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Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.10.30 14:47:31 -
[1] - Quote
I'm not sure if it would go here or not, but I was wondering: Is it worth it to go faction drones if you can't use the T2?
Right now I decided to fit a Domi with some sentry drones and see what I see but I only have sentry drone operation level 2. In looking over the variations it looks like the Fed Navy Garde is better than the T1 ones (obviously) but since I've never used a drone boat before, is it worthwhile to do that until T2 becomes an option for me? |
Daniel Plain
Science and Trade Institute Caldari State
2155
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Posted - 2014.10.30 15:19:53 -
[2] - Quote
yes, if you don't lose them.
I should buy an Ishtar.
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Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.10.30 15:37:56 -
[3] - Quote
Let's hope I don't lose them, then lol. I picked up 5 faction Garde and 5 faction Warden to go with my Vespa EC-600 and my Hogbobby IIs. That should do me well in L4s, right? |
Kosetzu
S1lver Flame
129
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Posted - 2014.10.30 17:23:41 -
[4] - Quote
Why you want to use ECM drones in a mission I can't tell, but faction drones are worth it, at least sentries. Used that while training for T2 myself. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
6436
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Posted - 2014.10.30 17:56:11 -
[5] - Quote
Faction Navy Sentry Drones will have more HP and tracking... but will not do as much damage as Tech 2 Sentries and cost a fair bit more.
Sooo... they are worth it to a certain degree... just try not to lose them.
When it comes to Faction Navy non-sentry drones... it somewhat situational. They are faster, have more HP, better tracking... but do a fair bit less damage than Tech 2 drones.
"Augmented" drones are also situational. They are slightly superior to Tech 2 in almost all stats... but cost a godawful amount of ISK.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Mooh Bear
Gurista Testing Group LLC
3
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Posted - 2014.10.30 22:55:33 -
[6] - Quote
ShahFluffers wrote:Faction Navy Sentry Drones will have more HP and tracking... but will not do as much damage as Tech 2 Sentries and cost a fair bit more.
That's not true anymore. After the drone rebalance, the faction sentries do as much damage, have better tracking and are tougher than the tech II. They don't benefit from the racial drone specialization skill AFAIK. |
Trey Kutoi
Nyarlthotep Holdings Ltd.
17
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Posted - 2014.10.30 23:23:18 -
[7] - Quote
I used Faction drones during the boring week it took to use T2 med drones. Keep them on a tight leash/orbit your sentries and you won't have any issues |
Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.10.31 12:34:24 -
[8] - Quote
That sounds like a plan, I can do that as getting to T2 is my top priority now. And it's good to know they don't get bonuses from the race skills, my drones were doing well but I felt underwhelmed with their output in a L3 (too nervous to do an L4 with no T2 tank on my dominix). That and I had to warp out at one point.
What, in your guys opinion, is the best distance to switch from sentry to hobgoblins/hammerheads? It seemed to me they couldn't hit a damn thing 24km and closer to me. |
Kosetzu
S1lver Flame
129
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Posted - 2014.10.31 12:50:16 -
[9] - Quote
It depends if you use Omnidirectional Tracking Links/Enhancers or not what range you can make use of them at. I fly an Ishtar at the moment with 1 omni link plus the 30% bonus I get from the hull bonus with my skills and have no real issue until they get within 15-20km depending on the size/transversal of the enemy.
The Dominix is rather overkill for level 3 missions to be honest, and T2 sentry/heavy is something I would wait with until you have T2 tank skills trained first. You don't need all that good skills to start doing level 4 missions, but get the T2 tank sorted and you should be able to do most of them fine if fit properly. |
Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.10.31 13:51:43 -
[10] - Quote
Yeah, it's pretty brutal overkill lol, but I'm so used to a raven that I didn't want to blow it up when I'm just getting back into the game. I've been back for almost two weeks and already lost everything I had >:(. Joined a corp that was wardecced and didn't know, lost my RNI immediately, and was booted because I wasn't on TS3 at work. But I digress, it'll take me about a week or two to get a T2 tank for it unless I want to try and shield tank it.
Here's the fit I'm currently using:
Dominix, Dominix PvE SentrySniper] 425mm Prototype Gauss Gun 425mm Prototype Gauss Gun 425mm Prototype Gauss Gun Drone Link Augmentor I Drone Link Augmentor I Drone Link Augmentor I
100MN Afterburner II Large Micro Jump Drive F-90 Positional Sensor Subroutines Omnidirectional Tracking Link I Omnidirectional Tracking Link I
Large Armor Repairer I Damage Control II Energized Adaptive Nano Membrane I Energized Adaptive Nano Membrane I Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Large Semiconductor Memory Cell I Large Auxiliary Nano Pump I Large Auxiliary Nano Pump I |
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Kosetzu
S1lver Flame
129
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Posted - 2014.10.31 14:06:04 -
[11] - Quote
I would fit mission specific hardeners, and go down to 350mm guns (especially for lvl 3's).
