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Mikhem
Taxisk Unlimited
231
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Posted - 2014.12.13 23:55:40 -
[1] - Quote
I have been doing distribution missions in high sec and I got one distribution mission that would take me one jump to low sec. This means that danger in this mission goes sky high. Was mission reward then greater than in high sec mission? No it was not. This made me thinking where is risk vs reward thinking in mission system?
I propose that low sec and null sec missions should have greater rewards. There could be somekind of unique blueprint copy or some other item reward for these missions.
Comments are welcome for my idea.
Here is screenshot of this mission: http://postimg.org/image/8lcqi39vx/
Mikhem
Link library to EVE music songs.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
3045
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Posted - 2014.12.14 00:00:39 -
[2] - Quote
Running six jumps in a destroyer or a frigate isn't hard though. You can even stop one jump out, scout the destination in an ibis and, assuming there isn't a smartbomb camp (which isn't likely going by this: http://evemaps.dotlan.net/system/Mya/stats ), there's really no risk at all.
What level of mission is it with rewards like that? |
Arya Regnar
Darwins Right Hand
633
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Posted - 2014.12.14 00:41:16 -
[3] - Quote
They could bump occasional lowsec mission reward from highsec mission givers to promote some pvp.
EvE-Mail me if you need anything.
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Donnachadh
United Allegiance of Undesirables
75
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Posted - 2014.12.14 00:42:38 -
[4] - Quote
Danika Princip wrote:Running six jumps in a destroyer or a frigate isn't hard though. You can even stop one jump out, scout the destination in an ibis and, assuming there isn't a smartbomb camp (which isn't likely going by this: http://evemaps.dotlan.net/system/Mya/stats ), there's really no risk at all. What level of mission is it with rewards like that? Sisters of Eve Agent in a 1.0 system it is either a level 1 or level 2. Based on the payouts my guess would be level 1.
To the OP mission rewards, bonuses and LP payouts are based on the system the agent is located in not the system the mission is in and it is unlike;y that this will change so these missions into low sec present you with a decision. Take the mission and the risks of going into low sec, or decline. Here are some thoughts and ideas for you to consider.
Remember you can decline 1 mission every 4 hours per agent. If one gives you a mission to low sec simply decline and move on to another agent for the same NPC or for another. Or go and do something else for the rest of the game session.
The major areas of risk for a distribution to low sec will be the jump from high to low and then getting into warp, and then un-docking and getting into warp after the delivery.
As Danika Princip points out scouting the area before is a good idea. Even better is to use a character on a second account as your scout if you have a second account. If not is there a fellow corp member you can trust to scout for you
Ship to take will be another major decision. Cloak capable ships are a good choice for these as well as the DST's. If you cannot fly any of these cheap and fast to align and warp would be another decent option.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
3045
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Posted - 2014.12.14 00:43:14 -
[5] - Quote
Arya Regnar wrote:They could bump occasional lowsec mission reward from highsec mission givers to promote some pvp.
y'know, if they did this and re-used the system burner missions have where skipping them doesn't have any negative effects, it could be a good idea. An option for greater rewards for the highsec bears, and no consequences if they don't want in. What's not to like? |
Corraidhin Farsaidh
Farsaidh's Freeborn
835
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Posted - 2014.12.14 01:11:39 -
[6] - Quote
Distribution mission through losec? Use a BR. Failing that a arp stabbed nereus will handle most losec gatecamps. |
FT Diomedes
The Graduates Forged of Fire
692
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Posted - 2014.12.14 03:37:03 -
[7] - Quote
The most dangerous part of the whole thing is undocking. Remember to fit for as much agility as you can, while still carrying your cargo.
This is my signature. There are many like it, but this one is mine.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
3046
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Posted - 2014.12.14 08:23:51 -
[8] - Quote
Corraidhin Farsaidh wrote:Distribution mission through losec? Use a BR. Failing that a warp stabbed nereus will handle most losec gatecamps.
It's 300M3. Why use anything bigger than a frigate, or MAYBE a destroyer? You don't need expensive and specialised T2 kit to go one single jump into lowsec, especially if you scout the gate first. |
Aiyshimin
Brutor Tribe Minmatar Republic
231
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Posted - 2014.12.14 09:20:16 -
[9] - Quote
If a mission objective is completed outside hisec, of course the reward should be higher, no matter where the agent sits.
If it isn't so, it's broken and CCP should fix it.
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Mikhem
Taxisk Unlimited
233
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Posted - 2014.12.14 12:20:11 -
[10] - Quote
There could also be dynamic cost scaling for mission system. Same kind of system that blueprint researching has. If noone is doing faction A null sec level 4 mining mission then their ISK + Loyalty Point cost rises. If lots of people are doing Faction B high sec level 1 combat missions then their reward goes lower. This dynamic cost scaling would come as bonus for item reward received from low sec / null sec missions. Agent finder could show reward factor for each factions missions.
There would be reward factor for each faction and each mission type. Faction / high,low,null sec / level 1,2,3,4,5 / mission type
Comments are welcome for this idea too.
I edit this text to original post too.
Mikhem
Link library to EVE music songs.
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Aiyshimin
Shiva Furnace
231
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Posted - 2014.12.14 13:19:11 -
[11] - Quote
Would be perfect, Mikhem, +1001 |
Lugh Crow-Slave
263
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Posted - 2014.12.14 14:06:56 -
[12] - Quote
Mikhem wrote:I have been doing distribution missions in high sec and I got one distribution mission that would take me one jump to low sec. This means that danger in this mission goes sky high.
Problem with people today is they don't understand the game. one jump into low sec does not make the danger go "sky high" |
Donnachadh
United Allegiance of Undesirables
75
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Posted - 2014.12.14 18:23:35 -
[13] - Quote
Aiyshimin wrote:If a mission objective is completed outside hisec, of course the reward should be higher, no matter where the agent sits.
