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Saryn Gafgarrion
Brave Newbies Inc. Brave Collective
3
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Posted - 2014.12.23 17:12:46 -
[1] - Quote
Hey Guys I'm looking at making a Hauler Alt for the 20Days Christmas gift. I came up with a basic skill plan that will let me fit Extended Cargo IIs, MWD and basic Cloak, along with rigs and such and a decent shield tank. I just wanted to get some input to be sure I wasn't missing anything essential. So suggestions welcome :)
Hull Upgrades I Hull Upgrades II Amarr Industrial I Mechanics III Jury Rigging I Jury Rigging II Jury Rigging III Astronautics Rigging I Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Amarr Industrial II Amarr Industrial III Amarr Industrial IV Cybernetics I Cybernetics II Cybernetics III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Hull Upgrades III Hull Upgrades IV CPU Management IV Cloaking I Afterburner I Afterburner II Afterburner III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III
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Aidan Hawking
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.12.23 17:25:51 -
[2] - Quote
Message me in-game mate, easier to chat back and forth! |
Saryn Gafgarrion
Brave Newbies Inc. Brave Collective
3
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Posted - 2014.12.23 17:30:44 -
[3] - Quote
At work at the moment and don't have access to chat. Sorry. |
Aidan Hawking
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.12.23 17:42:36 -
[4] - Quote
Okee dokee then
The skills you have presently lined up look pretty good, the only thing I would add is CPU and Powergrid management V, as it will help a lot with those tight fits we all encounter early on. Navigation V as well, although I think that's a prereq for highspeed man, but it will boost speed by a good bit, so that will come in handy.
Can I ask what you're looking to haul primarily, and more importantly in what environment?
Being in a WH, or low/null or HS can all benefit from specialized skills to help with that area, mostly focused on tank and the like.
Also if you want to truly shine as a hauler you'll want the Tech II versions the Prorator and Impel the former being covert ops cloak capable, and the latter has a +2 to warp core stability, similar to a Venture and also has a Fleet Hangar now, which is awesome. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
970
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Posted - 2014.12.23 18:01:20 -
[5] - Quote
Aidan Hawking wrote:Okee dokee then
The skills you have presently lined up look pretty good, the only thing I would add is CPU and Powergrid management V, as it will help a lot with those tight fits we all encounter early on. Navigation V as well, although I think that's a prereq for highspeed man, but it will boost speed by a good bit, so that will come in handy.
Can I ask what you're looking to haul primarily, and more importantly in what environment?
Being in a WH, or low/null or HS can all benefit from specialized skills to help with that area, mostly focused on tank and the like.
Also if you want to truly shine as a hauler you'll want the Tech II versions the Prorator and Impel the former being covert ops cloak capable, and the latter has a +2 to warp core stability, similar to a Venture and also has a Fleet Hangar now, which is awesome. While sound advice, I'm pretty sure that all of that won't fit into a 20-day train.
CCP Falcon's thoughts on suicide ganking.
Reading Comprehension: so important it deserves it's own skillbook.
I want to create content, not become content.
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Aidan Hawking
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.12.23 18:33:16 -
[6] - Quote
You're right, durr I didn't realise this was for an alt on the same account. That is what it is, ain't it? |
Chad Wylder
Native Freshfood Minmatar Republic
22
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Posted - 2014.12.23 18:43:12 -
[7] - Quote
Would recommend training Gallente Industrial rather than Amarr Industrial. That way you'll have access to most of the specialized haulers. (Ore, Minerals, and PI) |
Selaria Unbertable
POS Mortem Renegades Of Silence
55
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Posted - 2014.12.23 19:03:32 -
[8] - Quote
Saryn Gafgarrion wrote:Hey Guys I'm looking at making a Hauler Alt for the 20Days Christmas gift. I came up with a basic skill plan that will let me fit Extended Cargo IIs, MWD and basic Cloak, along with rigs and such and a decent shield tank. I just wanted to get some input to be sure I wasn't missing anything essential. So suggestions welcome :)
Hull Upgrades I Hull Upgrades II Amarr Industrial I Mechanics III Jury Rigging I Jury Rigging II Jury Rigging III Astronautics Rigging I Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Amarr Industrial II Amarr Industrial III Amarr Industrial IV Cybernetics I Cybernetics II Cybernetics III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Hull Upgrades III Hull Upgrades IV CPU Management IV Cloaking I Afterburner I Afterburner II Afterburner III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III
I'd put Cybernetics I to the top, that way you can plug in some +3 implants in order to gain a few more hours ;) |
Saryn Gafgarrion
Brave Newbies Inc. Brave Collective
3
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Posted - 2014.12.23 19:29:09 -
[9] - Quote
Selaria Unbertable wrote:Saryn Gafgarrion wrote:Hey Guys I'm looking at making a Hauler Alt for the 20Days Christmas gift. I came up with a basic skill plan that will let me fit Extended Cargo IIs, MWD and basic Cloak, along with rigs and such and a decent shield tank. I just wanted to get some input to be sure I wasn't missing anything essential. So suggestions welcome :)
Hull Upgrades I Hull Upgrades II Amarr Industrial I Mechanics III Jury Rigging I Jury Rigging II Jury Rigging III Astronautics Rigging I Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Amarr Industrial II Amarr Industrial III Amarr Industrial IV Cybernetics I Cybernetics II Cybernetics III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Hull Upgrades III Hull Upgrades IV CPU Management IV Cloaking I Afterburner I Afterburner II Afterburner III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III
I'd put Cybernetics I to the top, that way you can plug in some +3 implants in order to gain a few more hours ;)
Ya, I thought about that and intend to move it. Also, yes this is an alt on the same account, I'm using the 20 day Christmas alt thing and wanted a hauler for moving some light wares to low sec. |
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