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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:24:25 -
[1] - Quote
I learned today that I am not good at PVP. No, actually I'm terrible at it. I don't understand the mechanics, it's difficult to watch modules, distance to ship and overall the GUI is pretty difficult for a beginner pvp pilot. Did I launch drones? Is the ship in range? Did I overheat my module? Did I stop overheating? Too many variables to keep track and in too many places and it moves so fast I forget what I'm doing!
I even had a decent fit and I still can't take down a simple destroyer hull. I got close, but I didn't notice he flew outside my rocket range because I was watching the hull.... bleh. How do you do it? Congrats to those with the patience to learn this, I think I prefer shooters and aiming with a mouse.
PvP solo is like playing eve on Ultra Difficult. Don't do it! Join a fleet. I do better in fleets. |
Hasikan Miallok
Republic University Minmatar Republic
1217
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Posted - 2014.12.16 00:28:41 -
[2] - Quote
How did you get exactly 666 likes ? That's a cool trick. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7479
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Posted - 2014.12.16 00:31:12 -
[3] - Quote
Take a frigate, scan down a mission running bear, shoot his mtu and/or steal his mission item, repeat till you find one that isn't a sissy, try kill him, warp out if it goes sideways on you (because they never have tackle), repeat till you no longer lose your **** under pressure.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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DaReaper
Net 7
1441
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Posted - 2014.12.16 00:32:21 -
[4] - Quote
Cyndrogen wrote:I learned today that I am not good at PVP. No, actually I'm terrible at it. I don't understand the mechanics, it's difficult to watch modules, distance to ship and overall the GUI is pretty difficult for a beginner pvp pilot. Did I launch drones? Is the ship in range? Did I overheat my module? Did I stop overheating? Too many variables to keep track and in too many places and it moves so fast I forget what I'm doing!
I even had a decent fit and I still can't take down a simple destroyer hull. I got close, but I didn't notice he flew outside my rocket range because I was watching the hull.... bleh. How do you do it? Congrats to those with the patience to learn this, I think I prefer shooters and aiming with a mouse.
PvP solo is like playing eve on Ultra Difficult. Don't do it! Join a fleet. I do better in fleets.
You learn.
You go 'oh that fit failed.. well lets try again but maybe if I do this...' practice, practice, practice. or you join a pvp school. There are plently that will teach you about fittings, solo pvp, group pvp, etc. Mostly its trial and error and reseach
OMG Comet Mining idea!!! Comet Mining!
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Paranoid Loyd
3028
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Posted - 2014.12.16 00:32:44 -
[5] - Quote
Your fit was fine. Your target selection was the problem.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:33:49 -
[6] - Quote
Paranoid Loyd wrote:Your fit was fine. Your target selection was the problem.
we had almost identical fits, only his had more pew pew pew I tanked well until my 7th charge was depleted. |
Cyndrogen
Curse of Knowledge Advanced Vector
666
|
Posted - 2014.12.16 00:35:19 -
[7] - Quote
Ralph King-Griffin wrote:Take a frigate, scan down a mission running bear, shoot his mtu and/or steal his mission item, repeat till you find one that isn't a sissy, try kill him, warp out if it goes sideways on you (because they never have tackle), repeat till you no longer lose your **** under pressure it works particularly well if you're in a frigate that takes a lot of micromanagement.
I'm trying to skill up my pvp, what better way then going up against FW pilots?
I'm sure carebears are ez targets but I am trying to learn flying mechanics, when to orbit when to pull back etc etc |
Paranoid Loyd
3028
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Posted - 2014.12.16 00:35:43 -
[8] - Quote
Cyndrogen wrote:Paranoid Loyd wrote:Your fit was fine. Your target selection was the problem. we had almost identical fits, only his had more pew pew pew I tanked well until my 7th charge was depleted. The only similarity between a frigate and a destroyer is the size guns they use, not sure what you mean.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:36:06 -
[9] - Quote
DaReaper wrote:Cyndrogen wrote:I learned today that I am not good at PVP. No, actually I'm terrible at it. I don't understand the mechanics, it's difficult to watch modules, distance to ship and overall the GUI is pretty difficult for a beginner pvp pilot. Did I launch drones? Is the ship in range? Did I overheat my module? Did I stop overheating? Too many variables to keep track and in too many places and it moves so fast I forget what I'm doing!
