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James Baboli
The.Primary..
1020
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Posted - 2015.07.20 20:29:42 -
[601] - Quote
Dersen Lowery wrote:Interesting changes. (BTW, there's a typo: much as I would like +640 base CPU for the Hyperion, I'm pretty sure you meant +40. Also, Y U NERF CAP?)
Given that damage application in BS range is quite a crowded field, between HACs and T3s and Attack BCs, what if you took that oft-suggested idea of generalizing the weapon bonuses from Large $TYPE to $TYPE? They could continue to fill ship-of-the-line roles with a full rack of big guns, but they could also do more interesting and more unpredictable things as combat support, at the cost of absolute DPS. (I'm not so familiar with missiles, but it might be a good idea to restrict this idea to guns, since battleships already have the RHML.) Given that all the ships they're competing with have the drawback that you know exactly what you're getting, maybe unpredictability could be a BS feature.
Just thinking aloud. Thread supported.
If you point me at where I nerfed the cap, I'd be glad to remedy this.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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elitatwo
Eve Minions Poopstain Removal Team
753
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Posted - 2015.07.21 21:04:46 -
[602] - Quote
Jezza McWaffle wrote:Brilliant thread this, in my opinion the current t1 line of battleships could be changed in price slightly (general increase over the board but decrease on the old tier 3 ones)....
#1: Agreed. The build cost need to go back to where they were before the tiericide.
#2: Nope. That would bring back tiers again.
As I said when the tiericde came battleships didn't warrant any price increase at all while the tech one cruiser line did.
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Jezza McWaffle
ShipRekt
239
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Posted - 2015.07.23 16:22:36 -
[603] - Quote
In regards to pricing I meant to change the amount of minerals required to build each ship, the build price before the changes they made I thought were perfectly fine, as currently battleships are pretty cheap, especially the like of the Geddon and Scorpion. In regards to the old tier 3 battleships I don't see why they need to cost more to produce than the other battleships when they specifically wanted to remove tiers in the first place, I fail to see how reducing their price and bringing the others up to equal levels introduces tiers again.
With the bonus's I don't mean having the exact same bonus's (and having certainly different base stats) but rather pirate battleships even in the current cruiser meta have been powerful in some situations where you rarely ever see the t1 variants.
Look at the ships like the Nightmare's bonus to afterburner speed, or the Machs bonus to fall-off, the Vindis bonus to webs and the Bhaals bonus to neuts. They are all very powerful bonus's and far exceed the typical 5%-7.5% you find on the t1 hulls. If regular t1 battleships had fairly high (but not as high as current pirate battleships) bonus in variety that I believe could work, to keep the pirate variations different and slightly more powerful they could keep the higher % bonus's and the role bonus.
I don't have any specific idea on what bonus's the t1 variants could get, I'm just thinking their actual bonus's could have a higher % and more variad approach to what they bonus, rather than just dps and tank more ewar and manoeuvrability as well.
Take a look at my startup C5 PvP WH corp adventures, we are recruiting
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elitatwo
Eve Minions Poopstain Removal Team
757
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Posted - 2015.07.23 17:42:12 -
[604] - Quote
The buildcost in minerals was what I meant with price increase. They still don't warrant any of it. Battlecruisers didn't warrant the increase either but Stich is already fighting for them and CCP said something about a change to them after the tournament, so fingers crossed.
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Stitch Kaneland
Tribal Liberation Force Minmatar Republic
438
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Posted - 2015.07.23 18:33:03 -
[605] - Quote
elitatwo wrote:The buildcost in minerals was what I meant with price increase. They still don't warrant any of it. Battlecruisers didn't warrant the increase either but Stich is already fighting for them and CCP said something about a change to them after the tournament, so fingers crossed.
Whens the tourney? I wants to hear about BC changes now!
I Keep checking the forums, hoping to see a new blue post.. but nooo. CCP master of suspense.
Give Battlecruisers range to fullfil their Anti-Cruiser role
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James Baboli
The.Primary..
