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Thread Statistics | Show CCP posts - 11 post(s) |
Fruckton Haulalot
Imperial Academy Amarr Empire
2
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Posted - 2014.11.11 20:02:00 -
[631] - Quote
the Bowhead is a great idea... one that has been in the kicking around for months if not year or so.... but its a waiste of developement time to put a ship in the game that is not going to stand up against the kind of punishment "real" gankers are going to through at it..
A large group of gankers do not care about how much isk they spend vs how much they could get from kiling one of these Bowhead... they only care about getting the kill mail...
Most of the multi boxing gankers gank big pricey ships not for the reward of isk... but for the sheer pleasure they get from cause the victim pilot grief....
in short give this boat a chance to survive the GREIFERs attack....
PVP is all good, pirate play is fun.... but most of the time PVP in eve is a one sided deal... your either getting alphaed off the feild in seconds ... or your getting bumped around till the gankers can finish you off before concord shows up in highsec..
in low/null again most fights are one sided rearstompings.... there is not much real PVP... it Grief vs other players...
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Valterra Craven
320
|
Posted - 2014.11.11 20:02:25 -
[632] - Quote
War Kitten wrote:
Keep in mind that as capsuleers, we're like superheros (or super-villains) to the average citizen in the Eve universe. We're Bill Gates-rich - even the poorest newbie that started the game last week has more money and more earning capability than the top 1% of standard citizens. We have the means to nearly any end. Concord can only hope to punish, not prevent. Death does not stop us - we have clones.
So yeah, throw me in jail... give me the death penalty... I'll be back...
EDIT: Oh, and there probably aren't many statistics to run for people that repeat the same crime successfully for decades.... because they're successful at it by definition.
Keep in mind that as capsuleers we aren't in actuality goods. Clones can be destroyed. The process can fail. The lore is there that this can happen, its just not exploited.
As to your comment, actually there can be. There's a reason serial killers are found, their patterns are studied and people realize the crime is connected to the same person. Yes things can be copied. But my point is this, given enough time and enough activity you will be caught. Put another way, if you are familiar with the pirate bay story, they recently just caught another founder after he skipped his country. He pissed off the wrong people and they were willing to track him down. In any case my point remains. Things do catch up to you as a matter of statistics and no matter of hand waving discounts this. |
Rowells
Unknown Soldiers Fidelas Constans
1662
|
Posted - 2014.11.11 20:03:16 -
[633] - Quote
Valterra Craven wrote:Rowells wrote:Valterra Craven wrote:Rowells wrote:Valterra Craven wrote:because criminal activity should in no way be possible to be a permanent career. Why? Then on the flip, why shouldn't it be that way? I'm sorry, no. I don't have to explain why someones preferred career is enjoyable. Thats a major aspect as to why to keep it around. Good try flipping the question on me. Sorry, but that's not how debates work. I've offered an argument with supporting evidence as to why something shouldn't be a certain way. If you want to make a point other than just to say you are wrong, then go ahead, but otherwise I'm not interested in anything else. No. YOU offered argument so YOU have to support it. I am in no way obligated to make conjectures off of a very simple statement.
So apparently YOU don't know how debates work. Maybe you should read up on how to form arguments. And no you have not supported your argument as to why "criminal activity should in no way be possible to be a permanent career". The arguments previous were about ganking and the risks and reward etc etc etc. It is still your prerogative to explain yourself. You don't have to, but don't expect anyone to take you seriously afterwords.
Here's a quick breakdown of the child games you just tried to pull:
A makes a statement B asks him to explain it A says B should explain why not B says I asked you first A withdraws from argument with a parting statement of "i dont have to" B swigs more whiskey to abate the growing headache, even though it is only 1 in the afternoon |
Tippia
Sunshine and Lollipops
24681
|
Posted - 2014.11.11 20:04:45 -
[634] - Quote
Valterra Craven wrote:Facts of what matter? The one we're discussing. Keep up, or stop trying to dance around the creeping realisation you're having that your assertions are thoroughly uninformed.
