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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6844
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Posted - 2014.11.14 20:56:08 -
[121] - Quote
Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Kaos Maximo
Uranus Intruders Test Alliance Please Ignore
0
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Posted - 2014.11.14 20:58:29 -
[122] - Quote
Hey guys i dont feel right that new players will not have to train again for skills lost, i sure like the idea since its a pain in the ass.. but think about all of we that have lost millions of skillpoints before rhea too
Would be nice if you guys give us free skillpoints for all those skill penalties before rhea |
Harvey James
The Sengoku Legacy
956
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Posted - 2014.11.14 21:01:03 -
[123] - Quote
Rivr Luzade wrote:Harvey James wrote:Quote:Rivr Luzade ... The Ishtar certainly can't perform the role of the Onyx, that's completely impossible. perhaps i wasn't clear enough .. i did refer too high sec at this point ... but point being there are plenty of ships than can either snipe or brawl better .. onyx being only useful over the others in certain secs .. and that my ishtar can cover both sniping and brawling easily in the same fit .. my ishtar covering 150km with 2 DLA's .. but can still brawl better than the onyx Drone activation range with 2 DLA is 133km. Unless you use rigs. And DPS brawling is not a role of the Onyx, in any area of space. Using it for that and not meeting results like a Sacrilege or Deimos, or your Garde/Ogre Ishtar, is not completely unexpected.
ah yes , i initially played with a 3rd DDA, but felt beside the cpu nerfing the fit in general, that i won't really need that extra bit of range in most circumstances.. actually you can get comparable dps to the sacrilege with the onyx.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Flashmala
Dead Rats Tell No Tales
39
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Posted - 2014.11.14 21:02:35 -
[124] - Quote
I'm actually just waiting for the Yule Lads to show up!!
Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.
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Harvey James
The Sengoku Legacy
956
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Posted - 2014.11.14 21:04:07 -
[125] - Quote
Ralph King-Griffin wrote:Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that
would look better without it .. or at least add it to the other side .. but perhaps they could just leave the lance too the incursus if they really want it too stay that bad and then remove it from the enyo .. might provide a stronger variance in look too then .. and the ishkur should really be based on the tristan model .
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Zappity
Stay Frosty. A Band Apart.
1547
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Posted - 2014.11.14 21:07:24 -
[126] - Quote
Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff Dislike. And I wish there was a bounty option on the forum. :)
Zappity's Adventures for a taste of lowsec.
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Essack Leadae
Core Industry. Circle-Of-Two
41
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Posted - 2014.11.14 21:09:37 -
[127] - Quote
It will probably be a good expansion, especialy because of the clone upgrade removal. It should boost PVP.
Still, it can be better if you really take care of the feedback concerning the new features, mostly about the UI. For my case, the deletion of the options to permit the customization of the colors (RGB sliders) is a real problem as dark themes isn't something I can appreciate. I think that every developers know what it could cost to not give options about the UI since Windows 8.
So, keep up the good work, but please don't do anything wrong...
With the NGE, I'm sorry about the mistake we made. We screwed up and didn't listen to the fans when we should have, and it's not a mistake we're going to make again.
- John Smedley, president of Sony Online Entertainment. CCP should do the same...
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6845
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Posted - 2014.11.14 21:11:18 -
[128] - Quote
Zappity wrote:Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff Dislike. And I wish there was a bounty option on the forum. :) Indeed,
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Zappity
Stay Frosty. A Band Apart.
1547
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Posted - 2014.11.14 21:14:51 -
[129] - Quote
I thought Rhea was going to be quiet in preparation for the next sov change one. Um, I was wrong. Great stuff, love the T3 name.
Zappity's Adventures for a taste of lowsec.
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Catherine Laartii
Dominion Fleet Group
385
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Posted - 2014.11.14 21:15:08 -
[130] - Quote
Querns wrote:Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear. (I don't know if this is actually the case or not, but it might be!) That's one of the things I liked about the old typhoon model; such industrial punk much wow: http://izlin.free.fr/eve/ships/typhoon.jpg |
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Catherine Laartii
Dominion Fleet Group
385
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Posted - 2014.11.14 21:18:12 -
[131] - Quote
Ralph King-Griffin wrote:Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that I felt the same way about the Retribution losing its death pike during the V3 reskin. |
Andreus Ixiris
Duty. Circle-Of-Two
4973
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Posted - 2014.11.14 21:19:18 -
[132] - Quote
Ivan Stoner wrote:Rhea will be a good without one exception. The removing of the clone Insurance.
