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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Evei Shard
Shard Industries
394
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Posted - 2014.12.18 18:15:14 -
[331] - Quote
The d-scan change is cute, but should have been tied to a module, just like cloaking is. We already have modules that are designed to fit specific ships, so that would not be new, and adding it would have given the pilots a choice to make. Immune to D-scan, but lose a slot, etc.
Profit favors the prepared
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BKuCKy
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.12.18 18:15:23 -
[332] - Quote
Iain Cariaba wrote: If you're in an anomaly, trying to make isk to buy PvP ships, you get zero warning before the recon ship lands on grid. Even the most rabid dscan spammer won't see this coming.
And this is exelent! CCP just wnat you to buy PLEX for real money and then change it for ISK! Thats all! |
Suzuma
Makiriemi Industries
8
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Posted - 2014.12.18 18:15:33 -
[333] - Quote
biz Antollare wrote:ihavenotoneclue wrote:Really a fan of the D-scan changes, and the pilgrim has needed the range boost forever.
Overall I'm definitely a fan. Appropriate character name.
A+ would read again haha |
Elana Apgar
DarkMatter-Industries Upholders
11
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Posted - 2014.12.18 18:15:52 -
[334] - Quote
\0/
Love the changes! |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1249
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Posted - 2014.12.18 18:15:56 -
[335] - Quote
BKuCKy wrote:l0rd carlos wrote:
If you run DED sites, you can just check d-scan for incomming tackle. Right now you see the covert ops (recon / t3 / frigs) get decloacked on the gate. It's hard for them to suppries you.
And if you are 1 - 2 pockets into the site, you have quite a good warning time to position yourself. With the recon now getting more tank, cap and unable to see on the d-scan, it will be very hard to do somthing about that.
I mean I like pvp, I fly the DED exploration sites with PvP fitting, but what can I do when suddently two ships appear with no warning that can tackle and jam me from 93 km away? After they got point, the rest of the gang can come in.
I really reallly like DED sites pvp, but this will make it SUPER easy to get hard countered by a larger group. It doesn't add any particularly interestuing game play apart from rather idiotic ganks.
lol CCP don't care about this. They just want you to buy PLEX for real money. Your posting is equivalent to a small child banging the same key on a piano over, and over, and over, and over.
We get it. You, at once, believe CCP's only motive is to force PLEX sales, as well as believe that buying PLEX is the only way to make money in a game where money is literally thrown at you from all possible angles in amounts greater than any one person can devise a way to consume. Your point is clearly made. We get it.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Blodhgarm Dethahal
Doughboys Snuffed Out
184
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Posted - 2014.12.18 18:16:01 -
[336] - Quote
Querns wrote:Blodhgarm Dethahal wrote:Querns wrote:It's actually pretty surprising to see the number of people who think that neut range is somehow worse than neut amount. Have any of you actually flown a pilgrim against, well, anything? Pilgrims needed the range very badly to avoid getting fridged by anything with even a remote ability to kite. You are assuming that as a recon ship is has no allies in the fight... which is hilarious as Recons almost always need back up... Who cares if it gets kited? I have friends to deal with that... Back in the day...
Well we are not 'back in the day' so stop living in the past and focus on the present and the future.
-Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space.
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Terra Chrall
Royal Amarr Institute Amarr Empire
5
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Posted - 2014.12.18 18:16:40 -
[337] - Quote
Quote:LACHESIS
Role Bonus: Cannot be detected by directional scanners
Gallente Cruiser Bonuses: 10% bonus to Medium Hybrid Turret Tracking (was medium hybrid turret damage) 7.5% bonus to Remote Sensor Dampener effectiveness
Recon Ships Bonuses: 20% bonus to Warp Scrambler and Warp Disruptor optimal range 10% bonus to Medium Hybrid Turret optimal range (was missile rate of fire)
I am a little surprised to see a Combat Recon with no damage bonuses. Tracking and range are nice and all but couldn't you at least split the tracking with damage so: +5% bonus to Medium Hybrid Turret Tracking and Damage. |
Lorac Gemini
Dropbears Anonymous Brave Collective
7
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Posted - 2014.12.18 18:17:34 -
[338] - Quote
Blastcaps Madullier wrote:
and still the Celestis remains the best damp platform in the game.
