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BloodyStupidJohnson
American Made Inc.
0
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Posted - 2014.12.04 13:58:09 -
[1] - Quote
I had been saying this with my main for ages. Well i now have a little proof (you have to look at the killboard yourself and well i havn't had much chance to play during the week). Ok so not much proof. But there are quite a few stalemates where we both couldn't kill each other despite the other player being much older.
Sure i used isk from my other account, but mostly for implants that got welped in the first instalocking gate camp. I forgot i had them.
In truth this would still be a little hard for a really young character isk wise. 5M is not much unless your only days old, in which case its a lot.
However i must say it is not easy either. You really need to know what you are engaging and what it can do to know if you have a chance.
But it nice having a notification that 10 skills completed between logins again :D.
Either way. Don't wait for skill x to be completed. Go balls deep and see what happens. |
Jurico Elemenohpe
14th Legion The Bloc
27
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Posted - 2014.12.04 14:30:31 -
[2] - Quote
While in my situation, it wasn't exactly "New Characters can PvP", it's more about human error. In the first case, I was doing stuff in a VNI, and a catalyst decided to fight. I recalled sentries (tracking problems) and deployed hobgoblins and neuted the catalyst. He didn't choose his target well. In the 2nd case, it was an Orthrus (worth 1bn) that wasn't paying attention and managed to get tackled, even though it could move faster than the other ship, it wasn't paying attention so the other ship managed to burn into range. That kill wasn't solo, but wouldn't have been possible without that human error. |
Cymek Agamemnon
Republic Military School Minmatar Republic
2
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Posted - 2014.12.04 14:36:05 -
[3] - Quote
BloodyStupidJohnson wrote:
However i must say it is not easy either. You really need to know what you are engaging and what it can do to know if you have a chance.
This is probably the biggest difference between a new player/character and a vet with a new character. New players have no idea what they are engaging or what it can do. I barely know what I'm flying and have a strong suspicion I only know about half of what it can do.
I'm sure the best way to learn is by doing but it is pretty much impossible for a new player to know if their ship is well fit to attack somebody else. Good thing Rifters and Autocannons are cheap! |
J'Poll
CDG Playgrounds
4924
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Posted - 2014.12.04 14:41:19 -
[4] - Quote
Heads up.
Just cause you made a new characger doesnt mean you are a new player.
You CAN NEVER unlearn your skills. Even with a new character, you are using your "veteran knowledge" you gained with your main. Stuff like how to effectively fit your ship, what works with what, what the strengths and weaknesses of ships are, what to engage and let go...all stuff a veteran knows, no matter if he uses an old or new character (this is also why a new player that bought an old character wont be the iWin button he thought it would be).
I'm still baffled that people can think that if they start a new character they suddenly become a new player again.
That said, yes a new player can PvP and win...with some clever tricks, willing to learn and most of all...some backup of vets to help him (be it in space of just with help in a chat about mechanics, fits, tactics and what went wrong).
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7230
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Posted - 2014.12.04 15:06:41 -
[5] - Quote
A four month old player (genuine newbro) from out Corp killed a PvP fit kronos worth nearly 3 billion isk with an ishkur solo the other day. Wael Hucel-Ge
Go Check his killboard , he got the guys billion isk pod aswell.
Pure gold.
He's only been in his ishkur a week or two.
Yeah, newbros are as dangerous as anyone else if the circumstances are engineered in their favour, the trick is knowing how to do that.
With a bit of guidance and the right attitude any newbie can be a killer of giants.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Equinnox Dethahal
House of Shire
1
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Posted - 2014.12.05 06:14:41 -
[6] - Quote
A new account could easily do Novice FW pvp within maybe two weeks.
A new player, like me, has major issues with that when I dscan and see a ship on that novice gate...wtf is it, will it kite me?, is this thing fit to my ships weakness?
Might be easier to be a part of a fleet for pvp as a new player but that in itself runs into major issues such as who in their right mind will take a clueless player into a fleet fight, and what use will they be?
