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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Amanda Compton
PIXEL Corp Nothing2Lose.
2
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Posted - 2015.01.31 10:58:42 -
[541] - Quote
dont know if this has been sugested but logs shows who invited or accepted a person in the corp |
Naija Rimu
Wolves Den Mining
2
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Posted - 2015.01.31 14:36:25 -
[542] - Quote
When you view applications to the corp, and there are none, you get a blank window. You also get a blank window when lag as resulted in nothing being loaded. It would be nice to be able to tell the difference. How about a "None found" notice if there are no applications? |
Struan Cunicularius
Interstellar Gallente Industrial Group
0
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Posted - 2015.01.31 16:08:58 -
[543] - Quote
AFK button would be good with some marking beside your name in corp chat. |
Goatman NotMyFault
NorCorp Shipyards
161
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Posted - 2015.02.01 14:01:19 -
[544] - Quote
what i miss is the options to Direct differnt Income like tax from ratting, donations, Income from orders ect ect to different wallets, so i can have a better overview. And none the least, the roles... jeez louise |
Easthir Ravin
Easy Co. Fatal Ascension
121
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Posted - 2015.02.01 22:26:07 -
[545] - Quote
Goatman NotMyFault wrote:what i miss is the options to Direct differnt Income like tax from ratting, donations, Income from orders ect ect to different wallets, so i can have a better overview. And none the least, the roles... jeez louise
+1
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
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Mournful Conciousness
Embers Children TOHA Conglomerate
828
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Posted - 2015.02.04 10:29:59 -
[546] - Quote
Allow roles to extend to entering an individual ship while it's in a corp hangar or SMA. I mean, ships have security teams, right?
By all means add a per-day isk charge for this service.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Erika Mizune
The Soul Society DeepSpace.
1014
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Posted - 2015.02.06 03:17:15 -
[547] - Quote
I didn't see it suggested but:
Adding "apply to join" for alliance information windows instead of having to wait for the full list and having to scroll through them all.
See this link: http://eve.icefaerie.org/wp-content/uploads/2015/02/alliancesearch.png
DJ Yumene of Eve Radio | Erika Mizune/Yumene for CSM X | Eve Radio | MMO Parody Music
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Yroc Jannseen
Enlightened Industries Goonswarm Federation
67
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Posted - 2015.02.07 15:12:13 -
[548] - Quote
I think industrialists, reactors and people who do ship fittings would find a Divide Stack Function incredibly useful.
I'm picturing divide stack by x number or divide stack into groups of x.
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Tyranis Marcus
Bloody Heathens
1391
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Posted - 2015.02.08 00:19:59 -
[549] - Quote
How about a way to adjust the number of times a medal has been awarded?
Right now, if a player is accidentally awarded a medal twice, then they trash them both so it can be awarded again to correct the error, when the new medal appears it shows as "number of times awarded: 3", both in the corp window and in the individual's character sheet. It doesn't start over at 1, it includes the previously trashed medals in the count.
Do not run. We are your friends.
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Ncc 1709
Fusion Enterprises Ltd Shadow of xXDEATHXx
108
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Posted - 2015.02.09 15:33:28 -
[550] - Quote
The ability to give access to corp facilities without them being able to deliver other peoples jobs |
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Stormseige Adraelia
Libri di Guerra
0
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Posted - 2015.02.09 19:20:04 -
[551] - Quote
As a veteran CEO I have to agree with nearly everything brought up here in this thread. My top complaints are the fact that I can not control who delivers the research or manufacturing processes from the industry tab, but this is a minor inconvenience compared to rights and setting title roles and worrying who can and cannot give out rights and roles in my corp I have spent months working on this to make sure no one has access to corp specific items and even now I still find glitches inside the system itself where two pilots same title same exact roles but one can open the containers the other cannot.
If a Title is set to allow certain roles to pilots then all pilots in that Title should be exactly the same I have tested this time and time again on my own accounts with my own alts and I still find this issue once in a while.
Secondly and foremost: I understand Directors have all the same rights as a CEO so in retrospect this part seems to function as stated and have never had an issue with this I am just super careful with who I give Directorship out to. Though personally I would like to be able to restrict Directors to their specific area's of control and not have them running around the whole corp a Director should have access to View all folders unless I specify no such as the CEO folder but yet they should be able to view all other folders and have access to their specified role folders and wallets. Also wallet to role crossover gets bugged once in a while also I had a pilot complain to me they had rights but could not take money from the wallet nor could they put money in but they could purchase gear from the wallet then still pick up the items purchased.
