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AnalogTom Rotineque
WiNGSPAN Delivery Services
0
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Posted - 2014.12.02 18:43:43 -
[1] - Quote
o/ wormhole people!
I had a very interesting engagement with a brave wormhole camp the other day. Both fleets unable to kill each other. It was silly to begin with, as brave shot an uncloaked bomber on the high sec side of the hole, getting 2 or 3 of there ships concorded. Our fleet collected itself and it was time to engage in wormhole space. We jump in, and after 45 seconds of watching with natural cloak we started shooting. The brave FC had a good understanding of the mechanics of W space, jumping an orca in and out, sitting it on the high sec side ready to collapse the hole as soon as we all jumped in(thank fully that didnt happen). The actual fight lasted all of 2 minutes. Nothing died but a brave destroyer. Brave would not leave the 5k jump range of the hole. We almost killed alot of stuff, but every ship jumped.
I love W space, and busting camps, but i'm scratching my head on how to engage something like this. I tried to MWD away and bait them off but that didn't work. I could not find a way to kill anything without it jumping though.
TL;DR i want to be a l33t FC, need help How do i engage a hole camp with a fleet, especially when the other side of the hole is highsec. |
Glyndi
Doom Generation THE H0NEYBADGER
262
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Posted - 2014.12.02 18:45:52 -
[2] - Quote
AnalogTom Rotineque wrote:o/ wormhole people!
I had a very interesting engagement with a brave wormhole camp the other day. Both fleets unable to kill each other. It was silly to begin with, as brave shot an uncloaked bomber on the high sec side of the hole, getting 2 or 3 of there ships concorded. Our fleet collected itself and it was time to engage in wormhole space. We jump in, and after 45 seconds of watching with natural cloak we started shooting. The brave FC had a good understanding of the mechanics of W space, jumping an orca in and out, sitting it on the high sec side ready to collapse the hole as soon as we all jumped in(thank fully that didnt happen). The actual fight lasted all of 2 minutes. Nothing died but a brave destroyer. Brave would not leave the 5k jump range of the hole. We almost killed alot of stuff, but every ship jumped.
I love W space, and busting camps, but i'm scratching my head on how to engage something like this. I tried to MWD away and bait them off but that didn't work. I could not find a way to kill anything without it jumping though.
TL;DR i want to be a l33t FC, need help How do i engage a hole camp with a fleet, especially when the other side of the hole is highsec.
You don't. They stay on the high sec hole on porpose. It's like Wh station games.... |
Ab'del Abu
Atlantis Ascendant
108
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Posted - 2014.12.02 18:48:32 -
[3] - Quote
Warp a squad of arty nados to the hole and instapop anything that decloaks |
AnalogTom Rotineque
WiNGSPAN Delivery Services
0
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Posted - 2014.12.02 18:48:49 -
[4] - Quote
Glyndi wrote:AnalogTom Rotineque wrote:o/ wormhole people!
I had a very interesting engagement with a brave wormhole camp the other day. Both fleets unable to kill each other. It was silly to begin with, as brave shot an uncloaked bomber on the high sec side of the hole, getting 2 or 3 of there ships concorded. Our fleet collected itself and it was time to engage in wormhole space. We jump in, and after 45 seconds of watching with natural cloak we started shooting. The brave FC had a good understanding of the mechanics of W space, jumping an orca in and out, sitting it on the high sec side ready to collapse the hole as soon as we all jumped in(thank fully that didnt happen). The actual fight lasted all of 2 minutes. Nothing died but a brave destroyer. Brave would not leave the 5k jump range of the hole. We almost killed alot of stuff, but every ship jumped.
I love W space, and busting camps, but i'm scratching my head on how to engage something like this. I tried to MWD away and bait them off but that didn't work. I could not find a way to kill anything without it jumping though.
TL;DR i want to be a l33t FC, need help How do i engage a hole camp with a fleet, especially when the other side of the hole is highsec. You don't. They stay on the high sec hole on porpose. It's like Wh station games....
