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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
208
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Posted - 2014.12.18 20:42:26 -
[451] - Quote
Cant wait till these changes hit. Wish we didnt show up in local with recons, covert ops and black ops too. |
l0rd carlos
Friends Of Harassment The Camel Empire
1117
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Posted - 2014.12.18 20:47:30 -
[452] - Quote
Arrendis wrote:RTSAvalanche wrote:Faction Warefare has been completely broken since Incarna, now you are telling me that recons with web, neut, damp & ECM bonuses will be able to hide in plain site in FW plexes and there is no conventional way to find them.
Even if combats work to find them, we would have to do that for every plex...
Scanner probes != Your Directional Scanner. Combat Scanner Probes are very much a 'conventional' way to find bad guys - especially ones that can't warp cloaked, and get hit with the full cloak delay if they're trying to ambush you cloaked. Meaning they won't be cloaked. Gotta say, I really like the idea. For solo roaming, how do you expect people to fit an expaned probe launcher on their ships?
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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Sir Livingston
Club Deadspace
305
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Posted - 2014.12.18 20:48:01 -
[453] - Quote
WHAT!? The power of being undetectable on d-scan is absurd.
EVE Online videos to inform and inspire
http://www.youtube.com/JonnyPew
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1262
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Posted - 2014.12.18 20:49:46 -
[454] - Quote
Marlona Sky wrote:Querns wrote:It's also pretty amusing that people still decry ECM as overpowered, when it's been consistently shat upon over the last four years. To put it into finer perspective GÇö-áGoonswarm Federation, an organization for whom the use of cheap, T1 disruption cruisers is signature, abandoned ECM entirely in favor of sensor dampening and tracking disruption. This ought to tell you how unreliable jamming is in the current meta. That's because ECM in a small gang/solo environment is extremely over powered, but is insignificant in large scale combat. Damps are the reverse. Do you understand now? No, because damps are better in the small scale combat scenario too, because they are guaranteed to work.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Kirasten
No Vacancies
125
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Posted - 2014.12.18 20:49:58 -
[455] - Quote
First concern would be the ability for the Huginn to project damage out to ranges that meet it's web range without any projectile optimal or falloff range bonus. This may be a concern for other ships as well, but the Huginn is the one I personally would fly. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
255
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Posted - 2014.12.18 20:50:05 -
[456] - Quote
Tarek Raimo wrote: You could still spot those at the moment they bridge in and before they can activate their cloak. Also, who seriously bridges 50 cloaky T3s to a covert cyno anyway, let alone that I would like to see a cloaky Proteus fit that does 500+dps.
Being pedantic..... If they cyno in outside of your dscan range..... But yeh, I'm being pedantic.
As to 50+ covops bringing in. Can't see anyone doing it, but you really think someone's going to turn up with a fleet of just 50 Recons which is going to have **** poor dps compared to a load of dps ships? |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
211
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Posted - 2014.12.18 20:51:14 -
[457] - Quote
Sir Livingston wrote:WHAT!? The power of being undetectable on d-scan is absurdLY AWESOME!!! :D Fixed your post, hope you don't mind :) |
elitatwo
Eve Minions Poopstain Removal Team
515
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Posted - 2014.12.18 20:51:50 -
[458] - Quote
Things to consider to making things equal, the electronic warfare stuff is somewhat out of whack at the moment.
We currently have,
- turret disruption - target painting - stasis webbifiers - capacitor neutralizers and draining for self - and sometimes ECM
All of them but the last do not fail.
People complaining about being jammed but do not consider that being dampened for sure is as if not even more powerful.
Turning your long range guns to never hitting short range ones, slowing down your boat from 60km away or turning it of completely is even more screwd up then not targetting a boat is.
Your options on your offline neuted boat are even worse then flying out of jamming optimal range is. Thing is you are pretty much able to to anything you want but lock that jamming boat.
In the recent years jamming was nerfed, nerfed and even more nerfed. Now they is no tech 2 boat that can get jammed permanently or at all.
The only thing a Falcon can jam are tech one frigates and a few tech one cruisers. Everything else is a maybe and that maybe is your soon to be lossmail.
In order to make ECM as good as the rest of the electronic warfare the Falcon and the Rook should have at least a +60% if not +90% ECM strength bonus per level.