From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online. If people are less risk-averse regarding the possibility of losing their skill points, it means there'll be more PvP.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6849
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Posted - 2014.11.14 21:36:17 -
[133] - Quote
Dude! What did you do to the ishkurs lance! I love the model but it's lance looks like a tooth pic. how am I going to sodomize carebears with that little thingy
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Mixu Paatelainen
Eve Refinery
180
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Posted - 2014.11.14 22:13:37 -
[134] - Quote
Amazing stuff.
Incursus model looks boss but as people have said it needs its lance to be restored.
I am assuming since you have done WASD you're thinking about actual collisions and since forever I've wanted to ram things with the incursus, for which it needs a lance! :)
Asteroid fields look purty. |
Havocide
Reikoku Pandemic Legion
6
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Posted - 2014.11.14 22:15:01 -
[135] - Quote
Seagull's promotion, to me, feels like the best thing that has happened to this game in as long as I can remember.
Long may this rate of content release continue. |
Ramius Decimus
Dominion Fleet Group
26
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Posted - 2014.11.14 22:25:12 -
[136] - Quote
Everything looks great, except for: "No clone grades and no skill point loss on pod death"
Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.
And yet again, the challenge factor drops ever lower.....
Rear Admiral - Commander-in-Chief - 90th Fleet Group, Caldari Navy
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CCP BunnyVirus
C C P C C P Alliance
1294
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Posted - 2014.11.14 22:37:22 -
[137] - Quote
Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time.
they are
3D Artist
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Dracnys
79
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Posted - 2014.11.14 22:39:02 -
[138] - Quote
Wow this is a packed expansion! The fast release cycle really worked out for CCP. This amount of great content would've made a decent big expansion back then. Very much looking forward to Rhea. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1029
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Posted - 2014.11.14 22:42:08 -
[139] - Quote
Ramius Decimus wrote:Everything looks great, except for: "No clone grades and no skill point loss on pod death"
Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.
And yet again, the challenge factor drops ever lower.....
I suppose, in your world, losing your ship is at once less consequential and less costly than upgrading your clone?
Do you fly exclusively shuttles?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Galphii
Caldari Provisions Caldari State
293
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Posted - 2014.11.14 22:43:35 -
[140] - Quote
So many features! My brain just melted
"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.
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Altrue
Exploration Frontier inc Brave Collective
1397
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Posted - 2014.11.14 23:05:10 -
[141] - Quote
CCP BunnyVirus wrote:Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time. they are
Nice!
Now about Ishukone ships... every new model has had a distinction between gold and black (Eagle, Rhea...), instead of the ugly gradient from gold to black that other Ishukone ships have...
Since the art team itself indirectly admits that its better to not do a gradient of these two colors, could we get a change in the way Ishukone ships are painted? Please
Signature Tanking - Best Tanking
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Unezka Turigahl
Det Som Engang Var
430
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Posted - 2014.11.14 23:07:09 -
[142] - Quote
PBR on Singularity now please. Pwease.
Looks like the models will finally stop being little more than silhouettes/black blobs. Can't wait! |
Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1093
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Posted - 2014.11.14 23:35:58 -
[143] - Quote
CCP BunnyVirus wrote:Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time. they are
No they aren't (at least currently), they're dark grey.
The polaris enigma is black and red. Kaalakiota ships are dark grey and red. They used to be black and red.
proof
Don't think it's too much to ask to make it a couple shades darker, I fly grey ships all day as a caldari pilot.
If you already did this, then cool. Too similar of ship coloring for caldari is getting annoying, even the nugoeihuvi ships are partially the same old grey.
