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Jenshae Chiroptera
571
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Posted - 2014.12.11 01:31:47 -
[31] - Quote
Phaade wrote:umm.... my body was obliterated and I woke up in a completely new body. Why on earth would my new body, literally light years away, have a concussion? .......
Psyche. Traumatic event and disorientation of being somewhere suddenly.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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ShahFluffers
Ice Fire Warriors Snuffed Out
6753
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Posted - 2014.12.11 01:32:03 -
[32] - Quote
*younger player is training the skill "Spaceship Command"* *younger player is podded* *younger player cannot use any ships for 24 hours except shuttles and the Gnosis because EVERY SHIP requires the skill "Spaceship Command"*
*player is training the skill "(Racial) Frigate/Destroyer/Cruiser/Battlecruiser/Battleship"* *player is podded* *player cannot use any (Racial) Frigate/Destroyer/Cruiser/Battlecruiser/Battleship for 24 hours*
No to this idea. The penalty is WAY too steep and discourages active gameplay when certain skills are being trained.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2049
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Posted - 2014.12.11 01:33:12 -
[33] - Quote
Omnathious Deninard wrote:This also would hurt new players far worse than older players with more SP. Not if it has a higher chance of taking effect the more SP you have. Or the higher amount you have uncovered, assuming with this change it is decided to re-instate med clones. Malcanis' Law will still persist but only in that older players will take better advantage of it on fresh accounts than newer players will. A one-character player with 70 million SP and pitiful income such as myself would be hit the hardest out of anyone, yet I would thrive without complaint. It would make the game more fun, and probably give me a much-deserved weakness to offset my strengths in other areas.
I'd be a lot more likely to send my clones into danger if I could get away with not paying med clone costs. Not having a penalty at all is too easy, but having permanent damage amounting to hundreds or thousands of hours of training is too much. A temporary punishment is a lot more to my liking.
Or maybe I just like a spanking that doesn't break my skin.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
571
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Posted - 2014.12.11 01:34:57 -
[34] - Quote
ShahFluffers wrote:*younger player is training the skill "Spaceship Command"* *younger player is podded* *younger player cannot use any ships for 24 hours except shuttles and the Gnosis because EVERY SHIP requires the skill No to this idea. The penalty is WAY too steep and discourages active gameplay when certain skills are being trained.
I have been expecting a post like this but I thought I would wait and see if the person that posted it would also suggest the obvsious solution of an exception list.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Zan Shiro
Alternative Enterprises
550
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Posted - 2014.12.11 03:48:16 -
[35] - Quote
Jenshae Chiroptera wrote:People were complaining about 20M ISK for a pod death and not wanting to keep paying that.
Many of these people will find another excuse to not pvp tbh. My tau clone costs are 1/7 of a fleet bs's cost these days. Just lost 210 mil, 20-30 is not a deal break all in all imo.
All this change did was put t1 frigates back on the table for use for tau-ish level players like myself for suicide roams my take on it. Prior to this...well I looked for safety in numbers. Did I "blob it"...gonna be honest and say yes. 30 mil clone I will wrap an expensive ship around it. And roll with peeps thinking likewise.
Post change I may relive the days of trash t1 suicide roams. As I like many like to wrap an expensive ship around our expensive clone. We also like to blob it for added security. Now one could argue this will have bitters roll stomping in t1 frig roams. this will have to be seen.
I have not flown frigates in combat for years. Wasn't even all that good in them back in the early days to be honest sadly. I will be a bitter with blob experience who is actually not truly great above waiting for primary calls and pressing F1. I at least am honest enough to say this upfront. I know from the blob lots of f1 spammers are just as useless in a t1 frig, they just won't admit it lol.
So look on the Brightside...you or someone with low sp (( have not e-stalked you to see how old char is) can have the pleasure of teaching old dogs new tricks the hard way. Lemons into lemonade I say.
This why I like the change...opens up options closed off for a bit to some. And with luck for you when seen and ccp delivers the promised replacement its to all our likings. For the moment though...if it gets more legit pvp flowing with some abuses (people will always find something to get over on the system) I say let it ride out a bit. |
Jenshae Chiroptera
573
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Posted - 2014.12.11 04:02:27 -
[36] - Quote
Zan Shiro wrote: I will be a bitter with blob experience who is actually not truly great above waiting for primary calls and pressing F1. I at least am honest enough to say this upfront. I know from the blob lots of f1 spammers are just as useless in a t1 frig, they just won't admit it lol.