I have spent hours learning how this system works testing it on my own figuring out exactly what does and does not work to keep my BPO's and certain other corp assets safe from potential thieves and spies. I have figured out the best method to this but if you update or change this sytem again I will do the same and don't get me wrong its needs improvement my suggestion is if you want someone to help you test all this out ask some of us CEO's who have taken the hours to learn how to test Titles and roles. Also in answer to someone previously yes you can set groups as you asked its called Title's Management roles are simply singular access set to the pilot a Title sets a group of Roles to it so you can hand it out to a group of pilots and not worry about sabotage such as I have a Title called Recruit very obvious and possible the easiest Title to control they have access to nothing. Then I have advancing Titles based on specific area's of corp operations and relevance such as Scientist etc..... so yes you can create Groups in a way just be careful exactly what you give those Titles.
I will admit though the preview of the new system I was just reading would be nice were all the roles for each hangar would make life easier to set up the Titles in my opinion the preview is http://cdn1.eveonline.com/www/newssystem/media/66883/1/roles.png or you can catch it on the original thread http://community.eveonline.com/news/dev-blogs/corp-little-things-friendly-fire-control/
In either case the system for corp roles and titles does need to be cleaned up and fixed and update has been long over due I have put in a number of tickets over many issues and minor fixes have been sent out but this has been a sore subject for every CEO I have ever talked to in the past.
Thank You all Storm |
Brutus Voss
Covert Reconnaissance Inc.
0
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Posted - 2015.02.09 21:21:22 -
[552] - Quote
Hey.
I don't know if it was asked alredy, but why didn't you just connect all this friendly fire topic to the corp roles? Like if somebody joins my corp he would be excluded from beeing attacked and attack other people in the corp, some kind of testing state. After some time or what ever the person in charge decides is sufficient you would get a member role and everything is like it is today.
Or to go even further, you could choose to have friendly fire deactivated for all roles besides some kind of corp internal police force, who would be the only ones to attack corp members. This always leaves the opportunity, to have some training with other corp members without waiting 24h to change my friendly fire setting just to turn it back afterwards. And it would still be possible to get there with bad intentions, but it would be the same as corp theft. You would have to gain the corps trust to be among the privileged to whom fighting is allowed.
I have a corp myself and I like the friendly fire mechanic like it is now. I initially started EVE with two buddies from school and not even a week in the game I lost the destroyer you get from your advanced military tutorial because I hit a friend with a smartbomb and got concorded. So i searched a way to solve this and a player corp was the optimal solution. All of this wouldn't have been possible with the new mechanics.
On the other hand, I experienced the other side of the medal when I invited some guy who seemed to be nice to my corp and not even a day later lost our corp orca. But as much this bothered me at the time it still added to the EVE experience as the whole corp afterwards went on making the guys life miserable in every corp he went. And we became a lot more cautious who we would invite.
Having a system like i tried to describe in the first two paragraphs would allow players to go on with all the nice and evil things we all love in EVE like they have always been, and still allow players to join player corps without the imminent risk of either beeing killed by your new corpmates or on the other side by some new guy who happened to be an a**hole.
TLDR conclusion: - chain friendly fire mechanics to corp roles - allow corps to set a trial role for new members in which they can't attack and can't be attacked by corp members - allow the corp to give a group of players the possibility to attack corp members while excluding others from it |
Wren Apollo
Apollo Industries
0
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Posted - 2015.02.09 21:21:45 -
[553] - Quote
Personally, I would love to see more control over naming different corp office hangars and POS hangars so we don't have to stare at an unused manufacturing hangar in mission offices or research POSs and vice versa. Perhaps keeping the current system as default and just putting a "rightclick / set name" option on specific station hangars for directors/CEOs like there is on ships and containers for the minions.
Also, a way to set different levels of corp industry access and who can deliver which jobs would be nice. |
Orion X04
Corus Industries Ltd Corus Conglomerate
34
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Posted - 2015.02.09 21:35:22 -
[554] - Quote
Stormseige Adraelia wrote: Though personally I would like to be able to restrict Directors to their specific area's of control and not have them running around the whole corp a Director should have access to View all folders unless I specify no such as the CEO folder but yet they should be able to view all other folders and have access to their specified role folders and wallets.
This is exactly what CEO's need to maintain both superior control and security. The ability to set directors to a 'Division' or 'Department', wherein they have full control but cant affect other areas of the corp.
Encouraging corps to get larger with divisions for recruitment, manufacturing, starbase management, etc instead of having to use the alliance mechanic with numerous alts running several corps.