1023
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Posted - 2015.07.23 19:16:15 -
[606] - Quote
Stitch Kaneland wrote:elitatwo wrote:The buildcost in minerals was what I meant with price increase. They still don't warrant any of it. Battlecruisers didn't warrant the increase either but Stich is already fighting for them and CCP said something about a change to them after the tournament, so fingers crossed. Whens the tourney? I wants to hear about BC changes now! I Keep checking the forums, hoping to see a new blue post.. but nooo. CCP master of suspense. SOONGäó
In more seriousness, looking at the changes to costs from tieracide, the gap between top and bottom for cruisers was a couple percent, while the gap for battlecruisers was a double digit percent, and battleships had some double in cost. They are now fairly even, with the base prices within a few percent, and the annoyance of certain minerals being largely responsible for the differing prices. I think ratcheting back the increase in costs somewhat would help substantially.
ED: also, will be on vacation starting tomorrow. Please don't be mean to each other in my thread.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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elitatwo
Eve Minions Poopstain Removal Team
757
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Posted - 2015.07.23 23:26:01 -
[607] - Quote
Have a nice holiday, James and no worries we have been behaving for about 30 pages now, I'm not intending to change that.
Stich, the tournament start at the second August weekend on August 13th in think and end two week later.
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
569
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Posted - 2015.08.26 15:33:35 -
[608] - Quote
I checked the flagships for the AT and they seemed to be Geddons, bhaals, PhoonFleets, some scorp navy's and a rattlesnake or two..
IE, all the ships we know are decent and mostly the same ones... |
Frostys Virpio
KarmaFleet Goonswarm Federation
2135
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Posted - 2015.08.26 15:44:34 -
[609] - Quote
FireFrenzy wrote:I checked the flagships for the AT and they seemed to be Geddons, bhaals, PhoonFleets, some scorp navy's and a rattlesnake or two..
IE, all the ships we know are decent and mostly the same ones...
Drones and neuts, neuts and web, no idea, tanky, tanky and drones.
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elitatwo
Eve Minions Poopstain Removal Team
815
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Posted - 2015.08.26 17:57:21 -
[610] - Quote
Frostys Virpio wrote:FireFrenzy wrote:I checked the flagships for the AT and they seemed to be Geddons, bhaals, PhoonFleets, some scorp navy's and a rattlesnake or two..
IE, all the ships we know are decent and mostly the same ones... Drones and neuts, neuts and web, no idea, tanky, tanky and drones.
neuts they only gameplay for the weak.
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
570
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Posted - 2015.08.26 18:21:40 -
[611] - Quote
says the person who doesnt have bhaals with 5 points in amarrian battleships...
Or a spidertanked dominixes&geddons docterine:) |
elitatwo
Eve Minions Poopstain Removal Team
815
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Posted - 2015.08.26 18:50:18 -
[612] - Quote
FireFrenzy wrote:says the person who doesnt have bhaals with 5 points in amarrian battleships...
Or a spidertanked dominixes&geddons docterine:)
I like the Armageddon, don't get me wrong, it's just that every ship in EVE must have 5 neuts or go home. And flying a blobb of battleships in w-space only provides you with new connections or a not funny new way of getting into the unkown.
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
570
|
Posted - 2015.08.26 20:20:09 -
[613] - Quote
I miss our old docterine... it was REALLY COOL and damn efficient, those battleships cost next to nothing...
https://zkillboard.com/kill/38229268/
And with enough of them IMPOSSIBLE TO KILL... 2.5:1 outnumbered by pimped out t3s? Yeah we'll take that fight... Oh you thought we wouldnt Jam your logi with armor scorps and then neut the t3s? THATS SO CUTE! *deploys bouncers, spreads points and goes to town* |
Khan Wrenth
Ore Oppression Prevention and Salvation
208
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Posted - 2015.08.27 01:27:47 -
[614] - Quote
FireFrenzy wrote:I miss our old docterine... it was REALLY COOL and damn efficient, those battleships cost next to nothing... https://zkillboard.com/kill/38229268/ And with enough of them IMPOSSIBLE TO KILL... 2.5:1 outnumbered by pimped out t3s? Yeah we'll take that fight... Oh you thought we wouldnt Jam your logi with armor scorps and then neut the t3s? THATS SO CUTE! *deploys bouncers, spreads points and goes to town*
That sounds like fun. But you say "old" doctrine...why did (person responsible) give it up?
