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Thread Statistics | Show CCP posts - 0 post(s) |
Antillie Sa'Kan
Forging Industries Silent Infinity
715
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Posted - 2014.11.04 19:42:02 -
[31] - Quote
Lol no, these changes are amazing. |
Dunkelschatten
VX9 Intergalactic Gaming Inc. Sanctuary Pact
0
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Posted - 2014.11.04 19:53:46 -
[32] - Quote
+1 |
Deckard S0L0
VX9 Intergalactic Gaming Inc. Sanctuary Pact
0
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Posted - 2014.11.04 19:55:53 -
[33] - Quote
+1 |
Nay Stigma
That Escalated Quickly Silent Infinity
803
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Posted - 2014.11.04 20:12:57 -
[34] - Quote
Just make Jump Fatigue little less time, I have 30days to wait now. I mean really!!
Free Ts3 Hosting
https://forums.eveonline.com/default.aspx?g=posts&t=158715&find=unread
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Pac Methusalah
Marauding Tinkers Sanctuary Pact
0
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Posted - 2014.11.04 20:28:06 -
[35] - Quote
+1 Thorn |
Travis Uchonela
Sniggerdly Pandemic Legion
25
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Posted - 2014.11.04 20:32:51 -
[36] - Quote
Check out this posting CTA.
The jump bridge changes are great. GG CCP. |
Torx Sigma
Out-of-Space Fidelas Constans
3
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Posted - 2014.11.04 20:44:46 -
[37] - Quote
corbexx wrote:There are these things, there called "gates" you are allowed to use them instead of jump bridges you know.
Thats the most non profession answer in this thread. You are a wh guy... no wondering that you are not interested in.
So fu mr wh csm. |
Gecko Runner Hareka
Native Freshfood Minmatar Republic
4
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Posted - 2014.11.04 21:04:55 -
[38] - Quote
AllMappedOut wrote:This I agree with. I'm very keen to see the changes that have been brought in by the limited movement of capitals, but jump bridges are a logistical device and help bring fleets together to actually fight. Without them, even your own space becomes remote and difficult to move around in. It will seriously limit engagement in fleets.
Ideas and Thoughts:
@PlayerCollaboration: It really, really hinders it - I feel like I can't be there for my mates when they need me fast. That really is bad for motivation.
@Jumpbridges: I mean this totally invalidates JBs - why would someone really keep a network of them when you cannot use them like the highway you built. If I want to go through gates alone, I can do that in high sec.
@Bonus4usingGates: Or give people back time when they use gates... the more they use gates, the faster fatigue gets removed... or anything.
@Reduce 5 min penalty: feels far too long, should be half or less.
@Asymmetrical Warfare: Most of the corps holding space are the underdogs against the large blocks - JBs are an advantage for holders that can be argued with their better knowledge of the space they own... the changes took this away... I feel that now, instead of forming, smaller groups will just hug statins and POSes and this will kill content, not generate it.
Just my 5 unsorted thoughts. |
SwagYolo420
Vertical Rebirth
65
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Posted - 2014.11.04 21:11:14 -
[39] - Quote
REMOVE REMOVE |
Marlona Sky
D00M. Northern Coalition.
5517
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Posted - 2014.11.04 21:16:19 -
[40] - Quote
Torx Sigma wrote:corbexx wrote:There are these things, there called "gates" you are allowed to use them instead of jump bridges you know. Thats the most non profession answer in this thread. You are a wh guy... no wondering that you are not interested in. So fu mr wh csm. Non-CSM member and non-wormhole resident, but a professional; I must reply with the answer of no.
The Paradox
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Langbaobao
Tr0pa de elite. Pandemic Legion
39
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Posted - 2014.11.04 21:20:57 -
[41] - Quote
Ok, what's with all this whining? There's been so much groupthink asking for nerfs to jumping and power projection over the past 2-3 years and now that it finally happens you complain again? The way CCP has made it now is great, there's nothing to change really. Welcome to Jump Jail, where even thinking about jumping in any way gives you fatigue, as it should be. You guys should just chill out, learn to take gates again and enjoy the ride. We promise we'll be gentle. It's gonna be glorious. |
Eldwinn
SomeWhat SophiSticateD Shadow Cartel
36
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Posted - 2014.11.04 21:23:28 -
[42] - Quote
I think I found my new place to grind for tears. |
Marlona Sky
D00M. Northern Coalition.
5518
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Posted - 2014.11.04 21:24:37 -
[43] - Quote
"Nerf them! Buff me!"
The Paradox
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Doc Fury
Furious Enterprises
7054
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Posted - 2014.11.04 21:27:09 -
[44] - Quote
Don't mind ol' Doc, just came by to upgrade a few tear buckets to barrels.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
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corbexx
eXceed Inc. No Holes Barred
856
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Posted - 2014.11.04 21:30:06 -
[45] - Quote
Torx Sigma wrote:corbexx wrote:There are these things, there called "gates" you are allowed to use them instead of jump bridges you know. Thats the most non profession answer in this thread. You are a wh guy... no wondering that you are not interested in. So fu mr wh csm.
Probably as professional as saying fu, But lets continue.