Corus Conglomerate
"Building A Better Tomorrow, Today"
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Svarii
Acclimatization
64
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Posted - 2015.02.09 23:25:57 -
[555] - Quote
(I stopped reading 10 pages into this post)
Better Hierarchical Command -Grantable Titles -Grant the ability to grant grantable roles (and grantable titles). -Increase Max allowed titles
Disassociate Wallet Division from Hangers
Roles -Need to be more granular.
Custom Roles(titles) If I take away director role from a member, and give him the title of director with every option set. Some things do not work. They can no longer see the detailed members list. They can no longer right click and edit member. (This is just what I have noticed so far.)
Show outstanding invitations to the corp and a retract option.
Tool tips on roles.
Medals -Mass Award Medals -Delete Medals -Edit Medals -Remove the ability to create medals from the personel manager role and do not let them award a medal without access to a wallet division. -Mass Award Medal
Factory Manager Role WHY? Why does one need to hand out this role just to let someone use a design or research lab??? How about an allow list such as used for chat as to who can access the labs/factories. Or even a proper nongranular role that lets a member use (and nothing else) the facilities. Oh, and an option to set a corp tax on the use of these.
Corporation Contacts Notes A notes box when adding/editing corp contacts so information as to who they are and why they have that standing can be displayed to all corp members.
Configure Equipment and Audit Log containers If I set a station warehouse with no general password, secure with a configuration password and set so that anything goes into the box is locked and the only thing that requires a password is to view the log, then WHY, WHY do I need to hand out configure equipment for a corp member to access the container? Additionally, if I do put a password on the general configuration, even with the password they can not gain access to the container, and with the configure equipement roles it allows them to not enter the password, making the lock useless.
Shares - Delete them or start a thread like this one dedicated to their discussion and how to get them properly implimented into the game. My idea, allow shares to be sold on the market, thus giving shares a real value. With that, the owning of only 5% of the shares allowing a corp take over needs to be changed. 51% should be the required amount a shares a pilot or pilot(s) needs to take over the corp
Other Access - Rather than having an other access option. A list of other places with an interface similar to corp chat allow/block to let people in / keep them out.
Groups? - Allow people who are in different corps (or the same corp) to form groups. (CEO/Director will have option whether to allow anyone to form or group or if an officer must form the groups.)
POCOs - Ability to transfer ownership of POCOs (and other assets) during wartime between attacker and defender or vice versa. And make them transferable remotely.
I use titles to set up ranks in my corp. A hierarchal command tree officers could make for members to view would be nice.
Set password for ships: You should be able to password protect your ships and leave them in the corp hangers. Only a person with the password can take it from the hanger. Why would a spaceship in the future where the crime rate is astronomical not have some sort of lock?
Taxes Why can only bounties from rats and mission rewards be taxed? I would like a whole new tab where taxes for just about anything can be configured.
Drag and drop link to medals ONE-MAN WOLF-PACK: "an award/medal browser for the corp - members can easily see what awards are out there"
Doomheim: "Just like you can turn on an option to highlight your own text, there should be an option to highlight your corps directors and ceo chat text. I different color of course."
Just tried the BPO lockdown option. Won't be using it again. When I am the only one that can vote on it. The votes are stupid. I'll just be handing out copies.
POS specific roles? Nah, set a password on the shield.
Ingame Corporation Handbook -Maybe use some of the same code that makes those corp ad windows and let us build a corporation handbook ingame with that. Cost ISK to publish of course.
Can we get a log (and api log) of what goes in and out of the corporation hangers (similar to an audit log)? Please.
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Madhero
Forsaken Forge
1
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Posted - 2015.02.10 01:47:37 -
[556] - Quote
Tora Bushido wrote:* Order wars by date started. * Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago) * When you edit corp details, let me resize window size. * Let me add colors/url's to the corp detail window. * The politics tab needs a seriousssss update. It's illogical. * Create an import/export function for (alliance) contacts.
Alliance contacts labels..... AWESOME !
please fix the political tab especially for locking and I am locking blueprints it is extremely annoying to open tabs and when you vote it closes automatically. |
Goatman NotMyFault
Lubrication Industries Fortis Et Certus
170
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Posted - 2015.02.10 08:16:21 -
[557] - Quote
hte ability to change corpname when merging corp's... or for other reasons like name is to similar to other corp. But With a limit, cant be change more than 1 year or 3 in a lifetime |
Derec Avery
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.02.10 13:32:57 -
[558] - Quote
Can we get some sort of a design lay-out of what is in the pipeline for corp mgt?