Any good bait tactics? |
Derath Ellecon
Washburne Holdings Situation: Normal
2352
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Posted - 2014.12.02 18:57:02 -
[5] - Quote
Fleet of skiffs at the nearest ore anom? |
Kynric
Sky Fighters
210
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Posted - 2014.12.02 18:58:07 -
[6] - Quote
I usually just ignore anyone that wont come off a highsec. Poke them a bit, but if they wont commit there is not much point to it. You could try baiting them somewhere else in the system. They will know your bait is a trap but its still fun to show them what they want to see and enjoy the moment of them wondering why they are there and being confronted by the uselessness of their actions. If you need the hole for hauling just sit a couple of sleps on it and generally they wont be heard from again.
For the most part fighting on a highsec is even more useless than playing station games. |
Hatshepsut IV
Cascading Failure Un.Bound
323
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Posted - 2014.12.02 18:59:16 -
[7] - Quote
90 percent webs will make boating back to the hole a fairly difficult prospect. Honestly though if a group is on the ball you shouldn't ever die on a highsec hole. That said people overestimate how much structure they have. Heating just before armor fails can net you some slow reactors.
You too can start failing today!
Reddit-áad | Cascading Failure
Public Channel | Aspiring Failure
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Shilalasar
Dead Sky Inc.
136
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Posted - 2014.12.02 19:29:03 -
[8] - Quote
Really well-timed bumps work since people think they are safe and try to jump as late as possible. Combined with coordinated shots, heat and webs, 90% prefered. Otherwise just warp in outside of pointrange and post the come-at-me-owl in local. |
Walextheone
The Red Circle Inc. Ministry of Inappropriate Footwork
87
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Posted - 2014.12.02 19:37:07 -
[9] - Quote
Camps of all forms, including station games are the most stupid and stale form of pvp IMO. Maby it's just the inexperienced pvp:ers who resort to it because the safety of highsec / station or whatever.
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AnalogTom Rotineque
WiNGSPAN Delivery Services
0
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Posted - 2014.12.02 19:39:45 -
[10] - Quote
Walextheone wrote:Camps of all forms, including station games are the most stupid and stale form of pvp IMO. Maby it's just the inexperienced pvp:ers who resort to it because the safety of highsec / station or whatever.
Risk adverse PvP in a wormhole is really sad... |
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King Fu Hostile
Imperial Collective Unsettled.
293
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Posted - 2014.12.02 19:54:21 -
[11] - Quote
AnalogTom Rotineque wrote: Risk adverse PvP in a wormhole is really sad...
Implying there is any other kind of PVP in wormholes
ok, I exaggerated, there's arranged PVP too.
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Phoenix Jones
Isogen 5
963
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Posted - 2014.12.02 19:57:45 -
[12] - Quote
Engaging in a highsec hole is pretty pointless unless they polarize themselves.
Fyi, good catch as the orca was planning on rolling you into the hole collapsing the exit.
Unless you had a lot of guys that orca was at no risk of dying.
Just messing around :-)
Yaay!!!!
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Levina Windstar
Mekalon Industry
40
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Posted - 2014.12.02 20:13:03 -
[13] - Quote
I hear that smartbombs BS are quite popular during this time of the year... |
Sith1s Spectre
Cascading Failure Un.Bound
1266
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Posted - 2014.12.02 20:27:40 -
[14] - Quote
Levina Windstar wrote:I hear that smartbombs BS are quite popular during this time of the year... If only you could smartbomb on a wormhole
Back in WH space baby
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Alundil
Isogen 5
780
|
Posted - 2014.12.02 22:00:24 -
[15] - Quote
Glyndi wrote:AnalogTom Rotineque wrote:o/ wormhole people!
I had a very interesting engagement with a brave wormhole camp the other day. Both fleets unable to kill each other. It was silly to begin with, as brave shot an uncloaked bomber on the high sec side of the hole, getting 2 or 3 of there ships concorded. Our fleet collected itself and it was time to engage in wormhole space. We jump in, and after 45 seconds of watching with natural cloak we started shooting. The brave FC had a good understanding of the mechanics of W space, jumping an orca in and out, sitting it on the high sec side ready to collapse the hole as soon as we all jumped in(thank fully that didnt happen). The actual fight lasted all of 2 minutes. Nothing died but a brave destroyer. Brave would not leave the 5k jump range of the hole. We almost killed alot of stuff, but every ship jumped.
