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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
penelope pitbull
Aperture Harmonics K162
1
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Posted - 2011.11.30 18:52:00 -
[451] - Quote
Generally, awesome patch, thanks CCP.
2 issues found though:
1. Warping in to a Instrumental Core ladar site, imagine my suprise when I found 4 Sleeper BS instead of the usual 2. Luckily I was able to GTFO in my Tengu Is this a bug or planned, and more importantly are combat sites affected? Might make The Mirror kinda exciting!
2. Refitting is a nightmare. My screen freezes and it takes about a minute to to install one module. Tweaking graphics to low makes no difference. |
Rasz Lin
6
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Posted - 2011.11.30 19:00:00 -
[452] - Quote
mouse even LESS responsive than it was clicking undock twice every 10 minutes because game doesnt register the first click game now misses clicks in station inventory so instead of drag&drop game generates 'select area' action - also happens ~every 10 minutes to me
UNDOCKING TAKES AGES |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
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Posted - 2011.11.30 19:01:00 -
[453] - Quote
After jumping out of the home w-space system, so the first jump of the evening, the light blue highlighting of probes' arrows and spheres disappears, leaving no indication that they are selected. The highlighting was fine before this session change. |
Lavoslav Penkala
Appetite 4 Destruction
3
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Posted - 2011.11.30 19:02:00 -
[454] - Quote
"Items" and "Ships" window are closed every time I dock. Have to open them manually on each dock. |
California Haze
StoneCorp
0
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Posted - 2011.11.30 19:04:00 -
[455] - Quote
My list of things I feel deserve attention:
1. Portraits resetting- before the patch I could change minor details, now when finalizing the portrait ; the pose, expression, and lighting is reset.
2. Autopilot optimize broke- no need to explain, simply does not work. Also, any possibility of adding a feature that allows one to optimize w/o going into AP settings?
3. Windows not locking when pinned- This has probably been mentioned more than any other issue except PI tax, but I feel it can't be said enough. (I know its going to be fixed, just hasn't happened yet)
4. Window ID doesn't persist- minor issue although deserving of a fix.
5. In-station corp icon is ridiculously large. Of all the great ideas in this update how did this happen?
6. New font, ehh...
7. Any way to remove corp balance from wallet mouse over? Is there supposed to be a setting for this somewhere? |
Monstre
Killing In The Nude E.Y
0
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Posted - 2011.11.30 19:04:00 -
[456] - Quote
aGRESSION TIMER IN A WORMHOLE??
!how would concord even know?...
found a legion and a talus on a high sec wormhole, engaged them.. when they jumped into high sec to rep up.. we followed... and LO AND BEHOLD... we were able to engage them without concord interference. red skulls and all... so again. fight starts in wormhole, can be finished without provication in highsec. |
Sauron Thule
Shadow Veil Industrial Shadow Directive
0
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Posted - 2011.11.30 19:06:00 -
[457] - Quote
Market Orders don't export correctly.
When exporting Market orders to a .txt file (wallet-->orders-->export) it only exports gibberish
Notepad can only read the data as "squares" and the occasional timestamp, and posting it elsewhere throws in some odd other characters as well.
I'm using the PC client and the problem persists after today's patch.
Below a small amount of the exported .txt document, and below that the way it should look:
current, problematic export:
t뻵òñSѦG¦ätѦµò¦Sæëµî¼µà¿SѦG¦äµíútëíµàĵò¡tê¼µ¥Ñµ+¬SÑ«G¦äµò¦µÑºµ¦»µàĵò¡t঵Ѧµ¦»Sæët঵Ѧµ¦»µàĵò¡tê¼µ¦íµòºµê¼µæ¬tǼµÑ¦µòútÿ¼µ¦»µ¦àµò¦µò¦G¦ñµ+¦së¼µ¦ÑµÑíµÑ«µ¥«µñ¼t즵ò¦µàäµò¦µ+¼µæ¦tëÑtæôtæíG¦ÑµÑ¡sÖ«µ¦»µ¦¦G¦Ñµìíµ+úµ¦¦SѦG¦ätòñµà¦µÑ¦µ¦»µñ¼Sì¦të»G¦¦µ+¦µà¼sì¦t즵ò¦SÑ¡G¦äµ+¦µà¼sì¦t즵ò¦S¦¡µ¦íG¦ÑtìÑtëút¥»a¦¼pêèpɦpÿ¦pá¦p£¦G¦+pǦpî¦G¦+pî+pä¦pǦpǦG¦¦µàôt릵¦»sÉátò¿µò¼pä¼pǦpǦpǦG¦¦µíöGüѵ+åµ¥¦G¦ÑpǦpǦp£¦pǦS¿¼tæ¬GüísÖëG¦áS¦áµ+»Gü«GǦGÇ¡µàâµæ¼tëíGü¬µàÄtѦSäát즵¦Ñµ¦óGü¦µ¦Éµ¦íG¦¦G¦¦tëöµò¦pä¼pö¦G+¦pî¦pö¼pǦpä¼G+¦G¦¦2011-11-30 08:07:33,G¦¦G¦¦pÿ+pÿ+pá¦G¦¦pǦSÿ¼µ¦í (again, in notepad it only consists of blocks and timestamps)
export the way it was before crucible:
orderID,typeID,charID,charName,regionID,regionName,stationID,stationName,range,bid,price,volEntered,volRemaining,issueDate,orderState,minVolume,accountID,duration,isCorp,solarSystemID,solarSystemName,escrow, 2340698177,20238,733110903,Sauron Thule,10000002,The Forge,60003760,Jita IV - Moon 4 - Caldari Navy Assembly Plant,1,True,1653.35,500,44.0,2011-11-28 21:10:09.000,0,1,7676386,90,False,30000142,Jita,14.06,
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Mira Stargazer
0
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Posted - 2011.11.30 19:11:00 -
[458] - Quote
Issues for me: (maybe already mentioned, but didn't read through all posts)
1 - Voice does no longer work.