Quote:Oh and I did answer the question. No, you didn't, nor did you provide any evidence for your (non-existing) argument. You made an irrelevant comparison with a completely unrelated topic GÇö you have yet to answer why the game should be massively changed in that way. You are still just trying to dance around the fact that you have nothing even remotely resembling a coherent argument.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Valterra Craven
320
|
Posted - 2014.11.11 20:11:39 -
[635] - Quote
Rowells wrote: No. YOU offered argument so YOU have to support it. I am in no way obligated to make conjectures off of a very simple statement.
So apparently YOU don't know how debates work. Maybe you should read up on how to form arguments. And no you have not supported your argument as to why "criminal activity should in no way be possible to be a permanent career". The arguments previous were about ganking and the risks and reward etc etc etc. It is still your prerogative to explain yourself. You don't have to, but don't expect anyone to take you seriously afterwords.
Here's a quick breakdown of the child games you just tried to pull:
A makes a statement B asks him to explain it A says B should explain why not B says I asked you first A withdraws from argument with a parting statement of "i dont have to" B swigs more whiskey to abate the growing headache, even though it is only 1 in the afternoon
My arguement is that hi sec ganking should not be a permanent career. My supporting evidence is that in today's world criminals are not given limitless chances to change their ways. Eventually courts say enough is enough. There's a reason that the the 3 strikes policy for criminals exists.
That's what I said in my original post and thats what I've been arguing since.
So I've made a modified version of what actually took place. A. Made a statement B. Gave supporting arguments C. People argued that this was naive and would break the game. D. I offered more examples as to why this wasn't naive and wouldn't break the game.
You've done nothing of the sort. so good day.
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Valterra Craven
320
|
Posted - 2014.11.11 20:13:16 -
[636] - Quote
Tippia wrote:Valterra Craven wrote:Facts of what matter? The one we're discussing. Keep up, or stop trying to dance around the creeping realisation you're having that your assertions are thoroughly uninformed. I'm discussing the fact that high sec ganking needs to be further nerfed. You are just arguing about things that don't actually exist. Quote:Oh and I did answer the question. No, you didn't, nor did you provide any evidence for your (non-existing) argument. All you've offered that comes even close is a thoroughly irrelevant comparison with a completely unrelated topic GÇö you have yet to answer why the game should be massively changed in that way. You are still just trying to dance around the fact that you have nothing even remotely resembling a coherent argument. SoGǪ why? Explain why. Properly, this time.
See above. Not my problem you can't follow my simple post.
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Fruckton Haulalot
Imperial Academy Amarr Empire
2
|
Posted - 2014.11.11 20:13:50 -
[637] - Quote
the hull on the Bowhead should be about half.. or at lease 1/3 that of the Rorqual.... as this ship is about half the size of the Rorq.... the sheils should be about 30,000 and the armor should be about where it is now....
also please look at increasing the cargo hold a little... closer to 10k or add in an ammo bay that can hold around 5k
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Marlona Sky
D00M. Northern Coalition.
5620
|
Posted - 2014.11.11 20:14:31 -
[638] - Quote
Querns wrote:I love this constant assertion that being in highsec is somehow a requirement for new players. My organization is one of the most effective in the game at recruiting brand new players (to the exclusion of all over forms of recruitment, even!) and our policy is to tell newbies to abandon highsec entirely, the second they land in our corporation, and never look back. Hell GÇö I, myself, having only played the game for four years, did exactly this when I was recruited. Buying friends is not exactly optimal logic when you start to play a video game.
The Paradox
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Querns
GBS Logistics and Fives Support Goonswarm Federation
990
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Posted - 2014.11.11 20:18:41 -
[639] - Quote
Marlona Sky wrote:Querns wrote:I love this constant assertion that being in highsec is somehow a requirement for new players. My organization is one of the most effective in the game at recruiting brand new players (to the exclusion of all over forms of recruitment, even!) and our policy is to tell newbies to abandon highsec entirely, the second they land in our corporation, and never look back. Hell GÇö I, myself, having only played the game for four years, did exactly this when I was recruited. Buying friends is not exactly optimal logic when you start to play a video game. At $10, how could you not? Shoot, I spent $10 for lunch today. Them's some cheap-ass friends.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Tippia
Sunshine and Lollipops
24684
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Posted - 2014.11.11 20:18:48 -
[640] - Quote
Valterra Craven wrote:See above. Not my problem you can't follow my simple post. There is no answer to the question GÇ£whyGÇ¥ above. I take it to mean that this lack is supposed to be your answer, then.
