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Uda Sasen
School of Applied Knowledge Caldari State
0
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Posted - 2014.12.29 04:27:44 -
[1] - Quote
i want to stick to minmatar(projectiles) and im not sure what i should train. i was thinking rifter, thrasher, rupture, hurricane, maelstrom, machariel. what should i blitz towards? like, should i just get to maelstorm asap and get large t2s? or get t2 tank on the hurricane and then get large t2s on the maelstrom? and should i skip any of them? and what should i run in each of them/when to get the next one. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8087
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Posted - 2014.12.29 04:35:05 -
[2] - Quote
pro tip: train all tec 1 frigates and small weapon systems, repeat for destroyers and cruisers. and bigger =/= better
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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ShahFluffers
Ice Fire Warriors Snuffed Out
6974
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Posted - 2014.12.29 04:47:51 -
[3] - Quote
Slow down there.
First; what do you want to do? Missions, exploration, PvP, mercenary work, piracy, etc.?
Second; "bigger is not always better." View each ships as a tool with specific strengths and weaknesses that can be either an asset or a liability within a given situation.
Third; as a newbie, you will want to focus mostly on "core skills" (you will find most of these in the Engineering skill tab). These skills will affect any and all ships you can and will fly. Once you choose the kind of profession you want to be a part of, you can then mix the necessary skills for that specialty into your skill queue with the "core skills."
Fourth; find and join a group that caters to your preferred style of play. Know that there are as many organizations (see: corporations) as there are people and they all have a different way of doing things. Some will be more of a "confederation" of pilots where you just go off and do your own thing... only coming together in times of need. Others will be more strict and have "standards" for what you do and how you do it. And still others will just be glorified chat channels where you can just hang out with other players (I personally recommend you avoid these as they tend to fall apart when put under "pressure" from external forces).
Fifth: know that EVE is a multi-faceted competitive game where every action you take generally affects someone else... for better AND worse (see: everything is "PvP" in some fashion). So expect other players to affect you in some way whether your like it or not. Do not despair though. See it as a challenge to figure out and becomes a better player.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Uda Sasen
School of Applied Knowledge Caldari State
0
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Posted - 2014.12.29 06:08:12 -
[4] - Quote
oh. forgot to mention i wanted to do missions. do i still need to follow the above advice? since i can just use larger ships for higher missions and use drones for clearing smaller stuff. but im not sure how to train my drone skills, should i get t2 large arty or t2 lights first? and with corps should i still join one or just find some nice chat channels? |
Nalelmir Ahashion
Omegon 42nd Core
617
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Posted - 2014.12.29 07:22:47 -
[5] - Quote
for drones consider 2 things. 1. you want light scout drones (preferably T2) for those pesky tiny frigates orbiting you in 0 range. 2. Sentry drones, cause selectible damage with no ammo requirement in huge range with awesome pwn damage numbers.
"To know the true path, but yet, to never follow it. That is possibly the gravest sin"
- The Scriptures, Book of Missions 13:21
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Chal0ner
Coreli Corporation The Kadeshi
84
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Posted - 2014.12.29 08:50:55 -
[6] - Quote
Uda Sasen wrote:oh. forgot to mention i wanted to do missions. do i still need to follow the above advice? since i can just use larger ships for higher missions and use drones for clearing smaller stuff. but im not sure how to train my drone skills, should i get t2 large arty or t2 lights first? and with corps should i still join one or just find some nice chat channels?
I think you missed part of the point. You don't "blitz" towards larger ships. You definately don't blitz towards a Machariel. You need solid skills to fly a ship properly, get those skills properly trained up before progressing to the next larger ship. Especially if you plan to fly a space pinata like the Machariel - you should know that some people love to suicide space pinatas flown by people not able to fly them (or fit them) properly.
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voetius
Quiet Days in Clichy
326
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Posted - 2014.12.29 09:06:24 -
[7] - Quote
All the above is standard and sound advice, for the simple reason that people have proved it over and over that "rushing" into a battleship often ends badly.
I did that rush into a Raven when I started and within 3 months of starting I was in a mission Raven running level 4 missions with the corp that I was with. While I was running missions with my corp mates I was fine. When I struck out on my own because they weren't around I ended up losing 2 ravens in a week through making simple mistakes.
A few years later I trained up another character to do Thukker missions and was doing them on a 3 month old character in a Maelstrom but I made sure first that I had an all T2 tank, T2 light drones, reasonable core skills, and most importantly, I knew what I was doing and could avoid all the usual mistakes.
The main point is that it can be done but it's not advisable unless you already know alot about level 4 missions or have friends that do.
I would stick with the advice above and take a more gradual approach.