The most exhilrating PVP we used to do was 10-15 vs 10-15. That was the sweet spot. No logi and usually one trick in the bag. I would jump first and decloak, be the primary and active tank them with an autocannon cyclone. The battle would hinge on which of the primary targets would collapse first. Tanked a Moros in low sec once while my gang got away then I docked up and jumped clones.
Feeling the fight right at your finger tips, getting that range, overloading at the right moment, troll tanking so they keep firing at you and such. Then we got a neut Rohk and they started dying more often.
... but here is the thing that gives you that little kick of adrenalin - the risk of dying. The penalty of failure, losing that ship and in this case losing the use of something temporarily.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Daichi Yamato
Xero Security and Technologies
2048
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Posted - 2014.12.11 04:08:45 -
[37] - Quote
The loss of implants is ALL you need for a sense of risk, reward and loss. And you can apply the 'dont fly what you cant afford to lose' philosophy that is such a corner stone of EVE culture to implants.
This idea has none of that. It has no meaningful choice, no mitigation by chosing lesser rewards and not only still **** 's with ppls skill queues but affects what ships, weapons and equipment they can fly with to boot?
Frankly, SP loss is better.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Mag's
the united
18289
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Posted - 2014.12.11 07:44:41 -
[38] - Quote
Jenshae Chiroptera wrote:ShahFluffers wrote:*younger player is training the skill "Spaceship Command"* *younger player is podded* *younger player cannot use any ships for 24 hours except shuttles and the Gnosis because EVERY SHIP requires the skill No to this idea. The penalty is WAY too steep and discourages active gameplay when certain skills are being trained. I have been expecting a post like this but I thought I would wait and see if the person that posted it would also suggest the obvsious solution of an exception list. As soon as an idea starts to need lots of exceptions to work, it only highlights just how bad it actually is.
Bad idea is still bad.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Alvatore DiMarco
Capricious Endeavours Ltd
3180
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Posted - 2014.12.11 07:59:34 -
[39] - Quote
CCP removed the clone mechanic to encourage PvP.
Now we have people inundating the forums with ideas on how to "replace" that mechanic, up to and including the part about discouraging PvP.
Get out of here and stop posting, all of you. For ****'s sake. |
Jenshae Chiroptera
577
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Posted - 2014.12.11 12:45:41 -
[40] - Quote
Blank clones and masses of cheap destroyers. You can grief and grief players until they quit. time it right and you can have one wave hitting them while the other wave re-ships and move into position.
- This is going to become like any FPS - die, run in, kill a few, die, repeat. Very boring, very quickly with unsatisfactory and meaningless deaths and kills.
Throw in some skill that reduces the time penalty and maybe a slot 10 hardware that has soothing music to prepare you for the trauma.
The essential reason why there is a clamour for a replacement remains.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Frostys Virpio
The Mjolnir Bloc The Bloc
1394
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Posted - 2014.12.11 14:26:57 -
[41] - Quote
Jenshae Chiroptera wrote:Blank clones and masses of cheap destroyers. You can grief and grief players until they quit. time it right and you can have one wave hitting them while the other wave re-ships and move into position.
- This is going to become like any FPS - die, run in, kill a few, die, repeat. Very boring, very quickly with unsatisfactory and meaningless deaths and kills.
Throw in some skill that reduces the time penalty and maybe a slot 10 hardware that has soothing music to prepare you for the trauma. The essential reason why there is a clamour for a replacement remains.
The clamor for a replacement of the mecanic is indeed still there. It's called being stupid and not understanding why clone loss penalty beyond what was fitted in the pod is a bad mechanic anyway. |
Phaade
Perimeter Defense Systems Templis CALSF
297
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Posted - 2014.12.11 16:37:01 -
[42] - Quote
Jenshae Chiroptera wrote:Blank clones and masses of cheap destroyers. You can grief and grief players until they quit. time it right and you can have one wave hitting them while the other wave re-ships and move into position.
- This is going to become like any FPS - die, run in, kill a few, die, repeat. Very boring, very quickly with unsatisfactory and meaningless deaths and kills.
Throw in some skill that reduces the time penalty and maybe a slot 10 hardware that has soothing music to prepare you for the trauma. The essential reason why there is a clamour for a replacement remains.
Uhhhh no. The game will not suddenly be broken because of this improvement.
Besides, derping can be a lot of fun, especially when you are consistently outnumbered and you need to widdle down your opponent. |
Daichi Yamato
Xero Security and Technologies
2051
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Posted - 2014.12.11 16:54:02 -
[43] - Quote
Jenshae Chiroptera wrote:Blank clones and masses of cheap destroyers. You can grief and grief players until they quit. time it right and you can have one wave hitting them while the other wave re-ships and move into position.