So to conclude: you can't think of a single solid reason why the game should change at a very fundamental level, effectively wiping out entire play styles.
You could have just said so rather than do this whole silly song and dance number.
Fruckton Haulalot wrote:PVP is all good, pirate play is fun.... but most of the time PVP in eve is a one sided deal... your either getting alphaed off the feild in seconds ... or your getting bumped around till the gankers can finish you off before concord shows up in highsec. It's only one-sided if you believe that the PvP happens when someone decides to press F1. In actuality, it starts looooong before that. The actual fight is a pretty minute part of the equation.
If it's one-sided, it's because you made it so. If you took the same time to plan and execute as the gankers did, you'd quickly realise that, if anything, the whole thing is heavily weighted in favour of the supposed victim.
Quote:the hull on the Bowhead should be about half.. or at lease 1/3 that of the Rorqual.... as this ship is about half the size of the Rorq.... the sheils should be about 30,000 and the armor should be about where it is now.... Why on earth should it have something even remotely like that amount of HP? Why do you even think that size is remotely relevant to a question of balance between safety and ease of destruction?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
990
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Posted - 2014.11.11 20:20:05 -
[641] - Quote
Brotherhood Of The Tenbux Uber Alles
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Fruckton Haulalot
Imperial Academy Amarr Empire
2
|
Posted - 2014.11.11 20:21:30 -
[642] - Quote
The whole idea of this boat is the give players a way to move their fleets around "mostly" in highsec. Not to give gankers a new easy target.
This ship also has alot of promising useful talents that will be used in wormwholes, lowsec, and nullsec.
But if please not try to figure out what it needs by basic numbers or stats... look at the real time play and attitudes of players.... Its not about how much it will cost... or how much i have to spend to kill one ... its about how usefull is this ship going to be..
Think of the nestor.... even with the well frankly last pathetic change to it with the almost useless fleet hanger that can not even carry an astero..... its still a very under used not in any way shape or form usefull ship for the masses....
Looking logically... this ship is about half the size of the Roqual right....
so give it 1/3 of the structure armor and sheils fo the roqual.... add in an ammo bay of 5k or increase the cargo bay up to 10k with skills or somthing |
Valterra Craven
320
|
Posted - 2014.11.11 20:23:58 -
[643] - Quote
Tippia wrote:Valterra Craven wrote:See above. Not my problem you can't follow my simple post. There is no answer to the question GÇ£whyGÇ¥ above. I take it to mean that this lack is supposed to be your answer, then. So to conclude: you can't think of a single solid reason why the game should change at a very fundamental level, effectively wiping out entire play styles. You could have just said so rather than do this whole silly song and dance number.
So its my fault you lack reading comprehension when the why has been so clearly stated numerous times? I'm glad you don't have to take any of the current standardized testing in the US... geeze. Here, maybe if I quote my original post and put tags around it so you can easily see the why we can clear this misunderstanding up?
Valterra Craven wrote:
I haven't really been involved in this whole ganking debate, honestly because it shouldn't be part of this thread. But I'd like to add my two cents at this point just because people don't have to assume anything about your mindset or motivations for this "mechanic" to be insanely stupid to begin with.
And before I get started on why, no I don't believe hi-sec space should be 100% safe.
That being said, the fact that people can repeatedly kill ships in hi sec over and over again is stupid. {THE WHY}Think of it this way. Criminals today usually get second and third chances, but at some point, the legal systems realizes a person is a lost cause and removes them civilization. In this case you can repair your sec an unlimited number of times. How does that make sense?{/THE WHY} What needs to happen is that the system needs to be modified so that hi sec gankers after a certain amount of ganks get un-repairable sec status so as to make it very risky for them to move around empire. This allows people to engage in the activity on a limited basis with actual true consequences for their actions should they try to make it a full time career.
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Rowells
Unknown Soldiers Fidelas Constans
1664
|
Posted - 2014.11.11 20:26:27 -
[644] - Quote
Valterra Craven wrote:Rowells wrote: No. YOU offered argument so YOU have to support it. I am in no way obligated to make conjectures off of a very simple statement.
