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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Paradox
1363
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Posted - 2014.12.02 17:04:37 -
[31] - Quote
Martin Gregor wrote:CCP Paradox wrote:You have a choice of either going to the far end of the site and dealing with the sentries, or using the tractor beam Are you sure on this? So it should pull the far 6 (cloaked) containers instead of spawning another 6? Because I went to the tractor beam first, getting aggro from all 3 sentries. It pulled me 6 containers. Then I used the long range calibrated warp gate to the far end of the site and found another 6 cloaked containers around the station thing. Sentrie aggro was gone at that point. So 15 depots in the second room in total. 3 at the warp thingy, 6 at the tractor beam and 6 at the far side station thing. CCP Paradox wrote:And as some people have mentioned, there is more of the site to discover So we didn't found everything yet? Damn I have to do another site soon...
Can you remember which system you were in? I did some testing with some of them, I may have left them in a weird state. I can't reproduce this normally with your steps. Did you do something before you went to the tractor beam after landing inside the site?
CCP Paradox | EVE QA
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CCP Bayesian
1225
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Posted - 2014.12.02 17:23:07 -
[32] - Quote
CCP Paradox wrote:The numbers in the hacking window are actually the distance you are away from a data cache.
Maybe he's right, maybe he's wrong.
EVE Software Engineer
Team Space Glitter
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Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6497
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Posted - 2014.12.02 17:46:40 -
[33] - Quote
So. Getting to the Secret Room requires triggering the alarm. Basically, deal with the rest of the site, trigger the alarm, hack the secret room as well? Or does hacking the tractor beam when it has stuff to haul also trigger the secret room?
Priano Trans-Stellar: elegant solutions for the State's needs.
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Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1343
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Posted - 2014.12.02 18:01:03 -
[34] - Quote
Phoenix Jones wrote:Makoto Priano wrote:Odds are a Stratios or scanny/hacky T3 would do it, Phoenix Jones. ;)
Paradox, I'll get my scanny alt onto Sisi and poke one of 'em.
I'm pretty sure that's the plan, and I'm expecting these sites to have the potential to kill the pilot. Just fyi, someone will arguably deploy a encounter system boey in the middle of one of these clouds, making it probably impossible to retrieve or obtain without a carrier. Basically it makes swiping the isk impossible for people, unless they jump a carrier into it.
Keep in mind CCP has previously said that frigates WILL be able to complete them, they will just have to be more wary of some hazards that would not otherwise be an instagib for say, a cruiser or bs.
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Sir Livingston
Club Deadspace
292
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Posted - 2014.12.02 18:16:33 -
[35] - Quote
I'm not going to lie. This site confused me a bit.
The words "frontline settings" and "backline settings" didn't make sense to me. I know what it refers to, but it's not clear what effect it has on the site.
And why does the backline defense sentries aggress me when I'm at the midline area of the site? Shouldn't those sentries only aggress me when I'm in the backline area?
This makes little sense to me..
EVE Online videos to inform and inspire
http://www.youtube.com/JonnyPew
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Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6497
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Posted - 2014.12.02 18:25:17 -
[36] - Quote
My main concern about this site at present is that doing the first stage 'perfectly' disallows access to the hidden room. I'll play around with it some more.
Priano Trans-Stellar: elegant solutions for the State's needs.
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Martin Gregor
Kriegsmarinewerft Goonswarm Federation
2
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Posted - 2014.12.02 18:33:40 -
[37] - Quote
CCP Paradox wrote:Can you remember which system you were in? It was Sakulda
Picture of the site with all containers: http://i.imgur.com/RiZ5Haz.jpg?1 |
JackEuchre
Order Collective The Obsidian Front
41
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Posted - 2014.12.02 18:43:22 -
[38] - Quote
Once you enter the original gate, is the gate unlocked for other toons? Will someone who wants to gank someone in the site need to hack the gate first? Or is the site something a two or three person team can do? |
Nam Dnilb
Universal Frog
219
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Posted - 2014.12.02 19:36:19 -
[39] - Quote
So Getrenjesa is done and dusted.
Feedback: What Sir Livingston said.
I'd like to add that the tractor beam is acting a bit weird as it's not on the overview and adding it makes no sense as it is a LCO object.
In general, fitting a MWD is strongly recommended to beat some timers, as is a bit of tank, since the damage cloud is perfectly able to pop a Tengu fitted for hacking. *ahem* Moving swiftly on....
I recommend this site to people who really like the hacking game, other peeps might want to stay away. |
Soldarius
Deadman W0nderland The 99 Percent
899
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Posted - 2014.12.03 14:51:07 -
[40] - Quote
I attempted two of these sites last night on my exploration alt with excellent but not perfect scanning skills (mostly 4s), and perfect hacking skills. I was just short (98%) of scanning down the site using a Helios with hacking rigs, sister's equipment, no implants, and a single T1 pinpointing array.
