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Artfull dodge
N0VA 5
0
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Posted - 2014.11.05 14:38:46 -
[1] - Quote
maybe im just having a bad run of luck but it seems ccp have increased the spawn rate of the restoration node and the Virus suppressors anyone seeing this trend? |
Tipa Riot
Federal Navy Academy Gallente Federation
46
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Posted - 2014.11.05 20:24:17 -
[2] - Quote
Before Phoebe I experienced it to be quite random. I run relics with 30 strength but 120 coherence and explode about 1 out of 5 ruins ... didn't check after Phoebe yet.
I'm my own NPC alt.
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Iyokus Patrouette
No Vacancies
190
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Posted - 2014.11.05 21:34:45 -
[3] - Quote
I am a bad luck bear and often run across those restoration nodes, usually causing me to fail the first time but usually not as bad the second time. I think its bad luck for the most part pro tip though, don't click those white surprise things.. they're never anything good when you're having a badluck day
---- Advocate for the initiation of purple coloured wormholes----
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Beness
Vojtech Fekete
14
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Posted - 2014.11.05 21:46:33 -
[4] - Quote
Virus strength of 40 and restoration nodes are still annoying. My experience since Phoebe has been similar to before - some containers will have the restoration and suppression nodes, some won't. Pretty sure I saw 5 restoration nodes in a container last night, but wasn't really counting.
Don't know if you're seeing:
- More containers with restoration nodes
- More restoration nodes per container
Regardless, RNG is RNG. Since Phoebe, I have also navigated a container exposing only a single 50/40 firewall before locating the 90/10 system core. |
Starbuck05
C.Q.B
247
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Posted - 2014.11.07 08:13:57 -
[5] - Quote
Its totaly random, i've had cans with 4-5 resto nodes and 3+ suppresors and cans with none.. before and after phoebe. Bad luck is bad luck
But i've also had a couple of cans with the system core poping at first click of grid and second or third... So yea, random.
-á- I am the commanding officer , u should adress me as sir !
-á- But if i call u sir , what would i call your wife then ??
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Gustins
Man Garaaks Corp
0
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Posted - 2014.11.09 10:25:15 -
[6] - Quote
Tipa Riot wrote:Before Phoebe I experienced it to be quite random. I run relics with 30 strength but 120 coherence and explode about 1 out of 5 ruins ... didn't check after Phoebe yet.
Same here.. Now after Phoebe with 40 strength and 140 coherence I'm losing 1-2 cans in every second/third site, so I would say CCP definitely has increased defense :( Beside that, I used to get 30 mil in average from one relic site in null before Phoebe, now I'm getting only about 15-20 mil in average and I'm doing them every single day for at least 1-2h day..
Nice buff CCP.. |
Zarkian Edwards
The Stains of Time
1
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Posted - 2014.11.12 18:43:14 -
[7] - Quote
they buffed mission's loot and salvage. now they buff this |
xTjoekie Panettiere
Speed.
0
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Posted - 2014.11.18 14:47:57 -
[8] - Quote
For me the system core also spawns more random then before Phoebe.
It, almost always, used to be in the most opposite corner of the system, nowadays it can be everywhere.
Do you guys/girls also experience this? |
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CCP Bayesian
1211
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Posted - 2014.11.18 14:52:19 -
[9] - Quote
Interestingly we've not changed anything. The sites in WHs and the new exploration sites both expose the harder difficulty tiers to a wider audience though and we've seen a corresponding dip in the success rate.
EVE Software Engineer
Team Space Glitter
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Orakkus
Wraithguard. Dirt Nap Squad.
280
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Posted - 2014.11.18 16:30:25 -
[10] - Quote
I've hit a higher rate of restoration and suppressors too. That being said, I've had access to many, many more sites than previous so the increased chance of failure is appropriate.
He's not just famous, he's "IN" famous. - Ned Nederlander
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Alicia Stormbringer
xLegion of the dammedx. Moose Alliance
10
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Posted - 2014.11.20 18:36:37 -
[11] - Quote
I did a trinary hub last night in a Stratios took forever with max skills and earnt a whopping 3m isk of datacores waste of time doing them |
Meyr
Destructive Influence Northern Coalition.