And while we are doing the unexpected, can we get rid of missile tracking too?
signature
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Kynric
Sky Fighters
223
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Posted - 2014.12.18 20:53:53 -
[459] - Quote
I like the rapier as a missle boat. I wound like the huggin to have that as a realistic option as well. Over recent years a significant population of matari t1 missle boats have emerged (breacher, talwar, bellicose, scythe fleet, cyclone, typhoon and typhoon fleet), taking this formerly secondary weapon and utilizing as the primary weapon. Yet sadly this style has not been supported in the t2 line with the obvious exceptions of the hound, claymore and huggin. Which makes it more puzzling that the huggin is leaving this style as missles are underrepresented in the t2 lineup.. The combination of paint and webs has a nice synergy with missles, it seems odd that the naval architects would go out of their way to feature a weapon system which is not native to the bellicose hull. |
l0rd carlos
Friends Of Harassment The Camel Empire
1117
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Posted - 2014.12.18 20:54:49 -
[460] - Quote
elitatwo wrote: And while we are doing the unexpected, can we get rid of missile tracking too?
What missile tracking?
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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Miner Hottie
Valar Morghulis. Goonswarm Federation
60
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Posted - 2014.12.18 20:55:01 -
[461] - Quote
TuCZnak wrote:Is there still that monument in Jita? Because if the dscan thing goes live, we'll need something to shoot at.
Unfortunately, it no longer appears on d-scan.
It's all about how hot my mining lasers get.
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GREYBOBSASS
Science and Trade Institute Caldari State
22
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Posted - 2014.12.18 20:58:30 -
[462] - Quote
Asayanami Dei wrote:Get ready to feel the wrath of my Curse (again)!
lack of imagination by the CSM is disturbing
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Tarek Raimo
Eleutherian Guard Villore Accords
11
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Posted - 2014.12.18 20:58:57 -
[463] - Quote
Mr Floydy wrote:Tarek Raimo wrote: You could still spot those at the moment they bridge in and before they can activate their cloak. Also, who seriously bridges 50 cloaky T3s to a covert cyno anyway, let alone that I would like to see a cloaky Proteus fit that does 500+dps.
Being pedantic..... If they cyno in outside of your dscan range..... But yeh, I'm being pedantic. As to 50+ covops bringing in. Can't see anyone doing it, but you really think someone's going to turn up with a fleet of just 50 Recons which is going to have **** poor dps compared to a load of dps ships?
Maybe not 50, but imagine if you scale that up. For example imagine a fuckyoufleet style setup where all the damping ships have the tanks of HACs, long range points, and much higher DPS than a Celestis and can't be seen on dscan before they are on grid. |
Daevaron Raianor
Valar Morghulis. Goonswarm Federation
2
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Posted - 2014.12.18 20:59:59 -
[464] - Quote
Please introduce a rig that grants D-scan immunity (for recon only) that gimps locking speed/cpu&pg. As a hull bonus it only adds to the 'misery' of being a small group/solo player due to the limited counterplay, while for blobs its neigh pointless. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
255
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Posted - 2014.12.18 21:02:21 -
[465] - Quote
When you scale up to massive numbers I don't think that brief period of warp in not knowing what you are going to fight is even slightly relevant to how the fight will go. If you're fighting in fleets of that size and haven't got scouts to see enemies coming you deserve anything you get! |
Liz Aun
Stay Frosty. A Band Apart.
3
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Posted - 2014.12.18 21:02:29 -
[466] - Quote
I was hoping for a reason to fly my rapier more
Even though it at first sounds awesome not being visible on d-scan, I think this change is breaking a core mechanic of the game.
I also couldn't help dreaming (stupid, I know) for some better e-war thing than tp bonus. I know it has its uses but it feels so lame compared to the other e-war types that imo are much more useful. For both fleet and solo. TP bonuses for minmatar ships always left me feeling cheated for taking that route.
I also really dislike the switch to missiles, though it might make the tp thing make a little more sense. I think web and turrets is a better combo so I'll probably just keep my rapiers under the dust covers.
Rapiers has always been the ship I dreamed to fly but almost never did. No change there I think. |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
208
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Posted - 2014.12.18 21:03:34 -
[467] - Quote
Daevaron Raianor wrote:Please introduce a rig that grants D-scan immunity (for recon only) that gimps locking speed/cpu&pg. As a hull bonus it only adds to the 'misery' of being a small group/solo player due to the limited counterplay, while for blobs its neigh pointless.