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J'Poll
Green Skull LLC
5232
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Posted - 2014.12.29 09:55:14 -
[8] - Quote
Uda Sasen wrote:i want to stick to minmatar(projectiles) and im not sure what i should train. i was thinking rifter, thrasher, rupture, hurricane, maelstrom, machariel. what should i blitz towards? like, should i just get to maelstorm asap and get large t2s? or get t2 tank on the hurricane and then get large t2s on the maelstrom? and should i skip any of them? and what should i run in each of them/when to get the next one.
NEVER EVER blitz train a ship.
A Battlecruiser with good skills will out perform a poorly skilled battleship. If they battleship even survives. A cruiser with good skills, will out perform a cruiser.
Blitz trainign only leads to 2 things:
A. A lot of frustration. B. A more expensive killmail.
p.s. bigger isn't by definition better. Use the right tool for the right job.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Green Skull LLC
5232
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Posted - 2014.12.29 09:56:49 -
[9] - Quote
Uda Sasen wrote:oh. forgot to mention i wanted to do missions. do i still need to follow the above advice? since i can just use larger ships for higher missions and use drones for clearing smaller stuff. but im not sure how to train my drone skills, should i get t2 large arty or t2 lights first? and with corps should i still join one or just find some nice chat channels?
Yes, you still follow the "bigger =/= better" advice + Don't fly what you can't afford to lose + Being able to sit in it doesn't mean you can use it + Only use it when you have all the skills on the right level advices.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Green Skull LLC
5232
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Posted - 2014.12.29 09:58:04 -
[10] - Quote
Chal0ner wrote:Uda Sasen wrote:oh. forgot to mention i wanted to do missions. do i still need to follow the above advice? since i can just use larger ships for higher missions and use drones for clearing smaller stuff. but im not sure how to train my drone skills, should i get t2 large arty or t2 lights first? and with corps should i still join one or just find some nice chat channels? I think you missed part of the point. You don't "blitz" towards larger ships. You definately don't blitz towards a Machariel. You need solid skills to fly a ship properly, get those skills properly trained up before progressing to the next larger ship. Especially if you plan to fly a space pinata like the Machariel - you should know that some people love to suicide space pinatas flown by people not able to fly them (or fit them) properly.
Uhm...Like that Rattlesnake piloted by a 2.5 week character I watchlisted yesterday cause I was too busy at that point...but, when I get the time
Too proof a point what happens if you go to a big ship too fast. Look here
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Memphis Baas
38
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Posted - 2014.12.29 11:22:37 -
[11] - Quote
Missions are limited:
Level 1 agent -> frigate mission Level 2 - cruiser Level 3 - battlecruiser Level 4 - battleship
Even if you train the ships fast, you may not have standings with the agents to go to the higher level missions, so the ships will sit in station until you do enough lower level missions to get standings.
Also:
Frigate missions = easy, you can just get in ship, thrown in some cheap Tech 1 modules, and good to go.
Cruiser mission = you are expected to know what modules to use, armor or shield resistances, appropriate guns, appropriate drones, or you die.
Battlecruiser missions = expected to have Tech 2 modules, decent drone skills for defense against frigates, and working towards Tech 2 weapons. The missions will swarm you with 10-15 enemies, mix of frigates and big ships, and may even have multiple waves coming at you.
Battleship missions = Tech 2 weapons, Tech 2 modules, good skills for fittings, or you lose your 100m battleship easy.
So don't rush training. |
Velicitia
Arma Artificer
2654
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Posted - 2014.12.29 12:41:22 -
[12] - Quote
J'Poll wrote:Too prove a point what happens if you go to a big ship too fast. Look here
Note that even the most pacifist of "Real EVE Players*" tend to enjoy a good KM. So, even the "nicest" and "most helpful" of us will shoot you in the face if it's worth it.
(the rest is explanation ... and more likely than not, a bit of a rant)
* "Real Eve Players" as in the players who get EvE -- they may choose to mission or mine of play solo as their main gameplay, but they realize that they're actively doing something that puts them at a disadvantage when someone else decides to shoot them. Generally, this group of players doesn't whinge to CCP that the game is broken, unless it actually is (see: Supercaps, power projection, etc.).
This group is directly opposed in ideals by the "Carebears". The Carebears are the group of players who tend to NOT learn from their mistakes (see: most ALOD killmails), and/or will complain that some aspect of the game is broken [for reasons]. Generally those "reasons" take the form of wanting something that is the exact opposite of the game they are playing (e.g. "100% safety in hisec"), or utilizing double-standards (e.g. "CONCORD is broken, because they don't protect me from getting ganked" followed by "CONCORD is broken, because they protect the ( greater than -5.00 sec status) gankers before they go GCC").