Rise the suggestion I'd have is relook at the bonuses on the arazu and lachesis and figure what to replace with the same bonus the celestis gets for opti and fall off of sensor damps For example:
ARAZU
Role Bonus: 80% reduction in Cynosural Field Generator liquid ozone consumption 50% reduction in Cynosural Field Generator duration GÇó Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator GÇó Cloak reactivation delay reduced to 5 seconds
Gallente Cruiser Bonuses: 10% bonus to Remote Sensor Dampener optimal range and falloff 10% bonus to Remote Sensor Dampener effectiveness
Recon Ships Bonuses: 20% bonus to Warp Scrambler and Warp Disruptor optimal range 20% reduction in Cloaking Devices CPU requirement
-SNIP-
LACHESIS
Role Bonus: Cannot be detected by directional scanners
Gallente Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 12.5% bonus to Remote Sensor Dampener effectiveness
Recon Ships Bonuses: 20% bonus to Warp Scrambler and Warp Disruptor optimal range 10.5% bonus to Remote Sensor Dampener optimal range and falloff (was missile rate of fire)
-SNIP-
Also with all the Covert recons possibly consider giving them a role bonus giving reduced CPU and PG needs for probe launchers.
This.
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Catherine Laartii
Dominion Fleet Group Templis CALSF
438
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Posted - 2014.12.18 18:18:10 -
[339] - Quote
Diana Kim wrote:Scheulagh Santorine wrote:CCP Rise wrote: Role Bonus: Cannot be detected by directional scanners
Oh, yes, yes, YES, CCP, YEEES, YEEEES, So yes, YES yes SO YEESSSS.... Aaaaahhh. Yes. Thank you. I have a solo rook fit I wanna show you that I'll be flying after this... |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1249
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Posted - 2014.12.18 18:20:46 -
[340] - Quote
Blodhgarm Dethahal wrote:Querns wrote:Blodhgarm Dethahal wrote:Querns wrote:It's actually pretty surprising to see the number of people who think that neut range is somehow worse than neut amount. Have any of you actually flown a pilgrim against, well, anything? Pilgrims needed the range very badly to avoid getting fridged by anything with even a remote ability to kite. You are assuming that as a recon ship is has no allies in the fight... which is hilarious as Recons almost always need back up... Who cares if it gets kited? I have friends to deal with that... Back in the day... Well we are not 'back in the day' so stop living in the past and focus on the present and the future. That's the thing GÇö-ánothing about my anecdote has changed. The issues with the pilgrim still exist, and are compensated nicely by swapping the neut amount for range.
I know that everyone is comparing the pilgrim's neut amount to the legion's neut amount, but given the ominous portents by Dev posts within this thread and without, I suspect that the battleship-level tank strategic cruisers are not long for this world.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Siobhan MacLeary
BRG Corp Ocularis Inferno
185
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Posted - 2014.12.18 18:21:51 -
[341] - Quote
Quote:Combat Recons will now be permanently undetectable by directional scanners
I'd like to know more about the reason you chose this, of all things. You realize this is going to make them pretty overpowered in wormholes, right? You'll literally never see Combat Recons coming until they appear on grid.
GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave
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Catherine Laartii
Dominion Fleet Group Templis CALSF
438
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Posted - 2014.12.18 18:22:42 -
[342] - Quote
Psianh Auvyander wrote:I am concerned with the Pilgrim after these changes. Its unique nature is gone now, and I'd really like to see this revisited.
Instead of essentially copying the Curse, I sincerely urge you to consider finding new, interesting ways to implement the Pilgrim. Its heavy bonus to neutralizing strength is still part of its core, I believe, and while it certainly was struggling, this doesn't provide us with a great choice. Instead, choosing between the Pilgrim and Curse is going to boil down to: do I need a cyno?
Perhaps let it focus more on the tracking disrupters, utilizing them for their survival more than they do now. Regardless, I do hope you'll revisit this hull and help it find a unique place. Or just remove the TD bonus and swap it for a neut amount. Or keep the neut range and drop a mid for a high. |
Panther X
High Flyers The Kadeshi
27
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Posted - 2014.12.18 18:25:22 -
[343] - Quote
lin Quay wrote:Diivil wrote:Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a certain ship type from dscan list when you can clearly see it in your own overview. Very much this. Very happy to see the tank increase as well, it was needed. The capacitor is also very welcome. Always sucks to leave your huginn behind on a long warp! ECM still needs fixed.
ABSO-FREAKIN-SMURFLY
I don't always fly Recons, but when I do...
It would be nice if ECM WORKED.
