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Ford Mersombre
Aliastra Gallente Federation
4
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Posted - 2014.12.17 13:49:59 -
[1] - Quote
I've been in high-sec most of my EVE career. My only PvP experience is being tricking by a can flipper into being blasted to bits.
I'd like to be able to get out and see some of the sights with as little hassle as possible. What would be the best kind of ship/fitting for getting around and avoiding ganks? I have the ability to fly some stealth ships, but I've never actually used them so I don't know how well that will work. |
Keno Skir
House of Black Lanterns
703
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Posted - 2014.12.17 14:06:06 -
[2] - Quote
Any covert ops frigate will allow hassle free exploration of lowsec, while nulsec and wormholes have bubbles that will "occasionally" cause death of cloaked frigates. I'v never been killed just moving around cloaked in a covert ops frigate in any area of space so it's fairly safe all round. Really assuming all you want to do is look, get the smallest fastest cloaked ship you can find and you shouldn't have too much hassle. Make it cheap the first few times anyway
[u]BUDDY TRIALS - 21days + ISK bonus + Starting Assistance :[/u]
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Mo Skor
Brutor Tribe Minmatar Republic
2
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Posted - 2014.12.17 14:14:41 -
[3] - Quote
Heron |
Keno Skir
House of Black Lanterns
703
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Posted - 2014.12.17 14:18:16 -
[4] - Quote
^ Yeah that
Feel free to contact me with questions :)
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Ford Mersombre
Aliastra Gallente Federation
4
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Posted - 2014.12.17 14:18:41 -
[5] - Quote
So fitting probes for finding worm holes and sites. Anything else I should make sure to fit? |
J'Poll
CDG Playgrounds
5032
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Posted - 2014.12.17 14:22:46 -
[6] - Quote
Or just pick any interceptor.
Use your speed to prevent being attacked and love the bubble-interdiction bonus and laugh at any drag bubble you encounter.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Ford Mersombre
Aliastra Gallente Federation
4
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Posted - 2014.12.17 18:04:19 -
[7] - Quote
I made it all the way to the Eve Gate, but ran into gate camps trying to go see the The Bloodbath of B-R5RB Memorial. I need to learn how to get past those. |
Soloman Jackson
Locust Assets
74
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Posted - 2014.12.17 18:23:26 -
[8] - Quote
Ford Mersombre wrote:I made it all the way to the Eve Gate, but ran into gate camps trying to go see the The Bloodbath of B-R5RB Memorial. I need to learn how to get past those.
Do like J'poll said and grab you an interceptor and fit it so it has a less than 2 second align time. You should be pretty safe. Well, relatively safe...
"I heard you know a thing or two, about a thing or two. Maybe we can come to an understanding..."
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Azda Ja
Green Skull LLC
1903
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Posted - 2014.12.17 18:26:31 -
[9] - Quote
Haven't done it myself, but I'm sure you could fit up an interceptor as J'Poll said, just add a cloak, probe launcher with nano/ inertia stabilizers in the lows for fast aligns and a MWD. Could probably fit some of those scanning upgrades too. Could be a useful tourism boat.
Now that i think about it, I think I'll make one myself; once I can fly an inty anyway. Could make a good scouting ship too. Give it a shot and let me know how it works!
"I only lose ships when I fly with Azda." - Barry Cuttlefish
GSLLC Recruitment
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Ford Mersombre
Aliastra Gallente Federation
4
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Posted - 2014.12.17 18:33:51 -
[10] - Quote
I'll give that a shot since I didn't have much luck with the cloaker ship.
Do corps like EVE Uni teach about breaking through gate camps and what not? It's been so long since I played I feel like I'm starting all over. |
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Tau Cabalander
Retirement Retreat Working Stiffs
4442
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Posted - 2014.12.17 20:20:14 -
[11] - Quote
Soloman Jackson wrote:Do like J'poll said and grab you an interceptor and fit it so it has a less than 2 second align time. You should be pretty safe. Well, relatively safe... ... so any Interceptor except a Crow. |
J'Poll
CDG Playgrounds
5034
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Posted - 2014.12.17 20:56:16 -
[12] - Quote
Tau Cabalander wrote:Soloman Jackson wrote:Do like J'poll said and grab you an interceptor and fit it so it has a less than 2 second align time. You should be pretty safe. Well, relatively safe... ... so any Interceptor except a Crow.