The issue is most of you (especially provi people) were using jump bridges as a day to day commodity. like hey i need to get some mods they are 3 jumps away do I do 3 jumps or 1 jump bridge, you literally used them for everything.
Now you need to use them as a strategic resource, you'll have to think do i want to save time now getting them mods when its only 3 gates away by using a jump bridge since it might affect me later. You can't use them for everything you will now have topick and choose what you use them for.
You guys will adapt I'm sure ;)
Corbexx for CSM 9 - Wormholes deserve better
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Black Canary Jnr
Ministry of War Amarr Empire
125
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Posted - 2014.11.04 21:33:47 -
[46] - Quote
Thorn Galen wrote:It is pointless, irritating and there are more would-be pilots spinning ships in stations now than ever before. CCP have already reduced Jump ranges for jump-capable ships. Jump fatigue is just going to diminish Fleet content.
Really, I doubt I am the only person who feels the same.
Get rid of Jump Fatigue, it serves no constructive purpose in EVE.
Wrong.
Pre-patch providence was ********, people would just up ship enemy gangs and use the jump bridge network to corner them in. Most people used JBs to get around in 0.0, there was no gameplay to be had in 0.0 as a result.
Now you can still up ship people but you only have 1 shot to do it, or you can go out and outplay them in fast ships. Now 0.0 will actually traveled be through, opening up opportunities to attack logistics and bad players. Now you can go on the offence and not get wiped 10 minutes after taking a cruiser gang into a region by a defence gang from the other side of the region.
If you want to be viable as a defence force it means that you have a standing fleet running, something that provi is terrible at. It's painful to see Provi-bloccers complaining like this. Get with the changes, make the adjustments, develop tactics, stop being **** at FCing and relying on JBs.
+1 on Vyshs comment about Provi being stupid. |
Pac Methusalah
Marauding Tinkers Sanctuary Pact
0
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Posted - 2014.11.04 21:37:01 -
[47] - Quote
making this thing applicable to jump bridges needs to be changed promptly. The whole thing is hard to understand and it is pretty boring having to sit somewhere after jumping through a JB. +1 |
Resaec Fitsuga
Do not disturb Sanctuary Pact
2
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Posted - 2014.11.04 21:38:31 -
[48] - Quote
+1
I think the nerf hits jump bridges too hard as they are or were a means for daily traveling and convenience that added to the quality of life in Sov Null. I can understand the viewpoint held by many in CCP that jump bridges are a jump but I would suggest a special modifier for the Mass of a ship so that large ships like Titans, Carriers or Dreads using a jump bridge still get the same or perhaps greater penalty for using them but smaller ships that are meant to be mobile like the Interceptor receive a significantly smaller penalty.
Does anyone find that to be more acceptable? |
Langbaobao
Tr0pa de elite. Pandemic Legion
40
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Posted - 2014.11.04 21:42:53 -
[49] - Quote
Resaec Fitsuga wrote:+1
I think the nerf hits jump bridges too hard as they are or were a means for daily traveling and convenience that added to the quality of life in Sov Null. I can understand the viewpoint held by many in CCP that jump bridges are a jump but I would suggest a special modifier for the Mass of a ship so that large ships like Titans, Carriers or Dreads using a jump bridge still get the same or perhaps greater penalty for using them but smaller ships that are meant to be mobile like the Interceptor receive a significantly smaller penalty.
Does anyone find that to be more acceptable?
So to quote Marlona, "nerf them, buff us". |
Mike Azariah
DemSal Corporation DemSal Unlimited
1828
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Posted - 2014.11.04 21:42:57 -
[50] - Quote
Wow, one day and already the complaints.
No. I won't ask them to remove fatigue from JB's.
But then I am a hisec carebear CSM. You failed to be specific in the OP as to who you were asking.
The point was to limit power projection, tell me how that limit would work IF JB's were not included in the plan. I (and other CSMs) fought to get JF's and Blops a bit of a relaxation of the fatigue. And managed to convince CCP to consider it but we do not take every request forward. Sometimes because we have fought that battle already, other times because it is a dumb idea and counter to the proposed goals.
I'll let you decide why I am not taking this one up.
m
Mike Azariah-á CSM8 and now CSM9
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Alekseyev Karrde
Noir. Suddenly Spaceships.
1677
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Posted - 2014.11.04 22:01:28 -
[51] - Quote
One Direktion
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
Hero of the CSM
Noir./Noir. Academy Recruiting: www.noirmercs.com
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Lucius Avenus
Bene Gesserit ChapterHouse Sanctuary Pact
3
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Posted - 2014.11.04 22:02:24 -
[52] - Quote
TL;DR wasting my time.
I think the tedium is the problem, specifically, the lost time, real-life time. I haven't been around for ages like some people, but small gangs don't seem to be what FCs hunt, and it doesn't look like anyone's gonna form up an especially large fleet to especially blob a small gang, gangs like that get pasted by large fleets as incidental snacks - not always, cos sometimes there's nothing big in Providence to meet. I don't know what other places are like... but in Providence, small gangs pulled the brakes off the **** train well enough as it was (it seemed to me) ... and plenty make it out alive with loot. And good on em.