Just an example fit below of how I would fit it, downgrade as needed of course. The Reactive Armor Hardener really helps out a lot over normal hardeners because it adapts to the enemy damage types. The EANM could be swapped for a mission specific hardener as needed as well.
The CCC rigs are just a personal preference for me on having a bit of time I can tank without having to warp out if the MJD is on cooldown or something.
MJD can be swapped for MWD, but I wouldn't use an afterburner because it's really slow and you can't even move around all that much if you use sentries. You could try out using 2 Geckos and 1 Heavy Drone for damage instead and drop the Omnis for something else, but then you'd need more tank or risk loosing them if they get aggro when they are too far away. [Dominix, Low End Mission] Large Armor Repairer II Reactive Armor Hardener Energized Adaptive Nano Membrane II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Magnetic Field Stabilizer II
Large Micro Jump Drive Omnidirectional Tracking Link II, Optimal Range Script Omnidirectional Tracking Link II, Optimal Range Script Tracking Computer II, Optimal Range Script Phased Weapon Navigation Array Generation Extron
350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L Drone Link Augmentor II
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Garde II x5 Bouncer II x5 Hobgoblin II x5 Hammerhead II x5 Bouncer II x1 Garde II x1
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Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.10.31 14:27:23 -
[12] - Quote
I could certainly do something similar to that. I don't have the skills for T2 tank (man, it's a shame to be cross trained so hard) but I could always grind it out and get faction stuff while training. I can always mine and explore for isk to bling it out. |
Arcos Vandymion
White Beast Inc.
76
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Posted - 2014.10.31 18:02:49 -
[13] - Quote
Faction Sentries are awesome for PvE as you will usually orbit them or not move at all. Thus you can pull your immobile drones at a moments notice ... though with faction sentries that rarely enough happens as they are ridiculously tough, have T2 drone range, twice the Ar and Sh of T2 at 2/3 of the St and T1 damage.
The T2 drone range is where the awesome part is for Sentries as you can now do more damage earlier which bascally is an indirect damage bonus compared to T1.
Faction everything else - not sure. On a Worm or Gila maybe. I certainly wouldn't deploy faction drones on an otherwise onbonused hull though. Just use T1 for that. |
Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.11.01 15:21:39 -
[14] - Quote
Yeah that will get expensive fast. I'm going to grind out the skills needed for T2 armor skills, I don't feel like throwing ISK I don't have anymore on faction stuff other than the drones. Plus now that I'm actually paying attention to the mastery thing, there are like 10 skill books I had to buy that will make my life way easier in this thing even with T1 stuff. |
Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.11.01 19:57:42 -
[15] - Quote
Ok so I've done a few L4s now, and I have to say holy balls I now enjoy drones. But I do have a question. Right now I have Wardens for range outside 45km and garde for inside and hobgobbys for anything inside 15k. Does that sound about right in terms of efficiency? Because I've been swapping them around doing that and they don't move and just hurt like, everything. |
Mooh Bear
Gurista Testing Group LLC
6
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Posted - 2014.11.01 21:31:11 -
[16] - Quote
Valtus Rahl wrote:Ok so I've done a few L4s now, and I have to say holy balls I now enjoy drones. But I do have a question. Right now I have Wardens for range outside 45km and garde for inside and hobgobbys for anything inside 15k. Does that sound about right in terms of efficiency? Because I've been swapping them around doing that and they don't move and just hurt like, everything.
Gardes are very short range. Wardens are at the other extreme. Bouncers are a happy medium in term of range. Their optimal is the same as curators, but their falloff is very long. With tracking links and good skills, they can hit pretty far. |
Valtus Rahl
The Scope Gallente Federation
0
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Posted - 2014.11.01 21:47:17 -
[17] - Quote
I've noticed them whiffing on things super close, but I think I found out why. I have a pair of Omnidirectional Tracking Link I loaded with optimal range scripts for both. I'm not very familiar with gun mechanics (lifelong missle guy converting) but could that be killing my ability to hit a damn thing? |
Arcos Vandymion
White Beast Inc.
76
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Posted - 2014.11.02 16:38:09 -
[18] - Quote
Well running scripted links doesn't nerf the other affected stat - it just sets the bonus to zero. While your drones have suepr increased range the tracking stays vanilla with range scripted OmniLinks. I run my OmniLinks on the Domi without any scripts and that's fine range and tracking wise. The only thing you won't hit like that are elite frigs in orbit. Bring some Hammers or Hobs (hammers still hit fine on a Domi agaisnt elite frigs - that space potatoe is a seriously powerful drone platform). Less bonused ships might need tracking scripts to hit orbiting frigates with bigger drones (Rattle for example). Just try to pop all frigs first and you'll hardly ever need to switch though - which might be hard when you land on top of them in a mission pocket. MJD for the win. |
Barton Breau
University of Caille Gallente Federation
94
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Posted - 2014.11.02 20:22:22 -
[19] - Quote
With low skills and mjd, probably the least painful thing you can do is rely on range and maybe even drop the whole gun thing.
Past 100km not much will hit you except missiles (single resist), even cruise towers have around 150km range, also gives you more time to shoot stuff.
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