Now, you made me sad..I love my crows, then again....I"m usually looking for trouble when flying those, not trying to evade trouble.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Mark O'Helm
Fam. Zimin von Reizgenschwendt
14
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Posted - 2014.12.17 21:49:39 -
[13] - Quote
Ford Mersombre wrote:I made it all the way to the Eve Gate, but ran into gate camps trying to go see the The Bloodbath of B-R5RB Memorial. I need to learn how to get past those. You mean you saw the Eve Gate from the system called New Eden. To actually reach the gate you would have to travel 3ly from the star of this system https://wiki.eveonline.com/en/wiki/EVE_Gate and i know that the Goner Temple, who are on their way to reach it only made about 22AU from the New Eden Stargate. One of my alts takes part of this journey. |
ergherhdfgh
Imperial Academy Amarr Empire
217
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Posted - 2014.12.18 04:09:00 -
[14] - Quote
Null sec tourism is a skillset in and of it's self. There are a lot of videos on youtube giving tips and advice on how to do this. Some of them are very good.
Don't be afraid to loose a few ships learning how to get this accomplished. The skills that you will learn doing this are very valuable for other things as well. |
Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4122
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Posted - 2014.12.18 06:39:10 -
[15] - Quote
Definitely an interceptor fitted for fast alignment. Nothing else comes close in null. Don't fit a buffer tank, it will make you *less* safe - smartbomb camps will still kill you, but the slower align (armor) or being quicker to target (shields) will increase your danger.
Cov-Ops is the best option in lowsec.
A cloak and a probe launcher are needed for WH tourism.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Jurico Elemenohpe
14th Legion The Bloc
34
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Posted - 2014.12.18 06:59:59 -
[16] - Quote
Any T3. It can be nullified, while covops cloaked, while probe fit. The only real issue is if someone manages to decloak you before you warp out, but I haven't ever seen a cloaky caught on the gate camps I've done. |
Ford Mersombre
Aliastra Gallente Federation
4
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Posted - 2014.12.18 07:25:32 -
[17] - Quote
Mark O'Helm wrote:Ford Mersombre wrote:I made it all the way to the Eve Gate, but ran into gate camps trying to go see the The Bloodbath of B-R5RB Memorial. I need to learn how to get past those. You mean you saw the Eve Gate from the system called New Eden. To actually reach the gate you would have to travel 3ly from the star of this system https://wiki.eveonline.com/en/wiki/EVE_Gate and i know that the Goner Temple, who are on their way to reach it only made about 22AU from the New Eden Stargate. One of my alts takes part of this journey.
Yeah, made it to that system and saw the big light. It will be interesting to see if someone ever actually makes it. Could they drop a bookmark so others can just wasp to it? |
J'Poll
CDG Playgrounds
5036
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Posted - 2014.12.18 09:54:40 -
[18] - Quote
Jurico Elemenohpe wrote:Any T3. It can be nullified, while covops cloaked, while probe fit. The only real issue is if someone manages to decloak you before you warp out, but I haven't ever seen a cloaky caught on the gate camps I've done.
Yeah. Cause a new player can fly a T3 and afford one.
Please, if you answer in NCQA, make it have any sense for a new player.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Cherri Minoa
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
36
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Posted - 2014.12.18 11:17:16 -
[19] - Quote
I do a fair bit of traveling and bookmarking in places where the locals aren't always pleased to see me. You'll never find a ship that is 100% guaranteed to dodge gate camps in null, but this is the fit I've found most successful (and it's fairly cheap for when you do finally get caught):
ARES Cloak MWD 4 x Warp Core Stabiliser
The stabs and the interceptor bubble immunity will get you past most gate camps. The MWD will let you burn off gate to make tacticals. The cloak will let you hide up and take a break.