2 - The windows is already mentioned. But I would like to add another thing with them; when I open upp a new one (fleet for example) it can happen that the new window pushes away the already opened ones (cargo, chat etc) to another place on the screen. It annoys the hell out of me!
That being said, I really appreciate the work you have done with crucible. Thumbs up! |
naed21
The Dark Space Initiative Revival Of The Talocan Empire
0
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Posted - 2011.11.30 19:11:00 -
[459] - Quote
David Laurentson wrote:My corp has 377 bookmarks, going back six months. They're all either in wormhole space (including holes, ladars and a safespot or two), or they're wormhole exits in k-space.
Was this deliberate?
You think that was a lot? My Corp had over 3,000 corp Locations...
If you right-clicked in space, your client would crash.
It looks like they took every bookmark that we have ever placed into our corp hangers and placed them all into our corp locations, regardless of if we've deleted them or not. |
MadDog1
UNMU
0
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Posted - 2011.11.30 19:17:00 -
[460] - Quote
Sitting in a station...all in game windows disappear leaving just a frozen picture of the ship. Client freezes. Same thing on auto pilot to a station. Set course for 8 jumps on AP. Came back to frozen client....still registers that I am logged in (I have other accounts running). No ship displayed but all user interfaces are displayed. Something funky is happening.
***Update...
Logged back in hit warp to zero. Gate showed no option to use gate. Came after roughly 25 seconds. Jumped through gate. No problems loading nebula and gates; however, ship and overview did not load for up to a minute. Server lag maybe? |
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Joe Astor
Federal Navy Academy Gallente Federation
1
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Posted - 2011.11.30 19:18:00 -
[461] - Quote
Applied the latest update #2...and can't log into the game at all.
On one account/character I get to the dock screen, and can spin my ship, but no chat windows appear, and none of the neocon buttons perform their functions.
On my main, I get to the "Character Selection - Entering Game As "Joe Astor" black background screen, then that's as far as I can get.
Everything (logging in and neocon wise) was ok pre-update #2. |
Lord Vimuhla
ABC Warriors
0
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Posted - 2011.11.30 19:18:00 -
[462] - Quote
new expansion is great.
minor issues i've noticed are:
* cant see the cap booster sizes in station hangar (200, 150 etc)
* the "lock target" text when you hold the ctrl key is alligned so that it obscures the jamming timer bar when being jammed by enemies
* the arrows graphic on the starboard wing of the nighthawk seem to be pointing the wrong direction
* sound is bugged when you salvage - if you zoom in close to your ship the salvage / tractor beam noise gets stuck on a loop even after you've stopped salvaging (have to disable / enable sound to fix)
the other issues i have are cosmetic so i'll post them on the appropriate forum |
Caprica BattleStar
Republic Federation Of Cylons
1
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Posted - 2011.11.30 19:18:00 -
[463] - Quote
PC version.
1 bug: Corporation Location doesn't work at all.
IN space I click on location ( can - planet - gate -everything ) .. i clik on save location and on bottom i can only choouse personal location ( while it's clear you should able to choose corporation location ).
i tryed also to click and drag location from hangar to corporation location but it doesn't work
2) wallet ..it doesn't work at all too.
i don't have option to see it like "primary " wallet like is write on dev blog.