I love W space, and busting camps, but i'm scratching my head on how to engage something like this. I tried to MWD away and bait them off but that didn't work. I could not find a way to kill anything without it jumping though.
TL;DR i want to be a l33t FC, need help How do i engage a hole camp with a fleet, especially when the other side of the hole is highsec. You don't. They stay on the high sec hole on porpose. It's like Wh station games.... This. You can try bumping them out of jump range and then apply scram/web to keep them from getting back into jump range.
Otherwise, the only thing that might work in this instance is having some high alpha ships warpin at range on the wh side and try to alpha a target(s) before they jump out. But otherwise, it's literally Station Games in wspace.
Much hate for this.
I'm right behind you
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Alundil
Isogen 5
780
|
Posted - 2014.12.02 22:01:28 -
[16] - Quote
Sith1s Spectre wrote:Levina Windstar wrote:I hear that smartbombs BS are quite popular during this time of the year... If only you could smartbomb on a wormhole Properly positioned it isn't impossible. But so situationally dependant (and positioning of hostiles) that it's basically never worth attempting :/
I'm right behind you
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Trinkets friend
Sudden Buggery Prolapse.
1950
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Posted - 2014.12.02 23:21:06 -
[17] - Quote
nereus. My answer is always nereus.
J's before K's.
Prolapse. Turning holes inside out with pew pew.
http://www.localectomy.blogspot.com.au
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Iyokus Patrouette
No Vacancies
215
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Posted - 2014.12.02 23:36:31 -
[18] - Quote
You could try bombing them out of the wormhole, then baiting them back in with a tempting ship. force them to get polarized. but if they're smart they'll have accounted for polarized timers and probably won't work.
However if i HAD to try something it would be that.
---- Advocate for the initiation of purple coloured wormholes----
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Peter Moonlight
BALKAN EXPRESS Shadow Cartel
65
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Posted - 2014.12.03 01:20:16 -
[19] - Quote
If you know that there is some entity around that may form up to fight or gank you, but they have not seen you or they have't seen much of your guys, you can always try and #YOLO the tankiest ship with self-reps into the combat anomaly, have a lot of refits in the cargo and drop a Depot+MTU and pretend you are doing sites, have a interdictor and HIC ready 1 jump/1warp away, and when you see them coming for your "PvE ship" go in bubble them and start the fight. Pretty much anyone will go for that if properly setup.
I'd suggest doing a quick homework on them so you know what to expect, and possibly a pve ship should be marauder, the one that is gonna fit your fleets type (shield/armor). |
350125GO
Transcendent Sedition Protean Concept
144
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Posted - 2014.12.03 14:25:05 -
[20] - Quote
drop a potato 80km off the hole and just wait. no one can resist a potato.
You're young, you'll adjust.
I'm old, I'll get used to it.
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ArchAngael
SUPREME MATHEMATICS A Band Apart.
14
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Posted - 2014.12.03 20:53:17 -
[21] - Quote
Adding my vote to bumping. It's worked for us at times but they can't be hugging the hole (< 5km)
And I wouldn't be too down on the idea of polarizing them. People make mistakes and wormholes are especially impenetrable to some, mechanics-wise. In other words, always bet on stupid.
Recruiter for Supreme Mathematics (affiliated with Stay Frosty)
Take my Eve Online Ship identification quiz at http://fenjaylabs.com/EveShipIdQuiz
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Nitris Denitrace
Catastrophic Overview Failure Brave Collective
26
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Posted - 2014.12.03 21:49:04 -
[22] - Quote
Oh! This is a post about us! Hi! I asked around about this situation and I've been able to gather a few answers. From what I understand, you guys were sitting in the hisec to our hole and refused to jump in and actually engage us. COF does not play hisec games, nor will a number of other wormhole entities. We would've more than loved to fight you in a non partisan region of space. If you would've liked a fight, we would've gladly engaged you on somewhere where you wouldn't immediately jump into a place where you knew we could not kill you at a moment's notice.
