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Archinquisitor
Blue Republic RvB - BLUE Republic
18
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Posted - 2014.10.31 11:43:27 -
[1] - Quote
There are great out-of-game tools to find one's best route. For example, the jump planner of Dotlan. Also, most established alliances have developed browser-based tools to navigate their blues' jumpbridge networks and cyno beacons. In-game there is at least rudimentary support, as the starmap can be set to show one's alliance's jumpbridges at least.
But there is no immediate way to see "what systems are in my immediate jump range?" Post-Phoebe there is a little trick that does just that for most cap pilots. Here's how:
Post-Phoebe most jump capable ships will have a max range of 5.0 light years after skills. Now, there is a skill called "Remote Sensing". It determines how far you can scan planets for planetary interaction purposes. If you have jump skills, you already have the prerequisite Science III. Remote Sensing takes only a few hours to train to level 3.
Then, at level 3 your planetary scan radius will be the same 5.0 ly as your jump range. Go to the star map and show "Stars" > "My Information" > "Planet Scan Range".
Voila, you now see all the systems that are in jump range, and if you hoover over one, it will even tell you the distance in lightyears. |
Sol Project
Sebiestor Tribe Minmatar Republic
58
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Posted - 2014.10.31 11:50:27 -
[2] - Quote
Hey, nice work. |
Findell Ronuken
Republic Military School Minmatar Republic
19
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Posted - 2014.10.31 11:58:14 -
[3] - Quote
Or you could use the proper jump window in game that you have to bind to a key in the Shortcuts window area first called Capital Navigation. |
Archinquisitor
Blue Republic RvB - BLUE Republic
19
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Posted - 2014.10.31 12:07:42 -
[4] - Quote
Findell Ronuken wrote:Or you could use the proper jump window in game that you have to bind to a key in the Shortcuts window area first called Capital Navigation.
If I am correct, that windows shows you cynos and beacons in range, but not systems (with or without cyno present).
It is another useful tool, though. |
Jenn aSide
Smokin Aces.
8855
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Posted - 2014.10.31 12:27:58 -
[5] - Quote
Archinquisitor wrote:There are great out-of-game tools to find one's best route. For example, the jump planner of Dotlan. Also, most established alliances have developed browser-based tools to navigate their blues' jumpbridge networks and cyno beacons. In-game there is at least rudimentary support, as the starmap can be set to show one's alliance's jumpbridges at least.
But there is no immediate way to see "what systems are in my immediate jump range?" Post-Phoebe there is a little trick that does just that for most cap pilots. Here's how:
Post-Phoebe most jump capable ships will have a max range of 5.0 light years after skills. Now, there is a skill called "Remote Sensing". It determines how far you can scan planets for planetary interaction purposes. If you have jump skills, you already have the prerequisite Science III. Remote Sensing takes only a few hours to train to level 3.
Then, at level 3 your planetary scan radius will be the same 5.0 ly as your jump range. Go to the star map and show "Stars" > "My Information" > "Planet Scan Range".
Voila, you now see all the systems that are in jump range, and if you hoover over one, it will even tell you the distance in lightyears.
Nice, thanks
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Mr Epeen
It's All About Me
6577
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Posted - 2014.10.31 13:20:43 -
[6] - Quote
Archinquisitor, you didn't just show how to adapt, did you? In the EVE-O general discussion forum?
Delete your OP immediately and replace with a rant like any normal forumite would do.
Anyway, +1 from me for that rare bit of solid info in this cesspit of tears and drama.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Anthar Peva
Trident Guard
1
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Posted - 2014.10.31 14:20:31 -
[7] - Quote
Archinquisitor wrote:There are great out-of-game tools to find one's best route. For example, the jump planner of Dotlan. Also, most established alliances have developed browser-based tools to navigate their blues' jumpbridge networks and cyno beacons. In-game there is at least rudimentary support, as the starmap can be set to show one's alliance's jumpbridges at least.
But there is no immediate way to see "what systems are in my immediate jump range?" Post-Phoebe there is a little trick that does just that for most cap pilots. Here's how:
Post-Phoebe most jump capable ships will have a max range of 5.0 light years after skills. Now, there is a skill called "Remote Sensing". It determines how far you can scan planets for planetary interaction purposes. If you have jump skills, you already have the prerequisite Science III. Remote Sensing takes only a few hours to train to level 3.
Then, at level 3 your planetary scan radius will be the same 5.0 ly as your jump range. Go to the star map and show "Stars" > "My Information" > "Planet Scan Range".
Voila, you now see all the systems that are in jump range, and if you hoover over one, it will even tell you the distance in lightyears. Just FYI.. Dotlan does have such a tool.. Navigation->Range. Put inship/skills and start system. Press go. NOt updated to pHoebe of course because it's not actually released on Tq yet though. |
Adrie Atticus
Shadows of Rebellion The Bastion
472
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Posted - 2014.10.31 14:27:48 -
[8] - Quote
Anthar Peva wrote:Archinquisitor wrote:There are great out-of-game tools to find one's best route. For example, the jump planner of Dotlan. Also, most established alliances have developed browser-based tools to navigate their blues' jumpbridge networks and cyno beacons. In-game there is at least rudimentary support, as the starmap can be set to show one's alliance's jumpbridges at least.
But there is no immediate way to see "what systems are in my immediate jump range?" Post-Phoebe there is a little trick that does just that for most cap pilots. Here's how:
Post-Phoebe most jump capable ships will have a max range of 5.0 light years after skills. Now, there is a skill called "Remote Sensing". It determines how far you can scan planets for planetary interaction purposes. If you have jump skills, you already have the prerequisite Science III. Remote Sensing takes only a few hours to train to level 3.