I guess I could rectify that myself when more skins are released.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
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Nivek Steyer
Unknown Crusade
34
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Posted - 2014.11.15 00:21:22 -
[144] - Quote
Great new changes and only a few more to make eve more enjoyable. I suggest, since you are going down the line of no skill losses with pods etc, that you reconsider and stop the skill loss for T3 Cruisers. It really makes no sense. If you're not going to do it with the destroyers and insufficient pods, then you should do it with the same on the T3's. People would fly them more and fight with them if they didn't have the annoying skill loss. Let's face it, made since before, but now with all of the new skills for drones and ships to be learned, it is not necessary anymore, there is plenty to train, for all but the oldest characters. Please surprise us and complete the no skill loss. Since it seems you want more pvp with the changes and most of us do then make the best one and kill the T3 skill loss. Oh, and complete the circle and playing field and kill local chat in null sec it's not needed as it is supposed to be hard and lawless fun. |
Arthur Aihaken
X A X
3921
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Posted - 2014.11.15 00:26:28 -
[145] - Quote
Really looking forward to this update. Will Rhea include the new Battleship skins that are lurking?
I am currently away, traveling through time and will be returning last week.
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Nevyn Auscent
Broke Sauce
1693
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Posted - 2014.11.15 00:52:21 -
[146] - Quote
Nivek Steyer wrote:Great new changes and only a few more to make eve more enjoyable. I suggest, since you are going down the line of no skill losses with pods etc, that you reconsider and stop the skill loss for T3 Cruisers. It really makes no sense. If you're not going to do it with the destroyers and insufficient pods, then you should do it with the same on the T3's. People would fly them more and fight with them if they didn't have the annoying skill loss. Let's face it, made since before, but now with all of the new skills for drones and ships to be learned, it is not necessary anymore, there is plenty to train, for all but the oldest characters. Please surprise us and complete the no skill loss. Since it seems you want more pvp with the changes and most of us do then make the best one and kill the T3 skill loss. Oh, and complete the circle and playing field and kill local chat in null sec it's not needed as it is supposed to be hard and lawless fun. T3's first need to be thumped with the nerf stick on their OP subsystems & the buff stick on their terrible subsystems. Or to receive the Tactical treatment and subsystems totally removed with it just being a list of optional modes you can change to while in space that change shape. Since only 3-5 match ups ever got used anyway. Then once T3's are balanced they can have no skill loss. But right now they are just too good in certain configs and something has to keep them in check. |
Arthur Aihaken
X A X
3921
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Posted - 2014.11.15 00:55:31 -
[147] - Quote
Quote:With Rhea, all ships except T3 strategic cruisers get rendered with PBR techniques. Will T3s eventually received the PBR rendering?
I am currently away, traveling through time and will be returning last week.
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Shilen Chiktor
Void Experiments Void..
3
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Posted - 2014.11.15 01:00:55 -
[148] - Quote
OMG FINALLY WASD CONTROLS!!!!! TY TY TY TY TY TY. this is the one major thing eve has been lacking for me from the beginning. |
Suicide Smith
Center for Advanced Studies Gallente Federation
20
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Posted - 2014.11.15 01:15:11 -
[149] - Quote
Hey CCP... So, we get Skins for Dreads, how about actually releasing the Skins for Marauders that you introduced LAST update.
Or at least gives us a Time when you are expected to let us use them. It's a Cruel joke to have them ingame, but not available..
Actually, Skinned Orca falls under that too. |
Tau Cabalander
Retirement Retreat Working Stiffs
4336
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Posted - 2014.11.15 01:39:02 -
[150] - Quote
Querns wrote:Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear. (I don't know if this is actually the case or not, but it might be!) Nope.
I take you don't know about EVE Classic graphics vs. EVE Premium graphics, nor the polygon reduction effort that followed when Classic was removed.
The Badger had a weathered-metal skin with a red stripes, looking like it had been in space for years (like the old Ibis). It was replaced with a showroom-new and Lego-blocky skin, and nearly all its antennae were removed. Example: It had a Ray-like trailing antenna from the rear top of the hull, and the front "bridge" section had numerous antennas as well (now it reminds me of a Turtle sticking its head out).
I'm trying to find an old picture, but it was circa 2009.
Example; Looks out-of-proportion but all I can find so far http://evepics.files.wordpress.com/2010/09/epbadgermining.png |
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