TD works great, Damps work great, Cap warfare works great. ECM has illicit and unlawful relations with donkeys.
[b]Sick liaisons raised this monumental mark
The sun sets forever over Blackwater Park[/b]
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Alpheias
Euphoria Released Triumvirate.
7809
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Posted - 2014.12.18 18:25:35 -
[344] - Quote
As a devout worshiper of anything Recon, let me be the first to say that:
CCP Rise wrote: Role Bonus: Cannot be detected by directional scanners
...literally translates to ceiling cat watching you masterbate.
Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on.
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Serendipity Lost
Repo Industries Chelonaphobia
712
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Posted - 2014.12.18 18:25:39 -
[345] - Quote
Hiasa Kite wrote:No real wormhole experience here, but won't this make wormhole space even more dangerous unless you're ain a fleet?
Not that more danger is a bad thing, it just strikes me as odd that there appears to be no way to see if these things are coming before they're on grid with you.
This only affects getting ganked in a wh mildly. The recon will gain 2 advantages in wh.
1. No flash on D-scan upon entering a wh (you still get the sound) 2. No uncloaking delay when they land on you (the can warped uncloaked due to d-scan immunity)
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Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2446
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Posted - 2014.12.18 18:28:30 -
[346] - Quote
Alpheias wrote:As a devout worshiper of anything Recon, let me be the first to say that: CCP Rise wrote: Role Bonus: Cannot be detected by directional scanners
...literally translates to ceiling cat watching you masterbate. M-F'KIN /thread
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote]
ain't that right
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Panther X
High Flyers The Kadeshi
27
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Posted - 2014.12.18 18:28:44 -
[347] - Quote
Siobhan MacLeary wrote:Quote:Combat Recons will now be permanently undetectable by directional scanners I'd like to know more about the reason you chose this, of all things. You realize this is going to make them pretty overpowered in wormholes, right? You'll literally never see Combat Recons coming until they appear on grid.
I think that's kind of the point to them. You should be changing your underpants in a wh when a Curse or Falcon appears on grid...now that the Rook is actually usable, it actually has a purpose now, look out.
But then again, they still won't be as powerful as a cloaky t3. just short of.
BRAVO CCP. Now please please fix ECM.
[b]Sick liaisons raised this monumental mark
The sun sets forever over Blackwater Park[/b]
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War Kitten
Panda McLegion
5630
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Posted - 2014.12.18 18:29:34 -
[348] - Quote
The overall boosts to Recons I like - capacitor and tank were lacking. But the individual attention each ship got (or didn't get) is universally meh IMO.
I like the increased velocity, but the careless wording and typos in the post tends to indicate the care with which the whole balance appears to have been approached.
"The average maximum velocity across the class is going up by around 20m/s " - CCP Rise
PILGRIM 198(+34)
CURSE 205(+30)
FALCON 192(+23)
ROOK 194(+24)
ARAZU 207(+27)
LACHESIS 220(+29)
RAPIER 230(+38)
HUGINN 240(+31)
Real average: +29.5 - only off by 50% or so.
Just my 2 +/- 1 cents
I find that without a good mob to provide one for them, most people would have no mentality at all.
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RTSAvalanche
The Imperial Fedaykin Amarrian Commandos
61
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Posted - 2014.12.18 18:31:34 -
[349] - Quote
Querns wrote:RTSAvalanche wrote:Querns wrote:RTSAvalanche wrote:Ofcause not. This isn't WH space, or null bear hunting... FW is bread & butter pvp with out all the rubbish & F1 warriros. I dare say that your particular views towards PvP are not inviolate GÇö-áthe game can change. Maybe you need to start bringing a probing ship or using scouts! Comming from an F1 warrior, no surpise.. You want this ability so badly you blindly push aside the harsh effects it will have on so many, simply saying adapt to the changes. Yet goons as a whole certainly have a big mouth when anything at all pops up that they are even iffy about.. [citation needed] Also, who is an F1 warrior, exactly? I haven't been in a fleet in years. My contributions to the swarm are decidedly non-military. You sure think you know an awful lot about an organization of which you aren't a member. I do appreciate your ingratiating position of surrender, however.
And yet, even though you edited out most of what I said, My point remains valid.
You simply made it personal, rather adressing the issue at hand. Since you did not have a valid reply for those affected most in low-sec. Each reply you have made has simply been adapt & combats.. but you sure act like you know alot for some one that doesn't do combat in low-sec FW.