There's a few things you could do. For starters, get into contact with a member of the enemy fleet and arrange a fight as COF does commonly with entities even larger than itself. If you were actually looking to force a fight on a crit hole, you could always go and grab a suicide rolling battle ship. You and your fleet would jump in, crash the hole with the roller and tackle whatever you could with a hic/dic/ceptor gang.
But if you were actually concerned we'd jump in our, then just bump us. It's not hard, considering we were in Exeqs and Vexors and you had Stratios' (<---Bumps), a Rapier (Bumps and webs) and Bombers (eh...not bad at bumping.)
TL;DR Don't be a b*tch and jump into the crit hole and fight you wuss
Fly reckless! |
Chitsa Jason
Revenge of the Liquidators The Marmite Collective
1293
|
Posted - 2014.12.07 03:20:06 -
[23] - Quote
Depending on wormhole mass you can collapse it from high sec using orcas or freighter and then finish them off. Did it a couple of times always hilarious :)
Burn the land and boil the sea
You can't take the sky from me
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EndersChild
Anomalous Existence Low-Class
22
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Posted - 2014.12.07 12:37:24 -
[24] - Quote
CCP wake up to this lame HS connection mechanic and introduce:
5 minute Limited Weapons Timer Cause: Aggression against another Corporation or Alliance Consequence: The Corporation or Alliance may freely engage you while timer is active
Failing that, cloaked Higgs rig BLOP is the new Orca, with teeth
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Nitris Denitrace
Catastrophic Overview Failure Brave Collective
26
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Posted - 2014.12.07 16:18:34 -
[25] - Quote
EndersChild wrote:CCP wake up to this lame HS connection mechanic and introduce:
5 minute Limited Weapons Timer Cause: Aggression against another Corporation or Alliance Consequence: The Corporation or Alliance may freely engage you while timer is active
While anyone who's actual wormholer will agree, High Sec games are annoying and just plain bad mechanics, but it doesn't make much sense from a canonical standpoint why they wouldn't be able to jump through without consequence. At present, CONCORD doesn't have much of anything to do with J-Space, with the exception of using them for research purposes like the Sisters of EVE. And you know how CONCORD works, you ask them to put one thing in place, next thing they're putting a local chat up, and then they're asking you to pay 'Exploration Bills' and then they want to be able to CONCORDOKKEN you on the other side as soon as you jump out, and eventually in your own hole.
Suppose you could do something with the weapons, though. I imagine jumping through a Wormhole would cause some sort of exhaustion or require some bit of focus to actually maneuver through those sorts of whatever that is. The biggest issue to me, though, is then you just make wormholes k-space gate mechanics, and isn't that what we're all trying to get away from?
12 Jita Runs
5 Times at the Grocery Store
6 Times eating/making food while afk
0 Fleets lost
Nitris Denitrace - Best Scout NA/EU
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Zeras Allyndar
Task Force Proteus Protean Concept
20
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Posted - 2014.12.08 05:53:51 -
[26] - Quote
Go Suspect in HS and make them fight you like real men.
ISD Ezwal:
"Well, lets put it this way, if I would clean this thread by the forum rules, there would be very little left."
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AnalogTom Rotineque
WiNGSPAN Delivery Services
5
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Posted - 2014.12.10 19:22:54 -
[27] - Quote
Zeras Allyndar wrote:Go Suspect in HS and make them fight you like real men.
That would bring me back to my days in Dodi! Suspect baiting wormhole is lol.
I have a liquid nitrogen cooled fedora storage unit. Test me.
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Alexis Audene
Federal Navy Academy Gallente Federation
0
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Posted - 2014.12.10 20:02:57 -
[28] - Quote
ArchAngael wrote:Adding my vote to bumping. It's worked for us at times but they can't be hugging the hole (< 5km)
And I wouldn't be too down on the idea of polarizing them. People make mistakes and wormholes are especially impenetrable to some, mechanics-wise. In other words, always bet on stupid. Noob question, but what is polarizing? Is that something to do with the new polarized weapons? |
Alexis Audene
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.12.10 20:13:31 -
[29] - Quote
Nevermind. Found it! |
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