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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Grek Forto
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Posted - 2009.08.27 06:00:00 -
[1411]
Edited by: Grek Forto on 27/08/2009 05:59:37 Buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuump.
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Joeziah
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Posted - 2009.08.27 06:14:00 -
[1412]
Your proposed visual overhaul would be welcomed by myself. My structure must be staffed by Minmatar slaves however, very important.
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Volodar
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Posted - 2009.08.27 08:05:00 -
[1413]
This is how POSes should be like! Good Job!
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BIZZAROSTORMY
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Posted - 2009.08.27 10:20:00 -
[1414]
I like Pos's as there are. Simple, cheap and quick to put up.
The dead horse pos is more of a next step - something between pos and full on station.
If I know ccp they are probably working on something like this, but even better.
But remember they are working on a LOT of stuff and Id say WIS has been the main focus for some time now.
CCP dont have infinite resources, im sure a modular station system would be great but, its just one of many things that need to get into the game eventually.
4 years isnt long in a project like eve.
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BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.08.28 06:08:00 -
[1415]
Almost made it to page 4!
Don't worry though CCP, I spotted it at the bottom of page 3 and saved it just for you :D
Your welcome!
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Sha'dam
Gallente Die LIGA
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Posted - 2009.08.28 11:46:00 -
[1416]
signed , we need this
nice graphics , i would like to have the structures in exact this style.
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sw0358
Caldari Red Dwarf Mining Corporation The Elders Alliance
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Posted - 2009.08.28 18:59:00 -
[1417]
BUMP!
Just like to make it known that I won't be forgetting this one, and want it brought to the attention of as many as possible. This idea is to good to waste, especially with modular ships and an upcoming sov overhaul.
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Kashon Rea
King's Empire
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Posted - 2009.08.29 06:41:00 -
[1418]
i have looked at this thead many times and wonder if anything is going to actually happen. It makes good sense.
And should also free up server time and capasity.
As an addition if the POS modules were able to be fitted with ship modules to do their intended purpose then it would bring POS into line with ship mechanics.
Death is not the answer only a means to an end. |
Jeshiea Tarn
Gallente Gene Works
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Posted - 2009.08.29 12:11:00 -
[1419]
Bump ... saved from page 2.
Gotta keep this up there and in their face where they can't ignore it!
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.08.29 16:00:00 -
[1420]
Originally by: BIZZAROSTORMY I like Pos's as there are. Simple, cheap and quick to put up.
The dead horse pos is more of a next step - something between pos and full on station.
If I know ccp they are probably working on something like this, but even better.
But remember they are working on a LOT of stuff and Id say WIS has been the main focus for some time now.
CCP dont have infinite resources, im sure a modular station system would be great but, its just one of many things that need to get into the game eventually.
4 years isnt long in a project like eve.
I hate to pop your bubble mate, but 8 to 12 hrs to put up a pos is not quick and easy, following that, this is something that needs to be looked into, the current pos's are buggy, lagged to death, take hrs to put up, and look like a junkyard in space, its time to upgrade.
Of course I am one of the few pushing for this to be a tier 2 pos, which would be fine to, so you can keep the current one, but pos's as a whole, be it this or something else need to be looked at.
oh and bump for the best thread on the eve-o forums. Support the DEAD HORSE POS's |
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Zaiyo Modi
Minmatar
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Posted - 2009.08.29 20:31:00 -
[1421]
Somebody is out there beating the dead horse.
This is madness.
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Naj Ymoch
Empyreal Guard
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Posted - 2009.08.30 21:16:00 -
[1422]
Signed... I think.
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2009.08.31 02:24:00 -
[1423]
Just went through all 48 pages of this thread for the first time.
Worthy of a bump.
Sig Gallery is currently down: Contact me ingame for prices.
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Sir Substance
Minmatar MagiTech Alliance Inc. MagiTech Corp
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Posted - 2009.08.31 05:01:00 -
[1424]
*flogs*
WANTWANTWANT ------ I, for one, welcome our new console overlords! |
Munich Rodrick
Amarr Faster Than Light Logistics Confederate Empire Alliance
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Posted - 2009.08.31 19:00:00 -
[1425]
Edited by: Munich Rodrick on 31/08/2009 19:00:31 I think it is a great idea for those like me that live out of POS's and have other people that come to do refining and building. I will keep bumpin this thread also. Thx for the idea and lets hope CCP takes a LONG look at it and considers a change such as this.