Nah, you'll see them when they land on grid. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
922
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Posted - 2014.12.18 21:05:31 -
[468] - Quote
Liz Aun wrote:I was hoping for a reason to fly my rapier more
Even though it at first sounds awesome not being visible on d-scan, I think this change is breaking a core mechanic of the game.
I also couldn't help dreaming (stupid, I know) for some better e-war thing than tp bonus. I know it has its uses but it feels so lame compared to the other e-war types that imo are much more useful. For both fleet and solo. TP bonuses for minmatar ships always left me feeling cheated for taking that route.
I also really dislike the switch to missiles, though it might make the tp thing make a little more sense. I think web and turrets is a better combo so I'll probably just keep my rapiers under the dust covers.
Rapiers has always been the ship I dreamed to fly but almost never did. No change there I think.
webs are pretty much the most powerful module in the game. you don't really have anything to complain about on that front. |
Budrick3
POS Party Try Rerolling
69
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Posted - 2014.12.18 21:07:16 -
[469] - Quote
Tex Raynor wrote:Wormhole player here - Awesome changes, especially the d-scan immunity.
Remember folks, what they can use against you you can also use against them. As far as FW goes, good luck locking a frigate with 2-3 warp core stabs anyway using a combat recon.
Combat probes should still be able to detect combat recons as far as I understand it, so there is at least that.
Another thing people can do is fit up some sort of defensive mods on their PVE boats such as various drone damage types, neuts, mjds, ecm, omni tank... a warp disruptor is not the only difference between PVE and PVP ships!
What ? Not everyone lacks balls and only flies a frigate with warp core stabs while pursuing FW.
I would like to think that one day FW will transition to more than just desi's, frigates, and mordus ships. |
Daevaron Raianor
Valar Morghulis. Goonswarm Federation
2
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Posted - 2014.12.18 21:09:13 -
[470] - Quote
Altirius Saldiaro wrote:Daevaron Raianor wrote:Please introduce a rig that grants D-scan immunity (for recon only) that gimps locking speed/cpu&pg. As a hull bonus it only adds to the 'misery' of being a small group/solo player due to the limited counterplay, while for blobs its neigh pointless. Nah, you'll see them when they land on grid. Its more you landing on their grid that's the cause of my concern |
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Haelur
Sniggerdly Pandemic Legion
2
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Posted - 2014.12.18 21:10:26 -
[471] - Quote
I have to agree with a lot of people on this. The implications of not being on D-scan are going to be taken way to far. Every other change I feel was warranted, but when Faction warefare pilots can sit in a plex in combat recons and not get scanned or mission/DED runners cannot even run their sites without having an alt to probe scan every time someone comes in local and be safe is a little ridiculous. Stick with the tank and capacitor buffs. |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
208
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Posted - 2014.12.18 21:11:30 -
[472] - Quote
Daevaron Raianor wrote:Altirius Saldiaro wrote:Daevaron Raianor wrote:Please introduce a rig that grants D-scan immunity (for recon only) that gimps locking speed/cpu&pg. As a hull bonus it only adds to the 'misery' of being a small group/solo player due to the limited counterplay, while for blobs its neigh pointless. Nah, you'll see them when they land on grid. Its more you landing on their grid that's the cause of my concern
They will be the Spiders of EVE. I cant wait. |
Venix
An Eye For An Eye AN EYE F0R AN EYE
3
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Posted - 2014.12.18 21:15:34 -
[473] - Quote
Quote:Role Bonus: Cannot be detected by directional scanners
no |
AshenShugar01
Convicts and Savages Shadow Cartel
13
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Posted - 2014.12.18 21:16:14 -
[474] - Quote
Not being able to rely on D-Scan = EVE Broken.
This is an act of complete stupidity and needs to be re-thought out.
EVE players need tools they can rely on to interact with the environment and the community. Taking such a basic fundamental mechanic and making its reliability questionable is a big step in the wrong direction.
Providing one ship class with this kind of immunity makes them completely OP straight away. In fact its game breaking with certain mechanics; if CCP progresses with this lunacy it puts another significant nail in the coffin of small gang/small scale PVP.
Remember when the falcon was OP?? Well the rook will be the new problem.... in fact every combat recon will be a problem.
This is such a bad idea, my respect for the rebalance team for even considering this stupidity has dropped a great deal. You were doing so well too........