355
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Posted - 2014.11.21 07:08:12 -
[12] - Quote
The difficulty appears to have gone up slightly (I've had a few cans blow up, which hasn't happened in a long time), but the rewards have gone far down. While you state that nothing has changed about the mini-game, the loot tables are seriously screwed up. In one evening, I hit NINE nullsec sites, both data and relic, and flew away with a whopping 31 million ISK in loot. This pattern has continued, for the most part, with the exception of one relic site that was worth approximately 45 million - I'm averaging about 3.5 million per site in nullsec. Considering the time investment needed to travel around, find a site, scan it down, have it be a relic/data site, and run that site, you can probably belt mine in a Venture in any sec status, and make more ISK per hour.
This is not good. Prior to the latest release, I was able to earn a living running around nullsec dropping probes.
No longer can I do that. |
Sam Spock
The Scope Gallente Federation
20
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Posted - 2014.11.21 14:50:53 -
[13] - Quote
I had an odd experience yesterday as well. I usually only do data and relic sites in High Sec as a sideline to scanning for combat sites. Ran about 5 data sites and came away with the usual decryptors except I had found two Optimized Augmentations and one Optimized Attainment. That's the first time I have found any Optimized decryptors in High Sec.
Over all I ended up getting about 40mil worth of stuff plus one bpc for a Gurista's deployable module from a Relic site. This is probably the best run I have done so far.
The loot fairy is crazy!
Also, I have noticed that the placement of the core seems a bit more random as well. Got it on the first node tried twice this week.
Giving you Inconsistent grammar, speilling and Punct-uation since 1974!
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Jeremiah Saken
The Fall of Leviathan
121
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Posted - 2014.11.26 15:29:40 -
[14] - Quote
I spend last 3 days in null hacking data/relics. Hacking is fine, i blown maybe 2 cans (for about 30 sites i guess). If you guys have problems with it try rigs/implants for coherence.
As for loot income from relics decreased (I'm not suprised, everybody are doing them), on the contrary data sites have some ISK in them (lowering the volume of datacores and decryptors helped). Generaly speaking hisec combat sites are way more profitable right now (to the point when market crash ofc).
Any uses of these: High-Tech Data Chip High-Tech Scanner High-Tech Small Arms High-Tech Manufacturing Tools
Anybody looted faction materials added in last patch? Seems quite rare, not a single so far.
Also there are more items at data sites in general, so maybe there's a chance to add some trade goods to the relic cans (those are colony ships after all, why they not contain some good to build colony, something like wheat, small arms, medicines etc., nothing that have real value but looks cool when you open can to see tobacco and spirits).
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Iyokus Patrouette
No Vacancies
206
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Posted - 2014.11.26 22:30:36 -
[15] - Quote
CCP Bayesian wrote:Interestingly we've not changed anything. The sites in WHs and the new exploration sites both expose the harder difficulty tiers to a wider audience though and we've seen a corresponding dip in the success rate.
So I rolled our C3 Static two days ago and rolled into carebear heaven. Dead system with lots of combat anoms and a tonne of signatures.
Upon scanning down the entire system 16 of these signatures were Null Sec Data/Relic sites. Me being the lazy person that i am Gave the low sec entrance to a friend who loves all that hacking.
Now I spoke to them yesterday. Apparently those 16 site yielded him 180mil from 16 sites and he mentioned that none of the harder null sites seemed to be there.
Is there a cap on the type of null sec sites spawning within wormholes? are the most difficult still exclusive to null sec?
Also i encourage you all to start looking into wormholes and clearing out those Null Data and Relic sites.. Please so i don't have to scan so much rubbish next time ^.^
---- Advocate for the initiation of purple coloured wormholes----
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Shon Anzomi
Science and Trade Institute Caldari State
1
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Posted - 2014.11.27 08:40:28 -
[16] - Quote
Iyokus Patrouette wrote:CCP Bayesian wrote:Interestingly we've not changed anything. The sites in WHs and the new exploration sites both expose the harder difficulty tiers to a wider audience though and we've seen a corresponding dip in the success rate. Now I spoke to them yesterday. Apparently those 16 site yielded him 180mil from 16 sites and he mentioned that none of the harder null sites seemed to be there. Is there a cap on the type of null sec sites spawning within wormholes? are the most difficult still exclusive to null sec? Also i encourage you all to start looking into wormholes and clearing out those Null Data and Relic sites.. Please so i don't have to scan so much rubbish next time ^.^
I would love to clear them for you and pay 10% as a thank you fee :)
But what does your friend mean by the "most difficult ones"? I don't have the names memorized yet, but there are those 1/20 band or 1.25% signal strenght ones mixed with others as far as I can see. I don't know if higher WH class s have more probablility of spawning such site than say C2-3, but I have seen various ones with various signal strength including those with the weakest 1.25% signature strength.
As for the hacking difficulty: I am just about to finish Archeology V, so I am still hacking relics with T1. I already have hacking V so I do datas with T2 analyzer. I have pulled gamelogs for one long sessions with such dead system run. I had 30% of failed attempts on Relics and about 10% on Datas. It doesnt mean that I blow up 1 of 3 relics, it means that some I blow up and some I have to do twice. I do not have reference point on nullsec sites, since I only joined EvE them recently, but they seem to be doable just fine. Sometimes I get really nasty hack where everything goes wrong, but other than that it seems fair-play to me. |
Iyokus Patrouette
No Vacancies
207
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Posted - 2014.11.27 10:54:32 -
[17] - Quote
Honestly i have no idea what the Null sec style Relic and Data sites are called or how they relate to the sites difficulty. i've spent most of my life in wormholes so they're a new addition.
From what i can gather the hardest sites that have the chance to give a better payout (Once again no idea about what it could be) He hasn't seen in wormholes. including that little gem of a c3 with 16 of the darn things.
As a side note the Null sec Relic and Data sites only spawn in class 1,2,3 wormholes and i have no idea about how they are tabled to spawn, so thought i'd ask and see if anyone actually knows the way it's working.
---- Advocate for the initiation of purple coloured wormholes----
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Shon Anzomi
Science and Trade Institute Caldari State
1
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Posted - 2014.11.28 07:42:21 -
[18] - Quote
Well, I made few trips to WH's yesterday and I guess your friend may be right about those nullsec data and relic. I have gone through the list of Null-Sec Signatures and from my experience so far I could only recall the first two or three bands.
But they may just be rare and do actually spawn sometimes in the w-space.
From my observation of these sites in w-space it looks like some systems seem to only have nullsec sites in it and other only sleeper. Sometimes its mixed, but mostly I find systems where all sites are either null or sleeper. I can also see pattern in where the sites are located in respect to celestials and solar system as such too.
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Ezra Endashi
LightningStrikesTwice Elemental Tide
10
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Posted - 2014.11.28 10:10:15 -
[19] - Quote
I noticed that data sites are almost useless. I get around 5 mill ISK per site in nullsec. That waste of time. Mini games are sometimes so hard and after opening the can I find only few thousands of ISK in it. |
Shon Anzomi
Science and Trade Institute Caldari State
1
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Posted - 2014.11.28 11:16:02 -
[20] - Quote
I pulled 22 million from two sites just yesterday. I agree that relic sites are more lucrative, but 5 millions per site is probably just bad luck. |
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FT Diomedes
The Graduates Forged of Fire
655
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Posted - 2014.11.29 21:24:56 -
[21] - Quote
Data sites are still pretty much worthless post-Phoebe. Relic sites are still fine.
This is my signature. There are many like it, but this one is mine.
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Samantha Calderon
Griffin Capsuleers Ad-Astra
1
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Posted - 2014.11.30 01:53:18 -
[22] - Quote
Iyokus Patrouette wrote:Honestly i have no idea what the Null sec style Relic and Data sites are called or how they relate to the sites difficulty. i've spent most of my life in wormholes so they're a new addition.
From what i can gather the hardest sites that have the chance to give a better payout (Once again no idea about what it could be) He hasn't seen in wormholes. including that little gem of a c3 with 16 of the darn things.
As a side note the Null sec Relic and Data sites only spawn in class 1,2,3 wormholes and i have no idea about how they are tabled to spawn, so thought i'd ask and see if anyone actually knows the way it's working.
The most comon NS Relic Sites are the "Ruined (Faction) Monument, Temple, Science Outpost and Crystal Quarry" sites. |
Matt Faithbringer
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.12.04 14:13:57 -
[23] - Quote
CCP Bayesian wrote:Interestingly we've not changed anything. The sites in WHs and the new exploration sites both expose the harder difficulty tiers to a wider audience though and we've seen a corresponding dip in the success rate.
`CCP Bayesian` talking about RNG (probability) and success rates (kinda statistics). Good one! :) |
Tipa Riot
Federal Navy Academy Gallente Federation
57
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Posted - 2014.12.07 19:56:39 -
[24] - Quote
Sooo, did a day of null sec relic site running today ... it took me some time to get comfortable again and find the good places. No actual difference to the pre-phoebe era. It's still about 30m average per site with my skills and ceptor explorer, I exploded some more ruins than 2 months back, but I think this was more to my impatience and own failure in using the tools right. Ruins are still annoying, the hardest ones are often empty (this is not a proof but a strong perception)*. I got one Sansha bpc, which is traded in contracts about 20m, nothing big. One relic can had the core next to the start node, unfortunately I forgot to take a screenshot ...
*before you ask, I have no scanner mounted to keep the morale up when you know that you can't do all cans because of your fit ;)**
**also I like to fit a warp disruptor ;))
I'm my own NPC alt.
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FT Diomedes
The Graduates Forged of Fire
669
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Posted - 2014.12.08 07:30:24 -
[25] - Quote
Tipa Riot wrote: Ruins are still annoying, the hardest ones are often empty
Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.
This is my signature. There are many like it, but this one is mine.
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Tipa Riot
Federal Navy Academy Gallente Federation
57
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Posted - 2014.12.08 15:19:35 -
[26] - Quote
FT Diomedes wrote:Tipa Riot wrote: Ruins are still annoying, the hardest ones are often empty Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can. I had only Ruins seen completely empty yesterday (3), zero empty Remains and Rubbles (though sometimes only garbage loot), I hacked about 50 cans.
I'm my own NPC alt.
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Samantha Calderon
Griffin Capsuleers Ad-Astra
1
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Posted - 2014.12.08 15:47:31 -
[27] - Quote
FT Diomedes wrote:Tipa Riot wrote: Ruins are still annoying, the hardest ones are often empty Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.
I also noticed that. Ruins have a bigger chance of beign empty or just contain garbage (carbon) than Remains or Rubble. |
FT Diomedes
The Graduates Forged of Fire
673
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Posted - 2014.12.09 06:09:41 -
[28] - Quote
Samantha Calderon wrote:FT Diomedes wrote:Tipa Riot wrote: Ruins are still annoying, the hardest ones are often empty Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can. I also noticed that. Ruins have a bigger chance of beign empty or just contain garbage (carbon) than Remains or Rubble.
My sample size at this point is about 100 sites over the past week. Still remains a trend.
This is my signature. There are many like it, but this one is mine.
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Lolz Iminspace
Federal Navy Academy Gallente Federation
0
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Posted - 2014.12.10 07:19:02 -
[29] - Quote
I switched from running L4GÇÖs to exploration since IGÇÖm fairly new to the game and it seemed like a viable and fun option to make some extra isk however I now have to agree with the OPGǪ There are just too many restoration nodes with no real way to deal with them other than getting lucky.
After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.
The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.
Back to L4GÇÖs I guess.
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Tipa Riot
Federal Navy Academy Gallente Federation
58
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Posted - 2014.12.10 09:27:15 -
[30] - Quote
Lolz Iminspace wrote:I switched from running L4GÇÖs to exploration since IGÇÖm fairly new to the game and it seemed like a viable and fun option to make some extra isk however I now have to agree with the OPGǪ There are just too many restoration nodes with no real way to deal with them other than getting lucky.
After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.
The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.
Back to L4GÇÖs I guess.
Don't give up, the success chance improves greatly with training, better skills and ships. In a 4h trip in Null you can make 400mio or more just relics (it's chance based, can be 100mio only or 1B if you are lucky). My stats: 120 coherence, 30 strength, interceptor, 73 probe strength. I explode 1/5 ruins in average. You can get even better stats with a covops frig, but at the cost of some problems with bubbles.
Forget ghost sides in null, they are too rare to be of value. But if you want to run them, rush in, hack the one can with the different name and warp out, this all needs to happen in roughly 30sec. If the rats appear you have another 20sec or so if you are lucky, don't stop hacking, complete it and warp out or you will die from the failed hack's induced can explosion.
EDIT: Don't bother with Data sites, the loot is garbage.
I'm my own NPC alt.
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