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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
ghosttr
Amarr Muppet Factory WE FORM VOLTRON
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Posted - 2010.07.15 20:32:00 -
[1951]
This would also reduce lag, instead of having to display 20+ modules on screen, you would only have to display the pos itself. Ships would be 'docked' inside so no more redneck poses with ships all around, meaning a few less things the server has to keep track of. And most of the checks for pos routing could be removed aswell, freeing up even more server cycles.
The only thing that may kill this idea is docking, i dont think CCP has a docking mechanism other than stations, and station services and docking are 1 in the same. Which is why i dont think weve seen any real 'docking' features added. Prospecting! |
Schwester Minotaur
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Posted - 2010.07.16 10:41:00 -
[1952]
I like the idea, of a new pos. What i wish, is in case of incarna, that players will be able to walk on POS.
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BeanBagKing
Ch3mic4l Warfare STR8NGE BREW
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Posted - 2010.07.17 04:32:00 -
[1953]
4 year old suggestion is best suggestion
bump
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Fournone
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Posted - 2010.07.18 00:34:00 -
[1954]
/flog
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Zach 101
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Posted - 2010.07.18 12:00:00 -
[1955]
Good Idea but you should still be able to d-scan the players even if they are docked up because that is one major thing that seperates a pos from a station.
Zach |
Ghorth
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Posted - 2010.07.18 14:00:00 -
[1956]
wow old post... well I dont know if you changed your ideas during these other 66 pages, but its actually just a graphical change of something else
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Simeon Tor
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Posted - 2010.07.18 15:56:00 -
[1957]
Edited by: Simeon Tor on 18/07/2010 15:58:15 Edited by: Simeon Tor on 18/07/2010 15:57:36
Originally by: Ghorth wow old post... well I dont know if you changed your ideas during these other 66 pages, but its actually just a graphical change of something else
True, but there's no reason it can't be a catalyst for some much needed POS mechanic changes.
/flog Edit: Double Edit:
Originally by: BeanBagKing 4 year old suggestion is best suggestion
You mean like a vintage w(h)ine or something?
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Quadtro
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Posted - 2010.07.18 16:04:00 -
[1958]
pos fuel pelets, all the normal required items +bp to make a run of fuel pelet which is 1 days worth of fuel.
Starbase charters still added to the pos for high sec pos and stront still in stront bay for defense.
regular pos should have 25-30 days fuel capability @ sov 0 faction pos should have 30-45 days of fuel capagility @ sov 0
start it out easy for us, give all online poses max fuel pellets and seed the bpos at ever station in the game, including player owned, for 1 week for small price. Then scale the bpos back to be sold at the proper stations.
Gallented towers would use gallente fuel caldari would have caldari bpos amarr and so on including faction fuels for faction towers +D. Nothing special about them excdpt after the first week you would need to buy them at the station s that have those factions.
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Dreae
Black Talon Federation
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Posted - 2010.07.18 17:24:00 -
[1959]
This is a great idea. Come on CCP, you know you want to.
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Jinx Barker
Caldari GFB Scientific
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Posted - 2010.07.18 18:43:00 -
[1960]
More flogging less slacking damn it...
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.18 20:39:00 -
[1961]
Originally by: Ghorth wow old post... well I dont know if you changed your ideas during these other 66 pages, but its actually just a graphical change of something else
You can vote for this in the assembly hall, there is also a link to the summery of the last 4 years worth of posts included in the op: Resurrecting the Dead Horse
Originally by: Jinx Barker More flogging less slacking damn it...
Wow, long time no see man, You quit EVE for a while or just get tired of waiting on CCP? The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Strogen Mkok
Aliastra
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Posted - 2010.07.19 05:21:00 -
[1962]
This thread needs its daily flogging, so /flog
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Jinx Barker
Caldari GFB Scientific
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Posted - 2010.07.20 00:56:00 -
[1963]
Originally by: Syberbolt8
Originally by: Jinx Barker More flogging less slacking damn it...