Munich Rodrick
-CEA- Diplomat |
Flying ZombieJesus
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Posted - 2009.08.31 19:25:00 -
[1426]
I will never own or dock at a pos, but this is a great idea, and should be implemented.
Get rid of the floating space garbage.
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Lifelongnoob
Caldari Final Conflict UK
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Posted - 2009.08.31 19:29:00 -
[1427]
i really wish ccp would allow repackaging of items in pos corp hangar arrays......... by being able to stack used items the lag would not be so bad every time u change a corp hangar section tab
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Krystal Flores
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Posted - 2009.09.01 01:56:00 -
[1428]
yes! ccp deploy this guys ideas to become t3 poses
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.09.01 02:23:00 -
[1429]
Originally by: Krystal Flores yes! ccp deploy this guys ideas to become t3 poses
I want to say no to t3 pos's anything that will make setup and building of pos's harder you can forget it. Tier 2 fine tech anything that involves messing with invention forget it. Support the DEAD HORSE POS's |
BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.09.01 08:22:00 -
[1430]
Bumping this, and for the first time it means something to me beyond pretty graphics.
Oh, sure, POS's are floating trash right now and I'd love to see that fixed, along with every other idea suggested in this post.
But for the first time I've anchored POS modules... I'm sure this would go a long way towards fixing that as well, PLEASE CCP! Implement the dead horse, fix the look, feel, and FUNCTION of the POS.
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Signore Kaeota
Caldari Caelum Incognitum
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Posted - 2009.09.01 14:28:00 -
[1431]
/signed.
Simply put? This guy's a genius. pay him. NAO!
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.09.01 23:32:00 -
[1432]
Originally by: BeanBagKing Bumping this, and for the first time it means something to me beyond pretty graphics.
Oh, sure, POS's are floating trash right now and I'd love to see that fixed, along with every other idea suggested in this post.
But for the first time I've anchored POS modules... I'm sure this would go a long way towards fixing that as well, PLEASE CCP! Implement the dead horse, fix the look, feel, and FUNCTION of the POS.
I hope more people see it the same way you do lol :P Support the DEAD HORSE POS's |
BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.09.02 03:11:00 -
[1433]
Originally by: http://www.eveonline.com/news.asp?a=single&nid=3334&tid=1 It offers a complete overhaul of the current sovereignty mechanics in favor of a system that's a brilliant mix of our game design vision and the input we've received from fans on forums, at conventions (FANFEST!) and via the CSM. Savvy alliances will benefit greatly from following and understanding these changes, which will receive extensive testing.
I swear to god, if CCP releases anther expansion, this one focused on sovereignty mechanics and doesn't redo a key piece of sov (POS's) I'm going to swim to iceland to kick them in the nuts for lying when they posted the above underlined/bolded quote.
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Markus Reese
Caldari
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Posted - 2009.09.02 05:15:00 -
[1434]
Originally by: BIZZAROSTORMY I like Pos's as there are. Simple, cheap and quick to put up.
The dead horse pos is more of a next step - something between pos and full on station.
If I know ccp they are probably working on something like this, but even better.
But remember they are working on a LOT of stuff and Id say WIS has been the main focus for some time now.
CCP dont have infinite resources, im sure a modular station system would be great but, its just one of many things that need to get into the game eventually.
4 years isnt long in a project like eve.
Well, the dead horse system here would have poses work the same way for the most part. One big difference that most big alliances would like is that being one bloody massive structure, means no more bumpy pinball with our dreadnoughts.
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Isis Dea
Minmatar Sebiestor tribe
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Posted - 2009.09.02 08:00:00 -
[1435]
Let's see if CCP gets the hint... ___
DUST 514 - CCP's First Person Shooter: It needs your input! |
Raivn
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Posted - 2009.09.02 11:34:00 -
[1436]
ITT, someone with a bit of spare time improves on something that a team of paid designers took 3 years to make.
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HeliosGal
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Posted - 2009.09.02 11:53:00 -
[1437]
Sov changes are bringing DUST and planet side combat large poses around planets then smaller ones around moons. Perhaps the actual poses need to be looked at and im sure ccp are doing just that
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BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.09.03 05:04:00 -
[1438]
bump from pg 4
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Dansel
Gallente
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Posted - 2009.09.03 06:18:00 -
[1439]
Great Idea, one of the best i've seen in a while -----------------
Yay!! |
Gad'ui
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Posted - 2009.09.03 08:00:00 -
[1440]
Has CCP not been inclined to comment on this
also
do some UV maps on those modules and skin them!
I'd provide my services as a texture artist but alas...I'm far too lazy.
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