I even had a decent fit and I still can't take down a simple destroyer hull. I got close, but I didn't notice he flew outside my rocket range because I was watching the hull.... bleh. How do you do it? Congrats to those with the patience to learn this, I think I prefer shooters and aiming with a mouse.
PvP solo is like playing eve on Ultra Difficult. Don't do it! Join a fleet. I do better in fleets. You learn. You go 'oh that fit failed.. well lets try again but maybe if I do this...' practice, practice, practice. or you join a pvp school. There are plently that will teach you about fittings, solo pvp, group pvp, etc. Mostly its trial and error and reseach
Well the fit is solid, I can't do better, if you can make a suggestion how to make it better please do. I think I need better piloting skills not a better fit. |
Karl Hobb
Imperial Margarine
2142
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Posted - 2014.12.16 00:37:27 -
[10] - Quote
Ralph King-Griffin wrote:repeat till you no longer lose your **** under pressure ^ This. Once you've calmed the **** down you'll start noticing all the little things. That's why so many people recommend you go out and lose 30 frigates.
A professional astro-bastard was not available so they sent me.
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Ioci
Bad Girl Posse Somethin Awfull Forums
529
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Posted - 2014.12.16 00:37:48 -
[11] - Quote
You will find if you focus on the minutiae of anything in EVE we suck as stand alone capsuleers. While we still suck at the per capita level in groups, a fleet of any kind eliminates having it thrown in your face and you don't walk away demoralized.
R.I.P. Vile Rat
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Doc Fury
Furious Enterprises
7560
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Posted - 2014.12.16 00:41:22 -
[12] - Quote
Go take an Agony Unleashed class. Some returning vets even do that when they've been out of the game long enough to feel useless at PVP.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:41:31 -
[13] - Quote
Ioci wrote:You will find if you focus on the minutiae of anything in EVE we suck as stand alone capsuleers. While we still suck at the per capita level in groups, a fleet of any kind eliminates having it thrown in your face and you don't walk away demoralized.
If I keep up this rate of fail, I will blow up around 10 ships an hour or more. Good for the economy sure, but I feel like my piloting skills are not improving much... I wish I could pause and play back my fights. I guess I could use fraps. |
Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:42:58 -
[14] - Quote
Karl Hobb wrote:Ralph King-Griffin wrote:repeat till you no longer lose your **** under pressure ^ This. Once you've calmed the **** down you'll start noticing all the little things. That's why so many people recommend you go out and lose 30 frigates.
10 or so down, I'm on my way. ;)
I think it will take a lot more then 30 ships though
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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 00:46:07 -
[15] - Quote
Paranoid Loyd wrote:Cyndrogen wrote:we had almost identical fits, The only similarity between a frigate and a destroyer is the size guns they use, not sure what you mean.
Destroyer hulls are paper thin usually, while they have more dps. I can tank the dps, sorta, but in this case instead of killing his hull, like i should have done, I allowed him to fly outside my rocket range while he continued to shoot my ship. |
Ioci
Bad Girl Posse Somethin Awfull Forums
529
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Posted - 2014.12.16 00:52:21 -
[16] - Quote
Cyndrogen wrote:Ioci wrote:You will find if you focus on the minutiae of anything in EVE we suck as stand alone capsuleers. While we still suck at the per capita level in groups, a fleet of any kind eliminates having it thrown in your face and you don't walk away demoralized. If I keep up this rate of fail, I will blow up around 10 ships an hour or more. Good for the economy sure, but I feel like my piloting skills are not improving much... I wish I could pause and play back my fights. I guess I could use fraps.
Certain ships beat certain ships. I don't know what your working assets look like but usually strategy in EVE involves switching hulls more than switching fits. Or switching target hulls to one your hull was designed to beat. Or play EVE as it has come to be defined as. Gank em.
