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Agondray
Avenger Mercenaries VOID Intergalactic Forces
157
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Posted - 2014.11.19 21:47:08 -
[31] - Quote
Koweim Imm'Yka wrote:I just got ganked for 300 million in cargo. Any advice on the best defense against being ganked in high sec by pirates? I'm flying an industrial ship, am I just vulnerable until I can pilot a freighter?
Thanks in advance for any help.
freighter wont matter if you ap or manually fly and you can have 0 isk of loot/mats in your hold and die in high sec
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3644
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Posted - 2014.11.20 09:51:46 -
[32] - Quote
Froggy Storm wrote: Also there are those special few thrasher pilots who seem to specialize in blaping shuttles and pods as they migrate between incursions.
If you want to collect bounties, this is the way to do it.
www.minerbumping.com - Mining accidents are increasing. Get your permit now.
Ganking doesn't need a purpose, the gank is its own purpose.
You don't ask why a plague spreads or a field burns. Don't ask why I gank.
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baltec1
Bat Country Goonswarm Federation
13958
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Posted - 2014.11.20 10:56:54 -
[33] - Quote
Let the lesson begin.
First never use the auto pilot. Now for the ship You chose the badger 2 (yes Im old) which is a not bad hauler but you made some basic mistakes. Firstly you don't active tank your haulers, you want as much buffer as you can so the first order of the day is to drop the booster. The second big mistake you made was to anti-tank your ship. What is anti tank I hear you say?
Anti-tanking is when you add on mods that reduce your tank. This means the cargo expanders in your lows. Each one will reduce you hull HP by 20% and as we can see you have a lot of them. Now don't get me wrong, they are nice tools to have but for your cargo they arn't what you need. So what do you need?
[Tayra, Tayra fit]
Damage Control I 400mm Reinforced Rolled Tungsten Plates I Prototype Energized Explosive Membrane I Prototype Energized Adaptive Nano Membrane I
Medium Shield Extender I EM Ward Field I Thermic Dissipation Field I Adaptive Invulnerability Field I Medium Shield Extender I
[Empty High slot] [Empty High slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Tanky enough to survive a single nado and upgradeable to t2 as and when your skills allow.
The final step is knowing the value of your cargo and what your tank can protect. The above ship cannot haul 300 mil safely, it can manage around 100 mil. If you want to transport 300 mil in subsystems and High-Tech Transmitters then your ship of choice would be the blockade runner. Its as close to uncatchable in high sec as your can get.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Meyr
Destructive Influence Northern Coalition.
355
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Posted - 2014.11.21 07:33:24 -
[34] - Quote
I'll toss out a silly-seeming suggestion - for your smaller-sized cargoes, use a Magnate!
With one T1, and two T2 cargo rigs, and Cargo II's in the lows, you can haul about 1750 m3 for about 12 million fitted, with frigate agility. I've used one for moving moderately expensive stuff around with good success (so far). |
Tore Smith
Science and Trade Institute Caldari State
21
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Posted - 2014.11.21 09:53:47 -
[35] - Quote
Im hauling in transport ships (blockade runner versions) and never on ap.
cargo space is more than sufficient and fitted for fast align times you are practically save from anything even without a tank.
in busy systems like jita use a bookmark for instant warps away from the station and do it fast so you wont get bumped.
like this ive transported billions and never got caught.
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Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
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Posted - 2014.11.21 22:11:22 -
[36] - Quote
Justin Zaine wrote:Koweim Imm'Yka wrote:I don't auto-pilot Really? It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off. Are you sure you weren't sitting afk on a gate or something? Technically, you're vulnerable as long as the items in your cargo exceed the cost of the ships that are lost in the gank. Even then you're not safe, because lots of people don't gank for profit. What Lyokus said was right, you didn't need any of those expanded cargohold mods on your ship. But only in a perfect world do we ever fit only as many cargo rigs as we need. Most people tend to fit for max cargo and just try to be as cautious as possible en-route by not autopiloting, so in that respect you didn't do anything "wrong" even though you could have taken further steps to prevent it. If what you're saying about not autopiloting is true, then i'd say you're simply a victim of bad luck. Can't say i've seen too many people get their ship ganked while not autopiloting. Then again, I don't do ganks. It is actually not that hard, the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. |
Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
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Posted - 2014.11.21 23:08:50 -
[37] - Quote
split loads up.
carry small blingy **** (faction/purple/melted nanoribbons/skillbooks/blue loot) in bait tanked combat ships
Stuff like normal Salvage, normal mods, Ammo, cheap skill books in the agility variant of the industrial (Nereus/badger)
ship hulls go in Tayra's or Bestowers (you can fit 3-4 Cruiser hulls in each respectively) but dont put other mods with them and dont haul anything but T-1's like this
For PI and Ore/Gas use the respective Gallente ships no one will normally gank these because its too much a pain to haul anything that drops (there are some who won't care especially if auto-piloting) Treat expensive Gas like Salvage
You can Also scout WH chains which is a great way to move **** especially if you have the cloaky transports and depending on how many trips you intend to make can save alot of time, just remember to never travel back through the chain so the residents (who ARE watching you) can't predict when you will come back through.
as far as fitting for tank dont use armor the agility penalty will be a right pain plus makes it more likely that you can't warp in time, I prefer to use a mix of nanofiber/warp stabs, Warp stabs mean that more ships must be used which impacts ISK efficiency which increases the likelihood they will not attempt Nanofitting an agility Indy can get you down to a 4 sec align time on a Nereus which increases the likelihood they will fail to get all their points on you in time. Some of the Indy ships can fit a LASB which is better than an extender if you are traveling through low response time systems with the added benefit of not increasing your sig size, use resistance mods not more than one extender especially if you mount shield rigs |
Paranoid Loyd
2705
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Posted - 2014.11.21 23:41:25 -
[38] - Quote
Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
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Posted - 2014.11.22 03:29:13 -
[39] - Quote
Paranoid Loyd wrote:Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently. whoops my bad I meant industrial. Just stick a cargo scanner, ship scanner, and passive targeter on an Itty V and no one will ever be the wiser |
McChicken Combo HalfMayo
The Happy Meal
75
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Posted - 2014.11.23 07:47:47 -
[40] - Quote
Aeryn Maricadie wrote:Paranoid Loyd wrote:Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently. whoops my bad I meant industrial. Just stick a cargo scanner, ship scanner, and passive targeter on an Itty V and no one will ever be the wiser Actually now that im looking through Pyfa I never realized that scan res was so low on those, i never really looked cuz I dont actually use them for that I was just brainstorming. Anyway just replace industrial with any frigate w/3 mid slots. Frigate is a good way to get yourself ganked by the competition actually. Legion is a great choice.
~ Bookmarks in overview
~ Fleet improvements
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