#EVEBROKEN |
Harvey James
The Sengoku Legacy
1055
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Posted - 2014.12.18 18:31:36 -
[350] - Quote
i would suggest reducing their targeting range down a bit .. its also odd that combat recons have about 30kkm more than their force recon variant... its getting hard too see where the differences in HAC resilience and recon resilience is.. seems better on recons by a fair way here...
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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GREYBOBSASS
Science and Trade Institute Caldari State
21
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Posted - 2014.12.18 18:31:47 -
[351] - Quote
then again,
Dscan is a tool just like overview fitting window etc.
what comes next overview invisibility?
I wont say you cant, but you shouldnt mess with ingame tools like that at least not in a way that gives you a disadvantage if you DONT fly a cartain ship thats what makes that thing broken you should get REASONABLE advantage for flying the ship not a HUGE disadvantage to everyone else because you flying it. next thing is a counter to that theres absolutly none.
The machanic is interesting but is already covered with cloaking and the deployable (who no one uses and it may perhaps hurt you guys so your giving it to propably worst choice of ships same was with bubble immunity for inties where giving it do interdictors would make far more sense) |
Liuni Kalthis
Scope Works Psychotic Tendencies.
154
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Posted - 2014.12.18 18:32:17 -
[352] - Quote
Well that'll be interesting, now have to worry about a Curse or Arazu in every single medium FW complex. |
Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
234
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Posted - 2014.12.18 18:32:41 -
[353] - Quote
I have to mark out that this doesn't mean Combat Recons can't be located with combat probes. Seems we'll have to get the habit of using them more often, especially on W-Space. |
CheesusCrust
HildCo Interplanetar Villore Accords
12
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Posted - 2014.12.18 18:34:08 -
[354] - Quote
So, let me try and keep this constructive.
CCP Rise wrote:
Combat Recons will now be permanently undetectable by directional scanners
This has some serious implications, not just for me as an fw pilot.
With disallowing any type of cloaking in fac war plexes, we got a change that mainly reduced farming. A big +1. But with this change I could sit and run medium plexes all day without anyone ever knowing I was there. You'd only have local and (out of game) killboard information so you'd either have to manually check every open medium plex or constantly use combat probes.
This requires a permanent scout infront of every medium plex you run solo or in small groups. It would be more powerful than the no longer viable cov ops in plexes, because you can't even detect them going through the gate and they don't have the cloak targeting delay.
Of course this also means that a scout would be mandatory for every mission and site that has a gate. You can usually protect yourself against cov ops by using the dscan frequently. Now you'll need a second account (either yours or a space friend) checking the front door. If alone, you'd have to expend a high slot and be constantly combat probing while running a site to have any kind of protection. Seems a bit overkill for me.
Same goes for wormholes: An active dscaner can detect a cov ops pilot coming through a hole in scanrange. But wh space in generall is tricky, as it (rightfully so) is a dangerous place. Remember: without a gate that they have to pass through or local to rely on, cov ops can grab and kill you in any open space as it is right now. Using a combat recon to engage in open space would be less favourable to cov ops, as it lands visible on grid and cannot sneak up to a desired range. Increased point-range and no cloaking delay somewhat mitigate this though.
Ewar bonuses and a good tank seem appropriate enough for the role of combat recon. And if you'd want to spice it up more, a dps range buff seems more logical in my opinion. (drone boats where appropriate, falloff/optimal, missile speed/flight time)
o7 |
Harvey James
The Sengoku Legacy
1055
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Posted - 2014.12.18 18:34:46 -
[355] - Quote
War Kitten wrote:The overall boosts to Recons I like - capacitor and tank were lacking. But the individual attention each ship got (or didn't get) is universally meh IMO.
I like the increased velocity, but the careless wording and typos in the post tends to indicate the care with which the whole balance appears to have been approached.
"The average maximum velocity across the class is going up by around 20m/s " - CCP Rise
PILGRIM 198(+34)
CURSE 205(+30)
FALCON 192(+23)
ROOK 194(+24)
ARAZU 207(+27)
LACHESIS 220(+29)
RAPIER 230(+38)
HUGINN 240(+31)
Real average: +29.5 - only off by 50% or so.
Just my 2 +/- 1 cents
much more thoroughness is required .. something he has shown in all his threads sadly .. overbuffs and just neglect seems the theme of most threads..
