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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Metal Hunter
The Explorers Club
2
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Posted - 2014.10.30 13:12:59 -
[1] - Quote
Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant) very expensive ships. Before to buy, construct such ship it is very important to carry out test of this ship personally. A problem that on the test server there is no opportunity to receive or buy such ships. Very much I hope for your support and assistance. Also isn't present on sale fractional and ded space of modules. These ships don't fitit modules in T2. Allow to buy these ships and modules at stations on the test the server. Thanks! P.S. Sorry, if wrote with mistakes - I used the translator. |
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CCP Goliath
C C P C C P Alliance
2569
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Posted - 2014.10.30 13:59:27 -
[2] - Quote
Metal Hunter wrote:Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant) very expensive ships. Before to buy, construct such ship it is very important to carry out test of this ship personally. A problem that on the test server there is no opportunity to receive or buy such ships. Very much I hope for your support and assistance. Also isn't present on sale fractional and ded space of modules. These ships don't fitit modules in T2. EFT can use such programs as. But no program will replace practice. Allow to buy these ships and modules at stations on the test the server. Thanks! P.S. Sorry, if wrote with mistakes - I used the translator.
The current stance on Supers is, build them yourselves. There are alliances set up to facilitate this, and also people willing to trade for them. Faction and Deadspace modules have been seeded in the past to overwhelmingly negative feedback, but we still put these modules on seed when testing them is needed (note: testing in this sense meaning testing features, not testing ship fits).
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Metal Hunter
The Explorers Club
2
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Posted - 2014.10.30 14:07:18 -
[3] - Quote
These ships too long are under construction. When the ship is ready to that moment the test server will be updated and everything will need to be begun with the beginning. |
chaosjj
The Onirvura Initiative
62
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Posted - 2014.10.30 14:47:18 -
[4] - Quote
Would it be possible to create a script for the test server that reduces all build times to 1 second or something? Or a similar script you guys used with the titan skills, where you type something like say "construction" in a channel to complete all your current construction jobs. |
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CCP Goliath
C C P C C P Alliance
2571
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Posted - 2014.10.30 15:36:39 -
[5] - Quote
Have given my opinion on this before, but will do so again. I'm interested in the notion of a Sisi only implant that allows for a reduction in build time, anchoring time, etc. It's not going to be anything drastic like 99% or 1 second or anything though.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Kiera Minaris
Asylum Institution Care Factor
7
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Posted - 2014.10.30 16:53:39 -
[6] - Quote
CCP Goliath wrote:Have given my opinion on this before, but will do so again. I'm interested in the notion of a Sisi only implant that allows for a reduction in build time, anchoring time, etc. It's not going to be anything drastic like 99% or 1 second or anything though.
Let me just place these here for your ease :)
https://forums.eveonline.com/default.aspx?g=posts&m=5049372#post5049372 https://forums.eveonline.com/default.aspx?g=posts&m=5021186#post5021186 |
Soden Rah
Rapier Industry and Technology Second Sun Rising
16
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Posted - 2014.10.30 17:14:40 -
[7] - Quote
The basic thing to realise is that while the test server is open for people to try things out on...
It's purpose is for CCP to test new features and bug fixes and to generate good data for that.
Not so that people can work out if they really want a Nyx or an Aeon.
The argument against everyone having easy access to supers [and faction kit] is to be found on the test system's station undock... A giant overlapping ball of titans cos nobody wants to fly anything else. |
elitatwo
Eve Minions Poopstain Removal Team
410
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Posted - 2014.10.30 18:07:30 -
[8] - Quote
Please define "too long".
They used to take somewhat about four weeks to build but if you have an Amarr outpost it takes two weeks.
signature
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Cadre Arareb
Viziam Amarr Empire
0
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Posted - 2014.10.30 21:08:46 -
[9] - Quote
I was here when all 8 supers were seeded. It was utter chaos. The issue is that so many people are in the rush to get into the next titan or mothership. No other ships were tested on a regular basis. The Cons far outweigh the Pro's.
If anything is to be done, I would say the only fair deal between two sides is to say cut production time in half, but also to prevent mass production of them.
LONG LIVE THE AMARR!
God says we are better then you so just stop fighting.
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Arronicus
Bitter Lemons Brothers of Tangra
1209
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Posted - 2014.10.31 02:51:47 -
[10] - Quote
elitatwo wrote:Please define "too long".
They used to take somewhat about four weeks to build but if you have an Amarr outpost it takes two weeks.
Definition of too long: Trying to build a supercapital inside of an outpost.
Per the OP though, while no, it is absolutely not 'necessary' that you be able to test a ship before you actually get it, CCP owes nothing to you in this regard, the same with faction modules, CCP will help you out in that if you are building a capital, and the build time goes over testing mirrors, CCP is good about resuming the build job progress to where it should be, provided that you get screenshots of the build installed and in progress, and are patient/polite with them. |
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Titus Tallang
EVE University Ivy League
65
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Posted - 2014.11.01 09:29:46 -
[11] - Quote
All the construction components for supercaps are seeded, you just need to complete the final (cook it in a POS) step.
21 days iirc?
Teaching Manager - EVE University - http://wiki.eveuniversity.org/
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1848
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Posted - 2014.11.01 17:16:22 -
[12] - Quote
Can save you timemr OP. They are BORING like hell and theyare powerful like hell. And there is not enough activity in test server so that you would get the FEEL of one at least ont he normal scenario they are used.
So you are not losing much.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Jenna Olgidar
OutLawed Country Inc. Outlaw Nation.
7
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Posted - 2014.11.04 14:33:08 -
[13] - Quote
I personally think that removing the sov required to build super/titan mechanic should be removed. though i know its not going anywhere.
So yeah like my post.
-Olga
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Syrias Bizniz
Zebra Corp The Bastion
366
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Posted - 2014.11.04 14:55:26 -
[14] - Quote
Totally out of topic, buuuut...
https://forums.eveonline.com/default.aspx?g=posts&t=383450
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