Small gangs in North provi sometimes get a comparable gang to meet them, usually formed by whoever is in system or next door, and do gangs say in local Oh we'll let you form up some comparable gang? Not much, I haven't seen that very much. Has happened, even one on ones, but gah not much... It's kinda "o7" but most gangs (defenders/interlopers) are out to cut throats, scoop corpses - not hang about - they cut through, blap whatever, n run.
We went rapeyroamy in Catch, and got blitzed really nicely by BNI, we were in snipey cormies, they in extra snipey Phantasms - it was great!! I didn't expect, and never do expect to come home alive, so do people want to just not die or something when they go a-raiding? And how many times have i set foot out of Providence n BLAP, oh I'm in station (le sigh again), can't cry about that... cos it's funny.
I don't mind ripping off the big girl's blouse to adapt, but on friendly/own turf, with assets like JBs, isn't it a little weird to make all that setup periodically irrelevant? or at least problematic, and tedious? And what do we do if as the interloper, hardly anyone shows up cos they're miles away, and couldn't form up quickly enough nor could catch us up via their JBs? I mean the interloper is already formed, why hamper defenders? Oh! We'll just wait there for you hahaha, fa sure fa sure. Is the problem a little deeper than some suspect?
Quite frankly, the problem that is biggest, is my time. Some say EVE is a boring game, there is waiting, and it does get boring, this just makes thing's a little more boring. hehe, this is a game of waiting really, and one needs patience, but fatigue is already fatiguing. If I find I have to sit and watch a timer or go yolo into whatever... Y'know?
Jump clones and staging systems are great for avoiding desync'd fatigue timers, but you can only jump once per day (basicallyo r every nineteen hours or whatevs), and if the pod express station isn't some kind of trade hub, or if there isn't one closish, and if you didn't foresee a big fight where you would have had stacks of stuff to reship into, and you can't make effective use of JBs to get the ships or mods you would need to reship, let alone get back to the fight, then no more big great big fun epic fights? Just dudes dribbling in from whoopwhoop? Are we all expected to run the clockwork orange like RnK, for a bit of the old ultra via uber-timed impeccability re what was simple logistical organistion (and that on friendly turf)? now it's a hassle. Problem.
Fari enouigh, I agree with some things ppl have said about adapting, and that small, interloping gangs might actually get a bit more bang for the possible pod express, but this just bores me. This is lost time. Fleets take long enough... This gargles the dog's nuts.
Phoebe is a goddess for everything but this... really like the SQueue change, and the container searches, and heaps more stuff, but please reconsider fatigue... zzzZZZzzzZZZzzz
Imma go brush my bronies hair now n cry.
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Deofil Corvo
VX9 Intergalactic Gaming Inc. Sanctuary Pact
0
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Posted - 2014.11.04 22:06:54 -
[53] - Quote
+1 for sure
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Amyclas Amatin
SUNDERING Goonswarm Federation
466
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Posted - 2014.11.04 22:09:05 -
[54] - Quote
When I first started EVE, some U-MAD guys thought me that:
Remember whenever you have a bad day in EVE, the right response is
Thank You CCP, may we please have another?
Oh yes, a harder game! MORE PLEASE.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
New Order Diplomat, contact me for all your New Order enquiries!
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Sugar Kyle
Snuff Box
749
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Posted - 2014.11.04 22:12:18 -
[55] - Quote
I'm not quite sure how a group so large and depdent on teleportation missed the anouncements.
first teleportation dev blog Teleportation Forum Thread updated dev blog after feedback
Hopefully this will help people cover ground they have missed on the changes.
Member of CSM9
CSM9 Weekly Updates
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Travis Uchonela
Sniggerdly Pandemic Legion
26
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Posted - 2014.11.04 22:26:56 -
[56] - Quote
Sanctuary Pact, more like Saduary pact, amirite? |
Ranamar
Valkyries of Night Of Sound Mind
78
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Posted - 2014.11.04 22:32:50 -
[57] - Quote
corbexx wrote:The issue is most of you (especially provi people) were using jump bridges as a day to day commodity. like hey i need to get some mods they are 3 jumps away do I do 3 jumps or 1 jump bridge, you literally used them for everything.
How long until we can get buildable stargates of JB range that don't give fatigue, even if everyone can use them? |
Grath Telkin
Sniggerdly Pandemic Legion
2663
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Posted - 2014.11.04 22:57:50 -
[58] - Quote
Use gates, stop whinning
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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The Hamilton
Outer Ring Sleeper Collective Illusion of Solitude
77
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Posted - 2014.11.04 23:05:32 -
[59] - Quote
So many delicious nullbear tears in here. |
Dwissi
Imperial Shipment Amarr Empire
81
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Posted - 2014.11.04 23:15:37 -
[60] - Quote
Come on - seriously? You started a thread for just that - after we had a several 100 postings for this already in the announcement threads? And you dont even try to get adjusted? Just - wow. CCP you obviously really did the right thing
Proud designer of glasses for geeky dovakins
Before someone complains again: grr everyone
Greed is the death of loyalty
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