- This is going to become like any FPS - die, run in, kill a few, die, repeat. Very boring, very quickly with unsatisfactory and meaningless deaths and kills.
Throw in some skill that reduces the time penalty and maybe a slot 10 hardware that has soothing music to prepare you for the trauma. The essential reason why there is a clamour for a replacement remains.
If one group of players puts that much effort and resources into attacking other players then that is neither boring nor broken. And when players use an empty clone they are choosing to forgo any rewards like increased training speed and any other bonuses implants may provide. They dont have to suffer for just dying. Or at least nothing like what you're proposing.
If, however, you feel you are being repeatedly targeted by a group of players who persist to target you despite your considerable attempts to avoid them and that group of players has nothing to gain by targeting you, you can try and file a petition if you feel you are being harassed.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Jenshae Chiroptera
580
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Posted - 2014.12.11 17:11:22 -
[44] - Quote
Daichi Yamato wrote: If one group of players puts that much effort and resources into attacking other players then that is neither boring nor broken. And when players use an empty clone they are choosing to forgo any rewards like increased training speed and any other bonuses implants may provide. They dont have to suffer for just dying. Or at least nothing like what you're proposing. .
You realise that we have three pilots per account? Making a griefing pilot that is anonymous is no effort at all and since you never need to train it further you don't care about not having implants in it?
It is possible to have a completely repercussion free griefing tool.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Alvatore DiMarco
Capricious Endeavours Ltd
3186
|
Posted - 2014.12.11 17:37:29 -
[45] - Quote
Jenshae Chiroptera wrote:Blank clones and masses of cheap destroyers. You can grief and grief players until they quit. time it right and you can have one wave hitting them while the other wave re-ships and move into position.
- This is going to become like any FPS - die, run in, kill a few, die, repeat. Very boring, very quickly with unsatisfactory and meaningless deaths and kills.
Throw in some skill that reduces the time penalty and maybe a slot 10 hardware that has soothing music to prepare you for the trauma. The essential reason why there is a clamour for a replacement remains.
Jenshae Chiroptera wrote:[You realise that we have three pilots per account? Making a griefing pilot that is anonymous is no effort at all and since you never need to train it further you don't care about not having implants in it?
It is possible to have a completely repercussion free griefing tool.
Did you hit your head against the wall five hundred times or is this your normal thought process?
No, I'm being deadly serious. This is the most ludicrous thing I've seen all week. "There are no more clone penalties so suddenly everyone's going to be ganked right out of the game".
Security status is still a thing. GCC is still a thing. ISK does not rain from the skies and not even the juciest, most tear-filled miner is worth the kind of effort and financial outlay you describe.
What happens, by the way, when you run out of security status on your three pilots? Are you going to start biomassing them and starting over? If you said "yes", CCP would like to remind you what happens to people who use exploits.
Stop fear-mongering and spreading nonsense. You're worse than the usual lot. |
Daichi Yamato
Xero Security and Technologies
2051
|
Posted - 2014.12.11 17:47:59 -
[46] - Quote
Jenshae Chiroptera wrote: You realise that we have three pilots per account? Making a griefing pilot that is anonymous is no effort at all and since you never need to train it further you don't care about not having implants in it?
It is possible to have a completely repercussion free griefing tool.
Because ready fitted cats are free
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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ShahFluffers
Ice Fire Warriors Snuffed Out
6760
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Posted - 2014.12.11 17:50:48 -
[47] - Quote
Alvatore DiMarco wrote:Jenshae Chiroptera wrote:[You realise that we have three pilots per account? Making a griefing pilot that is anonymous is no effort at all and since you never need to train it further you don't care about not having implants in it?
It is possible to have a completely repercussion free griefing tool. Did you hit your head against the wall five hundred times or is this your normal thought process? No, I'm being deadly serious. This is the most ludicrous thing I've seen all week. "There are no more clone penalties so suddenly everyone's going to be ganked right out of the game". Security status is still a thing. GCC is still a thing. ISK does not rain from the skies and not even the juciest, most tear-filled miner is worth the kind of effort and financial outlay you describe. What happens, by the way, when you run out of security status on your three pilots? Are you going to start biomassing them and starting over? If you said "yes", CCP would like to remind you what happens to people who use exploits. Stop fear-mongering and spreading nonsense. You're worse than the usual lot. Didn't you know Alvatore? Jen thinks than security status and GCC are "useless" because they aren't "punitive enough." Because according to his logic... if someone commits a "crime" then it shows that the rules are too lax and must be tightened (because punishment should outweigh any benefit).