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Orion X04
Corus Industries Ltd Corus Conglomerate
34
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Posted - 2015.02.10 16:17:14 -
[559] - Quote
- A 'Lockdown' option to immediately disable a members access to all corp hangers/SMAs/POS forcefields (even those open to alliance use) in the event a corp thief/awoxer is discovered. (Reduces the amount of damage such a member can cause during corporate stasis.)
- Remove corporate stasis.
- SMA access to be based on titles as well as the blanket settings of 'Corp' and 'Alliance'.
Corus Conglomerate
"Building A Better Tomorrow, Today"
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Scooter King
The Fated E.Y
0
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Posted - 2015.02.10 22:26:38 -
[560] - Quote
BPO lockdown management:
being able to select all BPOs and propose a lock/unlock vote - instead of individually clicking each BPO being able to select all pending lock requests and cast your vote lock/unlock accordingly
doing them individually is a pita and requires an industrial mouse to perform
Someone mentioned Roles? |
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Nythia Runner
Qunari Syndicate Brothers of Tangra
0
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Posted - 2015.02.11 01:48:10 -
[561] - Quote
please please please update the stupid roles! Also, specifically make it so that one title can hand out another title but not all of them! |
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
11
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Posted - 2015.02.11 04:46:28 -
[562] - Quote
nowIm not sure if this is still open.....but here are some thoughts:
1) remove roles entirely. The system is archaic and confusing. In place of roles, instead put a check box for each of the things roles can do currently.
For example - fuel pos, anchor structure for corp, edit corp bookmarks, send corp mails, etc. This way it's not only easier to know what each one does (since they're separated), but you also have more flexibility in terms of setting what corp members can do. For example - you might allow someone to edit corp bookmarks but not send corp mails (currently roles force you to give both, rather than one or the other, since several different corp abilities are all bungled into one role).
Hmm...guess I only have one thought on this \o/ |
Asuka Solo
Stark Fujikawa Stark Enterprises
2757
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Posted - 2015.02.11 19:10:51 -
[563] - Quote
Tora Bushido wrote:* Order wars by date started. * Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago) * When you edit corp details, let me resize window size. * Let me add colors/url's to the corp detail window. * The politics tab needs a seriousssss update. It's illogical. * Create an import/export function for (alliance) contacts.
Alliance contacts labels..... AWESOME !
Something Tora missed....
Can we please get a search function for corps with more than 10 wars... scrolling down a list of 150 wars looking for a specific 1 makes my head hurt....
Eve is about Capital ships, WiS, Boobs, PI and Isk!
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Violent Uprising
Brutor Tribe Minmatar Republic
6
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Posted - 2015.02.11 19:56:16 -
[564] - Quote
Vyl Vit wrote:The corp panel is one of the most convoluted items I've encountered not only in my gaming career, but since I first began using software in 1977. When I first saw it, I was flabbergasted. It's so clumsy I use it as little as possible. I even try to pretend it's not there.
When I have to use it, I'm overcome by a sense of dread and doom. I know I'll eventually get it to do what I want. However, I also know it'll take so much clicking and flipping and deciphering/translating terminology, that I'll feel like I just had to "climb to the summit of Death Valley."
Changing what you have in place won't do. The thing would have to be scrapped and rethought. My only suggestion would be to let someone who's never seen the present panel give you some design input.
Roles...unfortunate choice of words there. Wallet divisions....same same.
It's so bad, given the chance (if it were possible) to attend a Corporate Panel Bonfire, you'd get more attendees than at Fanfest.
Pretty much everything he said (changing computer experience to "since 1982")..... But also, don't forget the roles. Finer grained control of role (X) in location (Y), easier understanding of what roles I'm granting, etc.
Anyway, I also wanted to mention, at the least please work on the roles.
And I'm up for a Corp panel bonfire, just tell me when and where. |
Struan Cunicularius
Interstellar Gallente Industrial Group
3
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Posted - 2015.02.11 20:20:18 -
[565] - Quote
The ability to pay for the corp ad as Personnel Manager without access to the corps master wallet. Even though I have access to other wallets within the corp. |
Veine Miromme
Center for Advanced Studies Gallente Federation
9
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Posted - 2015.02.11 20:49:03 -
[566] - Quote
Where are the Shares gone? I know I moved them somewhere so that no one else could get them without proper authorization.
I think to know the CEO has them, but he's inactive at this time and I can't verify. |
O2 jayjay
Tit-EE Sprinkles Stratagem.
19
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Posted - 2015.02.12 07:01:36 -
[567] - Quote
My 2 cents,
"The disable friendly fire in corp"
I personally don't like the fact this feature is being added. I feel its too safe as it stands. This game is different from other MMO due to the simple fact that PVP can never be avoided. I do understand that newer player need a little room to breath and grow but there should be more stipulation on this feature. I think With the "Friendly fire in corp" feature enable something like this would be better suited for eve.