Wow, long time no see man, You quit EVE for a while or just get tired of waiting on CCP?
Account is active all the time, YAY for unlimited ISK and GTC! Working too much, so been skill jokey for a while.
Ahh, and BUMP for the best idea to hit EVE since... well, forever.
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gunnar aztek
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Posted - 2010.07.20 01:54:00 -
[1964]
Edited by: gunnar aztek on 20/07/2010 01:54:22 1964'th post
/SUPPORTED! ---- oRly? |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.21 01:28:00 -
[1965]
Originally by: gunnar aztek Edited by: gunnar aztek on 20/07/2010 01:54:22 1964'th post
/SUPPORTED!
Someone at ccp needs to tell us what a great idea this is again, and give us false hope, I think they killed CCP Incognito, at least I haven't seen him/her in a very very long time.
we will make 2500 posts at this rate before we get another dev reply. |
sedee
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Posted - 2010.07.21 01:55:00 -
[1966]
interesting... +1
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Jinx Barker
Caldari GFB Scientific
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Posted - 2010.07.21 21:23:00 -
[1967]
Edited by: Jinx Barker on 21/07/2010 21:23:56
Originally by: Syberbolt8
Someone at ccp needs to tell us what a great idea this is again, and give us false hope, I think they killed CCP Incognito, at least I haven't seen him/her in a very very long time.
we will make 2500 posts at this rate before we get another dev reply.
You do know Iceland is the land of Volcanos? Right? So, do you think CCP sacrificed CCP Incognito to an angry volcano god in order to further their cause for world domination?
Oh, maybe, because ISK (Kroner) fell so much they could not afford to buy proper lunch meat for the fish in the fish tank, and they used him as fish food.
I am not sure which one of the above sounds plausible, but I think both lines of thought have merit....
Oh, and Flogggggggg......Gloooooogggggggg...>Flogggggggggg
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.22 03:54:00 -
[1968]
Edited by: Syberbolt8 on 22/07/2010 03:55:31
Originally by: Jinx Barker Edited by: Jinx Barker on 21/07/2010 21:23:56
Originally by: Syberbolt8
Someone at ccp needs to tell us what a great idea this is again, and give us false hope, I think they killed CCP Incognito, at least I haven't seen him/her in a very very long time.
we will make 2500 posts at this rate before we get another dev reply.
You do know Iceland is the land of Volcanos? Right? So, do you think CCP sacrificed CCP Incognito to an angry volcano god in order to further their cause for world domination?
Oh, maybe, because ISK (Kroner) fell so much they could not afford to buy proper lunch meat for the fish in the fish tank, and they used him as fish food.
I am not sure which one of the above sounds plausible, but I think both lines of thought have merit....
Oh, and Flogggggggg......Gloooooogggggggg...>Flogggggggggg
Considering the recent eruptions of the volcano, that does seem the most likely thing to have happend out of the options you provided. That or CCP Incognito was fired and or kidnapped, killed, for even asking about the dead horse pos thread.
Edit: Now that I think about it, who were the devs that posted in this thread? and Have we ever heard from any of them again? The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Covert Kitty
Amarr ISK Solutions SRS.
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Posted - 2010.07.22 21:16:00 -
[1969]
/flog /kick /???? /implement!
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.23 02:26:00 -
[1970]
Originally by: Covert Kitty /flog /kick /wait 7 years from the OP. /???? /implement!
Fixed it for you. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Rohani Olson
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Posted - 2010.07.23 04:23:00 -
[1971]
Bumpty bump bump.
/flog
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teh mole
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Posted - 2010.07.23 08:56:00 -
[1972]
Edited by: teh mole on 23/07/2010 08:56:36 I'm not sure if this has been mentioned already. Why not add this as a T3 component to the game? You could easily add the mechanics to build it in reverse engineering and also add it to game lure. I figure the telocans were masters of nomad life. Maybe add some structures that can be salvaged or analyzed then reversed engineered. Once a bpc is made you could add special stuff to planets in wormhole space to make the components. Construction time could possibly take 2~3 months.