"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson
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McChicken Combo HalfMayo
The Happy Meal
119
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Posted - 2014.12.19 00:26:57 -
[20] - Quote
Travel fit Interceptor as mentioned. Bring shield tank modules and a mobile depot along with you though. If you do encounter smartbombers you might be able to squeak through the camp with a buffer fit. If it's battleships assume 2,500 damage per ship, which means you can get past 4 of them if fit right.
~ Bookmarks in overview
~ Fleet improvements
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Mark O'Helm
Fam. Zimin von Reizgenschwendt
26
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Posted - 2014.12.19 20:44:08 -
[21] - Quote
J'Poll wrote:Jurico Elemenohpe wrote:Any T3. It can be nullified, while covops cloaked, while probe fit. The only real issue is if someone manages to decloak you before you warp out, but I haven't ever seen a cloaky caught on the gate camps I've done. Yeah. Cause a new player can fly a T3 and afford one. Please, if you answer in NCQA, make it have any sense for a new player. I normally mine with 3 Account and watch tv. Sometimes 12 hours a day. But i have an alt in an astero in null and wh space. Little skill requirement for it and the cov ops cloak. I use him to see the universe and can easily log of in space when ever i want. Better then using a jumpclone for it, imo. |
BeBopAReBop RhubarbPie
The Conference Elite CODE.
1256
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Posted - 2014.12.20 22:46:07 -
[22] - Quote
Cherri Minoa wrote:I do a fair bit of traveling and bookmarking in places where the locals aren't always pleased to see me. You'll never find a ship that is 100% guaranteed to dodge gate camps in null, but this is the fit I've found most successful (and it's fairly cheap for when you do finally get caught):
ARES Cloak MWD 4 x Warp Core Stabiliser
The stabs and the interceptor bubble immunity will get you past most gate camps. The MWD will let you burn off gate to make tacticals. The cloak will let you hide up and take a break. An ares fit for low inertia modifier + damage control will be better. Requires 2x inertia rigs and some t2 inertia stabilizers, put a shield extender in the mids to have a better chance of surviving a smartbomb camp. The 2 under second align time makes it nearly impossible to catch you. (1 server tick to target you, and one server tick to activate the scram/disruptor) This also defends against scripted sensor boosted heavy interdictors, and has better ehp incase a smart bomber messes up.
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
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William Ruben
The Greater Goon Clockwork Pineapple
85
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Posted - 2014.12.21 04:58:15 -
[23] - Quote
Ford Mersombre wrote:I'll give that a shot since I didn't have much luck with the cloaker ship.
Do corps like EVE Uni teach about breaking through gate camps and what not? It's been so long since I played I feel like I'm starting all over. hahahaha no. At least their null campus is more about setting up gate camps than learning to fight.
As J'Pol said get interceptors trained, get a travel fit, warp to zero, and enjoy flying all over place. No more gate camp issues really |
Jurico Elemenohpe
14th Legion The Bloc
36
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Posted - 2014.12.21 05:18:59 -
[24] - Quote
J'Poll wrote:Jurico Elemenohpe wrote:Any T3. It can be nullified, while covops cloaked, while probe fit. The only real issue is if someone manages to decloak you before you warp out, but I haven't ever seen a cloaky caught on the gate camps I've done. Yeah. Cause a new player can fly a T3 and afford one. Please, if you answer in NCQA, make it have any sense for a new player. Not hard to make 500(?)m. Only takes a couple of months to train into a T3 and covops cloak, since all they need to be able to do is sit in it. Interceptors might be a better train, but I could fly T3s before I could fly ceptors. |
Velarra
332
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Posted - 2014.12.22 00:02:57 -
[25] - Quote
Ford Mersombre wrote:I'd like to be able to get out and see some of the sights with as little hassle as possible. What would be the best kind of ship/fitting for getting around and avoiding ganks? I have the ability to fly some stealth ships, but I've never actually used them so I don't know how well that will work.