1.0 - 0.9 Concord will intervene and the aggressor will go criminal. (same effect as ganking) This will keep newer players safe and restricted to certain areas where they can learn and slowly expand.
0.8 - 0.7 Faction police will intervene, Kill right are still generated, but the aggressor still have a chance to fight off the police to get away. Only one faction police will spawn. In order for the aggressor to pull this gank off, it will require an expensive and well skilled ship for the aggressor to use. The faction police has the same difficulty as Sansha's Nation Commander with Pure (resist doesn't matter) damage being applied like light missles on a Garmur and the tank of a Intaki Colliculus. Aggressor also turns suspect. This make it possible but very difficult for the aggressor to pull this off and he would have to put a lot on the line to kill his/her corp mate. Also any logi that trys to assist the aggressor spawns listed faction police of its own. This will detour anyone to mass logi in order to aid the aggressor. Idea is to has very high risk for the aggressor and to keep outside help from intervening, Make it possible to AWOX but very unlikely to succeed.
0.6 - 0.5 These areas are more rewarding thus more risk for the corp should be acceptable. Aggressor becomes suspect with no help from faction police or concord. Kill right are still generated.
I think it is very important not to drive AWOXING completely out of the game but to make use of the security system in which the AWOX is being applied to. Corp member would operate as a corp to conduct operation in 0.6 - 0.5 to mitigate chances of falling prey to AWOXERS.
Just my two cents instead of the complete change in game mechanics which is about to happen.
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Arden Elenduil
Snuggle Society Snuggle Society.
285
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Posted - 2015.02.12 15:58:43 -
[568] - Quote
As an additional way of making the calendar a bit more useful, perhaps it could be possible to show the start and end dates of wardecs, and when certain bills have to be paid? |
Leannor
Central Builders Incorporated Northern Associates.
111
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Posted - 2015.02.12 16:10:51 -
[569] - Quote
Arden Elenduil wrote:As an additional way of making the calendar a bit more useful, perhaps it could be possible to show the start and end dates of wardecs, and when certain bills have to be paid?
there's a calendar?
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
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Svarii
Acclimatization
65
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Posted - 2015.02.12 17:31:37 -
[570] - Quote
O2 jayjay wrote:My 2 cents,
"The disable friendly fire in corp"
I personally don't like the fact this feature is being added. I feel its too safe as it stands."
You can always move to low, null or wh space if you want more danger. The original plan was to not have the friendly fire option and apply it to all corps. Glad they gave us an option box. As the CEO of my corp, nothing will change. Why would anyone want a player controlled NPC corp? You can't trust none of those people if you can't trust them to not shoot at each other.
O2 jayjay wrote:My 2 cents, 1.0 - 0.9 Concord will intervene and the aggressor will go criminal. (same effect as ganking) This will keep newer players safe and restricted to certain areas where they can learn and slowly expand.
0.8 - 0.7 Faction police will intervene, Kill right are still generated, but the aggressor still have a chance to fight off the police to get away. Only one faction police will spawn. In order for the aggressor to pull this gank off, it will require an expensive and well skilled ship for the aggressor to use. The faction police has the same difficulty as Sansha's Nation Commander with Pure (resist doesn't matter) damage being applied like light missles on a Garmur and the tank of a Intaki Colliculus. Aggressor also turns suspect. This make it possible but very difficult for the aggressor to pull this off and he would have to put a lot on the line to kill his/her corp mate. Also any logi that trys to assist the aggressor spawns listed faction police of its own. This will detour anyone to mass logi in order to aid the aggressor. Idea is to has very high risk for the aggressor and to keep outside help from intervening, Make it possible to AWOX but very unlikely to succeed.
0.6 - 0.5 These areas are more rewarding thus more risk for the corp should be acceptable. Aggressor becomes suspect with no help from faction police or concord. Kill right are still generated.
No, just no.
O2 jayjay wrote: I think it is very important not to drive AWOXING completely out of the game but to make use of the security system in which the AWOX is being applied to. Corp member would operate as a corp to conduct operation in 0.6 - 0.5 to mitigate chances of falling prey to AWOXERS.
Anyone who uses this option is obviously unable to properly vet applicants or is doing something else wrong. If your members are shooting each other down and the only way for you to stop is to enable this option, that corp has some pretty big internal problems. AWOXING is not going away, if you think it has, then you have some very poor AWOXING skills.
Corp little things. Seriously, notes. Note viewable by corp members that can be used to explain why someone is set at a certain standing. |
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