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Kmelx
Matari Exodus
72
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Posted - 2014.12.18 21:16:37 -
[475] - Quote
D-Scan immunity is just a terrible idea, at least with the cov ops recons there is a chance that you can leave before they can ruin the fight after they decloak, here, they can just sit on grid, still surprise you unless you alt scout with combats every single fight your going to take, but without any of the drawbacks of the cloak's detrimental effect upon locking speed.
The bonus is far too powerful, without any compensating detrimental effect. It will have a seriously deleterious effect on FW and lowsec small gang PVP. It is not a balanced change. |
Tex Raynor
Guardians of Asceticism
3
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Posted - 2014.12.18 21:18:22 -
[476] - Quote
Budrick3 wrote:Tex Raynor wrote:Wormhole player here - Awesome changes, especially the d-scan immunity.
Remember folks, what they can use against you you can also use against them. As far as FW goes, good luck locking a frigate with 2-3 warp core stabs anyway using a combat recon.
Combat probes should still be able to detect combat recons as far as I understand it, so there is at least that.
Another thing people can do is fit up some sort of defensive mods on their PVE boats such as various drone damage types, neuts, mjds, ecm, omni tank... a warp disruptor is not the only difference between PVE and PVP ships! What ? Not everyone lacks balls and only flies a frigate with warp core stabs while pursuing FW. I would like to think that one day FW will transition to more than just desi's, frigates, and mordus ships.
You are correct, but those that don't fit stabs should not really worry about 100% chance of a fight inside the plex. |
Drew Li
Space Exploitation Inc The Bastion
54
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Posted - 2014.12.18 21:21:00 -
[477] - Quote
Combat Recons
- +30/15% to ewar optimal/falloff
- +100% damage small guns
- -50% cycle time small guns
This makes ewar from recons effective against sniper platforms(tengus, sniper battleships, sentry drones, etc). It also makes them far more useful against smaller ship classes. Nobody is going to use a recon as a primary damage platform. This could allow them to be used as screening platforms for a fleet.
Also consider adding high slot ewar modules restricted to certain ship classes(covert cynos for example). As it stands armor platforms are the best at ewar/tackle because all their mids are available without sacrificing tank. Consider a Curse with 5 small neut/nos, 5 tracking disruptors, prop mod, and nearly 200 dps in drones.
You could also move all ewar to high slots and remove the mid slot fitting requirement. This would of course mean re-balancing every combat ship in the game without a lot of care.
Curse and Pilgrim
- +20% neut/nos range per level (+100% range at Recon 5)
- -10% Neut/Nos cycle time per level (Double strength at Recons 5)
- -85% powergrid for Neut/NOS (Allow fitting larger neut/nos for range)
This would give the amarr recons a lot of interesting fitting options for neuts.
Falcon and Rook
- -50% ECM cycle time
- +50% ewar optimal/falloff
This would make ECM more reliable and/or allow them to fit non-bonused ewar with significantly increased range. Target painting effectively from 150km for example. Something similar could be done with the scorpion as well.
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Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
211
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Posted - 2014.12.18 21:24:17 -
[478] - Quote
People are freaking out about this non-D-scan feature.
One set of ships. Four ships in all. That's it.
You guys act like now, everywhere you turn, Recons are gonna be popping out of space like daisies.
Why don't we just make cov ops cloaks detectable by Dscan but not visually? Because that's totally too much too. I mean, I warp into a medium and I don't know how many cloaky ships could be in there!!! That'll totally kill my solo ability. Why would I take any fight when they could be anywhere? Why wouldn't everybody have a cloaky alt sitting with all four races to protect their Thorax in a medium plex?
As someone who actually flies solo combat recon, I love this. If this gets the axe because a lot of whiny "soloers" don't like the risk of taking a fight, then I'll be really really disappointed in the pansy ass attitude of some of the "pro pvpers" in this game.
Look. Outside of FW, you can already warp cloaky ships to combat sites or planets or whatever and drop on people via that. Inside FW, this change only really effects medium plexes and, in a much more limited way, larges (since you can warp at range to a large and scout it first). This isn't going to be a game breaker, you guys are just being babies about it. |
Moebbius
Aideron Robotics
4
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Posted - 2014.12.18 21:27:03 -
[479] - Quote
I think the undetectable by directional scanners is way to overpowered. |
BeBopAReBop RhubarbPie
The Conference Elite CODE.
1248
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Posted - 2014.12.18 21:28:42 -
[480] - Quote
So, who wants to buy me a curse?
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
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