The silly part is that ganking is only as lucrative as the victims make it.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Agondray
Avenger Mercenaries VOID Intergalactic Forces
170
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Posted - 2014.12.11 17:57:26 -
[48] - Quote
Jenshae Chiroptera wrote:Phaade wrote:umm.... my body was obliterated and I woke up in a completely new body. Why on earth would my new body, literally light years away, have a concussion? ....... Psyche. Traumatic event and disorientation of being somewhere suddenly.
Events get old, ask real world vets that got used to jumping at every idea of a mortar or artillery shell and adjusted. And 2 your dead by chemicals that freeze your brain for a scan.
The idea of harvesting implants is fine but this is no
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Mag's
the united
18293
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Posted - 2014.12.11 19:00:21 -
[49] - Quote
Jenshae Chiroptera wrote:Daichi Yamato wrote: If one group of players puts that much effort and resources into attacking other players then that is neither boring nor broken. And when players use an empty clone they are choosing to forgo any rewards like increased training speed and any other bonuses implants may provide. They dont have to suffer for just dying. Or at least nothing like what you're proposing. .
You realise that we have three pilots per account? Making a griefing pilot that is anonymous is no effort at all and since you never need to train it further you don't care about not having implants in it? It is possible to have a completely repercussion free griefing tool. Griefing is already against the rules. If you know of, or have information of someone griefing in the game, please file a ticket.
Also lying about the subject isn't going to help your idea. Mind you nothing would, so I guess lying is your only option right now.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2051
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Posted - 2014.12.11 19:40:59 -
[50] - Quote
Mag's wrote:Griefing is already against the rules. This is why CCP hires so many GMs to take on all those grief tickets and dole out reimbursements and bans.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
582
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Posted - 2014.12.11 20:28:40 -
[51] - Quote
Alvatore DiMarco wrote: Security status is still a thing. GCC is still a thing. ISK does not rain from the skies and not even the juciest, most tear-filled miner is worth the kind of effort and financial outlay you describe.
I don't know about you guys but just having a gang and shooting gate rats as you bounce along through null, low and high sec seems to be more than enough for security status.
2M ISK total, per ship and that is gilding it. Being so cheap, I don't have enough time to get enough of them destroyed per day to even dent my wallet and I am by far and away not the highest of ISK earners; at all.
P.S. When you do it, you don't buy and fit one ship at a time, in fact you don't even fit the ship yourself normally. There are plenty of newbies that will sit around fitting ships to have some free good ones.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Daichi Yamato
Xero Security and Technologies
2052
|
Posted - 2014.12.12 00:23:38 -
[52] - Quote
Jenshae Chiroptera wrote: I don't know about you guys but just having a gang and shooting gate rats as you bounce along through null, low and high sec seems to be more than enough for security status.
You of course realise that the sec status loss/gain mechanic is so weighted against loss that it takes a disproportionately long time to grind back. So long in fact CCP introduced sec tags.
Jenshae Chiroptera wrote:
2M ISK total, per ship and that is gilding it. Being so cheap, I don't have enough time to get enough of them destroyed per day to even dent my wallet and I am by far and away not the highest of ISK earners; at all.
P.S. When you do it, you don't buy and fit one ship at a time, in fact you don't even fit the ship yourself normally. There are plenty of newbies that will sit around fitting ships to have some free good ones.
and? Someone has to buy them. Someone has to fit them. This is effort, money and time whether you like it or not. And it ends in the inevitable destruction of said cats and equipment.
If that inevitable loss is still worth that time money and effort then you need to look to the gank victims who insist on overloading their freighters and autopiloting through the gankers cross hairs. its not like gankers tell you how much to put in your freighter. Nor do they tell you to auto pilot. And its not like they come looking for you either.
If anything, the gankers (and everyone else) are telling you: 'DONT over load your freighters' 'DONT auto-pilot' 'DONT go through Uedama' 'use ESCORTS'
but do you listen? Nooooo. 'Ganking's so OP' right?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Zan Shiro
Alternative Enterprises
550
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Posted - 2014.12.12 01:31:02 -
[53] - Quote
so now it turns to "griefing". Gank dessie alts were arlready cheap and low sp shake and bake trains. People rolled these maybe weeks before hulkaggedon hit. Secret in the secret sauce was/is know from the main what skills are needed, what are not needed and decide on nice to haves to maybe try for one of the prizes if motivated too. They don't have to meet the standards of an average 0.0 crew (decent support skills, t2 capable across the board, etc) that rack up millions of sp in time.