So apparently YOU don't know how debates work. Maybe you should read up on how to form arguments. And no you have not supported your argument as to why "criminal activity should in no way be possible to be a permanent career". The arguments previous were about ganking and the risks and reward etc etc etc. It is still your prerogative to explain yourself. You don't have to, but don't expect anyone to take you seriously afterwords.
Here's a quick breakdown of the child games you just tried to pull:
A makes a statement B asks him to explain it A says B should explain why not B says I asked you first A withdraws from argument with a parting statement of "i dont have to" B swigs more whiskey to abate the growing headache, even though it is only 1 in the afternoon
My arguement is that hi sec ganking should not be a permanent career. My supporting evidence is that in today's world criminals are not given limitless chances to change their ways. Eventually courts say enough is enough. There's a reason that the the 3 strikes policy for criminals exists. That's what I said in my original post and thats what I've been arguing since. So I've made a modified version of what actually took place. A. Made a statement B. Gave supporting arguments C. People argued that this was naive and would break the game. D. I offered more examples as to why this wasn't naive and wouldn't break the game. You've done nothing of the sort. so good day. The conversation regarding why criminal gameplay should be removed is quoted 2 posts above you. And I read your previous arguments (at least for the 3 pages previous) and the argument had nothing to do with a total removal of criminal gameplay. The closest thing I found to an answer,"That being said, the fact that people can repeatedly kill ships in hi sec over and over again is stupid." And then your following story of how it doesnt work that way anywhere else (not exactly a 'why') and how it should be changed.
Why should ganking be punished harder? why should criminal gameplay become a PITA? Why should highsec become safer, by way of reducing the criminals ability?
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Valterra Craven
320
|
Posted - 2014.11.11 20:27:09 -
[645] - Quote
Querns wrote: At $10, how could you not? Shoot, I spent $10 for lunch today. Them's some cheap-ass friends.
$10? I don't think even a year long sub is that cheap, nor is the plex value anywhere near that...? Please tell me how you play for 10 dollars a month....
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Tippia
Sunshine and Lollipops
24684
|
Posted - 2014.11.11 20:27:37 -
[646] - Quote
Valterra Craven wrote:So its my fault you lack reading comprehension when the why has been so clearly stated numerous times? No, it's your fault for trying to pass of an irrelevant tangent as an answer to the question of why the game should change so dramatically.
Quote:{THE WHY} Think of it this way. Criminals today usually get second and third chances, but at some point, the legal systems realizes a person is a lost cause and removes them civilization. In this case you can repair your sec an unlimited number of times. How does that make sense?{/THE WHY} None of this explains why the game should change. It only poses further question (viz. how does it make sense, to which the answer always is GÇ£it's a gameGÇ¥).
SoGǪ why should the game change?
Quote:My arguement is that hi sec ganking should not be a permanent career. My supporting evidence is that in today's world criminals are not given limitless chances to change their ways. The first part is not an argument GÇö it's a baseless and unargued assertion. The second is not evidence GÇö it's an irrelevant sidetrack, and it does not support your assertion even if it was relevant.
Quote:So I've made a modified version of what actually took place. A. Made a statement B. Gave supporting arguments C. People argued that this was naive and would break the game. D. I offered more examples as to why this wasn't naive and wouldn't break the game. This is not what happened. A made a statement that something should happen, without supporting argumentation or evidence. B asked why it should happen. A answered by saying why not. B, C, D, and E are now trying to get A to understand that he has yet to provide any kind of relevant support for his initial assertion.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Valterra Craven
320
|
Posted - 2014.11.11 20:27:56 -
[647] - Quote
Rowells wrote:Valterra Craven wrote:Rowells wrote: No. YOU offered argument so YOU have to support it. I am in no way obligated to make conjectures off of a very simple statement.
So apparently YOU don't know how debates work. Maybe you should read up on how to form arguments. And no you have not supported your argument as to why "criminal activity should in no way be possible to be a permanent career". The arguments previous were about ganking and the risks and reward etc etc etc. It is still your prerogative to explain yourself. You don't have to, but don't expect anyone to take you seriously afterwords.