When you say, see the sights (of Eve), - do you mean to include its various residents, their ships, the communities they've built up in space and so forth? Or do you mean it strictly in terms of the art of CCP's Dev's, the gorgeous nebulae, unique locations, the vistas and general touristic elements of Eve that do not include any of its players?
I think you have 2 options:
1. If you want to see the sights as well as have the opportunity to meet and interact with many of Eve's players while seeing the art of eve's solar systems in various regions of New Eden, much of the advice you've been given already is very spot on. In brief, go with something stealthy, cloaky and / or nimble. You'll get to see much of eve if you're patient and may even make some great friends along the way. The making new friends part along the way is really important and something to seriously consider before considering option 2.
2. If, and only if, you're looking purely to check out the visuals, the music of Eve's various regions you may want to consider the Test server, Singularity. There, fly around in a Leopard. See just about all the sights, and marvel at the amazing Art development CCP's invested into Eve.
Test sever Forum section: https://forums.eveonline.com/default.aspx?g=topics&f=271
Wiki with connection / setup information: https://wiki.eveonline.com/en/wiki/Singularity
--- At worst there is an issue with choosing to use the test server. You may deprive yourself of the potential for meeting new players, and sharing new experiences with them, if you go the test server route. Tourism, on TQ, the live server is a great excuse to get one's self out of routine activities. The same handful of systems one may otherwise call home. Particularly if you prepare and travel with the right ship. By using the test server you may equally deprive others of the opportunity to kill you due to the test server's RoE, ehm, ... i mean, provide you with "content". |
Cherri Minoa
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
39
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Posted - 2014.12.22 11:04:39 -
[26] - Quote
BeBopAReBop RhubarbPie wrote:Cherri Minoa wrote:I do a fair bit of traveling and bookmarking in places where the locals aren't always pleased to see me. You'll never find a ship that is 100% guaranteed to dodge gate camps in null, but this is the fit I've found most successful (and it's fairly cheap for when you do finally get caught):
ARES Cloak MWD 4 x Warp Core Stabiliser
The stabs and the interceptor bubble immunity will get you past most gate camps. The MWD will let you burn off gate to make tacticals. The cloak will let you hide up and take a break. An ares fit for low inertia modifier + damage control will be better. Requires 2x inertia rigs and some t2 inertia stabilizers, put a shield extender in the mids to have a better chance of surviving a smartbomb camp. The 2 under second align time makes it nearly impossible to catch you. (1 server tick to target you, and one server tick to activate the scram/disruptor) This also defends against scripted sensor boosted heavy interdictors, and has better ehp incase a smart bomber messes up.
At the end of the day it's a personal choice. I've tested both options - relying on WCS or relying on agility modules - and I've had more success with the stabs. I've come across a lot of gate camps where one of the ships is remote SEBOed for instalock, and the risk of it catching even a fast aligning ship is high. On the other hand, gate campers don't normally boost enough ships to overcome the four stabs.
As I say, I've tested both and this works more often for me, but the best idea is always to fit up a few ships and go test for yourself.
"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson
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Alaric Faelen
Sabotage Incorporated Executive Outcomes
298
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Posted - 2014.12.23 14:18:31 -
[27] - Quote
I'm with J'Poll and others here. A travel fit Ceptor is your best bet. You won't even need anything in the highs and the only mid I bother with is an MWD. Lows and rigs filled with agility mods/rigs with a single stab 'just in case'. I also have max Nav skills. With that, I am in warp before the decloaking animation even begins. You could also use implants to further this attribute, but then you are increasing cost- and if someone can nab a ship fitted like that, they will probably get your pod too.
For pure travel, getting into warp is paramount, but keeping everything cheap runs a close second. Eventually, you will be caught by either bad luck, or someone really determined- and my Malediction cost pocket change and my pod isn't worth the cost of ammo. So even losing it- as I fully expect will happen at some point- is more of an inconvenience to me than a 'loss'.
Good luck. |
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