A throw away dessie alt was not a financial burden in anyway shape or form. And that's assuming ganker gets podded. Iffy assumption there. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2052
|
Posted - 2014.12.12 07:15:55 -
[54] - Quote
That poor Leopard.
Zan Shiro wrote:so now it turns to "griefing". Gank dessie alts were arlready cheap and low sp shake and bake trains. People rolled these maybe weeks before hulkaggedon hit. Secret in the secret sauce was/is know from the main what skills are needed, what are not needed and decide on nice to haves to maybe try for one of the prizes if motivated too. They don't have to meet the standards of an average 0.0 crew (decent support skills, t2 capable across the board, etc) that rack up millions of sp in time.
A throw away dessie alt was not a financial burden in anyway shape or form. And that's assuming ganker gets podded. Iffy assumption there. It really is cheaper to just gank with your main. You get a lot more DPS on target and instead of spending several hundred million ISK worth of SP training, you can just buy T2 blasters. Or get more friends and gank with t1.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jim Elliot
Divorce Attorneys
0
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Posted - 2014.12.12 17:15:56 -
[55] - Quote
Agreed. Post Rhea there are now zero consequences for losing an empty pod. No more clone fees. Not a bad idea to blank out a skill for few hours. Maybe you could even have the choice in the medical bay to shell out a few mil and fix that. |
afkalt
Republic Military School Minmatar Republic
566
|
Posted - 2014.12.12 17:31:19 -
[56] - Quote
Jim Elliot wrote:Agreed. Post Rhea there are now zero consequences for losing an empty pod. No more clone fees. Not a bad idea to blank out a skill for few hours. Maybe you could even have the choice in the medical bay to shell out a few mil and fix that.
Anyone who believes empty clones are 'free' has exactly zero understanding of skill point accumulation. |
Jim Elliot
Divorce Attorneys
0
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Posted - 2014.12.12 17:40:28 -
[57] - Quote
afkalt wrote:Jim Elliot wrote:Agreed. Post Rhea there are now zero consequences for losing an empty pod. No more clone fees. Not a bad idea to blank out a skill for few hours. Maybe you could even have the choice in the medical bay to shell out a few mil and fix that. Anyone who believes empty clones are 'free' has exactly zero understanding of skill point accumulation.
I stopped using implants after the learning skill nerfbat. I have 80m+ SP. It's never held me back. |
Jenshae Chiroptera
592
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Posted - 2014.12.12 18:37:55 -
[58] - Quote
I seem to be laying out a guide on how to do this, which is not my intention but I will still say that using a spare pilot and aiming for a very particular fit, using remaps and implants while you prepare it, you can make an anonymous tool very quickly
Using a blank Gallente pilot and nothing else, you can make a 1.6M ISK thrasher that has a 415 volley and 135 DPS in 14 hours 27 minutes
All the skills to III with no implants and no remaps takes 2 days and 7 hours. 477 volley 159 dmg
Using one remap you are down to 1 day 20 hours
Implants 1 day 11 hours.
Consider what you can do if you just take two weeks. Security? Sit it on grind at range with a ratter running sites.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
|
Frostys Virpio
The Mjolnir Bloc The Bloc
1396
|
Posted - 2014.12.12 21:27:26 -
[59] - Quote
Jenshae Chiroptera wrote:I seem to be laying out a guide on how to do this, which is not my intention but I will still say that using a spare pilot and aiming for a very particular fit, using remaps and implants while you prepare it, you can make an anonymous tool very quickly
Using a blank Gallente pilot and nothing else, you can make a 1.6M ISK thrasher that has a 415 volley and 135 DPS in 14 hours 27 minutes
All the skills to III with no implants and no remaps takes 2 days and 7 hours. 477 volley 159 dmg
Using one remap you are down to 1 day 20 hours
Implants 1 day 11 hours.
Consider what you can do if you just take two weeks. Security? Sit it on grind at range with a ratter running sites.
And who will freely grind that sec status for you? |
Frostys Virpio
The Mjolnir Bloc The Bloc
1396
|
Posted - 2014.12.12 21:28:23 -
[60] - Quote
Reaver Glitterstim wrote:Mag's wrote:Griefing is already against the rules. This is why CCP hires so many GMs to take on all those grief tickets and dole out reimbursements and bans.
CCP might have a different definition of griefing than you do hence why there isn't as many bans as you seem to think there should... |
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