I got direction role.. ceo tryed too.. |
Wgaf
tech-legion STR8NGE BREW
0
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Posted - 2011.11.30 19:19:00 -
[464] - Quote
DEVS i need help undocked from station in pod no overview at all no way to warp to anywhere not even my pod in view tried logging in / out stuck cant get in game HELP
wow took 8 attempts to get back in game sorted now |
Mao Ze Dung
Black diamond battalion Preatoriani
0
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Posted - 2011.11.30 19:20:00 -
[465] - Quote
Hello, I am using Quad core with Nvidia 430 or something like that. I can see all the effects and everything except for ship spinning. I can't spin my ship. I can double-click to open cargo and all that stuff, but I cant spin it. It's like locked. CCP, I expect you to fix this, or else my gameplay is going to be under heavy batter. I really liked that and was happy to see that back. |
Genoir
The Dark Reapers
2
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Posted - 2011.11.30 19:27:00 -
[466] - Quote
CCP RedDawn wrote:The following issues should be fixed in an updated client near you soonGäó:
Shift + Enter chat spaces not displaying. Locking pinned windows in position. Incorrect display of the time multiplier in the Mobile Laboratory UI. Issues with the chat channels MOTD. I-HUB Indices not displaying correctly. Issues with fleet members accessing / using the Orca's corporation hangar.
However, we have not yet been able to get in an-house repro for the UI 'disappearing'. If at all possible, if you can reproduce the defect could you please create a bug report with the repro steps and machine and client specs included. This should help us narrow down the cause and get to work.
Thank you for your bug report. Your report ID is 120357 |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
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Posted - 2011.11.30 19:43:00 -
[467] - Quote
Dear CCP
when opening loot container in space the last screen position isn't remembered anymore.
With the ship cargo it still works...
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Lord Maple
True Grit Logistics Preatoriani
0
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Posted - 2011.11.30 19:50:00 -
[468] - Quote
Has anyone actually looked into the cost of the blocks and what the towers will be consuming now?
Instead of a small POS consuming fuel every 4 hours it now consume 1 block an hour. One block equaling the normal consumption of a Large Tower Which makes running a small a lot more expensive.
So here is how I look at it. (This is a estimate using my own methodology, don't kill me)
Say one block equals 500,000.00 isk (price calculated before new patch)
Small takes 1 block per hour (24x1)x30= 720 blocks per 30 days. This makes running cost for a Small POS 360,000,000.00
Medium takes 2 blocks per hour (24x2)x30=1,440 blocks per 30 days 720,000,000.00
Large takes 4 blocks per hour (hope you see what I'm getting at) (24x4)x30=2,880 blocks per 30 days 1,440,000,000.00
So what use to cost about 360mil to run a large tower now cost 1.4 bil a month can you say WTF? So, what happens when Fuels Blocks cost 800,000.00
Small goes to 576,000,000.00 Mediums goes to 1,152,000,000.00 Large goes to 2,304,000,000.00
So in essence an increase of 540% to run a large POS. equation (2,304,000,000.00-360,000,000)/360,000,000.00=540% increase. I used 360mil because the fuel block is based on a large tower before expansion.
I like the idea of Fuel Blocks but some just messed up big time. Is this CCP attempt to kick all high sec POS out or to increase prices across the board, IDK but please help me in my cause to tell these guys they messed up somewhere in their calculations.
Please check my math. Just don't go hatin'. |
MiltGyver
Universal Might DSM FOUNDATION
1
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Posted - 2011.11.30 19:52:00 -
[469] - Quote
When I log in while my Loki is active it pops up with a window that wants me to choose subsystems. The categories are showing but no subsystems so I can't choose anything. I click cancel, then another window wants me to choose a ship. I can choose the Loki there but then it doesn't load the ship in station. I can undock and use the ship, but when I dock up again it still doesn't show the ship in station.
Window identification doesn't stick anymore. I can untick/tick the checkbox and then it works until the client is restarted. This is happening on one client only, may be one account. |
Kallie Rae
NorCorp Security AAA Citizens
4
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Posted - 2011.11.30 20:04:00 -
[470] - Quote
MiltGyver wrote: Window identification doesn't stick anymore. I can untick/tick the checkbox and then it works until the client is restarted. This is happening on one client only, may be one account.
Noticed the same here, also seems to only be on one account as you say. |
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T'Ka Nejed
Oris Enterprises
0
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Posted - 2011.11.30 20:13:00 -
[471] - Quote
Great expansion in all...
...but PI export/import taxes in Hisec seem a bit exaggerated. I'm not shure if I will continue to use PI in the future, have to see how item prices evolve. |
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CCP karkur
C C P C C P Alliance
25
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Posted - 2011.11.30 20:27:00 -
[472] - Quote
Etara Silverblade wrote:The most painful issue which I have not seen a reply to is the Blueprint list issue in Science & Industry. I can no longer see the PE, can't sort the blueprints, enlarge columns, or do most things I could before.