Went back for a Stratios since I figured I would need the extra tank. Realized that a faction ship cannot fit 2 gravity cap rigs (only 350 calibration vs 400 for a T2 ship), or even 1 grav cap rig and either of the hacking rigs. So went with 1 grav cap rig, 1 trimark, and 1 aux nano pump rig. Otherwise, equipment was the same. The rig was sufficient for me to get 100%.
I'd like to point out that this alt has pretty bad combat skills, excepting navigation. She's a pretty decent inty pilot at least.
I had no problem hacking anything. She rarely fails a hacking attempt. But the sentry guns made things incredibly difficult. Like I said, crappy combat skills. Had to warp out. Repped up. Came back.... site gone.
Hard to test the site if it despawns as soon as I warp out. :S
Checked list. 14 jumps later, site gone. 8 jumps, found site. Went in... server down time. :S RIP my testing.
Coincidentally, my RAH had adjusted to 30/30 EM/Thermal resists. So the sentries do apx 50/50 EM/Thermal damage; typical sleeper turret damage profile. So next time I can fit a type-specific tank instead of an omni.
Those turret AI seems pretty decent. They would agro my drones if I sent them out to shoot a turret and then burned out of range. If I came back into range, they would switch back to me. I was able to tank 1 turret pretty much indefinitely by pulsing my meta 4 medium repper, and 2 turrets as long as I had a medium cap booster (200s) running. Unfortunately, it took forever for my less than well skilled faction hammerheads to chew through the sentry turret. Like, lost several of them. tbh, I didn't even see the point of having lasers. Would rather of had remote armor reps. But mah cap... Stratios has terribad cap.
One of the things that I noticed was that one of the rear sentries would aggro me as soon as I got within 50km of the nearest turret, while the other would not. Since switching one to front line only moves it to the mid position, I don't see how I'll be able to tank all 3, because I'm pretty sure I'll be getting shot by all three if I go out to the enclave.
I don't want to risk losing my ship since the sites seemed to despawn immediately after leaving. That being said, the second site I found was already partially run. So... which is it? Do they despawn on leaving or not?
I did not notice if the numbers in the hacking game corresponded to anything specific. But I can say that they are definitely not the distance to any node, a defensive node, or the system core. I regularly got defensive nodes next to high or low numbers.
http://youtu.be/YVkUvmDQ3HY
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CCP Paradox
1365
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Posted - 2014.12.03 15:11:41 -
[41] - Quote
If any of the containers at the end of the site (next to the sleeper enclave) are hacked successfully then the site is marked as "complete" and will begin the despawn process.
Will have a talk about frontline/backline to see if we can make that clearer.
CCP Paradox | EVE QA
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Soldarius
Deadman W0nderland The 99 Percent
900
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Posted - 2014.12.03 18:36:00 -
[42] - Quote
CCP Paradox wrote:If any of the containers at the end of the site (next to the sleeper enclave) are hacked successfully then the site is marked as "complete" and will begin the despawn process.
Good to know. But I never touched those.
http://youtu.be/YVkUvmDQ3HY
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Sir Livingston
Club Deadspace
292
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Posted - 2014.12.03 20:12:32 -
[43] - Quote
Here's a video walkthrough of this site. I hope it helps.
https://www.youtube.com/watch?v=NECtmBHwh5E
EVE Online videos to inform and inspire
http://www.youtube.com/JonnyPew
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Daniel Jackson
Liandri Sanctuary Corps Liandri Covenant
67
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Posted - 2014.12.03 20:43:15 -
[44] - Quote
Ashterothi wrote:114 scan strength scanned it down with no difficulty. I think you could get it with less with manual movement of probes. wait there's a way to scan down things without ,moving the probes at all? i always been moving the probes even with 300+ scan strength.,...
I Vote YES! for Downloadable HI-RES Textures!!!!
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Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1349
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Posted - 2014.12.04 09:02:19 -
[45] - Quote
Daniel Jackson wrote:Ashterothi wrote:114 scan strength scanned it down with no difficulty. I think you could get it with less with manual movement of probes. wait there's a way to scan down things without ,moving the probes at all? i always been moving the probes even with 300+ scan strength.,...
Not sure if trolling, or very confused, but absolute maximum probe strength is about 210, with RSS scan probes, Sisters launcher, virtue set, 10% strength implant, t2 strength rig, and 3 t2 scan strength midslot modules.
So no, you do not have anywhere near 300 scan strength. As for not moving, I believe he meant without sticking to moving the probes in a formation. |
Omnathious Deninard
Novis Initiis
2577
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Posted - 2014.12.04 09:31:38 -
[46] - Quote
Nice explanation of the site.