If it isn't so, it's broken and CCP should fix it.
No argument as far as this statement goes, but would you apply this to all missions? It is common in a .5 system for the agent to send you into a .7 or even a .8 system for a mission would that mean that the rewards would be lower because the mission was not in a .5? Or would this only apply to missions from a high sec agent that sent you into low?
Lugh Crow-Slave wrote:Mikhem wrote:I have been doing distribution missions in high sec and I got one distribution mission that would take me one jump to low sec. This means that danger in this mission goes sky high. Problem with people today is they don't understand the game. one jump into low sec does not make the danger go "sky high" Problem is that you are not looking at this from the same perspective and the OP, besides it ignores a simple reality that the high to low sec transition gates are among the most often camped gates. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1436
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Posted - 2014.12.14 18:54:36 -
[14] - Quote
I remember the mission in question from long ago, it is a few jumps from arnon, a very low grade mission level1 or 2 at most. It is nicely set up so those nice generous people can pop noobs all day long, and give their enriching advice, no wait, they were complete knobs, who just wanted to extract noob tears, my mistake.
Either way, if you are going to exterminate your new customer base CCP, at least make the attempt to make it rewarding for them if they magically manage to do a l1 mission in a blockade runner somehow.
Years later. I have not forgiven or forgotton. Bitter? Nope, I must get round to exterminating them all there one day. It had slipped my mind, thanks for the reminder.
There is one EvE. Many people. Many lifestyles. WE are EvE
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FT Diomedes
The Graduates Forged of Fire
697
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Posted - 2014.12.14 18:57:47 -
[15] - Quote
Unless the mission sends you into HED-GP or EC-P8R, the risk really doesn't increase exponentially. Low sec gates camps are a joke if you know what you are doing. And if you don't, what a great way to learn. Failing one mission won't ruin your entire Eve experience. Embrace the challenge it presents. Learn to MWD + cloak. Or learn to fit to work around your opponents' methods.
This is my signature. There are many like it, but this one is mine.
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Jenshae Chiroptera
601
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Posted - 2014.12.14 19:04:11 -
[16] - Quote
I would be glad if escalations didn't keep going further and further away from the original site.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1436
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Posted - 2014.12.14 19:11:33 -
[17] - Quote
I remember the mission in question from long ago, it is a few jumps from arnon, a very low grade mission level1 or 2 at most. It is nicely set up so those nice generous people can pop noobs all day long, and give their enriching advice, no wait, they were complete knobs, who just wanted to extract noob tears, my mistake.
Either way, if you are going to exterminate your new customer base CCP, at least make the attempt to make it rewarding for them if they magically manage to do a l1 mission in a blockade runner somehow.
Years later. I have not forgiven or forgotton. Bitter? Nope, I must get round to exterminating them all there one day. It had slipped my mind, thanks for the reminder.
Edit. Interesting, years later, and the same person is still spending his entire day, farming noobs in the same system. Well, well, well. That is interesting
There is one EvE. Many people. Many lifestyles. WE are EvE
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FT Diomedes
The Graduates Forged of Fire
698
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Posted - 2014.12.14 20:05:12 -
[18] - Quote
I still remember running my first low sec courier mission. I had to haul 6000 m3 into Decon. I fitted as many shield extenders as I could to the mid slots, and through on two warp core stabs in the lows. Made it into the system with no issues, but a flashy red in a Tempest tried to pop me when I undocked without an insta undock BM. Made it out in 20% hull. The dude was really chill about it too, waved to me in local, and said "GF."
This is my signature. There are many like it, but this one is mine.
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Dustpuppy
Rox Inc
44
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Posted - 2014.12.17 15:53:53 -
[19] - Quote
Lowece rules:
1) Undock Bookmarks mean everything, create them while you have time and save them 2) Blockade runner ftw. A well skilled viator with enough nanos in the low to have 3-4 secs align time and a covop cloak is almost unstoppable. Believe me, even in null with bubbles they have problems to catch it. If in doubt and itt is only only required to carry a small package - covop.
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Lugh Crow-Slave
270
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Posted - 2014.12.17 16:09:45 -
[20] - Quote
Donnachadh wrote: besides it ignores a simple reality that the high to low sec transition gates are among the most often camped gates.
something a quick scouting trip in a shuttle will reveal |
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Donnachadh
United Allegiance of Undesirables
78
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Posted - 2014.12.18 02:48:48 -
[21] - Quote
Lugh Crow-Slave wrote:Donnachadh wrote: besides it ignores a simple reality that the high to low sec transition gates are among the most often camped gates.
something a quick scouting trip in a shuttle will reveal Not really. By time you fly back, reship and then proceed back to the high/low sec transition a gate camp can easily be set up especially if you have a situation like the Otelen to Huola gate. http://evemaps.dotlan.net/map/The_Bleak_Lands/Otelen Since there are no stations in Otelen a player would require 4 jumps to get round trip from the gate to the closest station and back.
I am not saying that scouting is a bad idea and scouting will always reduce the risks no matter what, but when you have a single character scouting cannot now and never will allow you to be 100% sure that you are not jumping into a gate camp.
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Barrogh Habalu
Imperial Shipment Amarr Empire
809
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Posted - 2014.12.18 06:12:43 -
[22] - Quote
Tweaking numbers on NPC ISK/LP printer is not the way to go IMO, and it almost never is.
I believe that having low-exclusive / null-exclusive corps with unique items in LP store is what can do it. Pirate agents and their implants can be such example. |
Barrogh Habalu
Imperial Shipment Amarr Empire
809
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Posted - 2014.12.18 06:13:30 -
[23] - Quote
Sorry, double post. |
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