I was hoping the fix would be in today's patch but it wasn't. Hi Etara, I've been looking into the issue, and I think I might know what the problem is. It would be a huge help if you (or anyone reading this who also has this problem) could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . If I'm correct, this has to do with your settings, and therefore I'm having a hard time reproing it on my machine. (I do think clearing your settings should work, but I know that's not something people like doing). |
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PImperatorII
Aliastra Gallente Federation
0
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Posted - 2011.11.30 20:33:00 -
[473] - Quote
My first post got eaten, so this time I summarize.
Lowsec PI launch of Mechanical parts disappears from planet, but does not show up in Journal / Planetary launches, and cans are not on overview either. Happened twice on two different planets, same system.
Please look into this! |
isk4trade
Cogitation Mining and Industrial Trading
3
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Posted - 2011.11.30 20:43:00 -
[474] - Quote
I did not read the whole 24 pages here so don't know if these issues were already brought up and I apologize if they were.
Up until yesterday (the release of Crucible) one was able to turn on the Tactical Overlay in the Solar System Map mode and see 5 AU, 10 AU, 15 AU, 20 AU, 25 AU ... etc ... rings from ones position in that system and they are not present now at all.
I found them VERY handy for setting up probes as I am sure many other pilots were.
Can we have this function back please ?
me
P.S.
I also notice that some asteroid belts have changed positions (EXACTLY) with each other (at least in Arnon) and have had to redo all my bookmarks in said asteroid belts ... I hope that is not gonna be "fixed" and I will have to do it over again.
me again |
Mynas Atoch
Eternity INC. Goonswarm Federation
20
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Posted - 2011.11.30 20:50:00 -
[475] - Quote
CCP karkur wrote:Etara Silverblade wrote:The most painful issue which I have not seen a reply to is the Blueprint list issue in Science & Industry. I can no longer see the PE, can't sort the blueprints, enlarge columns, or do most things I could before.
I was hoping the fix would be in today's patch but it wasn't. Hi Etara, I've been looking into the issue, and I think I might know what the problem is. It would be a huge help if you (or anyone reading this who also has this problem) could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . If I'm correct, this has to do with your settings, and therefore I'm having a hard time reproing it on my machine. (I do think clearing your settings should work, but I know that's not something people like doing).
You are correct. Clear all settings fixes it.
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St Mio
Imperial Academy Amarr Empire
155
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Posted - 2011.11.30 20:54:00 -
[476] - Quote
PC client, Load Station Environment off: When docking while in Map View/Mode, once you've docked in station your HUD and modules still show until you exit map mode. |
Voxinian
Vox Mercs
1
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Posted - 2011.11.30 20:54:00 -
[477] - Quote
I am encountering a sound issue now with the salvager. After deactivating the salvager the sounds keeps on playing endlessly. Have to relog to fix it. I had this issue in the past with acceleration gates too. |
Saki Kaskas
Stahlhelm Ratchet
0
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Posted - 2011.11.30 20:55:00 -
[478] - Quote
Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
same as me - I tried testing some graphic options - seems it's shader or hdr settings but not sure.
This needs to be fixed as playing is nearly impossible with this !!!!! |
HaleyBerries
Brutor Tribe Minmatar Republic
1
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Posted - 2011.11.30 21:04:00 -
[479] - Quote
Ok CCP eve is buggy as **** now....
OUt trying to mine, 3 accounts.2 hulk accounts strip miners arent showing cycle progress jsut blinking green
1 hulk and orca cant show roid as locked, targeting on grid shows blinking still trying to lock, but roids are locked and drones/strips operating.
transfering from hulks to orca corp hanger, get message that dont have rights if im try to put on current pile in the orca..........
not sure what else will pop up, but these are the currently annoying ones atm.
going to try cache reset later but things just bugging out, nothign major but all are fraking annoying.
Still a good job on the patch, just hope you get the kinks worked out soon. |
MadDog1
UNMU
0
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Posted - 2011.11.30 21:11:00 -
[480] - Quote
HaleyBerries wrote:Ok CCP eve is buggy as **** now....
OUt trying to mine, 3 accounts.2 hulk accounts strip miners arent showing cycle progress jsut blinking green
1 hulk and orca cant show roid as locked, targeting on grid shows blinking still trying to lock, but roids are locked and drones/strips operating.
transfering from hulks to orca corp hanger, get message that dont have rights if im try to put on current pile in the orca..........
not sure what else will pop up, but these are the currently annoying ones atm.
going to try cache reset later but things just bugging out, nothign major but all are fraking annoying.
Still a good job on the patch, just hope you get the kinks worked out soon.
I'm in the same boat. 1 orca, 2 hulks out mining a belt. I select a roid and the roid stays selected after clicking another roid. When I target a roid, they show up as still in the process of targeting them. The roids, even though they are already target, show flashing arrows as if they are in the process of being targeted.
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