Here's a quick breakdown of the child games you just tried to pull:
A makes a statement B asks him to explain it A says B should explain why not B says I asked you first A withdraws from argument with a parting statement of "i dont have to" B swigs more whiskey to abate the growing headache, even though it is only 1 in the afternoon
My arguement is that hi sec ganking should not be a permanent career. My supporting evidence is that in today's world criminals are not given limitless chances to change their ways. Eventually courts say enough is enough. There's a reason that the the 3 strikes policy for criminals exists. That's what I said in my original post and thats what I've been arguing since. So I've made a modified version of what actually took place. A. Made a statement B. Gave supporting arguments C. People argued that this was naive and would break the game. D. I offered more examples as to why this wasn't naive and wouldn't break the game. You've done nothing of the sort. so good day. The conversation regarding why criminal gameplay should be removed is quoted 2 posts above you. And I read your previous arguments (at least for the 3 pages previous) and the argument had nothing to do with a total removal of criminal gameplay. The closest thing I found to an answer,"That being said, the fact that people can repeatedly kill ships in hi sec over and over again is stupid." And then your following story of how it doesnt work that way anywhere else (not exactly a 'why') and how it should be changed. Why should ganking be punished harder? why should criminal gameplay become a PITA? Why should highsec become safer, by way of reducing the criminals ability?
Good thing I never argued for the total removal of criminal game play then! |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6672
|
Posted - 2014.11.11 20:28:05 -
[648] - Quote
Valterra Craven wrote:Rowells wrote: No. YOU offered argument so YOU have to support it. I am in no way obligated to make conjectures off of a very simple statement.
So apparently YOU don't know how debates work. Maybe you should read up on how to form arguments. And no you have not supported your argument as to why "criminal activity should in no way be possible to be a permanent career". The arguments previous were about ganking and the risks and reward etc etc etc. It is still your prerogative to explain yourself. You don't have to, but don't expect anyone to take you seriously afterwords.
Here's a quick breakdown of the child games you just tried to pull:
A makes a statement B asks him to explain it A says B should explain why not B says I asked you first A withdraws from argument with a parting statement of "i dont have to" B swigs more whiskey to abate the growing headache, even though it is only 1 in the afternoon
My arguement is that hi sec ganking should not be a permanent career. My supporting evidence is that in today's world criminals are not given limitless chances to change their ways. Eventually courts say enough is enough. There's a reason that the the 3 strikes policy for criminals exists. That's what I said in my original post and thats what I've been arguing since. So I've made a modified version of what actually took place. A. Made a statement B. Gave supporting arguments C. People argued that this was naive and would break the game. D. I offered more examples as to why this wasn't naive and wouldn't break the game. You've done nothing of the sort. so good day. The three strikes system is an abhorent abuse of baisic morality it has absolutely nothing to do with internet space ships bringing it up in that context makes you look a complete fool as aposed to plain wrong
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
489
|
Posted - 2014.11.11 20:28:11 -
[649] - Quote
Valterra Craven wrote:Querns wrote: At $10, how could you not? Shoot, I spent $10 for lunch today. Them's some cheap-ass friends.
$10? I don't think even a year long sub is that cheap, nor is the plex value anywhere near that...? Please tell me how you play for 10 dollars a month.... he's talking about the cost of a forums dot somethingawful dot com, premiere internet posting station and friend vending machine, account
also ahahahahahaha look at you idiots trying to draw parallels between real life society and eve |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
489
|
Posted - 2014.11.11 20:29:01 -
[650] - Quote
like seriously
are you serious
is this a thing that is actually happening |
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Fruckton Haulalot
Imperial Academy Amarr Empire
2
|
Posted - 2014.11.11 20:30:56 -
[651] - Quote
the pros and cons of PVP in highec... more honestly is pure ganking out side of Wardec..... is not the point of this thread... this is about the BOWHEAD... not game philosophy or how to stop ganking...
The matter is this bowhead should be a very tough to gank ship.... it should be a safer then current means of moving incruision ships around.... otherwise why should any of the many many incursioners use this ship instead of the current way they move thier stuff around ... |
Valterra Craven
320
|
Posted - 2014.11.11 20:31:34 -
[652] - Quote
Tippia wrote:No, it's your fault for trying to pass of an irrelevant tangent as an answer to the question of why the game should change so dramatically.
Well its your opinion that my argument as to why something to change is an irrelevant tangent. You haven't shown any evidence that a. its irrelevant, and b. that its a tangent.
