| Pages: [1] 2 3 4 5 6 7 8 :: one page |
|
|
| Author |
Thread Statistics | Reply to Topic | Show CCP posts - 12 post(s) |
|

CCP Phantom
C C P C C P Alliance
238

 |
Posted - 2011.11.28 13:52:00 -
[1] - Quote
EVE Online: Crucible will be deployed tomorrow, Nov 29. Downtime will begin at 08:00 UTC and is expected to be completed at 14:00 UTC. For more information about EVE Online: Crucible, please refer to this news item and full patch notes are available here.
Please use this thread for all comments and feedback.
We are looking forward to welcoming you all to EVE Online: Crucible tomorrow! CCP Phantom - German Community Coordinator |
|

Bilbo Bawbag
New Eden Robotics
1
 |
Posted - 2011.11.28 13:54:00 -
[2] - Quote
nice one |

Jessica Issier
6
 |
Posted - 2011.11.28 13:54:00 -
[3] - Quote
First!
And a week long skill queued up |

Mallikanth
L V B Industries
22
 |
Posted - 2011.11.28 13:57:00 -
[4] - Quote
Awesome! Believe in what they do, not what they say.
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
57
 |
Posted - 2011.11.28 13:57:00 -
[5] - Quote
SCORE! |

Vincent Gaines
Macabre Votum Morsus Mihi
167
 |
Posted - 2011.11.28 13:58:00 -
[6] - Quote
14 day still planned.. just in case.  |
|

Chribba
Otherworld Enterprises Otherworld Empire
995
 |
Posted - 2011.11.28 13:59:00 -
[7] - Quote
\o/
|
|

Reteris
Precision Operation of Dynamic Systems
0
 |
Posted - 2011.11.28 14:00:00 -
[8] - Quote
Crucible Question:
As far as the new Capt Qtr. go, is the factional qtrs. based on my character or is it based on the faction that owns the station?
For example, I'm Caldari. If I dock to an Amarr station, would I get an Amarr CQ because of the station or would I still receive my Caldari-based CQ?
Thanks, |

Louis deGuerre
The Dark Tribe Against ALL Authorities
73
 |
Posted - 2011.11.28 14:00:00 -
[9] - Quote
Keep on spacetruckin' FIRE FRIENDSHIP TORPEDOES ! |

Jarnis McPieksu
Aliastra Gallente Federation
43
 |
Posted - 2011.11.28 14:01:00 -
[10] - Quote
Can you elaborate on this?
Quote: Time Dilation
* In an effort to keep tremendously large fleet engagements fun, the universe will slow down time in order to keep up with the strain of simulating many hundreds of ships. * Read more about the details and motivations in CCP VeritasGGV devblog Introducing Time Dilation and watch him demo it in the Time Dilation Video Demo. * Due to the dangerous nature of altering the fabric of spacetime in such ways, the feature will be turned on at a slightly later date. This is to provide isolation from other fundamental alterations to the machinations of the universe in order to reduce the chances of total protonic reversal.
More specifically, could you give a ballpark figure for this later date? Later this week? Sometime in December? "Soon(tm)"? Also what's the hold-up? (plus, I would imagine total protonic reversal of EVE universe would be a pretty boom and we play EVE for pretty booms, so...)
|
|
|

CCP Phantom
C C P C C P Alliance
238

 |
Posted - 2011.11.28 14:01:00 -
[11] - Quote
We will provide a full list of patch notes in Russian and German tomorrow morning. CCP Phantom - German Community Coordinator |
|

Dirty Weegie
The Dirty Rejects Scelus Sceleris.
5
 |
Posted - 2011.11.28 14:02:00 -
[12] - Quote
\o/ If you can't win fair... Cheat |

Alara IonStorm
RvB - BLUE Republic
491
 |
Posted - 2011.11.28 14:07:00 -
[13] - Quote
Quote:Hail has had its falloff penalty removed completely. Wasn't this supposed to be changed to 25%?
|
|