Let's discuss overhauling the way we get intel in EvE.
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
570
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Posted - 2015.08.27 11:07:48 -
[615] - Quote
We're concidering rebooting it, but basically SATUN imploded...
and if you have "enough people" you can just fit more specifically... you can then make spaceboats do one thing better then a spider ever could...
I have a variant fit with rattlesnakes i want to try... 800ish damage while rocking 180ishk ehp and everyone reps for 1k? yes i believe "F you" is an adequate descriptor... |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
472
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Posted - 2015.08.27 14:18:08 -
[616] - Quote
Frostys Virpio wrote:FireFrenzy wrote:I checked the flagships for the AT and they seemed to be Geddons, bhaals, PhoonFleets, some scorp navy's and a rattlesnake or two..
IE, all the ships we know are decent and mostly the same ones... no idea
Fleet phoon is sexy. Just not sure of its use in AT. I mean RHML works well on it, or with proper support cruise missiles can get huge volley amounts (i want to say 7-8k).
I just came here mainly to say.. wheres the BC rebalance thread? :)
(Yes i know, after AT....)
Give Battlecruisers range to fullfil their Anti-Cruiser role
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James Baboli
The.Primary..
1031
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Posted - 2015.08.27 14:28:14 -
[617] - Quote
Stitch Kaneland wrote:Frostys Virpio wrote:FireFrenzy wrote:I checked the flagships for the AT and they seemed to be Geddons, bhaals, PhoonFleets, some scorp navy's and a rattlesnake or two..
IE, all the ships we know are decent and mostly the same ones... no idea Fleet phoon is sexy. Just not sure of its use in AT. I mean RHML works well on it, or with proper support cruise missiles can get huge volley amounts (i want to say 7-8k). I just came here mainly to say.. wheres the BC rebalance thread? :) (Yes i know, after AT....) I have been busier than I expected, thus the relative lack of progress on tuhis.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
|
elitatwo
Eve Minions Poopstain Removal Team
816
|
Posted - 2015.08.27 18:48:13 -
[618] - Quote
Stitch Kaneland wrote:...I just came here mainly to say.. wheres the BC rebalance thread? :)
(Yes i know, after AT....)
I am twiddleing my thumbs too. Been curious what they have in store for them.
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
570
|
Posted - 2015.08.27 20:31:31 -
[619] - Quote
Hey baboli swank new picture bro:)
We havent talked much recently but i've been worshipping bob and blowing up nullbears :) (i would like to thank anyone dumb enough to get blopsed on or warped too for making my job of killing everything that moves a little easier) |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
491
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Posted - 2015.09.08 02:43:15 -
[620] - Quote
Something i noticed while flying the maelstrom that is kind of odd for a BS.
It has a tiny cargo bay. In general, BS probably need a buff (some more than others) to their cargo. The reason I single the maelstrom out is that it has a shield boost bonus. Its intended to be using and storing cap boosters, yet has a fairly small cargo capacity. The vaga used to suffer from this, but CCP heard my plee and buffed it during 1st round of HAC rebalances (when muninn got speed buff).
So as an addition to the hopefully soon BS/BC rebalance, i'd like CCP to also consider buffing their cargo capacities.
Quick comparo:
Maelstrom: 550m3 Rokh: 625m3 Hyperion: 675m3 Abaddon: 525m3
Tempest: 600m3 Mega: 675m3 Raven : 665m3 Geddon: 600m3
The Abaddon is actually worse than the mael, and is another ship that insists on having a cap booster. However, laser ammo does not take up the heaps of room projectile ammo does (at least if you carry 2k of EMP/fusion/PP/sabot).
I'd say bumping the abaddon up at least another 75m3 (600m3) and the mael up 100m3 (650m3).
Give Battlecruisers range to fullfil their Anti-Cruiser role
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