Tippia wrote: None of this explains why the game should change. It only poses further question (viz. how does it make sense, to which the answer always is Gǣit's a gameGǥ). SoGǪ why should the game change?
Again, it doesn't explain why the game should change in your opinion. If you have further questions, please lets hear them. I'll answer them.
So... why shouldn't the game change to follow more sensical patterns of thought? |
SFM Hobb3s
Wrecking Shots Black Legion.
223
|
Posted - 2014.11.11 20:32:19 -
[653] - Quote
I'm going to suggest that this ship be barred from taking gates into Null or Lowsec, or Jumping. Make this ship hisec only so it doesn't promote further imbalance to nullsec power projection. |
Tippia
Sunshine and Lollipops
24684
|
Posted - 2014.11.11 20:33:40 -
[654] - Quote
Valterra Craven wrote:Well its your opinion that my argument as to why something to change is an irrelevant tangent. GǪand the reason is because you have yet to make any kind of connection between your irrelevant tangent and you initial assertion. You have yet to explain why the game should change.
Quote:Again, it doesn't explain why the game should change Correct. So again, why should the game change?
Quote:So... why shouldn't the game change to follow more sensical patterns of thought? GÇ£Why not?GÇ¥ as your only response to the question of why means you can't actually think of a single reason why the game should change, and that is all you're saying here. You are desperately stalling for time so it can appear as if you have an opinion that you're defending, when you have long since made clear that you have no idea on how to support your initial assertion.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Mr Omniblivion
GoonWaffe Goonswarm Federation
193
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Posted - 2014.11.11 20:34:18 -
[655] - Quote
Querns wrote:At $10, how could you not? Shoot, I spent $10 for lunch today. Them's some cheap-ass friends.
Damn, my lunches are like $14 a day :(
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Valterra Craven
320
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Posted - 2014.11.11 20:34:38 -
[656] - Quote
Ralph King-Griffin wrote: The three strikes system is an abhorent abuse of baisic morality it has absolutely nothing to do with internet space ships bringing it up in that context makes you look a complete fool as aposed to plain wrong
Oh, so we should just let criminals break the law into infinity? How is that not also an abuse of basic morality.
To be fair almost nothing has to do with internet space ships. Drawing parallels to the real world is a starting point. Humans play the game, humans built the game. So why shouldn't the game be compared to ideas of human justice?
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
489
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Posted - 2014.11.11 20:35:10 -
[657] - Quote
SFM Hobb3s wrote:I'm going to suggest that this ship be barred from taking gates into Null or Lowsec, or Jumping. Make this ship hisec only so it doesn't promote further imbalance to nullsec power projection. you're not very good at this fyi
i can just make the damn things in a pos or an outpost
try again, also interceptors are still faster |
Fruckton Haulalot
Imperial Academy Amarr Empire
2
|
Posted - 2014.11.11 20:36:25 -
[658] - Quote
and again i point out the fact... that current game machinics allow an ORCA to acheive a little over 450 ehp and still remain a very usefull and talented ship for many aspects not just mining command..
This Bowhead should be at least 20% TO 40% tougher then the Orca...
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Tippia
Sunshine and Lollipops
24684
|
Posted - 2014.11.11 20:37:38 -
[659] - Quote
Valterra Craven wrote:Oh, so we should just let criminals break the law into infinity? How is that not also an abuse of basic morality. Because it relates to internet spaceships, where we should indeed just let criminals break the law into infinity until you can provide a good reason for why this should change.
Fruckton Haulalot wrote:and again i point out the fact... that current game machinics allow an ORCA to acheive a little over 450 ehp and still remain a very usefull and talented ship for many aspects not just mining command.. The Orca can also carry far more valuables than the Bowhead can ever hope to.
Quote:This Bowhead should be at least 20% TO 40% tougher then the Orca... It already is.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
489
|
Posted - 2014.11.11 20:38:08 -
[660] - Quote
Fruckton Haulalot wrote:and again i point out the fact... that current game machinics allow an ORCA to acheive a little over 450 ehp and still remain a very usefull and talented ship for many aspects not just mining command..
This Bowhead should be at least 20% TO 40% tougher then the Orca...
the orca's current ehp is not intentional, it was due to the addition of hull rigs
and the orca has a lot of hull
using it as a comparison to the bowhead is p dumb and you should feel dumb |
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