Then, at level 3 your planetary scan radius will be the same 5.0 ly as your jump range. Go to the star map and show "Stars" > "My Information" > "Planet Scan Range".
Voila, you now see all the systems that are in jump range, and if you hoover over one, it will even tell you the distance in lightyears. Just FYI.. Dotlan does have such a tool.. Navigation->Range. Put inship/skills and start system. Press go. NOt updated to pHoebe of course because it's not actually released on Tq yet though.
Naglfar at JDC 0 is 5LY. |
Ursula Thrace
Red Federation RvB - RED Federation
277
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Posted - 2014.10.31 23:01:52 -
[9] - Quote
i like your post OP, even if you are Blue Republic.
eve online original intro
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Serene Repose
1585
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Posted - 2014.10.31 23:59:46 -
[10] - Quote
Now whose delicious tears are going to be lapped up?
QQ
Wah wah. Jump fatigue. Wah.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á
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Cancel Align NOW
Imperial Shipment Amarr Empire
163
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Posted - 2014.11.01 00:02:42 -
[11] - Quote
Nice little in game work around OP. |
Primary This Rifter
4S Corporation Goonswarm Federation
133
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Posted - 2014.11.01 00:55:30 -
[12] - Quote
Archinquisitor wrote:But there is no immediate way to see "what systems are in my immediate jump range?" Yeah there is. Get in your cap ship, open the star map, and unflatten it. It displays a sphere for your current jump range.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Primary This Rifter
4S Corporation Goonswarm Federation
133
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Posted - 2014.11.01 00:58:03 -
[13] - Quote
Seriously how does nobody know about this.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Yang Aurilen
The Mjolnir Bloc The Bloc
509
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Posted - 2014.11.01 01:06:21 -
[14] - Quote
We're all scrubs flying rifters in the cesspit called highsec while our goon ubermensch overlords fly kiting naglafars with perfect tracking that go 5 km/s and has a 50 au/s warp speed.
At least that's what the missioning carebear in a purple fitted navy raven told me.
Post with your NPC alt main and not your main main alt!
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Alavaria Fera
GoonWaffe
6480
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Posted - 2014.11.01 06:25:07 -
[15] - Quote
Yang Aurilen wrote:We're all scrubs flying rifters in the cesspit called highsec while our goon ubermensch overlords fly kiting naglafars with perfect tracking that go 5 km/s and has a 50 au/s warp speed.
At least that's what the missioning carebear in a purple fitted navy raven told me. So bad it should have suspect flagged him.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Hicksimus
Plan-It Xpress Greater Western Co-Prosperity Sphere
393
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Posted - 2014.11.01 08:29:20 -
[16] - Quote
Archinquisitor is better at making a functional UI than CCP and he probably doesn't even know a thing about game development.
Do you have it?
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Yang Aurilen
The Mjolnir Bloc The Bloc
509
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Posted - 2014.11.01 09:22:23 -
[17] - Quote
Hicksimus wrote: Archinquisitor is better at making a functional UI than CCP and he probably doesn't even know a thing about game development.
I'd rather have a functioning game than a flashy and beautiful UI that's just there without anything for it to work on.
Post with your NPC alt main and not your main main alt!
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Big Lynx
Chaotic Tranquility
702
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Posted - 2014.11.01 09:45:32 -
[18] - Quote
nice one.
One useful thread in this sea of GD madness. |
ISD Atomic Dove
ISD Community Communications Liaisons
47
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Posted - 2014.11.01 10:11:40 -
[19] - Quote
orz
This will make life more livable.
ISD Atomic Dove
Lieutenant
Community Communication Liaisons (CCLs)
** Interstellar Services Department **
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singh har
Science and Trade Institute Caldari State
0
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Posted - 2014.11.01 13:35:37 -
[20] - Quote
Primary This Rifter wrote:Archinquisitor wrote:But there is no immediate way to see "what systems are in my immediate jump range?" Yeah there is. Get in your cap ship, open the star map, and unflatten it. It displays a sphere for your current jump range.
shiet i know you did'nt come up with that your self but still good stuff |
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Tikitina
Imperial Academy Amarr Empire
198
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Posted - 2014.11.01 16:17:33 -
[21] - Quote
Adrie Atticus wrote:Naglfar at JDC 0 is 5LY.
Common sense not allowed.
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Aqriue
Center for Advanced Studies Gallente Federation
703
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Posted - 2014.11.01 16:34:49 -
[22] - Quote
So basicly just now someone figured this out? I thought of that weeks ago when the nerf was announced (actually when PI first came out, to judge distances for size of the EVE universe), its just a hindrance though if fully skilled cause a lot of systems get blotted out especially some that lie close together on the map when flat. I can't pilot jump capable ships, but assumed a pilot would be able see their distance the same way....CCP needs another cap skill that just shows jump systems that doesn't require a pointless PI skill clogging up the character sheet. |
Rowells
Unknown Soldiers Fidelas Constans
1588
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Posted - 2014.11.01 19:39:45 -
[23] - Quote
you mean the jump navigation window? |
Primary This Rifter
4S Corporation Goonswarm Federation
139
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Posted - 2014.11.01 22:19:12 -
[24] - Quote
Aqriue wrote:So basicly just now someone figured this out? I thought of that weeks ago when the nerf was announced (actually when PI first came out, to judge distances for size of the EVE universe), its just a hindrance though if fully skilled cause a lot of systems get blotted out especially some that lie close together on the map when flat. I can't pilot jump capable ships, but assumed a pilot would be able see their distance the same way....CCP needs another cap skill that just shows jump systems that doesn't require a pointless PI skill clogging up the character sheet. Why does it have to be a skill? That's ********.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Paynus Maiassus
Capital Munitions
158
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Posted - 2014.11.01 23:58:58 -
[25] - Quote
What if you have remote sensing at 4? |
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