These special T3 towers would be ultra expensive but allow for new special mechanics like mining moons with 2 of the same mineral, docking, creation of T2 salvage materials in factories, corp jump clone facilities (that don't require a ship), corpie personal hangers (with limits to storage amount), ore compression facilities, and maybe the ability to launch scanning probes while docked. It could have a set max ship storage amount. So no cap ships or large numbers of battleships.
That would allow room for current towers to still serve a purpose and give corps the ability to setup their personal hideaways ether in low, null, or wormhole space.
To protect them you could maybe add the need for multiple control towers. Like say, to launch this tower you need 4 large control towers in system. To kill the T3 tower you will need to destroy the large control towers first before being able to even lock the T3 tower. The T3 tower itself would have no defenses but made invincible by way of a special field powered by the 4 large towers. At this point the T3 tower is vulnerable and can be destroyed.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.07.23 12:36:00 -
[1973]
Edited by: Jint Hikaru on 23/07/2010 12:37:07 Have to bump as 1973 was the year of my birth, and now the 1973rd post in this epic thread.
I may just add that I am a strong supporter of updating POSs.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Esiel
Renegade Serenity
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Posted - 2010.07.24 22:24:00 -
[1974]
There has been several discussions on ways to do this including t3. However what you seem to be talking about is something that almost mirrors sov in 0.0
I would prefer they just simply swap all towers with the new towers and simply require any new modules added be done with the modular setup and leave all the old modules just floating in space. Its simple and covers all bases and I doubt anyone would complain.
KISS [keeping it simple stupid]
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Beat the dead horse |
whedbee
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Posted - 2010.07.26 22:47:00 -
[1975]
Daily bump.
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wizard87
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Posted - 2010.07.26 23:17:00 -
[1976]
FIX POS NOW CCP YOU ****ING BUNCH OF USELESS BASTARDS.
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Hurtado Soneka
Caldari Costolle Military Assistance Corporation
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Posted - 2010.07.26 23:48:00 -
[1977]
truly amazing idea
signed!
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Covert Kitty
Amarr ISK Solutions SRS.
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Posted - 2010.07.27 01:18:00 -
[1978]
I found this not on page 1, not acceptable I say!
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Dristra
Amarr Idle Haven
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Posted - 2010.07.27 09:51:00 -
[1979]
Originally by: Esiel
I would prefer they just simply swap all towers with the new towers and simply require any new modules added be done with the modular setup and leave all the old modules just floating in space. Its simple and covers all bases and I doubt anyone would complain.
KISS [keeping it simple stupid]
Why not simple auto-mount the components during the feature-addition. As long as pg\cpu needs are the same it should work out fine.
If the modular system prevents this, just have the ill-fitting components work but turn invisible, and with a certain time limit (minimum current active process) before they auto-dismount.
Then all stations are fully operational after the patch have been applied (to prevent anyone from abusing possible suddenly defenseless stations), and illegal configurations must be sorted out by the owner before the system auto-dismounts.
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Esiel
Renegade Serenity
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Posted - 2010.07.30 02:48:00 -
[1980]
Originally by: Dristra
Why not simple auto-mount the components during the feature-addition. As long as pg\cpu needs are the same it should work out fine.
If the modular system prevents this, just have the ill-fitting components work but turn invisible, and with a certain time limit (minimum current active process) before they auto-dismount.
Then all stations are fully operational after the patch have been applied (to prevent anyone from abusing possible suddenly defenseless stations), and illegal configurations must be sorted out by the owner before the system auto-dismounts.
Because CCP said this is too hard to do, so I am trying to make it as easy as possible. No change means less coding. All they have to do is redo the graphics, so that they connect automatically when placed next to another module. Then add some simple code that forces people to place a module next to an existing module or control tower. This would create the modular layout.
As for the rest of the changes that are needed to make POS's work properly I am not sure there is an easy answer. I would hope that they might be able to solve that in a year or 6.
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Beat the dead horse |
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