CCP Paradox
10

 |
Posted - 2011.11.28 14:11:00 -
[14] - Quote
Reteris wrote:Crucible Question:
As far as the new Capt Qtr. go, is the factional qtrs. based on my character or is it based on the faction that owns the station?
For example, I'm Caldari. If I dock to an Amarr station, would I get an Amarr CQ because of the station or would I still receive my Caldari-based CQ?
Thanks,
Based on the faction that owns the station Reteris. So if you are of the Amarr race, docking into a Caldari Navy station; you will be in Caldari CQ. Also, the CQ in empire space are cleaner than those in nullsec  CCP Paradox | EVE Quality Assurance | Team BFF |
|

Victor Valka
Endoxa Corporation
3
 |
Posted - 2011.11.28 14:12:00 -
[15] - Quote
CCP Phantom wrote:We will provide a full list of patch notes in Russian and German tomorrow morning. Could you look into why "To be released Tuesday, November 29, 2011. The following are the relevant file sizes for client updates" is "aligned" with numerous nbsp's? |

Omar Devone Little
Republic Military School Minmatar Republic
0
 |
Posted - 2011.11.28 14:13:00 -
[16] - Quote
Quote:The following ships now receive a +10 m/s velocity increase: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, and Ishtar.
The following ships now receive a 5% bonus to inertia: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, Ishtar, Hyperion, Vindicator, Sin, Cormorant, Federation Navy Comet, Kronos, Harpy, Ishkur, Ferox, Rokh, Vulture, Celestis, Exequror Navy Issue, Moa, Atron, Daredevil, Merlin, Adrestia, Eagle, Phobos, Ares, Raptor, Taranis and Eris.
Wait, what? |

Jenn Makanen
Science and Trade Institute Caldari State
75
 |
Posted - 2011.11.28 14:16:00 -
[17] - Quote
Jarnis McPieksu wrote:Can you elaborate on this? Quote: Time Dilation
* In an effort to keep tremendously large fleet engagements fun, the universe will slow down time in order to keep up with the strain of simulating many hundreds of ships. * Read more about the details and motivations in CCP VeritasGGV devblog Introducing Time Dilation and watch him demo it in the Time Dilation Video Demo. * Due to the dangerous nature of altering the fabric of spacetime in such ways, the feature will be turned on at a slightly later date. This is to provide isolation from other fundamental alterations to the machinations of the universe in order to reduce the chances of total protonic reversal.
More specifically, could you give a ballpark figure for this later date? Later this week? Sometime in December? "Soon(tm)"? Also what's the hold-up? (plus, I would imagine total protonic reversal of EVE universe would be a pretty boom and we play EVE for pretty booms, so...)
Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light. 
Nice set of changes. Small changes since devblogs, too. |

Alara IonStorm
RvB - BLUE Republic
491
 |
Posted - 2011.11.28 14:16:00 -
[18] - Quote
Omar Devone Little wrote:Quote:The following ships now receive a +10 m/s velocity increase: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, and Ishtar.
The following ships now receive a 5% bonus to inertia: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, Ishtar, Hyperion, Vindicator, Sin, Cormorant, Federation Navy Comet, Kronos, Harpy, Ishkur, Ferox, Rokh, Vulture, Celestis, Exequror Navy Issue, Moa, Atron, Daredevil, Merlin, Adrestia, Eagle, Phobos, Ares, Raptor, Taranis and Eris. Wait, what? I second this what?
...What!?
|

Cass Lie
State War Academy Caldari State
1
 |
Posted - 2011.11.28 14:16:00 -
[19] - Quote
CCP Paradox wrote: Also, the CQ in empire space are cleaner than those in nullsec 
But how can that be, if they are used by filthy carebears?
|

Skippermonkey
Tactical Knightmare
187
 |
Posted - 2011.11.28 14:17:00 -
[20] - Quote
Quote:The aggression timer for combat has been changed. When logging off in space with PVP aggression, the ship will be removed from space 15 minutes after log-off, or 15 minutes after the most-recent aggressive act against the ship, whichever is the latest.
bolded for the win! |
|

Akrasjel Lanate
Naquatech Conglomerate
200
 |
Posted - 2011.11.28 14:19:00 -
[21] - Quote
Posting in Crucible thread 
And 22 days skill training  |