It was also nice to see I'm not the only one who uses railguns on my Stratios. |
Jeremiah Saken
The Fall of Leviathan
122
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Posted - 2014.12.04 10:49:25 -
[47] - Quote
This is how all sites should look like. The best part was decloaking containers at huge structure. Good start to not showing all containers when warped on grid. CCP can we have some of those sentries in data sites? They should be guarded after all.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Omnathious Deninard
Novis Initiis
2577
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Posted - 2014.12.04 11:00:07 -
[48] - Quote
Jeremiah Saken wrote:[ CCP can we have some of those sentries in data sites? They should be guarded after all. Change of heart?
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Jeremiah Saken
The Fall of Leviathan
122
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Posted - 2014.12.04 11:37:04 -
[49] - Quote
Omnathious Deninard wrote: Change of heart?
Nah. Not by rats, but systems that can be switch off by hacking. Some sort of non direct combat. Also it would make sense lorewise. Valuable items must be protected.
One thing is bothering me with those new sites, there are tons of cans to hack. I counted 24 total on some linked gif above.
Generally those sites contain all features i was hoping for. Harder to scan, more than one way to do it, even acutally cans to find (decloak), dangers on grid. Now, when you show me you can CCP, i will keep whining for changeing current data/relics in some of sleepers sites way and ofc improving hacking .
How much time does it take to build site like standard sleeper cache?
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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MyrddinBishop
Future Corps Sleeper Social Club
23
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Posted - 2014.12.04 23:06:21 -
[50] - Quote
Can we get another updated list? I want to give a few a try. |
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CCP Paradox
1368
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Posted - 2014.12.05 10:17:17 -
[51] - Quote
MyrddinBishop wrote:Can we get another updated list? I want to give a few a try.
Absolutely. Updating it now.
CCP Paradox | EVE QA
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Altrue
Exploration Frontier inc Brave Collective
1451
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Posted - 2014.12.05 19:13:58 -
[52] - Quote
Thanks for the updated list, I've tried one of them, it was definitely interesting :)
I was a bit puzzled by the rift with the coordinates, as I went to it only after clearing all the room, to realize it was actually made to be used earlier.
Other than that, THANKS A LOT to the team that made possible to see the distance of the closest "beneficial" node, it really improves the skillcap of the minigame. Its less unfair, and more engaging.
Signature Tanking - Best Tanking
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Biggle Wondersnap
Bearded BattleBears Brave Collective
1
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Posted - 2015.01.20 08:38:15 -
[53] - Quote
are these still active in the locations posted?
is there any way to test these out on sisi still with out having to search the galaxy?
thanks |
Madeowyn
Pasukan Khas Udara Eternal Pretorian Alliance
0
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Posted - 2015.01.28 19:53:53 -
[54] - Quote
I got a Standard Sleeper Cache on TQ. I failed to hack the alarm and panicked when it said there are defenders coming so I warped out. And the site vanished.
It'd be cool if there were at least a warning saying the site disappears if you warp out. Or don't make the site disappear, there should be other ways to force us to take that damage, like you take the damage when you return to the site (maybe with a delay and a message ("The defenders will arrive in 20 seconds.") so people can't set it up as a trap). |
Torgeir Hekard
I MYSELF AND ME
124
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Posted - 2015.01.29 04:19:23 -
[55] - Quote
Madeowyn wrote: I failed to hack the alarm and panicked Well, there's your problem. You don't get an "i'm startled so you can't shoot me until I calm down" button when you get jumped. do you?
Madeowyn wrote: It'd be cool if there were at least a warning saying the site disappears if you warp out.
There is. It's called looking at the scanner window and not seeing the site in the list of signatures.
Madeowyn wrote: Or don't make the site disappear,
...So the random passerbys keep landing into my site? No thanks. The first thing I do is pull all the completion triggers.
Madeowyn wrote: there should be other ways to force us to take that damage,
Nobody forces you to take the damage. The site is doable in an astero.
Madeowyn wrote: so people can't set it up as a trap).
But that's the best part of the site. You can kill other people with it which is awesome. |
BUS1NESSMAN
MMMONSTER ENERGY
1
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Posted - 2015.03.07 09:28:41 -
[56] - Quote
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Jeremiah Saken
The Fall of Leviathan
231
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Posted - 2015.03.09 09:03:06 -
[57] - Quote
BUS1NESSMAN wrote:STANDARD SLEEPER CACHE [ASTERO] Did you slowboat to tractor area on purpose? First time i did standard cache in astero i jumped via rift to fartest area, switched off sentry and manually uncover cans. Second time i jumped via rift to tractor beam area and i was insta popped by sentries... So is it safer to not use rifts? I have no idea how to tank astero. I using 2 x energized adaptive membranes, 1 x 200 mm steel plates and one armor repairer. I'm doing ghost sites on my way. What is better my fit or 3 x nano membranes?
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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