it you'll only go some 500 m/sec).
A 10mn Microwarpdrive will help (if you have the fitting resources for it) as it will allow you to warp in mere seconds if you pulse it once when you start warping.
If you venture into low-sec, the ECM-burst can be occasionally useful against scramming ships.
If you just want to afk-haul in high-sec... fitting your ship with shield mods in addition to your low-slot armor tank (i.e. "dual-tanking") always helps.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|
Paranoid Loyd
2478
|
Posted - 2014.11.03 17:55:49 -
[13] - Quote
ShahFluffers wrote:In all seriousness though... don't fit an afterburner. It won't really help you (even if you overload it you'll only go some 500 m/sec). My loot scooper has saved his ship multiple times using an afterburner to burn back to the gate while scrammed and webbed. It is a niche situation but it has come in handy.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite
|
Soldarius
Deadman W0nderland The 99 Percent
864
|
Posted - 2014.11.03 18:10:01 -
[14] - Quote
I like the Gallente ones. They have pretty good slot arrangements. Viator, 2/3/3. But, the Prorator does have the best align time because 4 lows allows for more IStabs. Both have excellent cargo capacity.
DSTs are great for the Fleet hanger. BRs are pretty much uncatchable outside of nul or w-space.
"Remember remember the 4th of November!"
Phoebe. Coming soon to Eve Online.
|
Soldarius
Deadman W0nderland The 99 Percent
864
|
Posted - 2014.11.03 18:11:40 -
[15] - Quote
Yvarelle Drezn wrote:I see that the impel is the ship of choice here, so I'm pretty sure I'll go for one of those. I've always had a love for Gallente ships though, so I have to ask about one thing...
Seeing how the Occator has one more medium slot instead of a low, what do people typically use that for? I'm thinking one for afterburner and one for micro jump drive, but what do people use the last one for? I'm assuming putting shield on there would be pretty useless as the base shield of an Occator is low?
Thanks again =)
m8, cap booster to run an active tank + prop mod while you overheat all the things.
"Remember remember the 4th of November!"
Phoebe. Coming soon to Eve Online.
|
ShahFluffers
Ice Fire Warriors Late Night Alliance
6469
|
Posted - 2014.11.03 18:16:11 -
[16] - Quote
Soldarius wrote:Yvarelle Drezn wrote:I see that the impel is the ship of choice here, so I'm pretty sure I'll go for one of those. I've always had a love for Gallente ships though, so I have to ask about one thing...
Seeing how the Occator has one more medium slot instead of a low, what do people typically use that for? I'm thinking one for afterburner and one for micro jump drive, but what do people use the last one for? I'm assuming putting shield on there would be pretty useless as the base shield of an Occator is low?
Thanks again =) m8, cap booster to run an active tank + prop mod while you overheat all the things. *cackles manically*
[Occator, lol-PvP]
Damage Control II Armor EM Hardener II Armor Explosive Hardener II Medium Armor Repairer II Small Armor Repairer II Magnetic Field Stabilizer II
Warp Scrambler II Stasis Webifier II Small Capacitor Booster II, Navy Cap Booster 400
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Medium Auxiliary Nano Pump I Medium Nanobot Accelerator I
~ 600 hp/sec tank (~1000 overheated) ~ 110 dps
The trick is to get in range in the first place.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|
Yvarelle Drezn
Perimeter Peripherals
0
|
Posted - 2014.11.03 18:58:23 -
[17] - Quote
Thanks for the replies folks!
Awesome stuff, and now I have an even harder choice to make when both ships are pretty awesome =p
And about the afterburner vs micro warp drive, I just thought I'd read somewhere that the AB helped you align faster than the MWD...
Can't wait to get into my deep space transport, and having the blockade runner to explore afterwards from the same training is just the icing on the cake! =D |
ShahFluffers
Ice Fire Warriors Late Night Alliance
6470
|
Posted - 2014.11.03 19:24:23 -
[18] - Quote
Just FYI Yvarelle... don't take my fit above seriously. It's meant for killing morons.
A proper fit will use a 1600 plate.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|
Dr Formaldehyde
Viziam Amarr Empire
1
|
Posted - 2014.11.03 20:52:46 -
[19] - Quote
I've been scooting in and out of low in this fit. ((I never fit Inertial Stabilizer's, just makes the ships signature larger. Easier for gankers to lock you and kill you with larger weapons.))
[Prorator] 'Halcyon' Core Equalizer I Nanofiber Internal Structure II Nanofiber Internal Structure II Expanded Cargohold II
Experimental 10MN Microwarpdrive I Adaptive Invulnerability Field II
Covert Ops Cloaking Device II
Medium Cargohold Optimization I Medium Cargohold Optimization I |
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2000
|
Posted - 2014.11.03 22:49:03 -
[20] - Quote
Just chiming in to point out that, if you're an impatient bastard like me, consider fitting Hyperspatial Velocity Optimizer rigs, especially on the DST (that doesn't really benefit from Cargohold rigs, which just decrease tank).
If you're planning on using it often for several jumps' distance, those 10 seconds less per jump can make hauling less tedious...
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|
|
Yvarelle Drezn
Perimeter Peripherals
0
|
Posted - 2014.11.04 01:10:09 -
[21] - Quote
Yea, I sorta figured ShahFluffers ;)
Thanks again for all your feedback everyone!
We'll see what my brain turns out to like the best over the course of a good night's sleep... |
Aqriue
Center for Advanced Studies Gallente Federation
704
|
Posted - 2014.11.04 10:40:11 -
[22] - Quote
Dr Formaldehyde wrote:I've been scooting in and out of low in this fit. ((I never fit Inertial Stabilizer's, just makes the ships signature larger. Easier for gankers to lock you and kill you with larger weapons.))
[Prorator] 'Halcyon' Core Equalizer I Nanofiber Internal Structure II Nanofiber Internal Structure II Expanded Cargohold II
Experimental 10MN Microwarpdrive I Adaptive Invulnerability Field II
Covert Ops Cloaking Device II
Medium Cargohold Optimization I Medium Cargohold Optimization I Problem with magnifier is you I'll your hull hit points. Inert stabs make you easier to be locked, but proper tank fit that counters insta lock and alpha popping will protect your butt better....unless you have really long align time or the locker is really good regardless of your align time.
|
Jacob Holland
Weyland-Vulcan Industries
324
|
Posted - 2014.11.04 13:30:56 -
[23] - Quote
Yvarelle Drezn wrote:And about the afterburner vs micro warp drive, I just thought I'd read somewhere that the AB helped you align faster than the MWD...
They do from static.
The limit from simple AB/MWD aligning is the cycle time of the module - MWDs all have a fixed cycle of 10 seconds; ABs have a base cycle time of 10 seconds which is reduced by your Afterburner (IIRC) skill and can be reduced to 7.5 seconds.
The AB will therefore shut off (at the end of one cycle) sooner and reduce your maximum speed to a point that your current is approximately 75% of it, allowing you to warp.
Note that this is a different thing than the MWD/Cloak trick which (I believe) requires the MWD for parity of effects (MWD speed bonus & Cloak speed penalty). |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |