Pages: 1 2 3 4 [5] 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Primary This Rifter
4S Corporation Goonswarm Federation
181
|
Posted - 2014.11.07 20:45:18 -
[121] - Quote
Press Z when you die or you lose skillpoints. It's a great mechanic guys, it makes the game harder.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
RomeStar
BOVRIL bOREers Mining CO-OP Brave Collective
539
|
Posted - 2014.11.07 20:46:16 -
[122] - Quote
Primary This Rifter wrote:Gregor Parud wrote:It's an isk sink, which is needed. A minor sink that can be compensated for in other ways. If CCP were concerned about the balance of sinks versus faucets they wouldn't have been steadily increasing ISK faucets as of late. Gregor Parud wrote:Also, just because you want things easy doesn't mean it's good. You know, easy blues, easy farming, easy RMT, easy ganks. Med clones and SP loss wasn't hard. It was just dumb. Removing it doesn't really make the game any easier.
Removing it does make it easier because now you don't have to earn a living if you die free rookie ship free pods tell me how it made it harder?
Signatured removed, CCP Phantom
|
Primary This Rifter
4S Corporation Goonswarm Federation
181
|
Posted - 2014.11.07 20:47:10 -
[123] - Quote
You can't be serious.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
Tikitina
Imperial Academy Amarr Empire
205
|
Posted - 2014.11.07 20:53:05 -
[124] - Quote
RomeStar wrote:Primary This Rifter wrote:Gregor Parud wrote:It's an isk sink, which is needed. A minor sink that can be compensated for in other ways. If CCP were concerned about the balance of sinks versus faucets they wouldn't have been steadily increasing ISK faucets as of late. Gregor Parud wrote:Also, just because you want things easy doesn't mean it's good. You know, easy blues, easy farming, easy RMT, easy ganks. Med clones and SP loss wasn't hard. It was just dumb. Removing it doesn't really make the game any easier. Removing it does make it easier because now you don't have to earn a living if you die free rookie ship free pods tell me how it made it harder?
The fact that a MedClone can cost as much as a warship up to a Command Ship is insane.
|
Tikitina
Imperial Academy Amarr Empire
205
|
Posted - 2014.11.07 21:01:41 -
[125] - Quote
Primary This Rifter wrote:Ama Scelesta wrote:Easy to fix. Allow local clone jumps with no cooldown. Allows you to leave your clone with unwanted implants at home whenever you need to go out, but don't want to take advantage/risk them. This needs to happen, I think I remember CCP saying they were open to it.
I say remove all jump clones and just allow you to plug and unplug implants whenever.
|
Unezka Turigahl
Det Som Engang Var
407
|
Posted - 2014.11.07 21:05:48 -
[126] - Quote
Nah, remove implants too. All of them. Attribute ones, tank ones, hardwirings. All of them. Then they can remove pods all together. Ship blows up, there's you corpse. |
Cyndrogen
Angels Of Life
629
|
Posted - 2014.11.07 21:15:16 -
[127] - Quote
clone changes? meh.... anyway let me get back to not caring about clone costs.... maybe 2% of the game gives a crap about these changes.
|
Indahmawar Fazmarai
3214
|
Posted - 2014.11.07 22:35:02 -
[128] - Quote
Final thought: they should have removed grades to prevent SP loss and keep a flat rate for clone cost (say, 1 million iSK per unit).
Free and irrelevant clones are just a respawn point. But, whatever... This is the coming of The Golden Age (TM).
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
|
Herzog Wolfhammer
Sigma Special Tactics Group
5638
|
Posted - 2014.11.07 23:05:51 -
[129] - Quote
I can see a use for this change.
You see when you get blapped in the usual bubble camp, and all they got was a frigate and a skinny corpse and freebie implants, sometimes you get a convo to the order of "HA HA HAV FUN PAYING FOR NEW CLONE GOBACKTOWOWPHAGWELEETMARSHAMARSHAMARSHA!"
Because when you do nullsec right, you know not to garnish someone elses stats with your loss, especially when you expect loss. But they get pretty upset when they pop that egg and all they got was a frozen corpse.
So I would say this change is more of a thumb in the eye for the kind of player who would make hay about clone costs, not for their own losses but for that "last resort at least you gotta pay for expensive clone" type who is going to bounce their leetness around between their face and the monitor for a minute or two (and then forget about the whole thing).
Frankly it was getting to that point where it's like "Hmmm I know I'm gonna die, and my clone is going to cost more than the ship.... hmmm.... best I not go/use my cheap same-account alt whose clones are so cheap I'd have to get killed 900000 times to run out of ISK".
Is this the end of PVP or the dreaded WoWification?
Doubt it. This could mean better encounters though. Some of you will feel the wrath of my 80 million SP and my Kestrel.
Bring back DEEEEP Space!
|
Rain6637
GoonWaffe Goonswarm Federation
23858
|
Posted - 2014.11.08 00:13:26 -
[130] - Quote
IF: the maximum SP you could accumulate in 1 year is around 22 million SP, let's round it to 24 million:
THEN: 1 PLEX of training you could get 2 million SP. apply an instant-gratification premium and you get 1 million SP ...per PLEX, that you could have instantly, but then lose upon loss of your pod.
What would be a fair drawback? is the removal upon death enough, or does it need to be more like permadeath?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
|
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
977
|
Posted - 2014.11.08 01:55:00 -
[131] - Quote
Hmmmm.
So do I get a refund from CCP for all the damn ISK I wasted on clone upgrades?
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
|
Bibosikus
Flowery Twats
196
|
Posted - 2014.11.08 10:39:02 -
[132] - Quote
Unezka Turigahl wrote:Nah, remove implants too. All of them. Attribute ones, tank ones, hardwirings. All of them. Then they can remove pods all together. Ship blows up, there's you corpse.
.. and compensate by adding Level 6 to skills coveted by implants
Doubt that would happen, but +1 to the main proposal. Anything that facilitates pvp and gets carebears thinking about jumping into low sec in a frigate had got to be good for the game.
Eagles may soar, but weasels don't get sucked into jet engines.
|
March rabbit
Federal Defense Union
1543
|
Posted - 2014.11.08 10:44:06 -
[133] - Quote
Bibosikus wrote:Unezka Turigahl wrote:Nah, remove implants too. All of them. Attribute ones, tank ones, hardwirings. All of them. Then they can remove pods all together. Ship blows up, there's you corpse. .. and compensate by adding Level 6 to skills coveted by implants Doubt that would happen, but +1 to the main proposal. Anything that facilitates pvp and gets carebears thinking about jumping into low sec in a frigate had got to be good for the game. include free ships and fitting here and you have my vote.
because 'anything that facilitates pvp...'
The Mittani: "the inappropriate drunked joke"
|
Gregor Parud
751
|
Posted - 2014.11.08 10:55:11 -
[134] - Quote
March rabbit wrote:Bibosikus wrote:Unezka Turigahl wrote:Nah, remove implants too. All of them. Attribute ones, tank ones, hardwirings. All of them. Then they can remove pods all together. Ship blows up, there's you corpse. .. and compensate by adding Level 6 to skills coveted by implants Doubt that would happen, but +1 to the main proposal. Anything that facilitates pvp and gets carebears thinking about jumping into low sec in a frigate had got to be good for the game. include free ships and fitting here and you have my vote. because 'anything that facilitates pvp...'
It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow".
We might as well diminish the whole game to a single button, the one who mashes it first wins. |
Primary This Rifter
4S Corporation Goonswarm Federation
183
|
Posted - 2014.11.08 12:36:20 -
[135] - Quote
Gregor Parud wrote:It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow". Yeah, because clicking through a menu that upgrades my clone when I die qualifies as effort and not busywork with a tax.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
March rabbit
Federal Defense Union
1543
|
Posted - 2014.11.08 14:31:28 -
[136] - Quote
Primary This Rifter wrote:Gregor Parud wrote:It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow". Yeah, because clicking through a menu that upgrades my clone when I die qualifies as effort and not busywork with a tax. when you buy stuff on market - this is busywork when you fit your ships - this is busywork .....
let's remove it all?
The Mittani: "the inappropriate drunked joke"
|
Morganta
The Greater Goon Clockwork Pineapple
2006
|
Posted - 2014.11.08 17:27:09 -
[137] - Quote
I think this change is great, clone costs are so high on high skill characters it does make random gang PVP less feasible
I also think most of the people against this are in one of 2 camps
those who have yet to realize how burdensome high level clone costs are because they don't have SP themselves
and some higher level players who are trembling in fear that their no-risk system of watching for titan pilots to log on will be destroyed as high SP characters jump into frigs and not giant space willies (you can bet theres more pilots than titans in game so many of them will not be shackled to a ship) |
Ama Scelesta
97
|
Posted - 2014.11.08 17:37:11 -
[138] - Quote
March rabbit wrote:Primary This Rifter wrote:Gregor Parud wrote:It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow". Yeah, because clicking through a menu that upgrades my clone when I die qualifies as effort and not busywork with a tax. when you buy stuff on market - this is busywork when you fit your ships - this is busywork ..... let's remove it all? There are no sacred cows or mandatory features in a game. You always do what your carefully planned game design goals require. Things that don't aren't included in that and don't contribute anything positive to the experience are trashed. The market is not a necessity in all games nor is ship fitting/avatar equipping. In EVE they serve valuable purposes and provide better gameplay. The existence of a market is fundamental in a game like this. A proper market mechanic isn't strictly speaking necessary, but it is vital to facilitating the vast amount of trading needed to keep the wheels of the economy running smoothly and conveniently. Fitting ships on the other hand offer increased options for industry and trading, while providing massive gameplay improving opportunities for all players. The current medical clone system on the other hand provides nothing of interest or beneficial to the game. It's just a tax that benefits no one and disincentivizes certain activities. If anything it has an overall negative impact on the game with no redeeming qualities. The only bad thing about getting rid of it now is that it didn't happen a lot sooner.
|
Val'Dore
PlanetCorp InterStellar
902
|
Posted - 2014.11.08 18:43:11 -
[139] - Quote
I think perhaps instead of just doing away with them:
One time upgrade purchase, increase the cost 10x, make them available after you reach that point in sp, and have each clone upgrade buff the pod stats. Keep the sp loss removal.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
|
baltec1
Bat Country Goonswarm Federation
13782
|
Posted - 2014.11.08 18:52:17 -
[140] - Quote
Gregor Parud wrote: It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow".
We might as well diminish the whole game to a single button, the one who mashes it first wins.
Feel free to tell us what we gain from paying a tax on getting killed.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
|
Rain6637
GoonWaffe Goonswarm Federation
23865
|
Posted - 2014.11.08 18:57:37 -
[141] - Quote
I feel like i'm being overrun by a ling rush of straw men
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
skar23
Space Cowboys United
2
|
Posted - 2014.11.08 18:57:50 -
[142] - Quote
Ama Scelesta wrote:The main reason SP loss seems to exist these days is so people could tell themselves how hardcore EVE is with permanent SP loss, even though it hardly ever happens with podding in the normal course of gameplay. The fact no one opposed to the removal of the loss could come up with sensible arguments in favor of keeping the practice was a clear sign the whole thing was ready for the scrapyard. The mere existence of medical clones is also a clear indication CCP didn't really want people to suffer from it either at any point, since they made full protection from SP loss available to the players from day one. I wouldn't be surprised if the whole mechanic was copied from another game from the start and EVE just inherited the stupid thing out of tradition instead of a consequence of proper game design with specific goals. Good riddance to the pointless mechanic and yay for fatter wallets and more fun in cheap throwaway ships. March rabbit wrote:Jean Luc Lemmont wrote:And people with highskill points immediately rejoiced and jumped into Rifters let me guess: next reason to not jump to rifter would be implants? Easy to fix. Allow local clone jumps with no cooldown. Allows you to leave your clone with unwanted implants at home whenever you need to go out, but don't want to take advantage/risk them.
this is spot on ! this will make the game a more easy to stay with thing rather than something a person might bitterly regret having gotten involved in it - the fun factor will increase and really that is what it is all about... |
Rain6637
GoonWaffe Goonswarm Federation
23865
|
Posted - 2014.11.08 19:00:57 -
[143] - Quote
no cooldown on local jump clones would be siiiick.
allow multiple jump clones at the same station, at least. right now the best you can do is stations in the same system.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
Unezka Turigahl
Det Som Engang Var
413
|
Posted - 2014.11.08 19:17:20 -
[144] - Quote
Yeah... multiple jumpclones in one station would be nice.
I keep most of mine in the same system. So right now in order to keep from blowing up my implants I end up doing crap like...
warp and dock at station that I have 8.0 standings with. Hopefully there isn't a jumplone there... make new jumpclone go to jump clone window see what stations my jumpclones are in undock choose a random station that I don't have a jumpclone at warp and dock jumpclone back to the station I was just in, where I made the new clone undock in shiny new empty jumpclone warp back to my primary station in that system so I can get back into a proper ship trash any reapers the other stations just gave me phew, done. |
Rain6637
GoonWaffe Goonswarm Federation
23865
|
Posted - 2014.11.08 19:41:35 -
[145] - Quote
the worst part is having to make sure each rookie ship isn't fit with a cyno before trashing it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
Barakach
Caldari Provisions Caldari State
208
|
Posted - 2014.11.08 19:55:44 -
[146] - Quote
There's been a few pages already and haven't noticed a link o7: The EVE Online Show. Episode 2 - Published on Nov 7, 2014 https://www.youtube.com/watch?v=Q0aRE4BBg0I#t=785 |
Primary This Rifter
4S Corporation Goonswarm Federation
183
|
Posted - 2014.11.08 20:42:45 -
[147] - Quote
March rabbit wrote:Primary This Rifter wrote:Gregor Parud wrote:It's the same clowns asking for the same things; "make it easier, make it take less effort because that's better somehow". Yeah, because clicking through a menu that upgrades my clone when I die qualifies as effort and not busywork with a tax. when you buy stuff on market - this is busywork when you fit your ships - this is busywork ..... let's remove it all? No, buying stuff on the market and fitting ships is not busywork. It involves complex tradeoffs, decisions, interactions between players, and requires a certain level of thought and planning. Clone upgrades involve none of these things. There's never any confusion about which clone to buy unless you're a newbie and didn't take two seconds to ask. There's never a compelling reason not to upgrade your clone.
It's literally "I just died, here's a few extra clicks I have to do that I could do in my sleep" and the fact that you or anyone else is defending the mechanic because you think it adds risk or complexity is laughable.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
Mharius Skjem
Opacity Circles
51
|
Posted - 2014.11.08 21:35:12 -
[148] - Quote
King Fu Hostile wrote:hey cool, it doesn't matter if you die anymore
That's my concern too. Dieing should matter. Otherwise we may as well re spawn in our station with our ship and equipment intact too like they do in other games too.
If it's meaningless to die, if loss isn't painful, then how the **** do you hurt the enemy?
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
|
baltec1
Bat Country Goonswarm Federation
13784
|
Posted - 2014.11.08 21:38:20 -
[149] - Quote
Mharius Skjem wrote:King Fu Hostile wrote:hey cool, it doesn't matter if you die anymore
That's my concern too. Dieing should matter. Otherwise we may as well re spawn in our station with our ship and equipment intact too like they do in other games too. If it's meaningless to die, if loss isn't painful, then how the **** do you hurt the enemy?
Their ship exploded and their implants are gone?
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
Rain6637
GoonWaffe Goonswarm Federation
23870
|
Posted - 2014.11.08 21:41:20 -
[150] - Quote
also post the killmail. kick them right in the feels.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 7 8 :: one page |
First page | Previous page | Next page | Last page |