And then there are the nullbears (carebears in nullsec) ... which is a bit of an odd thing to call them, because they're semi-actively working with hundreds (or thousands) of players to ensure their continued "safety" out in nullsec. At times, I tend to consider this label to be given by jealous carebears who only look at part of the situation -- they get to mine in safety ensured by their fellow alliance-mates, intel channels, out-of-game tools (forums / ts / jabber / pings / alarm-clock ops / phone calls / texts), etc.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
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Jake Peters
Shadow Core Conglomerate
12
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Posted - 2014.12.29 13:29:55 -
[13] - Quote
I'm learning the hard way by getting a battleship before I was ready. I had a really nice battlecruiser, the Drake that was nicely kitted out and I was getting really skilled well with in all the relevant areas and then I became obsessed with getting a Dominix because I'm also obsessed with drones and so I bought one.
Couldn't fly it for 3 days because even though I ticked all the boxes for Mastery 1, I didn't actually have the skill to fly a battleship.
I've been able to fly it a few days now and it is pretty painful doing missions. I don't have the skills to use sentry drones or heavy drones and I've gone from using missiles to training hybrid turrets, from using shields to training armor tanking and even level 3 missions are quite a challenge at the moment.
Kinda wished I'd kept my Drake and just kept improving the areas I was already strong in!
So that old saying about learning to walk before you can run is so true! :) |
Hasikan Miallok
Republic University Minmatar Republic
1303
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Posted - 2014.12.29 14:10:05 -
[14] - Quote
Uda Sasen wrote:i want to stick to minmatar(projectiles) and im not sure what i should train. i was thinking rifter, thrasher, rupture, hurricane, maelstrom, machariel. what should i blitz towards? like, should i just get to maelstorm asap and get large t2s? or get t2 tank on the hurricane and then get large t2s on the maelstrom? and should i skip any of them? and what should i run in each of them/when to get the next one.
Actually get yourself an autocannon Republic Fleet Firetail and then when you have racial frigate V qualify for a Stiletto and fit it with nanos and hyper rigs and enjoy awesome speed and THEN qualify for a Wolf and see if you can get 300 DPS out of it. Then qualify for a covops frigate and then crosstrain some gallente racial frigate and get a Dramiel.
... and we haven't even got out of Minmatar frigates yet :D There is a whole world of projectile ships from Arty Thrashers to Cynabals and Lokis waiting before you need even think about battlecruisers neverlone battleships.
Or to put it another way the small ships are FUN - whereas battleships just grind ISK for plex and flying one ends up a job. |
ergherhdfgh
Imperial Academy Amarr Empire
227
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Posted - 2014.12.29 17:36:36 -
[15] - Quote
Large ships take a long time to train as do large weapons. I strongly suggest that you avoid them early on and probably for the first year. I made the get into a battleship as quickly as possible mistake early on, I speak from experience.
There are T2 and T3 ships out there that can run any mission as good or better than any T1 battleship so you could honestly not ever train battleships and be fine in this game.
Also I will say you can make isk faster running level 3s in a ship that you have decent skills for then running level 4's in a battleship that you can barely fly.
Also keep in mind there are a lot of skills in this game that are generic combat skills meaning you use them regardless of ship size or even race in some cases. I suggest working on those core generic skills while sticking to small and medium ship and weapon skills for now. Once you have a good base of skills and are searching for the next goal skill wise then go into BSs when that is all that you need to train. If you train BS's now while at the same time having a lot of core skills to train it will be a long hard path imho. |
Crimson Draufgange
Extreme Overkill Inc. The Bastard Cartel
480
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Posted - 2014.12.29 18:44:43 -
[16] - Quote
If you stick to missions as your main EVE career, you'll find that the Ishtar is the best all-around ship in most cases. Especially if you do SOE missions.
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Chal0ner
Coreli Corporation The Kadeshi
84
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Posted - 2014.12.29 20:41:13 -
[17] - Quote
J'Poll wrote:Chal0ner wrote:Uda Sasen wrote:oh. forgot to mention i wanted to do missions. do i still need to follow the above advice? since i can just use larger ships for higher missions and use drones for clearing smaller stuff. but im not sure how to train my drone skills, should i get t2 large arty or t2 lights first? and with corps should i still join one or just find some nice chat channels? I think you missed part of the point. You don't "blitz" towards larger ships. You definately don't blitz towards a Machariel. You need solid skills to fly a ship properly, get those skills properly trained up before progressing to the next larger ship. Especially if you plan to fly a space pinata like the Machariel - you should know that some people love to suicide space pinatas flown by people not able to fly them (or fit them) properly. Uhm...Like that Rattlesnake piloted by a 2.5 week character I watchlisted yesterday cause I was too busy at that point...but, when I get the time
The what by a WHAT? This can never end well ...
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