R.I.P. Vile Rat
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Karl Hobb
Imperial Margarine
2142
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Posted - 2014.12.16 00:56:33 -
[17] - Quote
Cyndrogen wrote:10 or so down, I'm on my way. ;)
I think it will take a lot more then 30 ships though Maybe try re-arranging your viewport? Alcohol (my most recent loss was very lucid, I remember managing heat, range, watching the bars, losing, all while fairly drunk)? vOv Just saying, after a few hilarious fights I was feeling like I could manage all the information OKAY. Remember, even the pr0s out there miss stuff, and they love pointing it out if they've Fraps'ed their fights.
Anyway, good luck out there!
A professional astro-bastard was not available so they sent me.
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Cyndrogen
Curse of Knowledge Advanced Vector
666
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Posted - 2014.12.16 01:23:43 -
[18] - Quote
Karl Hobb wrote:Cyndrogen wrote:10 or so down, I'm on my way. ;)
I think it will take a lot more then 30 ships though Maybe try re-arranging your viewport? Alcohol (my most recent loss was very lucid, I remember managing heat, range, watching the bars, losing, all while fairly drunk)? vOv Just saying, after a few hilarious fights I was feeling like I could manage all the information OKAY. Remember, even the pr0s out there miss stuff, and they love pointing it out if they've Fraps'ed their fights. Anyway, good luck out there!
Do you have a better arrangement? Can I see it? Mine is probably fail terrible and spread out too much.
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4087
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Posted - 2014.12.16 02:34:34 -
[19] - Quote
OP keep working at it.
My first few engagements I got intense shakes. Those calm down over time, although I still get them whenever I engage in a more expensive ship.
Just remember - your ship is a consumable, no less ephemeral than a potion in other games.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7484
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Posted - 2014.12.16 02:59:05 -
[20] - Quote
Cyndrogen wrote:Karl Hobb wrote:Cyndrogen wrote:10 or so down, I'm on my way. ;)
I think it will take a lot more then 30 ships though Maybe try re-arranging your viewport? Alcohol (my most recent loss was very lucid, I remember managing heat, range, watching the bars, losing, all while fairly drunk)? vOv Just saying, after a few hilarious fights I was feeling like I could manage all the information OKAY. Remember, even the pr0s out there miss stuff, and they love pointing it out if they've Fraps'ed their fights. Anyway, good luck out there! Do you have a better arrangement? Can I see it? Mine is probably fail terrible and spread out too much. Here's mine. Sortof, this is from sisi (the test server) so it's a tad different than my normal tq one but not in any substantial way.
I play drunk a fair amount so I like to have the modules, drones,targets and selected item really close to each other to minimize the amount of distance to cover with the mouse, I always try to have modules in the same place in the ui on each ship I'm flying so my hand can remember where itt is and I can tell from my peripheral vision what's going on there (overheating being a great example). the blackened bit is another client with my booster/scouting toon that I can just click on to bring up if I need to (but I can still keep an eye on) .
Also , this might be of interest.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Seven Koskanaiken
Blue Republic RvB - BLUE Republic
1376
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Posted - 2014.12.16 03:27:16 -
[21] - Quote
Don't have to be good. Just less worse than the other guy. |
Karl Hobb
Imperial Margarine
2145
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Posted - 2014.12.16 04:07:13 -
[22] - Quote
Ralph King-Griffin wrote:Cyndrogen wrote:Do you have a better arrangement? Can I see it? Mine is probably fail terrible and spread out too much. Here's mine. Sortof, this is from sisi (the test server) so it's a tad different than my normal tq one but not in any substantial way. It's all personal preference (quoting Ralph for ease of clicking links). Mine is a bit different because of muscle memory, hotkeys, and I rely on the server's 1-second heartbeat to account for my laziness; I've had it set up similarly since '11. But Ralph's undoubtedly has its benefits over mine.
A professional astro-bastard was not available so they sent me.