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1251
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Posted - 2014.12.18 18:35:49 -
[356] - Quote
RTSAvalanche wrote:You simply made it personal, rather adressing the issue at hand. Since you did not have a valid reply for those affected most in low-sec. Each reply you have made has simply been adapt & combats.. but you sure act like you know alot for some one that doesn't do combat in low-sec FW.
You're the one who made it personal by calling me an "F1 Warrior," impugning me on account of my alliance affiliation. I make it a point to never bring up the affiliation of a poster when I'm posting, but if others stoop to it, I'm happy to respond in kind.
I didn't put the rest of your post into my reply, because I wasn't interested in it. It was mostly rambling about stuff, and it wasn't the part that I wanted to talk about.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Catherine Laartii
Dominion Fleet Group Templis CALSF
438
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Posted - 2014.12.18 18:36:08 -
[357] - Quote
Ripard Teg wrote:That enormous, world-shattering THUMP you just heard was the ball being dropped big-time on the Pilgrim rebalance. Why take away the one thing it was actually good at to give it something that it desperately doesn't need? Ashs and neut Legions already vastly, wildly overshadow Pilgrims in small-gang armor fleets. This range change isn't going to do a thing about that... while taking away its one solid weapon when used in ultra-small gang and solo ratter ganking. What good is a range bonus gonna do for a cloaky ship?
I'm incredibly sad the Rook didn't get a RLML bonus to go with its HML/HAM bonus. This sounds OP but it really isn't: a RLML Rook isn't even close to a good option right now, giving only 130 DPS (and long reload time) versus 190 (and much better alpha) for the HML version. So add this bonus, please. That would make it a viable take-along on small-gang RLML Caracal/Cerb fleets.
I'm also incredibly sad and confused that the Huginn/Rapier weapon bonuses have been flip-flopped. TP-bonused missiles were the only thing that made the Huginn interesting. This profile should have been improved, not eliminated. What was the justification for doing this, if you don't mind my asking?
I'm torn on the invisible-to-dscan thing. It feels OP, particularly in w-space. It also makes me nervous because you guys don't have a good strategy around "What intelligence tools should there be in EVE?" So you probably shouldn't be screwing around with the intel tools we do have until you know what the strategy is going to be. -I agree with you on the pilgrim; it should either drop a mid for a high or lose the TP bonus for neut amount; it's being half-assed and nothing good will come of that. That being said, if we're forced to accept this, i can see it being useful for blops and disruptor-range kiting in pvp.
-The rook not only needs a RLM bonus, but it also needs a helluva lot more PG; a base of 750 would be perfect, but more to the point, something needs to be done with the falcon. A RoF bonus for hybrids and a bigger drone bay would be excellent; it's just worrisome that the force recons got so little attention in this patch apart from the rapier.
-I need to point this out since it keeps popping up in this thread like a demented gopher and needs to be put down: The Huginn should not get missiles. Core Complexion ships in this game have missiles as part of their identity with the new balance meta, so Boundless Creation ships shouldn't be getting it at all in any instance. You want a TP bonus on a t2 missile cruiser? Tough sh*t! Caldari are the ones who need the bloody TP bonuses to compliment their missiles; minmatar just needs something else like web strength or extra combat usability. Web range is a bonus as effective if not more so in pvp since it is the literal definition of range control. They should have fixed this a LONG time ago but it's never once been addressed. |
Serendipity Lost
Repo Industries Chelonaphobia
712
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Posted - 2014.12.18 18:36:22 -
[358] - Quote
I think CCP meant
"Recons no longer show up in local"
and just typed
"immune to D-scan"
by mistake. |
Nikel Ivanovich
0
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Posted - 2014.12.18 18:37:10 -
[359] - Quote
CCP Rise wrote: Cannot be detected by directional scanners
lol next step Rifter full immune to missiles and drones? |
Naava Edios
404 File Not Found
18
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Posted - 2014.12.18 18:38:55 -
[360] - Quote
No offense, If I didn't want to be detected I'd just fly the cloakie but still interesting.
Rise, Still think you need to re-look the rook, Cause you don't make the worst recon useable by adding DScan immunity And can we trade a high slot on the falcon and give it a 25 Drone/Bandwidth? Someone who flies the hated Falcon I'd much rather have 5 drones than... 2 useless CAP EATING Guns with my already Cap eating ecm.
Most of the others look good too, Nice the see the Huginn get a 4th lowslot, I think even the Lachesis was pleading "Rise Give me a forth low too!"
I actually had hoped you were going to restrict the Falcon to having two High slots period :/ |
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