I have no issues losing cheap ships I can farm back in no time, but new players have a major hurdle with pvp, and rightfully so....having pvp be something that's so easy a new player could do well in it would detract from the accomplishment of getting good at it.
Thing is, you wont get good unless you do it, so you might as well do it in crappy frigates as much as you can. This game has a LOT of ship variants with lots of different fit possibilities....even narrowing it down a bit to know what tactics to use and if its even going to have a slight chance for a good fight is a big hurdle.
Its no easy feat as a new player to "get good" at pvp, which is part of the allure of it all. |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
904
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Posted - 2014.12.05 08:20:39 -
[7] - Quote
Ralph King-Griffin wrote:A four month old player (genuine newbro) from out Corp killed a PvP fit kronos worth nearly 3 billion isk with an ishkur solo the other day. Wael Hucel-GeGo Check his killboard , he got the guys billion isk pod aswell. Pure gold. He's only been in his ishkur a week or two. Yeah, newbros are as dangerous as anyone else if the circumstances are engineered in their favour, the trick is knowing how to do that. With a bit of guidance and the right attitude any newbie can be a killer of giants. This last bit is the solid truth. Having someone who knows what they are doing on hand to help show a newbro the ropes generates results. Bloody, glorious results. Practice, patience, and a willingness to learn from losing are also important. A very young character can easily take up the role of fast tackle in a fleet as a good way to start working with others. Sure, they're probably going to go up in flames eventually, but with luck they'll come away from the experience with some tips from their elders and some clever ideas of their own. |
Cannibal Kane
Viziam Amarr Empire
4466
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Posted - 2014.12.05 08:54:46 -
[8] - Quote
Anybody can PVP at any age.
If you understand how your skills work and use what you have to your advantage you already have an advantage over 95% of the EVE player base.
"Kane is the End Boss of Highsec." -Psychotic Monk
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Gregor Parud
768
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Posted - 2014.12.05 10:20:18 -
[9] - Quote
Ralph King-Griffin wrote:With a bit of guidance and the right attitude any newbie can be a killer of giants.
Exactly, sadly that generally doesn't happen much, both on the guidance as having the right attitude. I'm happy to help people who show to be active, non-idiot, willing to learn and go outside their comfort zone. You just don't see those all too often. |
Alaric Faelen
Sabotage Incorporated Executive Outcomes
296
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Posted - 2014.12.08 04:03:42 -
[10] - Quote
We often have fairly new players, even in a sov null alliance.
It used to be almost every time we sat on a Titan waiting for a bridge, someone had to ask just how to take a bridge when the animation popped up. Someone is always new to something, even if not new to the game itself.
Most PvP oriented corps like newbies. For one, they tend to be willing to learn, and take instruction and advice well. They are easy to help out with ships, skill books, and general support.
Two, they fly the small stuff like Ceptors and Dictors. That allows high SP players to fly the big, expensive ships of the line. Many a time I've had to leave my shiny death machine at home and bring a Sabre to a fight just so we'd have bubble tackle. As much as I enjoy flying tackle, a newer guy could just as easily do that and the FC would make better use of my SP in a ship of the line.
Three, small stuff dies, so it teaches new players to accept loss in PvP. The sooner you quit caring about losing internet spaceships, the sooner you will join every fleet that undocks.
I say it often here- learn to fly a Dictor. Any null sec alliance will happily take a Dictor pilot.
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3994
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Posted - 2014.12.08 04:24:08 -
[11] - Quote
Alaric Faelen wrote:
I say it often here- learn to fly a Dictor. Any null sec alliance will happily take a Dictor pilot.
This is why I encourage up and coming spies to train racial destroyer 5. It's a believable decision for a rookie to make and it means that when you are talking to a recruiter, you can mention something about 'those Interdictor ships look cool' and you immediately look like someone that will be valuable with under a week of training (to pick up Evasive Manouvering 5 and Interceptors 4).
Plus, you've done something that looks like a stupid rookie mistake (training a racial Destroyer skill to 5 early in your career) which should put a recruiter off guard.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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