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Serene Repose
1752
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Posted - 2014.12.16 10:47:13 -
[23] - Quote
It's what you said specifically. Rockets? Those are in-your-face weapons. If you're using short range weapons, distance from target is way more important than anything else, unless you're pulling the plug and looking for a way out - a point you already had in mind before you started, right? If you're going to lose control of range, then use light missiles, not rockets.
Take it from a freighter pilot. Even I know that.
Treason never prospers. What is the reason? Why, if it prospers, none dare call it "treason."
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knobber Jobbler
Bat Country Goonswarm Federation
493
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Posted - 2014.12.16 14:55:21 -
[24] - Quote
Paranoid Loyd wrote:Your fit was fine. Your target selection was the problem.
With 700 Ishtars on scan, what could possibly be the issue. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1910
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Posted - 2014.12.16 16:08:19 -
[25] - Quote
Fight people you can kill.
That's literally all there is to it. |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
155
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Posted - 2014.12.16 16:20:05 -
[26] - Quote
Cyndrogen wrote: I got close, but I didn't notice he flew outside my rocket . How long does it take you to do missions then...??
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Dersen Lowery
Drinking in Station
1373
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Posted - 2014.12.16 16:35:59 -
[27] - Quote
The somewhat lower-risk way that I took once I realized that the run-all-the-things, cap-stable mission fits I'd be using were doing me more harm than good was to outfit a cap-injected, active-tanked, MWD, drone-launching neutron blaster Brutix and take it into L3s. It's an absolutely horrible mission boat, but that was the whole point: It forced me to get used to pulsing (especially the MWD, because ~blasters~). I could flail and fail and chew through far too many cap boosters in relative safety, and stop once I got comfortable with that level of active management.
The advantages of that approach over the PVP approach are that you can isolate the problem of learning to manage your own ship until you're good at it, and the risk is comparatively low and rat spawns are far enough apart to make MWD management a thing that you have to worry about. The disadvantages are that you don't shake the PVP shakes, and you learn nothing about the current metas, or about which engagements to take and which to avoid and why.
Agony and OUCH are both good "learn to PVP" alliances.
Proud founder and member of the Belligerent Desirables.
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Prt Scr
569th Freelancers
94
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Posted - 2014.12.16 17:00:58 -
[28] - Quote
set your chosen orbit range and then open fire (when at it)
This is my signature, there are many like it , but this one is mine
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Rhea Rankin Nolen
Science and Trade Institute Caldari State
49
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Posted - 2014.12.16 20:39:06 -
[29] - Quote
Cyndrogen wrote: I even had a decent fit and I still can't take down a simple destroyer hull. I got close, but I didn't notice he flew outside my rocket range because I was watching the hull.... bleh. How do you do it?
PvP solo is like playing eve on Ultra Difficult. Don't do it! Join a fleet. I do better in fleets.
This is a perfect example how high skill points(or decent fits) mean nothing without piloting skills.
Yes, for a beginner pvp in EvE is hard, solo pvp is even harder, but the rewards of mastering it make it all the sweeter. |
Cyndrogen
Curse of Knowledge Advanced Vector
667
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Posted - 2014.12.16 22:09:38 -
[30] - Quote
Dersen Lowery wrote:The somewhat lower-risk way that I took once I realized that the run-all-the-things, cap-stable mission fits I'd be using were doing me more harm than good was to outfit a cap-injected, active-tanked, MWD, drone-launching neutron blaster Brutix and take it into L3s. It's an absolutely horrible mission boat, but that was the whole point: It forced me to get used to pulsing (especially the MWD, because ~blasters~). I could flail and fail and chew through far too many cap boosters in relative safety, and stop once I got comfortable with that level of active management.
The advantages of that approach over the PVP approach are that you can isolate the problem of learning to manage your own ship until you're good at it, and the risk is comparatively low and rat spawns are far enough apart to make MWD management a thing that you have to worry about. The disadvantages are that you don't shake the PVP shakes, and you learn nothing about the current metas, or about which engagements to take and which to avoid and why.
Agony and OUCH are both good "learn to PVP" alliances.
You lost me at "missions" |
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