Jarnis McPieksu
Aliastra Gallente Federation
43
 |
Posted - 2011.11.28 14:21:00 -
[22] - Quote
Earlier devblogs stated
Quote: # Turrets, launchers, EW batteries and hardeners now take 5 seconds to anchor/unanchor and 120 seconds to online/offline # Every other structure not already mentioned in this list now takes 5 seconds to anchor/unanchor and 3 seconds to online/offline
Yet the patch notes say nothing about online/offline timers. Only about anchor/unanchor times.
Quote: # Most starbase structures have had their anchor and unanchor timers reduced to 5 seconds. # Starbase turrets, launchers, electronic warfare batteries and hardeners have had their anchor and unanchor timers reduced to 5 seconds .
An omission or a change?
|

Vincent Gaines
Macabre Votum Morsus Mihi
167
 |
Posted - 2011.11.28 14:28:00 -
[23] - Quote
CCP Paradox wrote:Reteris wrote:Crucible Question:
As far as the new Capt Qtr. go, is the factional qtrs. based on my character or is it based on the faction that owns the station?
For example, I'm Caldari. If I dock to an Amarr station, would I get an Amarr CQ because of the station or would I still receive my Caldari-based CQ?
Thanks, Based on the faction that owns the station Reteris. So if you are of the Amarr race, docking into a Caldari Navy station; you will be in Caldari CQ. Also, the CQ in empire space are cleaner than those in nullsec  I want a pleasure hub.
bring that back and I'll load the CQ every time. |

Victor Valka
Endoxa Corporation
3
 |
Posted - 2011.11.28 14:29:00 -
[24] - Quote
Patch Notes wrote:Modules [...] Cloaked ships will no longer decloaking other cloaked ships. [...]
And bombs were had by all!  |

jonnykefka
Adhocracy Incorporated Adhocracy
12
 |
Posted - 2011.11.28 14:30:00 -
[25] - Quote
# The Jumps API no longer shows jumps into wormhole space.
I beg your pardon?
Just to make completely sure here:
1. We will now not have the "jump history" for any system in w-space.
2. We will still have the "NPC kill" and "player kill" information.
Assuming my interpretation of that is correct, that makes it very hard to determine if a w-space system has been active lately. It's something we'll adapt to, but was that one run by the CSM or really anyone before being launched? I would definitely have had some feedback on that, to the effect of "hour-old data about whether someone has activated a wormhole in system may not mean much on the face of it, but it can be critical information for us."
Rationale please? |

Jarnis McPieksu
Aliastra Gallente Federation
43
 |
Posted - 2011.11.28 14:31:00 -
[26] - Quote
Quote: * Removed personal standings gain from storyline Agents. Previously if a storyline mission was completed in a fleet, the fleet members would be wrongly awarded personal standings.
Does this mean that if a fleet completes storyline mission, all in the fleet gain standings towards the faction, not just the pilot whose mission it was? If so, this would be a great boon for fixing... "compromised" ... NPC faction standings... |

ChromeStriker
The Riot Formation
17
 |
Posted - 2011.11.28 14:32:00 -
[27] - Quote
The NOTES!!!! they just keep going!!!!!! - Nulla Curas |

Ethan Revenant
Adhocracy Incorporated Adhocracy
0
 |
Posted - 2011.11.28 14:34:00 -
[28] - Quote
Quote:#Cloaked ships will no longer decloaking other cloaked ships.
# The Jumps API no longer shows jumps into wormhole space.
But those were so useful. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
22
 |
Posted - 2011.11.28 14:34:00 -
[29] - Quote
Quote:Star fields have been greatly enhanced to provide a more immersive feeling of being in space. Actual stars from neighboring solar systems will be displayed and the newly rotated stargates will aim at them, making them visible if they are close enough. Further details can be found in the blog Asking for directions by CCP Mannapi.
Nice touch. |

Jarnis McPieksu
Aliastra Gallente Federation
43
 |
Posted - 2011.11.28 14:35:00 -
[30] - Quote
Ethan Revenant wrote:Quote:#Cloaked ships will no longer decloaking other cloaked ships.
# The Jumps API no longer shows jumps into wormhole space. But those were so useful.
No jumps in wormhole space is a great change. No gate to track the jumps, no jumps... makes it easier to be :discreet: in W-space.
|
|
|
|
| |
Reply to Topic |
| Pages: [1] 2 3 4 5 6 7 8 :: one page |
| First page | Previous page | Next page | Last page |